<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.cobblemon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Blob</id>
	<title>Cobblemon Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.cobblemon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Blob"/>
	<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php/Special:Contributions/Blob"/>
	<updated>2026-05-27T19:20:01Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.10</generator>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Template:HistoryRow&amp;diff=8067</id>
		<title>Template:HistoryRow</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Template:HistoryRow&amp;diff=8067"/>
		<updated>2025-12-21T14:01:29Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;[[{{{version|{{{1}}}}}}]]&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;{{{changes|{{{2}}}}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{documentation}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Template:HistoryRow&amp;diff=8066</id>
		<title>Template:HistoryRow</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Template:HistoryRow&amp;diff=8066"/>
		<updated>2025-12-21T14:00:48Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;[[{{{version|{{{1}}}}}}]]&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;{{{changes|{{{2}}}}}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{documentation}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=PP_Max&amp;diff=6020</id>
		<title>PP Max</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=PP_Max&amp;diff=6020"/>
		<updated>2025-06-04T16:01:10Z</updated>

		<summary type="html">&lt;p&gt;Blob: Changed redirect target from Vitamins#PP Max to Vitamin#PP Max&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Vitamin#PP Max]]&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=PP_Up&amp;diff=6019</id>
		<title>PP Up</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=PP_Up&amp;diff=6019"/>
		<updated>2025-06-04T16:00:59Z</updated>

		<summary type="html">&lt;p&gt;Blob: Changed redirect target from Vitamins#PP Up to Vitamin#PP Up&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Vitamin#PP Up]]&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Zinc&amp;diff=6018</id>
		<title>Zinc</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Zinc&amp;diff=6018"/>
		<updated>2025-06-04T16:00:50Z</updated>

		<summary type="html">&lt;p&gt;Blob: Changed redirect target from Vitamins#Zinc to Vitamin#Zinc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Vitamin#Zinc]]&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Protein&amp;diff=6017</id>
		<title>Protein</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Protein&amp;diff=6017"/>
		<updated>2025-06-04T16:00:32Z</updated>

		<summary type="html">&lt;p&gt;Blob: Changed redirect target from Vitamins#Protein to Vitamin#Protein&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Vitamin#Protein]]&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Iron&amp;diff=6016</id>
		<title>Iron</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Iron&amp;diff=6016"/>
		<updated>2025-06-04T16:00:24Z</updated>

		<summary type="html">&lt;p&gt;Blob: Changed redirect target from Vitamins#Iron to Vitamin#Iron&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Vitamin#Iron]]&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=HP_Up&amp;diff=6015</id>
		<title>HP Up</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=HP_Up&amp;diff=6015"/>
		<updated>2025-06-04T16:00:14Z</updated>

		<summary type="html">&lt;p&gt;Blob: Changed redirect target from Vitamins#HP Up to Vitamin#HP Up&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Vitamin#HP Up]]&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Carbos&amp;diff=6014</id>
		<title>Carbos</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Carbos&amp;diff=6014"/>
		<updated>2025-06-04T16:00:04Z</updated>

		<summary type="html">&lt;p&gt;Blob: Changed redirect target from Vitamins#Carbos to Vitamin#Carbos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Vitamin#Carbos]]&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Calcium&amp;diff=6013</id>
		<title>Calcium</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Calcium&amp;diff=6013"/>
		<updated>2025-06-04T15:59:55Z</updated>

		<summary type="html">&lt;p&gt;Blob: Changed redirect target from Vitamins#Calcium to Vitamin#Calcium&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Vitamin#Calcium]]&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Vitamin&amp;diff=6012</id>
		<title>Vitamin</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Vitamin&amp;diff=6012"/>
		<updated>2025-06-04T15:59:42Z</updated>

		<summary type="html">&lt;p&gt;Blob: Blob moved page Vitamins to Vitamin without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Vitamins&#039;&#039;&#039; are a type of item that increases a Pokémon&#039;s EVs or max PP of a Pokémon&#039;s move when used, if possible. The effect depends on the vitamin used.&lt;br /&gt;
&lt;br /&gt;
===Calcium===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Calcium&lt;br /&gt;
| image = Calcium.png&lt;br /&gt;
| item = Calcium.png&lt;br /&gt;
| itemtooltip = Calcium&lt;br /&gt;
| stacklimit = 64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Calcium&#039;&#039;&#039; is a vitamin that adds 10 Special Attack EVs to a Pokémon when used, if possible.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A1 = Medicinal Brew | A1-link = Medicinal Brew&lt;br /&gt;
| A2 = Bone Meal&lt;br /&gt;
| A3 = Bone Meal&lt;br /&gt;
| B1 = Hondew Berry | B1-link = Berry&lt;br /&gt;
| B2 = Hondew Berry | B2-link = Berry&lt;br /&gt;
| B3 = Cyan Mint Leaf | B3-link = Mint Leaf&lt;br /&gt;
| C1 = Cyan Mint Leaf | C1-link = Mint Leaf&lt;br /&gt;
| output = Calcium&lt;br /&gt;
| shapeless = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Carbos===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Carbos&lt;br /&gt;
| image = Carbos.png&lt;br /&gt;
| item = Carbos.png&lt;br /&gt;
| itemtooltip = Carbos&lt;br /&gt;
| stacklimit = 64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carbos&#039;&#039;&#039; is a vitamin that adds 10 Speed EVs to a Pokémon when used, if possible.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A1 = Medicinal Brew | A1-link = Medicinal Brew&lt;br /&gt;
| A2 = Wheat&lt;br /&gt;
| A3 = Wheat&lt;br /&gt;
| B1 = Tamato Berry | B1-link = Berry&lt;br /&gt;
| B2 = Tamato Berry | B2-link = Berry&lt;br /&gt;
| B3 = Green Mint Leaf | B3-link = Mint Leaf&lt;br /&gt;
| C1 = Green Mint Leaf | C1-link = Mint Leaf&lt;br /&gt;
| output = Carbos&lt;br /&gt;
| shapeless = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===HP Up===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = HP Up&lt;br /&gt;
| image = HP Up.png&lt;br /&gt;
| item = HP Up.png&lt;br /&gt;
| itemtooltip = HP Up&lt;br /&gt;
| stacklimit = 64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Up&#039;&#039;&#039; is a vitamin that adds 10 HP EVs to a Pokémon when used, if possible.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A1 = Medicinal Brew | A1-link = Medicinal Brew&lt;br /&gt;
| A2 = Sugar&lt;br /&gt;
| A3 = Sugar&lt;br /&gt;
| B1 = Pomeg Berry | B1-link = Berry&lt;br /&gt;
| B2 = Pomeg Berry | B2-link = Berry&lt;br /&gt;
| B3 = White Mint Leaf | B3-link = Mint Leaf&lt;br /&gt;
| C1 = White Mint Leaf | C1-link = Mint Leaf&lt;br /&gt;
| output = HP Up&lt;br /&gt;
| shapeless = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Iron===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Iron&lt;br /&gt;
| image = Iron.png&lt;br /&gt;
| item = Iron.png&lt;br /&gt;
| itemtooltip = Iron&lt;br /&gt;
| stacklimit = 64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Not to be confused with Minecraft [[minecraftwiki:Iron|Iron]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iron&#039;&#039;&#039; is vitamin that adds 10 Defense EVs to a Pokémon when used, if possible.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A1 = Medicinal Brew | A1-link = Medicinal Brew&lt;br /&gt;
| A2 = Beetroot&lt;br /&gt;
| A3 = Beetroot&lt;br /&gt;
| B1 = Qualot Berry | B1-link = Berry&lt;br /&gt;
| B2 = Qualot Berry | B1-link = Berry&lt;br /&gt;
| B3 = Blue Mint Leaf | B3-link = Mint Leaf&lt;br /&gt;
| C1 = Blue Mint Leaf | C1-link = Mint Leaf&lt;br /&gt;
| output = Iron&lt;br /&gt;
| shapeless = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Protein===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Protein&lt;br /&gt;
| image = Protein.png&lt;br /&gt;
| item = Protein.png&lt;br /&gt;
| itemtooltip = Protein&lt;br /&gt;
| stacklimit = 64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Protein&#039;&#039;&#039; is a vitamin that adds 10 Attack EVs to a Pokémon when used, if possible.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A1 = Medicinal Brew | A1-link = Medicinal Brew&lt;br /&gt;
| A2 = Any Raw Meat&lt;br /&gt;
| A3 = Any Raw Meat&lt;br /&gt;
| B1 = Kelpsy Berry | B1-link = Berry&lt;br /&gt;
| B2 = Kelpsy Berry | B2-link = Berry&lt;br /&gt;
| B3 = Red Mint Leaf | B3-link = Mint Leaf&lt;br /&gt;
| C1 = Red Mint Leaf | C1-link = Mint Leaf&lt;br /&gt;
| output = Protein&lt;br /&gt;
| shapeless = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Zinc===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Zinc&lt;br /&gt;
| image = Zinc.png&lt;br /&gt;
| item = Zinc.png&lt;br /&gt;
| itemtooltip = Zinc&lt;br /&gt;
| stacklimit = 64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zinc&#039;&#039;&#039; is a vitamin that adds 10 Special Defense EVs to a Pokémon when used, if possible.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A1 = Medicinal Brew | A1-link = Medicinal Brew&lt;br /&gt;
| A2 = Any Raw Fish&lt;br /&gt;
| A3 = Any Raw Fish&lt;br /&gt;
| B1 = Grepa Berry | B1-link = Berry&lt;br /&gt;
| B2 = Grepa Berry | B2-link = Berry&lt;br /&gt;
| B3 = Pink Mint Leaf | B3-link = Mint Leaf&lt;br /&gt;
| C1 = Pink Mint Leaf | C1-link = Mint Leaf&lt;br /&gt;
| output = Zinc&lt;br /&gt;
| shapeless = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===PP Up===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = PP Up&lt;br /&gt;
| image = PP Up.png&lt;br /&gt;
| item = PP Up.png&lt;br /&gt;
| itemtooltip = PP Up&lt;br /&gt;
| stacklimit = 64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PP Up&#039;&#039;&#039; is a vitamin that increases the maximum PP of a selected move by 20% of the move&#039;s base P, to a maximum increase of 60% after 3 PP Ups have been used.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A1 = Medicinal Brew | A1-link = Medicinal Brew&lt;br /&gt;
| A2 = Pep-Up Flower | A2-link = Pep-Up Flower&lt;br /&gt;
| A3 = Pep-Up Flower | A3-link = Pep-Up Flower&lt;br /&gt;
| B1 = Leppa Berry | B1-link = Berry&lt;br /&gt;
| B2 = Leppa Berry | B2-link = Berry&lt;br /&gt;
| B3 = Vivichoke | B3-link = Vivichoke&lt;br /&gt;
| C1 = Vivichoke | C1-link = Vivichoke&lt;br /&gt;
| output = PP Up&lt;br /&gt;
| shapeless = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PP Max===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = PP Max&lt;br /&gt;
| image = PP Max.png&lt;br /&gt;
| item = PP Max.png&lt;br /&gt;
| itemtooltip = PP Max&lt;br /&gt;
| stacklimit = 64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PP Max&#039;&#039;&#039; is a vitamin that increases the maximum PP of a selected move to 160% of the move&#039;s base PP.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A1 = PP Up&lt;br /&gt;
| A2 = Pep-Up Flower | A2-link = Pep-Up Flower&lt;br /&gt;
| A3 = Pep-Up Flower | A3-link = Pep-Up Flower&lt;br /&gt;
| B1 = Hopo Berry | B1-link = Berry&lt;br /&gt;
| B2 = Hopo Berry | B2-link = Berry&lt;br /&gt;
| B3 = Vivichoke | B3-link = Vivichoke&lt;br /&gt;
| C1 = Vivichoke | C1-link = Vivichoke&lt;br /&gt;
| output = PP Max&lt;br /&gt;
| shapeless = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* &#039;&#039;&#039;1.1.0&#039;&#039;&#039; - {{ScaledImage|Calcium.png|32px}} {{ScaledImage|Carbos.png|32px}} {{ScaledImage|HP Up.png|32px}} {{ScaledImage|Iron.png|32px}} {{ScaledImage|Protein.png|32px}} {{ScaledImage|Zinc.png|32px}} {{ScaledImage|PP Up.png|32px}} {{ScaledImage|PP Max.png|32px}} Added Calcium, Carbos, HP Up, Iron, Protein, Zinc, PP Up and PP Max. Currently only obtainable in Creative Mode.&lt;br /&gt;
* &#039;&#039;&#039;1.4&#039;&#039;&#039; - Recipes for HP Up, Protein, Iron, Calcium, Zinc, Carbos, PP Up and PP Max were added.&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;br /&gt;
[[Category:Medicine]]&lt;br /&gt;
[[Category:Vitamin]]&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Pok%C3%A9_Rod&amp;diff=5789</id>
		<title>Poké Rod</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Pok%C3%A9_Rod&amp;diff=5789"/>
		<updated>2025-04-21T09:28:00Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxItem2&lt;br /&gt;
| image = Poke Rod (Poke Ball).png&lt;br /&gt;
| image2 = Poke Rod (Citrine Ball).png&lt;br /&gt;
| image3 = Poke Rod (Verdant Ball).png&lt;br /&gt;
| image4 = Poke Rod (Azure Ball).png&lt;br /&gt;
| image5 = Poke Rod (Roseate Ball).png&lt;br /&gt;
| image6 = Poke Rod (Slate Ball).png&lt;br /&gt;
| image7 = Poke Rod (Premier Ball).png&lt;br /&gt;
| image8 = Poke Rod (Great Ball).png&lt;br /&gt;
| image9 = Poke Rod (Ultra Ball).png&lt;br /&gt;
| image10 = Poke Rod (Safari Ball).png&lt;br /&gt;
| image11 = Poke Rod (Fast Ball).png&lt;br /&gt;
| image12 = Poke Rod (Level Ball).png&lt;br /&gt;
| image13 = Poke Rod (Lure Ball).png&lt;br /&gt;
| image14 = Poke Rod (Heavy Ball).png&lt;br /&gt;
| image15 = Poke Rod (Love Ball).png&lt;br /&gt;
| image16 = Poke Rod (Friend Ball).png&lt;br /&gt;
| image17 = Poke Rod (Moon Ball).png&lt;br /&gt;
| image18 = Poke Rod (Sport Ball).png&lt;br /&gt;
| image19 = Poke Rod (Park Ball).png&lt;br /&gt;
| image20 = Poke Rod (Net Ball).png&lt;br /&gt;
| image21 = Poke Rod (Dive Ball).png&lt;br /&gt;
| image22 = Poke Rod (Nest Ball).png&lt;br /&gt;
| image23 = Poke Rod (Repeat Ball).png&lt;br /&gt;
| image24 = Poke Rod (Timer Ball).png&lt;br /&gt;
| image25 = Poke Rod (Luxury Ball).png&lt;br /&gt;
| image26 = Poke Rod (Dusk Ball).png&lt;br /&gt;
| image27 = Poke Rod (Heal Ball).png&lt;br /&gt;
| image28 = Poke Rod (Quick Ball).png&lt;br /&gt;
| image29 = Poke Rod (Dream Ball).png&lt;br /&gt;
| image30 = Poke Rod (Beast Ball).png&lt;br /&gt;
| image31 = Poke Rod (Master Ball).png&lt;br /&gt;
| image32 = Poke Rod (Cherish Ball).png&lt;br /&gt;
| image33 = Poke Rod (Ancient Poke Ball).png&lt;br /&gt;
| image34 = Poke Rod (Ancient Citrine Ball).png&lt;br /&gt;
| image35 = Poke Rod (Ancient Verdant Ball).png&lt;br /&gt;
| image36 = Poke Rod (Ancient Azure Ball).png&lt;br /&gt;
| image37 = Poke Rod (Ancient Roseate Ball).png&lt;br /&gt;
| image38 = Poke Rod (Ancient Slate Ball).png&lt;br /&gt;
| image39 = Poke Rod (Ancient IvoryBall).png&lt;br /&gt;
| image40 = Poke Rod (Ancient Great Ball).png&lt;br /&gt;
| image41 = Poke Rod (Ancient Ultra Ball).png&lt;br /&gt;
| image42 = Poke Rod (Ancient Feather Ball).png&lt;br /&gt;
| image43 = Poke Rod (Ancient Wing Ball).png&lt;br /&gt;
| image44 = Poke Rod (Ancient Jet Ball).png&lt;br /&gt;
| image45 = Poke Rod (Ancient Heavy Ball).png&lt;br /&gt;
| image46 = Poke Rod (Ancient Leaden Ball).png&lt;br /&gt;
| image47 = Poke Rod (Ancient Gigaton Ball).png&lt;br /&gt;
| image48 = Poke Rod (Ancient Origin Ball).png&lt;br /&gt;
| item = Poke Rod (Poke Ball).png&lt;br /&gt;
| itemtooltip = Poké Ball&lt;br /&gt;
| item2 = Poke Rod (Citrine Ball).png&lt;br /&gt;
| itemtooltip2 = Citrine Ball&lt;br /&gt;
| item3 = Poke Rod (Verdant Ball).png&lt;br /&gt;
| itemtooltip3 = Verdant Ball&lt;br /&gt;
| item4 = Poke Rod (Azure Ball).png&lt;br /&gt;
| itemtooltip4 = Azure Ball&lt;br /&gt;
| item5 = Poke Rod (Roseate Ball).png&lt;br /&gt;
| itemtooltip5 = Roseate Ball&lt;br /&gt;
| item6 = Poke Rod (Slate Ball).png&lt;br /&gt;
| itemtooltip6 = Slate Ball&lt;br /&gt;
| item7 = Poke Rod (Premier Ball).png&lt;br /&gt;
| itemtooltip7 = Premier Ball&lt;br /&gt;
| item8 = Poke Rod (Great Ball).png&lt;br /&gt;
| itemtooltip8 = Great Ball&lt;br /&gt;
| item9 = Poke Rod (Ultra Ball).png&lt;br /&gt;
| itemtooltip9 = Ultra Ball&lt;br /&gt;
| item10 = Poke Rod (Safari Ball).png&lt;br /&gt;
| itemtooltip10 = Safari Ball&lt;br /&gt;
| item11 = Poke Rod (Fast Ball).png&lt;br /&gt;
| itemtooltip11 = Fast Ball&lt;br /&gt;
| item12 = Poke Rod (Level Ball).png&lt;br /&gt;
| itemtooltip12 = Level Ball&lt;br /&gt;
| item13 = Poke Rod (Lure Ball).png&lt;br /&gt;
| itemtooltip13 = Lure Ball&lt;br /&gt;
| item14 = Poke Rod (Heavy Ball).png&lt;br /&gt;
| itemtooltip14 = Heavy Ball&lt;br /&gt;
| item15 = Poke Rod (Love Ball).png&lt;br /&gt;
| itemtooltip15 = Love Ball&lt;br /&gt;
| item16 = Poke Rod (Friend Ball).png&lt;br /&gt;
| itemtooltip16 = Friend Ball&lt;br /&gt;
| item17 = Poke Rod (Moon Ball).png&lt;br /&gt;
| itemtooltip17 = Moon Ball&lt;br /&gt;
| item18 = Poke Rod (Sport Ball).png&lt;br /&gt;
| itemtooltip18 = Sport Ball&lt;br /&gt;
| item19 = Poke Rod (Park Ball).png&lt;br /&gt;
| itemtooltip19 = Park Ball&lt;br /&gt;
| item20 = Poke Rod (Net Ball).png&lt;br /&gt;
| itemtooltip20 = Net Ball&lt;br /&gt;
| item21 = Poke Rod (Dive Ball).png&lt;br /&gt;
| itemtooltip21 = Dive Ball&lt;br /&gt;
| item22 = Poke Rod (Nest Ball).png&lt;br /&gt;
| itemtooltip22 = Nest Ball&lt;br /&gt;
| item23 = Poke Rod (Repeat Ball).png&lt;br /&gt;
| itemtooltip23 = Repeat Ball&lt;br /&gt;
| item24 = Poke Rod (Timer Ball).png&lt;br /&gt;
| itemtooltip24 = Timer Ball&lt;br /&gt;
| item25 = Poke Rod (Luxury Ball).png&lt;br /&gt;
| itemtooltip25 = Luxury Ball&lt;br /&gt;
| item26 = Poke Rod (Dusk Ball).png&lt;br /&gt;
| itemtooltip26 = Dusk Ball&lt;br /&gt;
| item27 = Poke Rod (Heal Ball).png&lt;br /&gt;
| itemtooltip27 = Heal Ball&lt;br /&gt;
| item28 = Poke Rod (Quick Ball).png&lt;br /&gt;
| itemtooltip28 = Quick Ball&lt;br /&gt;
| item29 = Poke Rod (Dream Ball).png&lt;br /&gt;
| itemtooltip29 = Dream Ball&lt;br /&gt;
| item30 = Poke Rod (Beast Ball).png&lt;br /&gt;
| itemtooltip30 = Beast Ball&lt;br /&gt;
| item31 = Poke Rod (Master Ball).png&lt;br /&gt;
| itemtooltip31 = Master Ball&lt;br /&gt;
| item32 = Poke Rod (Cherish Ball).png&lt;br /&gt;
| itemtooltip32 = Cherish Ball&lt;br /&gt;
| item33 = Poke Rod (Ancient Poke Ball).png&lt;br /&gt;
| itemtooltip33 = Ancient Poké Ball&lt;br /&gt;
| item34 = Poke Rod (Ancient Citrine Ball).png&lt;br /&gt;
| itemtooltip34 = Ancient Citrine Ball&lt;br /&gt;
| item35 = Poke Rod (Ancient Verdant Ball).png&lt;br /&gt;
| itemtooltip35 = Ancient Verdant Ball&lt;br /&gt;
| item36 = Poke Rod (Ancient Azure Ball).png&lt;br /&gt;
| itemtooltip36 = Ancient Azure Ball&lt;br /&gt;
| item37 = Poke Rod (Ancient Roseate Ball).png&lt;br /&gt;
| itemtooltip37 = Ancient Roseate Ball&lt;br /&gt;
| item38 = Poke Rod (Ancient Slate Ball).png&lt;br /&gt;
| itemtooltip38 = Ancient Slate Ball&lt;br /&gt;
| item39 = Poke Rod (Ancient Ivory Ball).png&lt;br /&gt;
| itemtooltip39 = Ancient Ivory Ball&lt;br /&gt;
| item40 = Poke Rod (Ancient Great Ball).png&lt;br /&gt;
| itemtooltip40 = Ancient Great Ball&lt;br /&gt;
| item41 = Poke Rod (Ancient Ultra Ball).png&lt;br /&gt;
| itemtooltip41 = Ancient Ultra Ball&lt;br /&gt;
| item42 = Poke Rod (Ancient Feather Ball).png&lt;br /&gt;
| itemtooltip42 = Ancient FeatherBall&lt;br /&gt;
| item43 = Poke Rod (Ancient Wing Ball).png&lt;br /&gt;
| itemtooltip43 = Ancient Wing Ball&lt;br /&gt;
| item44 = Poke Rod (Ancient Jet Ball).png&lt;br /&gt;
| itemtooltip44 = Ancient Jet Ball&lt;br /&gt;
| item45 = Poke Rod (Ancient Heavy Ball).png&lt;br /&gt;
| itemtooltip45 = Ancient Heavy Ball&lt;br /&gt;
| item46 = Poke Rod (Ancient Leaden Ball).png&lt;br /&gt;
| itemtooltip46 = Ancient Leaden Ball&lt;br /&gt;
| item47 = Poke Rod (Ancient Gigaton Ball).png&lt;br /&gt;
| itemtooltip47 = Ancient Gigaton Ball&lt;br /&gt;
| item48 = Poke Rod (Ancient Origin Ball).png&lt;br /&gt;
| itemtooltip48 = Ancient Origin Ball&lt;br /&gt;
| stacklimit = 1&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Poké Rod&#039;&#039;&#039; is a tool used to fish up various Pokémon from water via casting a bobber. There are 48 unique Poke Rods based on the [[Poké Ball]] used to craft the Poké Rod.&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
===Crafting===&lt;br /&gt;
Poké Rods are obtained via a Smithing Table using any Poké Ball, a Fishing Rod and a [[Smithing Template|Poké Rod Upgrade Smithing Template]]. Crafting an existing Poké Rod with a different Pokéball will change the bobber to that ball.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
The fishing mechanic works identically to the vanilla Fishing Rod, in which shortly after casting the bobber into a body of water, a stream of bubbles will approach the bobber and pull it downwards. Reeling in the bobber once this happens has a chance to spawn a fished-up Pokémon or reel in an item much like the vanilla fishing rod, but also has a chance to fish up nothing, instead displaying a &amp;quot;Not even a nibble...&amp;quot; message in the chat.&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Magikarp Jump Forms===&lt;br /&gt;
&#039;&#039;For more in-depth information, see the [[Unique_Forms#Pokémon:_Magikarp_Jump_Forms|Unique Forms page]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Using a Poké Rod, you may fish up unique patterns for Magikarp that are only found via fishing. These patterns can be found in any biome, but have a higher chance for certain patterns in certain biomes. All patterns are a flat 5% chance to fish up with any level of Lure, with Luck Of The Sea boosting that chance by 2.5% per level for a max chance of 12.5%.&lt;br /&gt;
&lt;br /&gt;
===Bait===&lt;br /&gt;
Fishing bait can be attached to the hook of the bobber by dragging bait over to your rod and right clicking, similar to bundles, or by holding bait in your offhand. The bait will stay on the hook until a Pokémon is reeled in, in which it will then be consumed. Bait can be swapped by dragging a different bait over to your rod and right clicking and bait can be removed entirely by right clicking a rod which has bait attached. Each bait has different effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | &lt;br /&gt;
! Bait&lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Razz Berry.png|32px}} || Razz Berry || Attack Nature Luring Tier 1&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Bluk Berry.png|32px}} || Bluk Berry || Special Attack Nature Luring Tier 1&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Nanab Berry.png|32px}} || Nanab Berry || Speed Nature Luring Tier 1&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Wepear Berry.png|32px}} || Wepear Berry || Special Defense Nature Luring Tier 1&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Pinap Berry.png|32px}} || Pinap Berry || Defense Nature Luring Tier 1&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Figy Berry.png|32px}} || Figy Berry || Attack Nature Luring Tier 2&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Wiki Berry.png|32px}} || Wiki Berry || Special Attack Nature Luring Tier 2&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Mago Berry.png|32px}} || Mago Berry || Speed Nature Luring Tier 2&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Aguav Berry.png|32px}} || Aguav Berry || Special Defense Nature Luring Tier 2&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Iapapa Berry.png|32px}} || Iapapa Berry || Defense Nature Luring Tier 2&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Cornn Berry.png|32px}} || Cornn Berry || Attack Nature Luring Tier 3&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Magost Berry.png|32px}} || Magost Berry || Special Attack Nature Luring Tier 3&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Rabuta Berry.png|32px}} || Rabuta Berry || Speed Nature Luring Tier 3&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Nomel Berry.png|32px}} || Nomel Berry || Special Defense Nature Luring Tier 3&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Touga Berry.png|32px}} || Touga Berry || Defense Nature Luring Tier 3&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Spelon Berry.png|32px}} || Spelon Berry || Attack Nature Luring Tier 4&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Pamtre Berry.png|32px}} || Pamtre Berry || Special Attack Nature Luring Tier 4&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Watmel Berry.png|32px}} || Watmel Berry || Speed Nature Luring Tier 4&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Durin Berry.png|32px}} || Durin Berry || Special Defense Nature Luring Tier 4&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Belue Berry.png|32px}} || Belue Berry || Defense Nature Luring Tier 4&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Liechi Berry.png|32px}} || Liechi Berry || Raises Attack IV by +5&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Ganlon Berry.png|32px}} || Ganlon Berry || Raises Defense IV by +5&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Salac Berry.png|32px}} || Salac Berry || Raises Speed IV by +5&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Petaya Berry.png|32px}} || Petaya Berry || Raises Special Attack IV by +5&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Apicot Berry.png|32px}} || Apicot Berry || Raises Special Defense IV by +5&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Lansat Berry.png|32px}} || Lansat Berry || Raises HP IV by +5&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Sweet Berries.png|32px}} || Sweet Berries || Reduces Bite Time by 12.5%&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Glow Berries.png|32px}} || Glow Berries || Reduces Bite Time by 25%&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Oran Berry.png|32px}} || Oran Berry || Reduces Bite Time by 33%&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Sitrus Berry.png|32px}} || Sitrus Berry || Reduces Bite Time by 50%&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Kee Berry.png|32px}} || Kee Berry || Raises Female Gender Odds by 25% (flat)&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Maranga Berry.png|32px}} || Maranga Berry || Raises Male Gender Odds by 25% (flat)&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Leppa Berry.png|32px}} || Leppa Berry || Raises Average Level by +5&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Hopo Berry.png|32px}} || Hopo Berry || Raises Average Level by +10&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Starf Berry.png|32px}} || Starf Berry || Adds +1 Shiny Reroll (Doubles the odds, can be stacked)&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Enigma Berry.png|32px}} || Enigma Berry || Raises Hidden Ability Chance by 5%&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Occa Berry.png|32px}} || Occa Berry || 10x Chance for a Fire type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Passho Berry.png|32px}} || Passho Berry || 10x Chance for a Water type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Wacan Berry.png|32px}} || Wacan Berry || 10x Chance for a Electric type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Rindo Berry.png|32px}} || Rindo Berry || 10x Chance for a Grass type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Yache Berry.png|32px}} || Yache Berry || 10x Chance for a Ice type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Chople Berry.png|32px}} || Chople Berry || 10x Chance for a Fighting type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Kebia Berry.png|32px}} || Kebia Berry || 10x Chance for a Poison type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Shuca Berry.png|32px}} || Shuca Berry || 10x Chance for a Ground type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Coba Berry.png|32px}} || Coba Berry || 10x Chance for a Flying type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Payapa Berry.png|32px}} || Payapa Berry || 10x Chance for a Psychic type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Tanga Berry.png|32px}} || Tanga Berry || 10x Chance for a Bug type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Charti Berry.png|32px}} || Charti Berry || 10x Chance for a Rock type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Kasib Berry.png|32px}} || Kasib Berry || 10x Chance for a Ghost type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Haban Berry.png|32px}} || Haban Berry || 10x Chance for a Dragon type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Colbur Berry.png|32px}} || Colbur Berry || 10x Chance for a Dark type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Babiri Berry.png|32px}} || Babiri Berry || 10x Chance for a Steel type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Chilan Berry.png|32px}} || Chilan Berry || 10x Chance for a Normal type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Roseli Berry.png|32px}} || Roseli Berry || 10x Chance for a Fairy type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Micle Berry.png|32px}} || Micle Berry || Guaranteed Pokémon Catch Rate and 25% Faster Bite Time&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Custap Berry.png|32px}} || Custap Berry || 2x Item Catch Rate and 25% Faster Bite Time&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Lum Berry.png|32px}} || Lum Berry || 10x Chance for Dragon or Monster Egg Group Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Aspear Berry.png|32px}} || ASpear Berry || 10x Chance for Water 1 or Water 2 Egg Group Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Cheri Berry.png|32px}} || Cheri Berry || 10x Chance for Fairy or Grass Egg Group Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Chesto Berry.png|32px}} || Chesto Berry || 10x Chance for Human-Like or Flying Egg Group Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Pecha Berry.png|32px}} || Pecha Berry || 10x Chance for Water 3 or Bug Egg Group Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Persim Berry.png|32px}} || Persim Berry || 10x Chance for Mineral or Amorphous Egg Group Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Rawst Berry.png|32px}} || Rawst Berry || 10x Chance for Field Egg Group Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Pomeg Berry.png|32px}} || Pomeg Berry || Attracts Pokémon with HP EV Yields&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Kelpsy Berry.png|32px}} || Kelpsy Berry || Attracts Pokémon with Special Attack EV Yields&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Qualot Berry.png|32px}} || Qualot Berry || Attracts Pokémon with Speed EV Yields&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Hondew Berry.png|32px}} || Hondew Berry || Attracts Pokémon with Special Defense EV Yields&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Grepa Berry.png|32px}} || Grepa Berry || Attracts Pokémon with Defense EV Yields&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Tamato Berry.png|32px}} || Tamato Berry || Attracts Pokémon with Attack EV Yields&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Jaboca Berry.png|32px}} || Jaboca Berry || Boosts Friendship Gain&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Rowap Berry.png|32px}} || Rowap Berry || Increases Chance for Marks&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantments===&lt;br /&gt;
Poké Rods can also be enchanted. The Lure enchantment affects which Pokémon spawn pools can be accessed, with different Pokémon having a different minimum and maximum lure level. Luck of the Sea increases the chance of a higher tier rarity bucket being chosen when reeling in a Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Treasure and Junk Item Fishing===&lt;br /&gt;
Poké Rods can also be used to fish up random items, with treasure items requiring at least Luck of the Sea I.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | &lt;br /&gt;
! Treasure&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Deep Sea Scale.png|32px}} || Deep Sea Scale&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Deep Sea Tooth.png|32px}} || Deep Sea Tooth&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Dragon Scale.png|32px}} || Dragon Scale&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|King&#039;s Rock.png|32px}} || King&#039;s Rock&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Prism Scale.png|32px}} || Prism Scale&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*&#039;&#039;&#039;[[1.6.0]]&#039;&#039;&#039; - {{ScaledImage|Poke Rod (Poke Ball).png|32px}} Added the Poké Rod.&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Pok%C3%A9dex&amp;diff=5788</id>
		<title>Pokédex</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Pok%C3%A9dex&amp;diff=5788"/>
		<updated>2025-04-21T09:25:16Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxItem&lt;br /&gt;
| image = Pokedex (red, model).png&lt;br /&gt;
| image2 = Pokedex (yellow, model).png&lt;br /&gt;
| image3 = Pokedex (green, model).png&lt;br /&gt;
| image4 = Pokedex (blue, model).png&lt;br /&gt;
| image5 = Pokedex (pink, model).png&lt;br /&gt;
| image6 = Pokedex (black, model).png&lt;br /&gt;
| image7 = Pokedex (white, model).png&lt;br /&gt;
| item = Pokedex (red).png&lt;br /&gt;
| itemtooltip = Pokédex&lt;br /&gt;
| item2 = Pokedex (yellow).png&lt;br /&gt;
| itemtooltip2 = Pokédex&lt;br /&gt;
| item3 = Pokedex (green).png&lt;br /&gt;
| itemtooltip3 = Pokédex&lt;br /&gt;
| item4 = Pokedex (blue).png&lt;br /&gt;
| itemtooltip4 = Pokédex&lt;br /&gt;
| item5 = Pokedex (pink).png&lt;br /&gt;
| itemtooltip5 = Pokédex&lt;br /&gt;
| item6 = Pokedex (black).png&lt;br /&gt;
| itemtooltip6 = Pokédex&lt;br /&gt;
| item7 = Pokedex (white).png&lt;br /&gt;
| stacklimit = 1&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Pokédex&#039;&#039;&#039; is a tool used to scan and track your seen and captured Pokémon. There are 7 unique Pokédex colors to choose from.&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
===Crafting===&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A1 = Iron Ingot&lt;br /&gt;
| A2 = Any Apricorn&lt;br /&gt;
| A3 = Copper Ingot&lt;br /&gt;
| B1 = Iron Ingot&lt;br /&gt;
| B2 = Any Pokédex Screens&lt;br /&gt;
| B3 = Iron Ingot&lt;br /&gt;
| C1 = Iron Ingot&lt;br /&gt;
| C2 = Any Apricorn&lt;br /&gt;
| C3 = Copper Ingot&lt;br /&gt;
| output = Pokédex&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
The Pokédex is used to register, track and display information about the various Pokémon available in the mod, including typing, gender differences, regional forms, region bias, cries, animations, abilities, height, weight, base stats, drops and a lore description for each Pokémon.&lt;br /&gt;
&lt;br /&gt;
Pokémon can be added to the Pokédex via holding right click whilst holding the item and scanning the Pokémon, or by capturing the Pokémon via the use of a [[Poké Ball]], in which they will be automatically added to the Pokédex. Scanning a Pokémon instead of capturing them will only display minimal information, with most information being hidden. &lt;br /&gt;
&lt;br /&gt;
You can view your Pokédex by right clicking whilst holding the item and can track the amount of Pokémon scanned or captured in the top right. The Pokédex can also be sorted by region and can be filtered to search for specific Pokémon species names, ability or drops.&lt;br /&gt;
&lt;br /&gt;
Using the scanner feature, you can view a Pokémon&#039;s name, gender, level, whether it is owned and, if previously caught, typing. You can also zoom in and out with the Pokédex by using the scroll wheel, allowing for long-range scanning. Holding left-click whilst hovering over a scanned Pokémon will open up the Pokédex to their respective page. Right clicking a scanned Pokémon will also open up the Pokédex to their respective page.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*&#039;&#039;&#039;[[1.6.0]]&#039;&#039;&#039; - {{ScaledImage|Pokedex (red).png|32px}} {{ScaledImage|Pokedex (yellow).png|32px}} {{ScaledImage|Pokedex (green).png|32px}} {{ScaledImage|Pokedex (blue).png|32px}} {{ScaledImage|Pokedex (pink).png|32px}} {{ScaledImage|Pokedex (black).png|32px}} {{ScaledImage|Pokedex (white).png|32px}} Added the Pokédex.&lt;br /&gt;
*&#039;&#039;&#039;[[1.6.1]]&#039;&#039;&#039; - Pokédexes can now be placed in Chiseled Bookshelves.&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Pok%C3%A9dex&amp;diff=5787</id>
		<title>Pokédex</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Pok%C3%A9dex&amp;diff=5787"/>
		<updated>2025-04-21T09:23:07Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxItem&lt;br /&gt;
| image = Pokedex (red, model).png&lt;br /&gt;
| image2 = Pokedex (yellow, model).png&lt;br /&gt;
| image3 = Pokedex (green, model).png&lt;br /&gt;
| image4 = Pokedex (blue, model).png&lt;br /&gt;
| image5 = Pokedex (pink, model).png&lt;br /&gt;
| image6 = Pokedex (black, model).png&lt;br /&gt;
| image7 = Pokedex (white, model).png&lt;br /&gt;
| item = Pokedex (red).png&lt;br /&gt;
| itemtooltip = Pokédex&lt;br /&gt;
| item2 = Pokedex (yellow).png&lt;br /&gt;
| itemtooltip2 = Pokédex&lt;br /&gt;
| item3 = Pokedex (green).png&lt;br /&gt;
| itemtooltip3 = Pokédex&lt;br /&gt;
| item4 = Pokedex (blue).png&lt;br /&gt;
| itemtooltip4 = Pokédex&lt;br /&gt;
| item5 = Pokedex (pink).png&lt;br /&gt;
| itemtooltip5 = Pokédex&lt;br /&gt;
| item6 = Pokedex (black).png&lt;br /&gt;
| itemtooltip6 = Pokédex&lt;br /&gt;
| item7 = Pokedex (white).png&lt;br /&gt;
| stacklimit = 1&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Pokédex&#039;&#039;&#039; is a tool used to scan and track your seen and captured Pokémon. There are 7 unique Pokédex colors to choose from.&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
===Crafting===&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A1 = Iron Ingot&lt;br /&gt;
| A2 = Any Apricorn&lt;br /&gt;
| A3 = Copper Ingot&lt;br /&gt;
| B1 = Iron Ingot&lt;br /&gt;
| B2 = Any Pokédex Screens&lt;br /&gt;
| B3 = Iron Ingot&lt;br /&gt;
| C1 = Iron Ingot&lt;br /&gt;
| C2 = Any Apricorn&lt;br /&gt;
| C3 = Copper Ingot&lt;br /&gt;
| output = Pokédex&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
The Pokédex is used to register, track and display information about the various Pokémon available in the mod, including typing, gender differences, regional forms, region bias, cries, animations, abilities, height, weight, base stats, drops and a lore description for each Pokémon.&lt;br /&gt;
&lt;br /&gt;
Pokémon can be added to the Pokédex via holding right click whilst holding the item and scanning the Pokémon, or by capturing the Pokémon via the use of a [[Poké Ball]], in which they will be automatically added to the Pokédex. Scanning a Pokémon instead of capturing them will only display minimal information, with most information being hidden. &lt;br /&gt;
&lt;br /&gt;
You can view your Pokédex by right clicking whilst holding the item and can track the amount of Pokémon scanned or captured in the top right. The Pokédex can also be sorted by region and can be filtered to search for specific Pokémon species names, ability or drops.&lt;br /&gt;
&lt;br /&gt;
Using the scanner feature, you can view a Pokémon&#039;s name, gender, level, whether it is owned and, if previously caught, typing. You can also zoom in and out with the Pokédex by using the scroll wheel, allowing for long-range scanning. Holding left-click whilst hovering over a scanned Pokémon will open up the Pokédex to their respective page. Right clicking a scanned Pokémon will also open up the Pokédex to their respective page.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*&#039;&#039;&#039;[[1.6.0]]&#039;&#039;&#039; - Added the Pokédex.&lt;br /&gt;
*&#039;&#039;&#039;[[1.6.1]]&#039;&#039;&#039; - Pokédexes can now be placed in Chiseled Bookshelves.&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=1.3.0&amp;diff=5717</id>
		<title>1.3.0</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=1.3.0&amp;diff=5717"/>
		<updated>2025-02-21T07:02:19Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxVersion&lt;br /&gt;
| title = 1.3.0&lt;br /&gt;
| image = The Foundation Update.png&lt;br /&gt;
| updatename = The Foundation Update&lt;br /&gt;
| release = March 17th, 2023&lt;br /&gt;
| fabric = [https://modrinth.com/mod/cobblemon/version/BUYzYxsK Modrinth]&amp;lt;br&amp;gt;[https://www.curseforge.com/minecraft/mc-mods/cobblemon/files/4443254 CurseForge]&lt;br /&gt;
| forge = [https://modrinth.com/mod/cobblemon/version/1.3.0 Modrinth]&amp;lt;br&amp;gt;[https://www.curseforge.com/minecraft/mc-mods/cobblemon/files/4443261 CurseForge]&lt;br /&gt;
| previous = [[1.2.0]]&lt;br /&gt;
| next = [[1.3.1]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;1.3.0&#039;&#039;&#039;, named &#039;&#039;&#039;The Foundation Update&#039;&#039;&#039; is a major update to Cobblemon that was released on March 17th, 2023.&amp;lt;ref&amp;gt;https://cobblemon.com/changelog#1-3-0 https://gitlab.com/cable-mc/cobblemon/-/blob/main/CHANGELOG.md#130-march-17th-2023&amp;lt;/ref&amp;gt; It adds 101 Pokémon, new selections for generation 3-8, many new held items and evolution items, new shoulder effects, new interactions with shears and milking and various bug fixes and changes.&lt;br /&gt;
==Additions==&lt;br /&gt;
* Added new models and animations for [[Poké Balls]] and reworked their mechanics to feel much smoother instead of being pure frustration.&lt;br /&gt;
* Added party scrolling via holding R and using the mouse wheel so you don&#039;t need to take your hand off your mouse.&lt;br /&gt;
* Added a cap of Pokémon spawns in an area because waiting a while made things insane. This is controlled by a new pokemonPerChunk config option.&lt;br /&gt;
* Added generation 3, 4, 5, 6, 7, and 8 Starter Pokémon to the starter select screen.&lt;br /&gt;
* Added particle effect support for model animations&lt;br /&gt;
* Added particle effect and animation for Gastly.&lt;br /&gt;
* Added sleep and faint animations to many Pokémon.&lt;br /&gt;
* Added item holding for Pokémon. Any Minecraft item can be given to a Pokémon by holding shift and right-clicking them. Traditional Pokémon held items will have their expected battle effects.&lt;br /&gt;
* Added heaps of held items with crafting recipes: [[Assault Vest]], [[Big Root]], [[Black Belt]], [[Black Sludge]], [[Charcoal]], [[Choice Band]], [[Choice Scarf]], [[Choice Specs]], [[Dragon Fang]], [[Exp. Share]], [[Focus Band]], [[Hard Stone]], [[Heavy-Duty Boots]], [[Leftovers]], [[Light Clay]], [[Lucky Egg]], [[Magnet]], [[Miracle Seed]], [[Muscle Band]], [[Mystic Water]], [[Never-Melt Ice]], [[Poison Barb]], [[Quick Claw]], [[Rocky Helmet]], [[Safety Goggles]], [[Sharp Beak]], [[Silk Scarf]], [[Silver Powder]], [[Soft Sand]], [[Spell Tag]], [[Twisted Spoon], and [[Wise Glasses]].&lt;br /&gt;
* Added heaps of evolution items with crafting recipes: Milcery&#039;s [[Sweet|sweets items]], [[Chipped Pot]], [[Cracked Pot]], [[Deep Sea Scale]], [[Deep Sea Tooth]], [[Dragon Scale]], [[Galarica Cuff]], [[Galarica Wreath]], [[Peat Block]], [[Prism Scale]], [[Razor Claw]], [[Razor Fang]], [[Reaper Cloth]], [[Sachet]], [[Sweet Apple]], [[Tart Apple]], and [[Whipped Dream]].&lt;br /&gt;
* Existing evolution items all now either have a crafting recipe or drop from Pokémon.&lt;br /&gt;
* Added the Item tags cobblemon:held/experience_share and cobblemon:held/lucky_egg allowing you to mark any items you desire to have the effects implied in the tag name.&lt;br /&gt;
* Added an interface that appears when interacting with your Pokémon while sneaking. The interface allows for interactive options such as shouldering and exchanging held items.&lt;br /&gt;
* Added blinking animations to many Pokémon.&lt;br /&gt;
* Added animated texture support.&lt;br /&gt;
* Added translucent option for aspect layers.&lt;br /&gt;
* Added glowing textures to many Pokémon and it looks amazing.&lt;br /&gt;
* Added the Saturation shoulder effect.&lt;br /&gt;
* Added the Haste shoulder effect, initially for Joltik.&lt;br /&gt;
* Added the Water Breathing shoulder effect, initially for Wooper.&lt;br /&gt;
* Added the Speed shoulder effect, initially for Pichu and Pikachu.&lt;br /&gt;
* Dispensers can now use shears to automatically harvest fully grown Apricorns.&lt;br /&gt;
* Added milking to Miltank.&lt;br /&gt;
* Added shearing to Wooloo and Dubwool.&lt;br /&gt;
* Added data for generation 9 Pokémon species, moves, and ability data. They&#039;re all still Substitute models, but their moves and abilities work.&lt;br /&gt;
* Added support for custom Pokémon to implement &#039;quirks&#039; such as blinks.&lt;br /&gt;
* Added sound effect for harvesting Apricorns.&lt;br /&gt;
* Added icon to summary and PC interfaces to indicated if a Pokémon is shiny.&lt;br /&gt;
* Added the /spawnpokemonat &amp;lt;pos&amp;gt; &amp;lt;properties&amp;gt; command, the pos argument uses the same syntax as the Minecraft summon command.&lt;br /&gt;
* Added the /giveallpokemon command which is definitely safe and not insane.&lt;br /&gt;
* Added compatibility with Carry On by preventing the mod being able to interact with Cobblemon entities, the mod caused too many gameplay detrimental features to stay enabled.&lt;br /&gt;
* Added healing to your party when you sleep in a bed.&lt;br /&gt;
* Added the &#039;ability&#039; Pokémon Property so commands can specify the ability.&lt;br /&gt;
* Added block tag support to the &#039;neededBaseBlocks&#039; and &#039;neededNearbyBlocks&#039; spawn condition.&lt;br /&gt;
* Added a config option for disallowing players from damaging Pokémon by hand.&lt;br /&gt;
* [[Apricorn Seed|Apricorn seeds]] can now be used with the Composter, these have the layer increase chance of 65% like Apricorns and various Minecraft crops.&lt;br /&gt;
* Added support for Pokémon species data appending making it so datapack developers no longer need to overwrite files.&lt;br /&gt;
* Added an implementation of every catch rate from generation 1 to 9, these can be used by changing the captureCalculator config value:&lt;br /&gt;
** generation_1 Sets the calculator to the generation 1 implementation.&lt;br /&gt;
** generation_2 Sets the calculator to the generation 2 implementation.&lt;br /&gt;
** generation_2_fixed Sets the calculator to the generation 2 implementation with the status multiplier bug fixed.&lt;br /&gt;
** generation_3_4 Sets the calculator to the generation 3 and 4 implementation.&lt;br /&gt;
** generation_5 Sets the calculator to the generation 5 implementation.&lt;br /&gt;
** generation_6 Sets the calculator to the generation 6 implementation.&lt;br /&gt;
** generation_7 Sets the calculator to the generation 7 implementation.&lt;br /&gt;
** generation_8 Sets the calculator to the generation 8 implementation.&lt;br /&gt;
** generation_9 Sets the calculator to the generation 9 implementation.&lt;br /&gt;
** cobblemon Sets the calculator to the custom Cobblemon implementation. This is the default value.&lt;br /&gt;
** debug Sets the calculator to the debug/cheat implementation, every attempt will be a successful critical capture.&lt;br /&gt;
===Pokémon===&lt;br /&gt;
&#039;&#039;&#039;Generation 2&#039;&#039;&#039;&lt;br /&gt;
* Miltank&lt;br /&gt;
* Misdreavus &lt;br /&gt;
* Stantler&lt;br /&gt;
* Sneasel&lt;br /&gt;
* Pineco&lt;br /&gt;
* Forretress&lt;br /&gt;
&#039;&#039;&#039;Generation 3&#039;&#039;&#039;&lt;br /&gt;
* Treeko&lt;br /&gt;
* Grovyle&lt;br /&gt;
* Sceptile&lt;br /&gt;
* Torkoal&lt;br /&gt;
* Whismur&lt;br /&gt;
* Loudred&lt;br /&gt;
* Exploud&lt;br /&gt;
* Luvdisc&lt;br /&gt;
* Baltoy&lt;br /&gt;
* Claydol&lt;br /&gt;
* Mawile&lt;br /&gt;
* Carvanha &lt;br /&gt;
* Sharpedo &lt;br /&gt;
* Seedot&lt;br /&gt;
* Nuzleaf&lt;br /&gt;
* Shiftry&lt;br /&gt;
* Lotad&lt;br /&gt;
* Lombre&lt;br /&gt;
* Ludicolo &lt;br /&gt;
* Spinda&lt;br /&gt;
&#039;&#039;&#039;Generation 4&#039;&#039;&#039;&lt;br /&gt;
* Chimchar&lt;br /&gt;
* Monferno&lt;br /&gt;
* Infernape&lt;br /&gt;
* Turtwig&lt;br /&gt;
* Grotle&lt;br /&gt;
* Torterra&lt;br /&gt;
* Kricketot &lt;br /&gt;
* Kricketune &lt;br /&gt;
* Riolu&lt;br /&gt;
* Lucario&lt;br /&gt;
* Mismagius &lt;br /&gt;
* Gible&lt;br /&gt;
* Gabite&lt;br /&gt;
* Garchomp&lt;br /&gt;
* Weavile&lt;br /&gt;
* Spiritomb &lt;br /&gt;
&#039;&#039;&#039;Generation 5&#039;&#039;&#039;&lt;br /&gt;
* Snivy&lt;br /&gt;
* Servine&lt;br /&gt;
* Serperior &lt;br /&gt;
* Tepig&lt;br /&gt;
* Pignite &lt;br /&gt;
* Emboar&lt;br /&gt;
* Oshawott &lt;br /&gt;
* Dewott&lt;br /&gt;
* Samurott &lt;br /&gt;
* Heatmor&lt;br /&gt;
* Durant&lt;br /&gt;
* Sigilyph &lt;br /&gt;
* Cryogonal &lt;br /&gt;
* Elgyem&lt;br /&gt;
* Beheeyem&lt;br /&gt;
* Klink&lt;br /&gt;
* Klang&lt;br /&gt;
* Klinklang &lt;br /&gt;
* Joltik&lt;br /&gt;
* Galvantula &lt;br /&gt;
&#039;&#039;&#039;Generation 6&#039;&#039;&#039;&lt;br /&gt;
* Chespin&lt;br /&gt;
* Quilladin &lt;br /&gt;
* Chesnaught&lt;br /&gt;
* Fennekin&lt;br /&gt;
* Braixen&lt;br /&gt;
* Delphox&lt;br /&gt;
* Froakie&lt;br /&gt;
* Frogadier &lt;br /&gt;
* Greninja&lt;br /&gt;
* Pumpkaboo &lt;br /&gt;
* Gourgeist &lt;br /&gt;
* Xerneas&lt;br /&gt;
* Honedge&lt;br /&gt;
* Doublade &lt;br /&gt;
* Aegislash &lt;br /&gt;
&#039;&#039;&#039;Generation 7&#039;&#039;&#039;&lt;br /&gt;
* Popplio&lt;br /&gt;
* Brionne&lt;br /&gt;
* Primarina&lt;br /&gt;
* Dhelmise&lt;br /&gt;
* Morelull&lt;br /&gt;
* Shiinotic &lt;br /&gt;
&#039;&#039;&#039;Generation 8&#039;&#039;&#039;&lt;br /&gt;
* Grookey&lt;br /&gt;
* Thwackey &lt;br /&gt;
* Rillaboom &lt;br /&gt;
* Scorbunny &lt;br /&gt;
* Raboot&lt;br /&gt;
* Cinderace &lt;br /&gt;
* Sobble&lt;br /&gt;
* Drizzile&lt;br /&gt;
* Inteleon&lt;br /&gt;
* Wooloo&lt;br /&gt;
* Dubwool&lt;br /&gt;
* Eiscue&lt;br /&gt;
* Wyrdeer&lt;br /&gt;
* Alcremie&lt;br /&gt;
* Milcery&lt;br /&gt;
&#039;&#039;&#039;Generation 9&#039;&#039;&#039;&lt;br /&gt;
* Tatsugiri &lt;br /&gt;
* Nacli&lt;br /&gt;
* Naclstack &lt;br /&gt;
&lt;br /&gt;
==Changes==&lt;br /&gt;
* Pokémon now save to the world by default, meaning the same Pokémon will remain in the world and not disappear after you log out and log back in. They still despawn over time though.&lt;br /&gt;
Significantly sped up the Poké Ball shake animation so it takes less time to try to catch Pokémon.&lt;br /&gt;
* Update the PC and Healing Machine models and bounding boxes.&lt;br /&gt;
* The Healing Machine and PC now emit light when fully charged or when turned on respectively.&lt;br /&gt;
* The PC block screen will now turn on when being used.&lt;br /&gt;
* The Healing Machine will now visually display its charge level using 6 stages.&lt;br /&gt;
* The Healing Machine will now emit a redstone signal with the strength of 1 for every 10% charge it has when attached to a Redstone Comparator.&lt;br /&gt;
* Made it so that particles are not shown whenever you have a shoulder Pokémon that gives potion effects.&lt;br /&gt;
* Changed hitbox and size definitions for Decidueye, Blastoise, and Magmortar&lt;br /&gt;
* Apricorns can now be harvested with Axes, the speed will scale with enchantments and tool material, only dropping the Apricorn if fully grown, these will still destroy the Apricorn so the manual harvest still is recommended unless you&#039;re just keen on destroying trees.&lt;br /&gt;
* Apricorns are now a part of the vanilla tag minecraft:blocks/mineable/axe.&lt;br /&gt;
* Apricorns are now compatible with any mod that breaks a whole tree at once.&lt;br /&gt;
* Apricorns no longer have a config value for the seed drop chance these are now a part of their loot table which can be found in cobblemon/loot_tables/blocks/&amp;lt;color&amp;gt;_apricorn.json.&lt;br /&gt;
* Advancements were redone to be slightly more interesting, with improved names, descriptions, and sorting.&lt;br /&gt;
* Updated models and textures for Tentacool line, Gengar, Slowpoke line, Tyrogue line, Doduo line, Dratini, Dragonair, Quagsire, and Piplup line. There were probably others, the team lost track.&lt;br /&gt;
* Improved sending out Pokémon at the start of battle so that they are positioned in a less annoying way.&lt;br /&gt;
* Name Tags will no longer be used on Pokémon and Poke Ball entities, this prevents the item from being wasted.&lt;br /&gt;
* Lowered spawn rate of Tauros.&lt;br /&gt;
* Sableye now spawns near gem ores as well as amethyst.&lt;br /&gt;
* Added evolution stones and items to item tags&lt;br /&gt;
* Pokémon now play their cry animations when clicked on the starter selection screen.&lt;br /&gt;
==Fixes==&lt;br /&gt;
* Fixed catch rates being entirely too difficult.&lt;br /&gt;
* Fixed various strange battle issues such as Flying types being vulnerable to Ground type moves and status effects hitting despite vulnerabilities.&lt;br /&gt;
* Fixed shiny Gyarados not using the red Gyarados texture.&lt;br /&gt;
* Improved the framing of all in-game Pokémon in the party and PC GUIs so they aren&#039;t halfway out of the screen or something else crazy.&lt;br /&gt;
* Fixed incompatibility with Kotlin for Forge (by depending on Kotlin for Forge ourselves)&lt;br /&gt;
* Fixed Gengar, Goodra, and many other Pokémon showing the types of an alternate form despite those not being modelled yet.&lt;br /&gt;
* Fixed datapack Pokémon not being able to battle.&lt;br /&gt;
* Fixed Pokémon always being created with a moveset as if they&#039;re level 1 instead of their current level.&lt;br /&gt;
* Fixed an issue of Pokémon not rendering in GUIs on some Mac displays.&lt;br /&gt;
* Fixed a soft-duplicate that could occur when a party Pokémon is pushed through a Nether Portal or left in a boat.&lt;br /&gt;
* Fixed Pokémon that faint from poison appearing to be on full health and suckering you into false hope.&lt;br /&gt;
* Fixed incorrect spawns of Tentacool, Tentacruel, Dragonite, Politoed, Tangrowth, Lickilicky, Electivire, and Magmortar.&lt;br /&gt;
* Fixed crashes involving opening the Pokémon summary GUI with an empty party.&lt;br /&gt;
* Fixed lower brightness settings causing Pokémon to appear much too dark in menus such as the party and PC.&lt;br /&gt;
* Fixed Showdown sometimes failing to start, causing crashes.&lt;br /&gt;
* Fixed Showdown initialization happening several times when you login, more depending on how many times you have relogged this session.&lt;br /&gt;
* Fixed Showdown failing to update on first attempt. We totally weren&#039;t accidentally deleting our target directory or anything, nope.&lt;br /&gt;
* Fixed HP recovery related battle actions not animating for the client nor updating the in-game Pokémon HP.&lt;br /&gt;
* Fixed moves that force a switch such as Teleport and U-Turn soft locking battles.&lt;br /&gt;
* Fixed missing battle text for Bide, Speed Boost, Belly Drum, Anger Point, and Haze.&lt;br /&gt;
* Fixed battle messages for many field effects starting, ending, and actions caused by them such as blocking certain moves.&lt;br /&gt;
* Improved battle messages for effects that prevent a move from being executed such as a Taunt, requiring a recharge, flinched, etc.&lt;br /&gt;
* Fixed move names not being translated in battle messages.&lt;br /&gt;
* Fixed stat change messages for boosts over 3 stages.&lt;br /&gt;
* Fixed experience calculation not being completely accurate.&lt;br /&gt;
* Fixed positioning of Poké Balls when rendered in Healing Machines.&lt;br /&gt;
* Fixed a desync issue on servers where all Pokémon seemed like they were special forms when they weren&#039;t.&lt;br /&gt;
* Fixed an incompatibility with Exordium.&lt;br /&gt;
* Fixed datapack Pokémon language key generation. A Pokémon under the namespace example named Pogemon will now correctly look for the lang key example.species.pogemon.name.&lt;br /&gt;
* Fixed client not receiving messages for the different &amp;quot;stages&amp;quot; for the move Bide.&lt;br /&gt;
* Fixed the Medium Slow and Medium Fast experience group IDs, they&#039;re now medium_slow and medium_fast. Any custom datapack Pokémon will require an update.&lt;br /&gt;
* Fixed Pokémon friendship being capped to the maximum level config value instead of the friendship one when loading Pokémon data.&lt;br /&gt;
* Fixed Poké Balls taking forever to capture Pokémon if you are underwater or up in the air where it takes a long time to hit the ground.&lt;br /&gt;
* Fixed Pokémon being unable to spawn on blocks such as snow layers.&lt;br /&gt;
* Fixed Pokémon spawning inside of trees.&lt;br /&gt;
* Fixed Pokémon experience not loading after a restart and instead going back to the minimal amount for the current level.&lt;br /&gt;
* Fixed being able to use /healpokemon in battle.&lt;br /&gt;
* Fixed being able to select fainted party members in the switch menu causing the battle to lock.&lt;br /&gt;
* Fixed /spawnpokemon command not supporting any command source other than players.&lt;br /&gt;
* Fixed issues with Charizard&#039;s sleep pose.&lt;br /&gt;
* Fixed players being able to use multiple healer machines at once.&lt;br /&gt;
* Fixed Pokémon layers not rendering when a Pokémon is on your shoulder.&lt;br /&gt;
* Fixed Caterpie and Weedle not moving or looking at players. That was meant to be Metapod and Kakuna; how embarrassing.&lt;br /&gt;
* Fixed Pokémon not carrying over the correct equivalent original ability when evolving from stages that only had one ability.&lt;br /&gt;
* Fixed Deerling and Sawsbuck not spawning with the correct season.&lt;br /&gt;
* Fixed issue of not being able to drag the scroll bar in summary and battle interfaces.&lt;br /&gt;
* Fixed optional aspects not saving and loading properly.&lt;br /&gt;
* Fixed layering logic so multiple texture layers can exist on a Pokémon (probably).&lt;br /&gt;
* Fixed not all Poké Balls being associated with the cobblemon:pokeballs item tag.&lt;br /&gt;
* Fixed the /pokemoneditother command not working.&lt;br /&gt;
* Fixed ambient sound file path for Porygon2.&lt;br /&gt;
* Fixed forms not being able to unset the secondary type of a Pokémon in the stat JSON.&lt;br /&gt;
* Fixed moves that haven&#039;t carried over from generation 8 onwards having the description they did in the generation 8 games instead of their last valid one.&lt;br /&gt;
* Fixed shoulder mounted pokemon not returning to party on healer use and on evolution&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=1.6.1&amp;diff=5672</id>
		<title>1.6.1</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=1.6.1&amp;diff=5672"/>
		<updated>2025-02-10T13:59:35Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxVersion&lt;br /&gt;
| title = 1.6.1&lt;br /&gt;
| image = Close Combat.png&lt;br /&gt;
| release = January 26th, 2025&lt;br /&gt;
| fabric = [https://modrinth.com/mod/cobblemon/version/1.6.1 Modrinth]&amp;lt;br&amp;gt;[https://www.curseforge.com/minecraft/mc-mods/cobblemon/files/6125079 CurseForge]&lt;br /&gt;
| neoforge = [https://modrinth.com/mod/cobblemon/version/eLcb8xod Modrinth]&amp;lt;br&amp;gt;[https://www.curseforge.com/minecraft/mc-mods/cobblemon/files/6125026 CurseForge]&lt;br /&gt;
| previous = [[1.6.0]]&lt;br /&gt;
| next = TBA&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;1.6.1&#039;&#039;&#039; is a minor update to Cobblemon that was released on January 26th, 2025.&amp;lt;ref&amp;gt;https://cobblemon.com/changelog#1-6-1&amp;lt;br&amp;gt;https://gitlab.com/cable-mc/cobblemon/-/blob/main/CHANGELOG.md#161-january-26th-2025&amp;lt;/ref&amp;gt; It adds 21 Pokémon, new Pokémon animations, a crossover with the [https://wiki.gbl.gg/w/Pokemon:_Close_Combat Pokémon: Close Combat] fan game and bug fixes.&lt;br /&gt;
==Additions==&lt;br /&gt;
* Added crossover paintings from Close Combat: Premonition, Altar, Slumber, and Nomad.&lt;br /&gt;
* Added [[Galarica Nuts]], used for crafting [[Galarica Cuff|Galarica Cuffs]] and [[Galarica Wreath|Wreaths]].&lt;br /&gt;
* Added compatibility with Repurposed Structures.&lt;br /&gt;
* Added an evolution method for Karrablast to evolve into Escavalier in singleplayer.&lt;br /&gt;
* [[Pokédex]]es can now be placed in Chiseled Bookshelves.&lt;br /&gt;
* Added optional box argument to the &amp;lt;code&amp;gt;/pc&amp;lt;/code&amp;gt; command.&lt;br /&gt;
* Pokédex and Dialogue screens now close when the inventory keybind is pressed.&lt;br /&gt;
* Added config setting maxPokedexScanningDetectionRange to control from what distance the player can scan Pokémon using the Pokédex.&lt;br /&gt;
* Added config setting hideUnimplementedPokemonInThePokedex which hides unimplemented Pokémon from the Pokédex when set to true.&lt;br /&gt;
* Added debug renderer for posable entity locators.&lt;br /&gt;
* Added optional box argument to the &amp;lt;code&amp;gt;/pc&amp;lt;/code&amp;gt; command&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
&#039;&#039;&#039;Gen 5&#039;&#039;&#039;&lt;br /&gt;
* Ducklett&lt;br /&gt;
* Swanna&lt;br /&gt;
* Shelmet&lt;br /&gt;
* Accelgor&lt;br /&gt;
* Karrablast&lt;br /&gt;
* Escavalier&lt;br /&gt;
* Rufflet&lt;br /&gt;
* Braviary&lt;br /&gt;
* Foongus&lt;br /&gt;
* Amoonguss&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gen 6&#039;&#039;&#039;&lt;br /&gt;
* Binacle&lt;br /&gt;
* Barbaracle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gen 7&#039;&#039;&#039;&lt;br /&gt;
* Dewpider&lt;br /&gt;
* Araquanid&lt;br /&gt;
* Alolan Geodude&lt;br /&gt;
* Alolan Graveler&lt;br /&gt;
* Alolan Golem&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gen 8&#039;&#039;&#039;&lt;br /&gt;
* Galarian Slowpoke&lt;br /&gt;
* Galarian Slowbro&lt;br /&gt;
* Galarian Slowking&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gen 9&#039;&#039;&lt;br /&gt;
* Paldean Tauros&lt;br /&gt;
&lt;br /&gt;
==Changes==&lt;br /&gt;
* Completely re-synced Pokémon move and stat data based on later games. Learnsets have changed considerably to maximise available moves.&lt;br /&gt;
* Pokémon will now be dynamically revealed to the Pokédex as they&#039;re seen in battle instead of revealing entire parties at the end of battle.&lt;br /&gt;
* Unseen wild Pokémon will update their name from &#039;???&#039; to their real name as soon as a battle starts to match how the battle UI shows the actual species name.&lt;br /&gt;
* Pokémon under the illusion effect will reveal their disguise to the Pokédex first and then the base Pokémon once the disguise is broken.&lt;br /&gt;
* [[Berry|Berries]] will now drop from [[Berry Tree|berry trees]] if broken at age 0 so you aren&#039;t punished for mistaken planting.&lt;br /&gt;
* Increased Fortune drops on [[Mint Seed]]s.&lt;br /&gt;
* Updated Slowpoke&#039;s shiny texture.&lt;br /&gt;
* Updated drops for many Pokémon.&lt;br /&gt;
* Adjusted the evolution sound to match the timing of the particle effect.&lt;br /&gt;
* Made berry trees shear-able by dispenser blocks.&lt;br /&gt;
* Edited some recipes to utilize tags instead of direct item IDs, for better mod compatibility.&lt;br /&gt;
* Added more support for a variety of Fabric/NeoForge conventional tags.&lt;br /&gt;
* Reformatted some tags to be more consistent.&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
* Fixed Pokédex sometimes crashing when switching forms.&lt;br /&gt;
* Fixed Pokédex interface not transitioning out when closed.&lt;br /&gt;
* Fixed texture dimensions for the player and Pokémon interact interface.&lt;br /&gt;
* Fixed crash related to Tom&#039;s Simple Storage mod and the [[Fossil Machine]].&lt;br /&gt;
* Fixed not being able to retrieve a [[Fossils|fossil]] from the Fossil Machine with an empty hand.&lt;br /&gt;
* Fixed Pokémon being collidable while being captured by a [[Poké Ball]].&lt;br /&gt;
* Fixed full_party, own_zangoose_seviper, use_revive and use_candy Advancement triggers.&lt;br /&gt;
* Fixed healing_machine Advancement by using the correct 1.21 trigger.&lt;br /&gt;
* Fix [[Display Case|Display Cases]] not dropping items if destroyed through explosions.&lt;br /&gt;
* Fixed an issue where the first Pokémon in the pastured Pokémon list clipped into the interface.&lt;br /&gt;
* Fixed all Pokémon facing South on spawn.&lt;br /&gt;
* Fixed bait being consumed even when not reeling in any Pokémon.&lt;br /&gt;
* Fixed Miltank milk magically disappearing out of your bucket.&lt;br /&gt;
* Fixed Pokémon nicknames migrating from 1.5.2 not being displayed properly.&lt;br /&gt;
* Fixed capitalization in one of our config options.&lt;br /&gt;
* Fixed [[Poké Rod]]s not working if Lure or Luck of the Sea enchantments get removed by other mods.&lt;br /&gt;
* Fixed crashes related to Pokémon when they are ready to evolve while holding an enchanted item.&lt;br /&gt;
* Fixed a crash that sometimes occurred when evolving Nincada.&lt;br /&gt;
* Fixed Cobblemon plants not being compostable on NeoForge.&lt;br /&gt;
* Fixed hide UI (F1 key) not hiding the party overlay.&lt;br /&gt;
* Fixed NPC MoLang command &amp;lt;code&amp;gt;player_lose_command&amp;lt;/code&amp;gt; not working.&lt;br /&gt;
* Fixed misaligned tooltips with edit boxes in the NPC editor screen.&lt;br /&gt;
* Fixed Pokémon riding two boats when attempting to deploy a platform on water.&lt;br /&gt;
* Fixed the summary screen showing there&#039;s experience to reach the next level when they are at the level cap.&lt;br /&gt;
* Fixed Pokémon forgetting moves when evolving on specific cases.&lt;br /&gt;
* Fixed Adorn compatibility, including improvements when using JEI/REI ([[Apricorn]] items now show up under the collapsed entries rather than standalone).&lt;br /&gt;
* Fixed error message appearing on battle log when using Solar Beam with Sunny Day.&lt;br /&gt;
* Fixed Pokémon Model offsets for larger species.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;/pokedex&amp;lt;/code&amp;gt; grant all command not giving male/female/shininess completion for some Pokémon.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;/pokedex&amp;lt;/code&amp;gt; grant only and /pokedex remove only not respecting the form parameter passed.&lt;br /&gt;
* Fixed variant forms appearing incorrectly in the Pokédex when the normal form had not been unlocked.&lt;br /&gt;
* Fixed Pokémon occasionally being shot into the sky during battle.&lt;br /&gt;
* Fixed NPC editing GUI not updating aspects until a game restart.&lt;br /&gt;
* Fixed some users being unable to open their PC if a Pokémon in it had a lot of PP raises beyond normal bounds.&lt;br /&gt;
* Fixed some color variants (Dubwool, Conkeldurr and Undyed wooloo) being missing in the Pokédex.&lt;br /&gt;
* Fixed invalid species or held items causing Players to not be able to load into their world anymore (commonly happening after removing addons/mods).&lt;br /&gt;
* Fixed Wooloo variants not being automatically registered in the owner&#039;s Pokédex when dyed.&lt;br /&gt;
* Fixed [[Vivichoke Dip]] and [[Medicinal Leek#Related Items|Leek &amp;amp; Potato Stew]] not returning a bowl upon consumption.&lt;br /&gt;
* Fixed Fossil [[Restoration Tank]] not accepting Hay Bales as organic material.&lt;br /&gt;
* Fixed [[Potion]] items applying double their intended healing value.&lt;br /&gt;
* Fixed [[Fast Ball]] capture bonuses applying to all Pokémon.&lt;br /&gt;
* Fixed &amp;quot;learned new move&amp;quot; messages appearing for already-known moves on Pokémon evolutions.&lt;br /&gt;
* Fixed Pokémon Item Models breaking shadows nearby when being placed in Display Cases or Item Frames.&lt;br /&gt;
* Fixed berries not giving bonus yields when planted in their preferred biomes.&lt;br /&gt;
* Fixed the NeoForge version not supporting &amp;quot;SodiumDynamicLights&amp;quot;.&lt;br /&gt;
* Fixed players disconnecting from servers if they made changes to certain config options.&lt;br /&gt;
* Fixed players with shouldered Pokémon not being able to rejoin their 1.5.2 worlds using 1.6.&lt;br /&gt;
* Fixed PokemonProperties utilizing ability=&amp;lt;some ability&amp;gt; being treated as a forced ability even when it is a legal ability for the Pokémon.&lt;br /&gt;
* Fixed type formatting in Pokédex scanner mode when dual types require two lines.&lt;br /&gt;
* Fixed trading sometimes crashing the game or server.&lt;br /&gt;
* Fixed Wild shiny sounds not respecting the shinyNoticeParticlesDistance config setting.&lt;br /&gt;
* Fixed Pokémon being able to evolve mid-battle.&lt;br /&gt;
* Fixed NPC held items being able to be stolen by players.&lt;br /&gt;
* Fixed evolutions that require a held item consuming it as soon as meeting requirements when it should only be consumed upon evolution.&lt;br /&gt;
* Fixed Pokémon showing only the default form when selecting them as a target in battle.&lt;br /&gt;
* Fixed a possible error coming out of reeling fishing rods in specific situations.&lt;br /&gt;
* Fixed incorrect weights being used when Poké Fishing with Luck of the Sea.&lt;br /&gt;
* Parametric particle motion now works.&lt;br /&gt;
* Event-spawned particles now work.&lt;br /&gt;
* Particles can now have independent coordinate spaces.&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=1.6.1&amp;diff=5671</id>
		<title>1.6.1</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=1.6.1&amp;diff=5671"/>
		<updated>2025-02-10T13:58:12Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxVersion&lt;br /&gt;
| title = 1.6.1&lt;br /&gt;
| image = Close Combat.png&lt;br /&gt;
| release = January 26th, 2025&lt;br /&gt;
| fabric = [https://modrinth.com/mod/cobblemon/version/1.6.1 Modrinth]&amp;lt;br&amp;gt;[https://www.curseforge.com/minecraft/mc-mods/cobblemon/files/6125079 CurseForge]&lt;br /&gt;
| neoforge = [https://modrinth.com/mod/cobblemon/version/eLcb8xod Modrinth]&amp;lt;br&amp;gt;[https://www.curseforge.com/minecraft/mc-mods/cobblemon/files/6125026 CurseForge]&lt;br /&gt;
| previous = [[1.6.0]]&lt;br /&gt;
| next = TBA&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;1.6.1&#039;&#039;&#039; is a minor update to Cobblemon that was released on January 26th, 2025.&amp;lt;ref&amp;gt;https://cobblemon.com/changelog#1-6-1&amp;lt;br&amp;gt;https://gitlab.com/cable-mc/cobblemon/-/blob/main/CHANGELOG.md#161-january-26th-2025&amp;lt;/ref&amp;gt; It adds 21 Pokémon, new Pokémon animations, a crossover with the [https://wiki.gbl.gg/w/Pokemon:_Close_Combat Pokémon: Close Combat] fan game and bug fixes.&lt;br /&gt;
==Additions==&lt;br /&gt;
* Added crossover paintings from Close Combat: Premonition, Altar, Slumber, and Nomad.&lt;br /&gt;
* Added [[Galarica Nuts]], used for crafting [[Galarica Cuff|Galarica Cuffs]] and [[Galarica Wreath|Wreaths]].&lt;br /&gt;
* Added compatibility with Repurposed Structures.&lt;br /&gt;
* Added an evolution method for Karrablast to evolve into Escavalier in singleplayer.&lt;br /&gt;
* [[Pokédex|Pokédexes]] can now be placed in Chiseled Bookshelves.&lt;br /&gt;
* Added optional box argument to the /pc command.&lt;br /&gt;
* Pokédex and Dialogue screens now close when the inventory keybind is pressed.&lt;br /&gt;
* Added config setting maxPokedexScanningDetectionRange to control from what distance the player can scan Pokémon using the Pokédex.&lt;br /&gt;
* Added config setting hideUnimplementedPokemonInThePokedex which hides unimplemented Pokémon from the Pokédex when set to true.&lt;br /&gt;
* Added debug renderer for posable entity locators.&lt;br /&gt;
* Added optional box argument to the /pc command&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
&#039;&#039;&#039;Gen 5&#039;&#039;&#039;&lt;br /&gt;
* Ducklett&lt;br /&gt;
* Swanna&lt;br /&gt;
* Shelmet&lt;br /&gt;
* Accelgor&lt;br /&gt;
* Karrablast&lt;br /&gt;
* Escavalier&lt;br /&gt;
* Rufflet&lt;br /&gt;
* Braviary&lt;br /&gt;
* Foongus&lt;br /&gt;
* Amoonguss&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gen 6&#039;&#039;&#039;&lt;br /&gt;
* Binacle&lt;br /&gt;
* Barbaracle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gen 7&#039;&#039;&#039;&lt;br /&gt;
* Dewpider&lt;br /&gt;
* Araquanid&lt;br /&gt;
* Alolan Geodude&lt;br /&gt;
* Alolan Graveler&lt;br /&gt;
* Alolan Golem&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gen 8&#039;&#039;&#039;&lt;br /&gt;
* Galarian Slowpoke&lt;br /&gt;
* Galarian Slowbro&lt;br /&gt;
* Galarian Slowking&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gen 9&#039;&#039;&lt;br /&gt;
* Paldean Tauros&lt;br /&gt;
&lt;br /&gt;
==Changes==&lt;br /&gt;
* Completely re-synced Pokémon move and stat data based on later games. Learnsets have changed considerably to maximise available moves.&lt;br /&gt;
* Pokémon will now be dynamically revealed to the Pokédex as they&#039;re seen in battle instead of revealing entire parties at the end of battle.&lt;br /&gt;
* Unseen wild Pokémon will update their name from &#039;???&#039; to their real name as soon as a battle starts to match how the battle UI shows the actual species name.&lt;br /&gt;
* Pokémon under the illusion effect will reveal their disguise to the Pokédex first and then the base Pokémon once the disguise is broken.&lt;br /&gt;
* [[Berry|Berries]] will now drop from [[Berry Tree|berry trees]] if broken at age 0 so you aren&#039;t punished for mistaken planting.&lt;br /&gt;
* Increased Fortune drops on [[Mint Seed|Mint Seeds]].&lt;br /&gt;
* Updated Slowpoke&#039;s shiny texture.&lt;br /&gt;
* Updated drops for many Pokémon.&lt;br /&gt;
* Adjusted the evolution sound to match the timing of the particle effect.&lt;br /&gt;
* Made berry trees shear-able by dispenser blocks.&lt;br /&gt;
* Edited some recipes to utilize tags instead of direct item IDs, for better mod compatibility.&lt;br /&gt;
* Added more support for a variety of Fabric/NeoForge conventional tags.&lt;br /&gt;
* Reformatted some tags to be more consistent.&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
* Fixed Pokédex sometimes crashing when switching forms.&lt;br /&gt;
* Fixed Pokédex interface not transitioning out when closed.&lt;br /&gt;
* Fixed texture dimensions for the player and Pokémon interact interface.&lt;br /&gt;
* Fixed crash related to Tom&#039;s Simple Storage mod and the [[Fossil Machine]].&lt;br /&gt;
* Fixed not being able to retrieve a [[Fossils|fossil]] from the Fossil Machine with an empty hand.&lt;br /&gt;
* Fixed Pokémon being collidable while being captured by a [[Poké Ball]].&lt;br /&gt;
* Fixed full_party, own_zangoose_seviper, use_revive and use_candy Advancement triggers.&lt;br /&gt;
* Fixed healing_machine Advancement by using the correct 1.21 trigger.&lt;br /&gt;
* Fix [[Display Case|Display Cases]] not dropping items if destroyed through explosions.&lt;br /&gt;
* Fixed an issue where the first Pokémon in the pastured Pokémon list clipped into the interface.&lt;br /&gt;
* Fixed all Pokémon facing South on spawn.&lt;br /&gt;
* Fixed bait being consumed even when not reeling in any Pokémon.&lt;br /&gt;
* Fixed Miltank milk magically disappearing out of your bucket.&lt;br /&gt;
* Fixed Pokémon nicknames migrating from 1.5.2 not being displayed properly.&lt;br /&gt;
* Fixed capitalization in one of our config options.&lt;br /&gt;
* Fixed [[Poké Rod|Poké Rods]] not working if Lure or Luck of the Sea enchantments get removed by other mods.&lt;br /&gt;
* Fixed crashes related to Pokémon when they are ready to evolve while holding an enchanted item.&lt;br /&gt;
* Fixed a crash that sometimes occurred when evolving Nincada.&lt;br /&gt;
* Fixed Cobblemon plants not being compostable on NeoForge.&lt;br /&gt;
* Fixed hide UI (F1 key) not hiding the party overlay.&lt;br /&gt;
* Fixed NPC MoLang command player_lose_command not working.&lt;br /&gt;
* Fixed misaligned tooltips with edit boxes in the NPC editor screen.&lt;br /&gt;
* Fixed Pokémon riding two boats when attempting to deploy a platform on water.&lt;br /&gt;
* Fixed the summary screen showing there&#039;s experience to reach the next level when they are at the level cap.&lt;br /&gt;
* Fixed Pokémon forgetting moves when evolving on specific cases.&lt;br /&gt;
* Fixed Adorn compatibility, including improvements when using JEI/REI ([[Apricorn]] items now show up under the collapsed entries rather than standalone).&lt;br /&gt;
* Fixed error message appearing on battle log when using Solar Beam with Sunny Day.&lt;br /&gt;
* Fixed Pokémon Model offsets for larger species.&lt;br /&gt;
* Fixed /pokedex grant all command not giving male/female/shininess completion for some Pokémon.&lt;br /&gt;
* Fixed /pokedex grant only and /pokedex remove only not respecting the form parameter passed.&lt;br /&gt;
* Fixed variant forms appearing incorrectly in the Pokédex when the normal form had not been unlocked.&lt;br /&gt;
* Fixed Pokémon occasionally being shot into the sky during battle.&lt;br /&gt;
* Fixed NPC editing GUI not updating aspects until a game restart.&lt;br /&gt;
* Fixed some users being unable to open their PC if a Pokémon in it had a lot of PP raises beyond normal bounds.&lt;br /&gt;
* Fixed some color variants (Dubwool, Conkeldurr and Undyed wooloo) being missing in the Pokédex.&lt;br /&gt;
* Fixed invalid species or held items causing Players to not be able to load into their world anymore (commonly happening after removing addons/mods).&lt;br /&gt;
* Fixed Wooloo variants not being automatically registered in the owner&#039;s Pokédex when dyed.&lt;br /&gt;
* Fixed [[Vivichoke Dip]] and [[Medicinal Leek#Related Items|Leek &amp;amp; Potato Stew]] not returning a bowl upon consumption.&lt;br /&gt;
* Fixed Fossil [[Restoration Tank]] not accepting Hay Bales as organic material.&lt;br /&gt;
* Fixed [[Potion]] items applying double their intended healing value.&lt;br /&gt;
* Fixed [[Fast Ball]] capture bonuses applying to all Pokémon.&lt;br /&gt;
* Fixed &amp;quot;learned new move&amp;quot; messages appearing for already-known moves on Pokémon evolutions.&lt;br /&gt;
* Fixed Pokémon Item Models breaking shadows nearby when being placed in Display Cases or Item Frames.&lt;br /&gt;
* Fixed berries not giving bonus yields when planted in their preferred biomes.&lt;br /&gt;
* Fixed the NeoForge version not supporting &amp;quot;SodiumDynamicLights&amp;quot;.&lt;br /&gt;
* Fixed players disconnecting from servers if they made changes to certain config options.&lt;br /&gt;
* Fixed players with shouldered Pokémon not being able to rejoin their 1.5.2 worlds using 1.6.&lt;br /&gt;
* Fixed PokemonProperties utilizing ability=&amp;lt;some ability&amp;gt; being treated as a forced ability even when it is a legal ability for the Pokémon.&lt;br /&gt;
* Fixed type formatting in Pokédex scanner mode when dual types require two lines.&lt;br /&gt;
* Fixed trading sometimes crashing the game or server.&lt;br /&gt;
* Fixed Wild shiny sounds not respecting the shinyNoticeParticlesDistance config setting.&lt;br /&gt;
* Fixed Pokémon being able to evolve mid-battle.&lt;br /&gt;
* Fixed NPC held items being able to be stolen by players.&lt;br /&gt;
* Fixed evolutions that require a held item consuming it as soon as meeting requirements when it should only be consumed upon evolution.&lt;br /&gt;
* Fixed Pokémon showing only the default form when selecting them as a target in battle.&lt;br /&gt;
* Fixed a possible error coming out of reeling fishing rods in specific situations.&lt;br /&gt;
* Fixed incorrect weights being used when Poké Fishing with Luck of the Sea.&lt;br /&gt;
* Parametric particle motion now works.&lt;br /&gt;
* Event-spawned particles now work.&lt;br /&gt;
* Particles can now have independent coordinate spaces.&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=1.6.0&amp;diff=5670</id>
		<title>1.6.0</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=1.6.0&amp;diff=5670"/>
		<updated>2025-02-10T13:58:01Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxVersion&lt;br /&gt;
| title = 1.6.0&lt;br /&gt;
| image = Record Catch.png&lt;br /&gt;
| updatename = The Record Catch Update&lt;br /&gt;
| release = December 25th, 2024&lt;br /&gt;
| fabric = [https://modrinth.com/mod/cobblemon/version/qQkr9Wdi Modrinth]&amp;lt;br&amp;gt;[https://www.curseforge.com/minecraft/mc-mods/cobblemon/files/6021010 CurseForge]&lt;br /&gt;
| neoforge = [https://modrinth.com/mod/cobblemon/version/1.6.0 Modrinth]&amp;lt;br&amp;gt;[https://www.curseforge.com/minecraft/mc-mods/cobblemon/files/6021008 CurseForge]&lt;br /&gt;
| previous = [[1.5.2]]&lt;br /&gt;
| next = [[1.6.1]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;1.6.0&#039;&#039;&#039;, named &#039;&#039;&#039;The Record Catch Update&#039;&#039;&#039; is a major update to Cobblemon that was released on December 25th, 2024.&amp;lt;ref&amp;gt;https://cobblemon.com/changelog#1-6-0&amp;lt;br&amp;gt;https://gitlab.com/cable-mc/cobblemon/-/blob/main/CHANGELOG.md#160---the-record-catch-update-december-25th-2024&amp;lt;/ref&amp;gt; It adds 60 Pokémon, fishing mechanics, a [[Pokédex]], Double/Triple/Multi-battles, new structures, move animations, shiny particles and sound effects and evolution effects.&lt;br /&gt;
==Additions==&lt;br /&gt;
* Added the [[Pokédex]] as a craftable item that can be placed on lecterns.&lt;br /&gt;
* Added Pokémon (and item) fishing using modified fishing rods - [[Poké Rod|Poké Rods]]! You&#039;ll need a [[Smithing Template|Poké Rod smithing template]], a fishing rod, and some type of Poké Ball. Each Poké Ball makes a differently themed rod.&lt;br /&gt;
* Added [[Lure Ball]] functionality, increasing the catch rate of Pokémon that were caught on a fishing rod.&lt;br /&gt;
* Added [[Repeat Ball]] functionality, increasing the catch rate of Pokémon that are already registered as caught in a player&#039;s Pokédex.&lt;br /&gt;
* Added flat level battling with options to set all Pokémon to level 50, 100, or 5 for the duration of a battle. No experience or EVs are granted for a flat battle.&lt;br /&gt;
* Added support for Double Battles, Triple Battles, and Multi-battles.&lt;br /&gt;
* Added raft platforms for non-swimming, non-flying Pokémon to stand on during battles that take place on the water&#039;s surface (Flying Pokémon will fly over water in battle, and water breathing Pokémon will swim in water during battle).&lt;br /&gt;
* Added smarter send-out positions for Pokémon in battle. They should get in your way less!&lt;br /&gt;
* CriticalCaptures and Pokédex progress capture multiplier now work with the Pokédex.&lt;br /&gt;
* Added shiny Pokémon particle effects and sounds to help find them.&lt;br /&gt;
* Added effects for the burn status effect.&lt;br /&gt;
* Added effects for the moves: Seismic Toss, Withdraw, Bite, Crunch, Super Fang, Hyper Fang, Pursuit, Mist, Haze, Lick, Kinesis, Psychic, Water Sport, and Mud Sport.&lt;br /&gt;
* Added extra visuals to early berry growth stages.&lt;br /&gt;
* Added [[Tumblestone Block Set|Polished Tumblestone and Tumblestone Brick block sets]] from [[Tumblestone]], [[Tumblestone|Black Tumblestone]], and [[Tumblestone|Sky Tumblestone]].&lt;br /&gt;
* Moves impacted by the abilities Pixelate, Refrigerate, Aerilate, Galvanize, and Normalize now display as their altered typing.&lt;br /&gt;
* Added [[Evolution Stone Block|Fire, Water, Thunder, Leaf, Ice, Sun, Moon, Shiny, Dawn, and Dusk Stone storage blocks]].&lt;br /&gt;
* Added [[Eject Pack]], [[Metronome]], [[Protective Pads]], [[Punching Glove]], [[Room Service]], [[Scope Lens]], [[Shed Shell]], [[Terrain Extender]], [[Throat Spray]], [[Utility Umbrella]], [[Wide Lens]], and [[Zoom Lens]] held items.&lt;br /&gt;
* Added a full evolution particle effect for Pokémon that are sent out when evolution is started.&lt;br /&gt;
* Added a Nurse profession that can be unlocked by having villagers claim a [[Healing Machine|healing machine block]].&lt;br /&gt;
* Pokémon are now animated when seen in any GUI that isn&#039;t the party GUI.&lt;br /&gt;
* Added animation and sounds for trading.&lt;br /&gt;
* Added icons for pending trade, team-up, and battle requests from other players.&lt;br /&gt;
* Quirk animations can now occur for Pokémon that are shoulder mounted.&lt;br /&gt;
* Added new sounds for Poké Balls bouncing off of Pokémon and landing on the ground during capture.&lt;br /&gt;
* Added a unique set of sounds for Ancient Poké Balls.&lt;br /&gt;
* Added a sound for using [[Exp. Candy]] and [[Rare Candy]] items.&lt;br /&gt;
* Added revamped Poké Ball animation for Pokémon breaking out.&lt;br /&gt;
* Added battle log messages for switching out Pokémon.&lt;br /&gt;
* Added config setting displayEntityNameLabel and displayEntityLabelsWhenCrouchingOnly to control what and when is displayed for the pokemon label.&lt;br /&gt;
* Added no_ai and freeze_frame options to the /spawnpokemon command.&lt;br /&gt;
* Added moves option to Pokémon properties, allowing you to set the moves of a Pokémon in commands and spawn files using comma-separated move names.&lt;br /&gt;
* Added a natural block state property for the healing machine block; when property is set to true, the block will have a different texture and drop an iron ingot instead of itself.&lt;br /&gt;
* Added a battleInvulnerability gamerule to make players invulnerable to any damage during a battle.&lt;br /&gt;
* Added a mobTargetInBattle gamerule to exclude players from being targeted by mobs during a battle.&lt;br /&gt;
* Added a /freezepokemon command to pause a Pokémon&#039;s animation at a specific point in time.&lt;br /&gt;
* Added /spawnnpc and /spawnnpcat commands.&lt;br /&gt;
* Added hiddenability=false option to /spawnpokemon and /pokemonedit commands, allowing the Pokémon&#039;s ability to be reverted to a normal ability.&lt;br /&gt;
* Added aspect and unaspect PokemonProperty arguments (which also includes commands such as /pokemonedit, /spawnpokemon, and /givepokemon) to allow forcing or un-forcing an aspect on a Pokémon.&lt;br /&gt;
* Added type alternatively elemental_type PokemonProperty argument, this is only used for filtering and is not applied to Pokémon. Example type=fire would be true for Charmander but false for Squirtle.&lt;br /&gt;
&lt;br /&gt;
===Structures===&lt;br /&gt;
&lt;br /&gt;
* [[Mini Dungeon#Fishing Boat|Fishing boat]] structure that contain an Explorer Map leading to a [[Mini Dungeon#Shipwreck Cove|shipwreck cove]] and a [[Smithing Template|Poké Rod Smithing Template]].&lt;br /&gt;
* [[Ruins#Henge Ruins|Stonjourner Henge Ruins, Luna Henge Ruins, and Sol Henge Ruins]].&lt;br /&gt;
* [[Mini Dungeon#Shipwreck Cove|Submerged Shipwreck Cove and Lush Shipwreck Cove]].&lt;br /&gt;
* [[Village Structures#Pokémon Centers|Pokémon Centers]] to all 5 village types.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
&#039;&#039;&#039;Gen 1&#039;&#039;&#039;&lt;br /&gt;
* [[Unique Forms#Regional Biases|Alola Bias Cubone]] (built-in resource pack)&lt;br /&gt;
* Alolan Marowak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gen 2&#039;&#039;&#039;&lt;br /&gt;
* Ledyba&lt;br /&gt;
* Ledian&lt;br /&gt;
* Sunkern&lt;br /&gt;
* Sunflora&lt;br /&gt;
* Wobbuffet&lt;br /&gt;
* Girafarig&lt;br /&gt;
* Corsola&lt;br /&gt;
* Remoraid&lt;br /&gt;
* Octillery&lt;br /&gt;
* Mantine&lt;br /&gt;
* Smeargle&lt;br /&gt;
* Delibird&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gen 3&#039;&#039;&#039;&lt;br /&gt;
* Slakoth&lt;br /&gt;
* Vigoroth&lt;br /&gt;
* Slaking&lt;br /&gt;
* Corphish&lt;br /&gt;
* Crawdaunt&lt;br /&gt;
* Feebas&lt;br /&gt;
* Milotic&lt;br /&gt;
* Wynaut&lt;br /&gt;
* Absol&lt;br /&gt;
* Spheal&lt;br /&gt;
* Sealeo&lt;br /&gt;
* Walrein&lt;br /&gt;
* Bagon&lt;br /&gt;
* Shelgon&lt;br /&gt;
* Salamence&lt;br /&gt;
* Kecleon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gen 4&#039;&#039;&#039;&lt;br /&gt;
* Mantyke&lt;br /&gt;
* Finneon&lt;br /&gt;
* Lumineon&lt;br /&gt;
* Shellos&lt;br /&gt;
* Gastrodon&lt;br /&gt;
* Rotom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gen 5&#039;&#039;&#039;&lt;br /&gt;
* Purrloin&lt;br /&gt;
* Liepard&lt;br /&gt;
* Scraggy&lt;br /&gt;
* Scrafty&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gen 6&#039;&#039;&#039;&lt;br /&gt;
* Clauncher&lt;br /&gt;
* Clawitzer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gen 7&#039;&#039;&#039;&lt;br /&gt;
* Pikipek&lt;br /&gt;
* Trumbeak&lt;br /&gt;
* Toucannon&lt;br /&gt;
* Mareanie&lt;br /&gt;
* Toxapex&lt;br /&gt;
* Sandygast&lt;br /&gt;
* Palossand&lt;br /&gt;
* Bruxish&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gen 8&#039;&#039;&#039;&lt;br /&gt;
* Cramorant&lt;br /&gt;
* Hatenna&lt;br /&gt;
* Hattrem&lt;br /&gt;
* Hatterene&lt;br /&gt;
* Pincurchin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gen 9&#039;&#039;&#039;&lt;br /&gt;
* Wattrel&lt;br /&gt;
* Kilowattrel&lt;br /&gt;
* Veluza&lt;br /&gt;
* Farigiraf&lt;br /&gt;
* Klawf&lt;br /&gt;
* Finizen&lt;br /&gt;
* Palafin&lt;br /&gt;
* Wiglett&lt;br /&gt;
* Wugtrio&lt;br /&gt;
* Flamigo&lt;br /&gt;
* Dondozo&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unique Forms&#039;&#039;&#039;&lt;br /&gt;
* [[Unique Forms#Pokémon: Magikarp Jump Forms|Magikarp Jump variants]] for Magikarp&lt;br /&gt;
* [[Unique Forms#Gyarados Jump Patterns|Magikarp Jump variants]] for Gyarados (built-in resource pack, enabled by default on Fabric)&lt;br /&gt;
&lt;br /&gt;
==Changes==&lt;br /&gt;
* Buffed [[Dusk Ball]] catch multipliers: Increased multiplier to 3.5 (from 3.0) in light level 0. Increased multiplier to 3.0 (from 1.5) in light levels 1-7.&lt;br /&gt;
* Altered the item model for [[Medicinal Leek|Medicinal Leeks]] and [[Roasted Leek|Roasted Leeks]] to be held like sticks and other rod items.&lt;br /&gt;
* Adjusted some berry balance values like yield and growth times.&lt;br /&gt;
* Adjusted volumes of sounds made by [[Display Case|Display Cases]], [[Berry Tree|Berry Trees]], [[Energy Root]], [[Medicinal Leek]], [[Vivichoke]], [[Mint|Mints]], [[Revival Herb|Revival Herbs]] and [[Gilded Chest|Gilded Chests]].&lt;br /&gt;
* Changes to [[Mulch|mulch]] buffs/durations.&lt;br /&gt;
* Updated potion sprites.&lt;br /&gt;
* Changed [[Link Cable]] recipe to be much cheaper.&lt;br /&gt;
* Updated sounds for [[Medicinal Leek|Medicinal Leeks]], [[Big Root|Big Roots]], [[Energy Root|Energy Roots]] and [[Revival Herb|Revival Herbs]].&lt;br /&gt;
* Updated UI sounds for clicking and evolving Pokémon.&lt;br /&gt;
* Updated cries for Chansey, Crobat, Hoothoot, Noctowl.&lt;br /&gt;
* Removed the interchangeable evolution results for the first stage Hisuian starters to prevent confusion. The method still exists for stage 2 to 3, but stage 1 to 2 was not distinguishable enough for many users.&lt;br /&gt;
* Vivillon wings will stop being clear when you remove any Vivillon related resourcepacks. The default pattern will be the meadow wings.&lt;br /&gt;
* Wild Pokémon interaction range increased to 12 blocks (from 10 blocks).&lt;br /&gt;
* Player trade range increased to 12 blocks (from 10 blocks).&lt;br /&gt;
* PvP battle range increased to 32 blocks (from 10 blocks).&lt;br /&gt;
* Spectate range increased to 64 blocks (from 10 blocks).&lt;br /&gt;
* The inventory key now closes our GUIs if they are open, mirroring how Minecraft screens usually work.&lt;br /&gt;
* The noise from the [[Pasture Block|pasture]] and [[PC]] blocks being interacted with now activates Sculk sensors.&lt;br /&gt;
* Updated dialogue GUI assets with proper assets not made by a programmer. Well, it was still a programmer, but- someone who can also draw!&lt;br /&gt;
* Updated party switching interface when in battle.&lt;br /&gt;
* [[Relic Coin Pouch|Relic coin pouches]] can now be waterlogged.&lt;br /&gt;
* The &amp;quot;Press R to start battle prompt&amp;quot; will now disappear after a player&#039;s first battle has been won.&lt;br /&gt;
* The default number of digits for the Pokédex number in the summary has been increased, from 3 to 4.&lt;br /&gt;
* The pasture block model&#039;s screen is now off by default.&lt;br /&gt;
* The Poké Balls creative tab is now named Utility Items as it also encompasses Poké Rod and Pokédex items.&lt;br /&gt;
* Moves can now be benched without specifying a replacement move, allowing for empty move slots.&lt;br /&gt;
* Moves learned via Sketch now persist after battle.&lt;br /&gt;
* Hidden Power now displays its effective typing.&lt;br /&gt;
* Updated particles for moves: Confusion, Protect, Sand Attack, and Quick Attack.&lt;br /&gt;
* Updated particles for status effects: Paralysis, Poison, and Sleep.&lt;br /&gt;
* Updated particles on Gastly.&lt;br /&gt;
* Revamped stat buff and de-buff particles.&lt;br /&gt;
* Improved the performance of display cases that contain Pokémon photos.&lt;br /&gt;
* Updated sounds for Poké Balls closing, opening and for Pokémon breaking out.&lt;br /&gt;
* Improved the performance of display cases that contain Pokémon Model items.&lt;br /&gt;
* Removed species Base Stats from the summary interface as it is now viewable within the Pokédex.&lt;br /&gt;
* Changed summary tab text labels to icons. You&#039;ll get used to them. Or else.&lt;br /&gt;
* Clicking the summary interface exit button while the swap moves or evolve screen is open will cause the interface to switch back to the party screen. The button will exit the interface otherwise.&lt;br /&gt;
* [[Ancient Poké Ball|Ancient Poké Balls]] now jump once rather than shaking 3 times when capturing Pokémon.&lt;br /&gt;
** The jump height indicate the number of shakes that would have occurred.&lt;br /&gt;
*** A high wobbly jump indicates 1 shake.&lt;br /&gt;
*** A high jump indicates 2 shakes.&lt;br /&gt;
*** A medium jump indicates 3 shakes.&lt;br /&gt;
*** A short jump indicates that you caught the Pokémon.&lt;br /&gt;
* Pokémon sent out during battle will spawn facing their opponent.&lt;br /&gt;
* Pokémon sent out outside a battle will spawn facing their trainer.&lt;br /&gt;
* Wailord is now 25% bigger.&lt;br /&gt;
* Region-biased Pokémon forms are now optional to a built-in resource pack. This pack is enabled by default for Fabric. For NeoForge users, all our built-in resource packs default to disabled because that&#039;s all it supports right now.&lt;br /&gt;
* Update item sprites for [[Cell Battery]], [[Chipped Pot]], [[Covert Cloak]], [[Cracked Pot]], [[Masterpiece Teacup]], [[Red Card]], [[Sachet]], and [[Unremarkable Teacup]].&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
* Fixed Ability Patches not reverting Hidden Abilities back to Normal Abilities.&lt;br /&gt;
* Fixed awarding Pokémon experience upon forfeiting battles.&lt;br /&gt;
* Scaled down Amaura&#039;s fetus model to avoid clipping through the tank while animating.&lt;br /&gt;
* Fixed Cubone&#039;s cry not having a sound.&lt;br /&gt;
* Fixed the sendout sound erroneously playing when a wild Pokémon breaks out of a Poké ball.&lt;br /&gt;
* Flamethrower is no longer missing sounds.&lt;br /&gt;
* Fixed the Seafloor spawning context not being a usable context.&lt;br /&gt;
* Fixed Pokemon spawning in non-full blocks like slabs.&lt;br /&gt;
* Fixed Gilded Chests not dropping the chest itself when broken, only the contents.&lt;br /&gt;
* Fixed Pokémon losing their Hidden Ability through evolution if the middle stage did not have a Hidden Ability.&lt;br /&gt;
* Hidden Power no longer plays the water type action effect.&lt;br /&gt;
* Fixed Crumbling Arch structures not blending in with the world.&lt;br /&gt;
* Fixed Energy Root being usable on a fainted Pokémon.&lt;br /&gt;
* Fixed Pokémon not being sent out when starting a battle while recalling said Pokémon.&lt;br /&gt;
* Fixed species comparison not using namespace for both sides in PokemonProperties.isSubsetOf.&lt;br /&gt;
* Fixed PokemonProperties#asString prefixing nicknames with a &#039;$&#039;.&lt;br /&gt;
* Fixed shearable Pokémon not dropping correct wool colors.&lt;br /&gt;
* Fixed pasture spawning Pokémon inside solid blocks when closest spawning position is blocked off.&lt;br /&gt;
* Fixed Tumbling Down advancement not being granted by tumblestone variants.&lt;br /&gt;
* Improve error handling when loading spawn sets to ensure invalid configurations don&#039;t crash the server.&lt;br /&gt;
* Fixed empty JsonPlayerData files resulting in players being unable to join server/world.&lt;br /&gt;
* Sound for evolving Pokémon through the Summary Menu is now correctly playing again.&lt;br /&gt;
* Fix Starter prompt not showing up.&lt;br /&gt;
* Fixed owned Poké balls floating upwards if pausing the game mid-transition.&lt;br /&gt;
* Fixed all mouse buttons working for Battle UI navigation.&lt;br /&gt;
* Fixed trading Pokémon setting their friendship to 0 instead of the base value.&lt;br /&gt;
* Fixed a scenario where a Pokémon that rolled to spawn with a special Tera type sometimes having a Tera type that is already a part of their natural typing.&lt;br /&gt;
* Fixed PokemonProperty argument suggestions for tera and tera_type not suggesting stellar.&lt;br /&gt;
* Fixed being able to stack Relic Coin Pouches on top of each other.&lt;br /&gt;
* Fixed model loader generating misleading crash-reports when client is crashing.&lt;br /&gt;
* Big Roots and Energy Roots now share the same sounds as intended.&lt;br /&gt;
* Fixed sounds made by blocks playing at a lower pitch than intended.&lt;br /&gt;
* Fixed Chimchar and Monferno comically T posing whenever they sleep.&lt;br /&gt;
* Fixed Cetitan&#039;s cry breaking its walk and sleep animations.&lt;br /&gt;
* Fixed the Magby line not having any placeholder walk animations.&lt;br /&gt;
* Fixed Duskull and Dusclops using skylight levels for their nether spawn data.&lt;br /&gt;
* Fixed Hisuian Zoroark using base Zoroark stats.&lt;br /&gt;
* Fixed Bellossom clipping into the player head when shoulder mounted.&lt;br /&gt;
* Fixed Shroomish&#039;s look range to prevent it from looking higher than it should.&lt;br /&gt;
* Fixed Maushold&#039;s faint animations not playing.&lt;br /&gt;
* Fixed Slowking&#039;s battle idle.&lt;br /&gt;
* Fixed Grafaiai&#039;s walk speed to prevent model sliding.&lt;br /&gt;
* Fixed Alolan Exeggutor&#039;s tail not showing in the party UI. It will now also stand in front of all Pokémon in the party menu.&lt;br /&gt;
* Fixed Timburr duplicating its log while fainting.&lt;br /&gt;
* Fixed hitbox sizes for Grotle and Torterra being set to default values.&lt;br /&gt;
* Fixed Hisuian Sneasel using Johtonian Sneasel&#039;s cry.&lt;br /&gt;
* Fixed Trevenant T-posing after 8 seconds of sleeping.&lt;br /&gt;
* Fixed Bewear T-posing for a bit if a wild one faints where you can see.&lt;br /&gt;
* Fixed Noctowl&#039;s placeholder fly animation.&lt;br /&gt;
* Corrected Lotad blinking animation.&lt;br /&gt;
* Fixed reviving items causing errors when used in battle.&lt;br /&gt;
* Fixed messages for Focus Sash, Confusion, Mummy, Ice Face, Own Tempo, and Revive.&lt;br /&gt;
* Improve error handling when loading spawn-sets to ensure invalid configurations don&#039;t crash the server.&lt;br /&gt;
* Fixed Crumbling Arch Ruins generating a giant cube of air and removed the chest.&lt;br /&gt;
* Fixed possible crash on large population servers due to concurrent access of data.&lt;br /&gt;
* Quickly sending out and recalling Pokémon now looks smoother and can no longer be spammed to cause desync issues.&lt;br /&gt;
* Pokémon are now invulnerable during sendout animation and intangible during recall animation.&lt;br /&gt;
* Scrolling with party keybinding now behaves properly when using high scroll speed or scroll sensitivity.&lt;br /&gt;
* Fixed battle log GUI flashing when Battle GUI is opened.&lt;br /&gt;
* Bag Items used during a turn will now be refunded if the battle ends before the next turn begins.&lt;br /&gt;
* Pokémon whose current owner is not its Original Trainer now gain extra experience.&lt;br /&gt;
* Fixed Fossil Resurrection advancement not being granted.&lt;br /&gt;
* Fixed village generation caps not applying for berry farms.&lt;br /&gt;
* Fixed the Ice Face ability activation being displayed incorrectly in a battle.&lt;br /&gt;
* Fixed edge case of F1 and R locking you in battle with no R functionality (requiring ESC to get out).&lt;br /&gt;
* Fixed Poké Ball render orientation in battle interface when capturing.&lt;br /&gt;
* Fixed sync issues with recently learned moves where their PP would not go down until you logout and in.&lt;br /&gt;
* Fixed some Pokémon photos in display cases flashing if the Pokémon has gender differences.&lt;br /&gt;
* Fixed Bidoof and Jigglypuff sleep animations stopping after some time, causing them to be &#039;asleep&#039; while T-posing.&lt;br /&gt;
* Fixed entities not changing poses unless you&#039;re looking at them.&lt;br /&gt;
* Fixed cries not playing on send-out if the Pokémon is off-screen.&lt;br /&gt;
* Fixed text row selection highlight in battle log.&lt;br /&gt;
* Fixed top black border rendering in scroll interfaces in summary UI.&lt;br /&gt;
* Fixed aspect tracking for Advancements.&lt;br /&gt;
* Fixed illusion not copying aspects or caught ball.&lt;br /&gt;
* Prevent summary stats tab from making sounds when clicking on an already open tab.&lt;br /&gt;
* Fixed display case not being able to be fed items from underneath.&lt;br /&gt;
* Fixed Pokémon battling in water continuously sinking to the bottom.&lt;br /&gt;
* Fixed passive healing and wake from faint not disabling when their config values are set to 0.&lt;br /&gt;
* Fixed an issue where rebinding the R key to a mouse button prevented players from closing the battle interface using that button.&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Template:InfoboxVersion&amp;diff=5669</id>
		<title>Template:InfoboxVersion</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Template:InfoboxVersion&amp;diff=5669"/>
		<updated>2025-02-10T13:57:42Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;&#039;&#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{#if:{{{image|}}}|&amp;lt;div class=&amp;quot;image&amp;quot;&amp;gt;[[File:{{{image}}}]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
    {{#if:{{{updatename|}}}|&amp;lt;div class=&amp;quot;infobox-name&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;quot;{{{updatename}}}&amp;quot;&#039;&#039;&#039;&amp;lt;/div&amp;gt;}}&lt;br /&gt;
    &amp;lt;table class=&amp;quot;infobox-table nospace&amp;quot;&amp;gt;&lt;br /&gt;
    {{#if:{{{release|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th&amp;gt;Release date&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;{{{release}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;}}&lt;br /&gt;
    {{#if:{{{fabric|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th&amp;gt;Fabric&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;{{{fabric}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;}}&lt;br /&gt;
    {{#if:{{{forge|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th&amp;gt;Forge&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;{{{forge}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;}}&lt;br /&gt;
    {{#if:{{{neoforge|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th&amp;gt;NeoForge&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;{{{neoforge}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;}}&lt;br /&gt;
    {{#if:{{{previous|}}}|&amp;lt;td scope=&amp;quot;left&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&#039;&#039;&#039;Previous&#039;&#039;&#039;&amp;lt;br&amp;gt;{{{previous}}}&amp;lt;/td&amp;gt;}}&lt;br /&gt;
    {{#if:{{{next|}}}|&amp;lt;td scope=&amp;quot;right&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&#039;&#039;&#039;Next&#039;&#039;&#039;&amp;lt;br&amp;gt;{{{next}}}&amp;lt;/td&amp;gt;}}&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{InfoboxVersion&lt;br /&gt;
| title = 1.4.0&lt;br /&gt;
| image = Friends &amp;amp; Farms.png&lt;br /&gt;
| updatename = The Friends and Farms Update&lt;br /&gt;
| release = 2024&lt;br /&gt;
| fabric = [https://modrinth.com/mod/cobblemon/version/YEzu8qAH Modrinth]&amp;lt;br&amp;gt;[https://www.curseforge.com/minecraft/mc-mods/cobblemon/files/4797468 Curseforge]&lt;br /&gt;
| forge = [https://modrinth.com/mod/cobblemon/version/1.4.0 Modrinth]&amp;lt;br&amp;gt;[https://www.curseforge.com/minecraft/mc-mods/cobblemon/files/4797451 Curseforge]&lt;br /&gt;
| previous = [[1.3.0]]&lt;br /&gt;
| next = [[1.4.1]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Zoom_Lens&amp;diff=5583</id>
		<title>Zoom Lens</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Zoom_Lens&amp;diff=5583"/>
		<updated>2025-01-26T04:03:26Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxItem&lt;br /&gt;
| image = File:Zoom Lens.png&lt;br /&gt;
| item = File:Zoom Lens.png&lt;br /&gt;
| itemtooltip = Zoom lens&lt;br /&gt;
| stacklimit = 64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Zoom Lens&#039;&#039;&#039; is a [[items|held item]] that boosts the holder&#039;s accuracy by 20% against targets that have already used a move in the same turn.&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
===Crafting===&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A1 = Amethyst Shard&lt;br /&gt;
| A2 = Gold Ingot&lt;br /&gt;
| A3 = Gold Ingot&lt;br /&gt;
| B1 = Gold Ingot&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Copper Ingot&lt;br /&gt;
| C3 = Copper Ingot&lt;br /&gt;
| output = Zoom Lens&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;br /&gt;
[[Category:Held item]]&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Template:Infobox&amp;diff=5438</id>
		<title>Template:Infobox</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Template:Infobox&amp;diff=5438"/>
		<updated>2025-01-07T10:30:37Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#invoke: infobox | infobox }}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{documentation}}&lt;br /&gt;
&amp;lt;!-- Put categories/interwiki on the documentation page --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Template:Infobox&amp;diff=5437</id>
		<title>Template:Infobox</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Template:Infobox&amp;diff=5437"/>
		<updated>2025-01-07T10:29:42Z</updated>

		<summary type="html">&lt;p&gt;Blob: Created page with &amp;quot;&amp;lt;includeonly&amp;gt;{{#invoke: infobox | infobox }}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt; {{doc}} &amp;lt;!-- Put categories/interwiki on the documentation page --&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#invoke: infobox | infobox }}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{doc}}&lt;br /&gt;
&amp;lt;!-- Put categories/interwiki on the documentation page --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Module:Infobox&amp;diff=5435</id>
		<title>Module:Infobox</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Module:Infobox&amp;diff=5435"/>
		<updated>2025-01-07T10:27:31Z</updated>

		<summary type="html">&lt;p&gt;Blob: Created page with &amp;quot;local p = {} function p.infobox( f ) 	local args = require( &amp;#039;Module:ProcessArgs&amp;#039; ).merge( true ) 	local titleObject = mw.title.getCurrentTitle() 	local title = args.title or titleObject.baseText 	 	local imageArea = args.imagearea 	if not imageArea and imageArea ~= &amp;#039;none&amp;#039; then 		local images = {} 		local defaultImageSize = args.defaultimagesize or &amp;#039;160px&amp;#039; 		args.image1 = args.image1 or args.image or &amp;#039;title&amp;#039; 		args.image1size = args.image1size or args.imagesize 		 		local...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local p = {}&lt;br /&gt;
function p.infobox( f )&lt;br /&gt;
	local args = require( &#039;Module:ProcessArgs&#039; ).merge( true )&lt;br /&gt;
	local titleObject = mw.title.getCurrentTitle()&lt;br /&gt;
	local title = args.title or titleObject.baseText&lt;br /&gt;
	&lt;br /&gt;
	local imageArea = args.imagearea&lt;br /&gt;
	if not imageArea and imageArea ~= &#039;none&#039; then&lt;br /&gt;
		local images = {}&lt;br /&gt;
		local defaultImageSize = args.defaultimagesize or &#039;160px&#039;&lt;br /&gt;
		args.image1 = args.image1 or args.image or &#039;title&#039;&lt;br /&gt;
		args.image1size = args.image1size or args.imagesize&lt;br /&gt;
		&lt;br /&gt;
		local imgCount = {}&lt;br /&gt;
		for k, v in pairs( args ) do&lt;br /&gt;
			if type( k ) == &#039;string&#039; then&lt;br /&gt;
				local image, num = k:match( &#039;^(image)(%d+)$&#039; )&lt;br /&gt;
				if v:lower() ~= &#039;none&#039; then&lt;br /&gt;
					if image then&lt;br /&gt;
						table.insert( imgCount, tonumber( num ) )&lt;br /&gt;
					end&lt;br /&gt;
				end&lt;br /&gt;
			end&lt;br /&gt;
		end&lt;br /&gt;
		&lt;br /&gt;
		table.sort( imgCount )&lt;br /&gt;
		local animate&lt;br /&gt;
		for k, v in ipairs( imgCount ) do&lt;br /&gt;
			local image = args[&#039;image&#039; .. v]&lt;br /&gt;
			local size = args[&#039;image&#039; .. v .. &#039;size&#039;] or defaultImageSize&lt;br /&gt;
			&lt;br /&gt;
			if image == &#039;title&#039; then&lt;br /&gt;
				local imageTitle = mw.title.new( &#039;Media:&#039; .. title .. &#039;.png&#039; )&lt;br /&gt;
				if imageTitle and imageTitle.exists then&lt;br /&gt;
					image = &#039;[[File:&#039; .. title .. &#039;.png|&#039; .. size .. &#039;]]&#039;&lt;br /&gt;
				elseif titleObject.namespace == 0 then&lt;br /&gt;
					image = &#039;[[File:No image.svg|&#039; .. size .. &#039;|link=File:&#039; .. title .. &#039;.png|Upload &#039; .. title .. &#039;.png]]&#039;&lt;br /&gt;
				else&lt;br /&gt;
					image = &#039;[[File:No image.svg|&#039; .. size .. &#039;|link=]]&#039;&lt;br /&gt;
				end&lt;br /&gt;
			elseif image:match( &#039;;&#039; ) then&lt;br /&gt;
				if not animate then&lt;br /&gt;
					animate = require( &#039;Module:Animate&#039; ).animate&lt;br /&gt;
				end&lt;br /&gt;
				image = animate{ image, size }&lt;br /&gt;
			else&lt;br /&gt;
				image = &#039;[[File:&#039; .. image .. &#039;|&#039; .. size .. &#039;]]&#039;&lt;br /&gt;
			end&lt;br /&gt;
			&lt;br /&gt;
			table.insert( images, &#039;&amp;lt;div&amp;gt;&#039; .. image .. &#039;&amp;lt;/div&amp;gt;&#039; )&lt;br /&gt;
		end&lt;br /&gt;
		images = table.concat( images, &#039;\n&#039; )&lt;br /&gt;
		&lt;br /&gt;
		if images ~= &#039;&#039; then&lt;br /&gt;
			imageArea = images .. &#039;\n&#039;&lt;br /&gt;
		else&lt;br /&gt;
			imageArea = &#039;none&#039;&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
	if imageArea and imageArea ~= &#039;none&#039; then&lt;br /&gt;
		imageArea = &#039;&amp;lt;div class=&amp;quot;infobox-imagearea&amp;quot;&amp;gt;&#039; .. imageArea .. &#039;&amp;lt;/div&amp;gt;&#039;&lt;br /&gt;
	else&lt;br /&gt;
		imageArea = &#039;&#039;&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	local footer = args.footer&lt;br /&gt;
	if footer then&lt;br /&gt;
		footer = &#039;| class=&amp;quot;infobox-footer&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039; .. footer&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	local gameversion = args.gameversion&lt;br /&gt;
	if gameversion then&lt;br /&gt;
        local frame = mw.getCurrentFrame()&lt;br /&gt;
        frame:callParserFunction{ name = &#039;#cargo_store&#039;, args = { &#039;&#039;,&lt;br /&gt;
            _table = &#039;VersHistInfobox&#039;, Version = gameversion&lt;br /&gt;
        } }&lt;br /&gt;
		gameversion = &#039;| class=&amp;quot;infobox-gameversion-postfooter&amp;quot; colspan=&amp;quot;2&amp;quot; | &amp;lt;div class=&amp;quot;qud-infobox-version&amp;quot;&amp;gt;Infobox data from game version &amp;lt;span class=&amp;quot;qud-version-num&amp;quot;&amp;gt;&#039; .. gameversion .. &#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&#039;&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
        local infoboxStartDiv = &#039;&amp;lt;div class=&amp;quot;moduleinfobox&#039;&lt;br /&gt;
        local class = args.class&lt;br /&gt;
        if class then&lt;br /&gt;
                infoboxStartDiv = infoboxStartDiv .. &#039; &#039; .. class&lt;br /&gt;
        end&lt;br /&gt;
        infoboxStartDiv = infoboxStartDiv .. &#039;&amp;quot;&#039;&lt;br /&gt;
&lt;br /&gt;
        local style = args.style&lt;br /&gt;
        if style then&lt;br /&gt;
                infoboxStartDiv = infoboxStartDiv .. &#039; style=&amp;quot;&#039; .. style .. &#039;&amp;quot;&#039;&lt;br /&gt;
        end&lt;br /&gt;
        &lt;br /&gt;
        infoboxStartDiv = infoboxStartDiv .. &#039;&amp;gt;&#039;&lt;br /&gt;
	&lt;br /&gt;
	local html = {&lt;br /&gt;
		infoboxStartDiv,&lt;br /&gt;
			&#039;&amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;&#039; .. title .. &#039;&amp;lt;/div&amp;gt;&#039;,&lt;br /&gt;
			imageArea,&lt;br /&gt;
			&#039;{| class=&amp;quot;infobox-rows&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot;&#039;,&lt;br /&gt;
			&#039;|-&#039;,&lt;br /&gt;
			args.rows or &#039;&#039;,&lt;br /&gt;
			footer or &#039;&#039;,&lt;br /&gt;
			gameversion or &#039;&#039;,&lt;br /&gt;
			&#039;|}&#039;,&lt;br /&gt;
		&#039;&amp;lt;/div&amp;gt;&#039;&lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	return table.concat( html, &#039;\n&#039; )&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Module:Animate&amp;diff=5434</id>
		<title>Module:Animate</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Module:Animate&amp;diff=5434"/>
		<updated>2025-01-07T10:26:57Z</updated>

		<summary type="html">&lt;p&gt;Blob: Created page with &amp;quot;local p = {} function p.animate( f ) 	local args = f 	if f == mw.getCurrentFrame() then 		args = f:getParent().args 	end 	local files = args[1] or &amp;#039;&amp;#039; 	local size = args[2] or &amp;#039;&amp;#039; 	local link = args[3] or &amp;#039;&amp;#039; 	 	if size ~= &amp;#039;&amp;#039; then 		size = &amp;#039;|&amp;#039; .. size 	end  	if link ~= &amp;#039;&amp;#039; then 		link = &amp;#039;|link=&amp;#039; .. link 	end 	 	local images = {} 	for image in mw.text.gsplit( files, &amp;#039;%s*;%s*&amp;#039; ) do 		if image == &amp;#039;&amp;#039; then 			table.insert( images, &amp;#039;&amp;lt;span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;#039; ) 		else 			table.insert( ima...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local p = {}&lt;br /&gt;
function p.animate( f )&lt;br /&gt;
	local args = f&lt;br /&gt;
	if f == mw.getCurrentFrame() then&lt;br /&gt;
		args = f:getParent().args&lt;br /&gt;
	end&lt;br /&gt;
	local files = args[1] or &#039;&#039;&lt;br /&gt;
	local size = args[2] or &#039;&#039;&lt;br /&gt;
	local link = args[3] or &#039;&#039;&lt;br /&gt;
	&lt;br /&gt;
	if size ~= &#039;&#039; then&lt;br /&gt;
		size = &#039;|&#039; .. size&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
	if link ~= &#039;&#039; then&lt;br /&gt;
		link = &#039;|link=&#039; .. link&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	local images = {}&lt;br /&gt;
	for image in mw.text.gsplit( files, &#039;%s*;%s*&#039; ) do&lt;br /&gt;
		if image == &#039;&#039; then&lt;br /&gt;
			table.insert( images, &#039;&amp;lt;span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&#039; )&lt;br /&gt;
		else&lt;br /&gt;
			table.insert( images, &#039;&amp;lt;span&amp;gt;[[File:&#039; .. image .. size .. &#039;]]&amp;lt;/span&amp;gt;&#039; )&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
	images[1] = images[1]:gsub( &#039;^&amp;lt;span&amp;gt;&#039;, &#039;&amp;lt;span class=&amp;quot;animated-active&amp;quot;&amp;gt;&#039; )&lt;br /&gt;
	&lt;br /&gt;
	return &#039;&amp;lt;span class=&amp;quot;animated&amp;quot;&amp;gt;&#039; .. table.concat( images ) .. &#039;&amp;lt;/span&amp;gt;&#039;&lt;br /&gt;
end&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Module:ProcessArgs&amp;diff=5433</id>
		<title>Module:ProcessArgs</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Module:ProcessArgs&amp;diff=5433"/>
		<updated>2025-01-07T10:25:10Z</updated>

		<summary type="html">&lt;p&gt;Blob: Created page with &amp;quot;local p = {} function p.norm( origArgs ) 	if type( origArgs ) ~= &amp;#039;table&amp;#039; then 		origArgs = mw.getCurrentFrame():getParent().args 	end 	local args = {} 	 	for k, v in pairs( origArgs ) do 		v = mw.text.trim( tostring( v ) ) 		if v ~= &amp;#039;&amp;#039; then 			args[k] = v 		end 	end 	 	return args end  function p.merge( origArgs, parentArgs, norm ) 	if type( origArgs ) ~= &amp;#039;table&amp;#039; then 		norm = origArgs 		local f = mw.getCurrentFrame() 		origArgs = f.args 		parentArgs = f:getParent().args...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local p = {}&lt;br /&gt;
function p.norm( origArgs )&lt;br /&gt;
	if type( origArgs ) ~= &#039;table&#039; then&lt;br /&gt;
		origArgs = mw.getCurrentFrame():getParent().args&lt;br /&gt;
	end&lt;br /&gt;
	local args = {}&lt;br /&gt;
	&lt;br /&gt;
	for k, v in pairs( origArgs ) do&lt;br /&gt;
		v = mw.text.trim( tostring( v ) )&lt;br /&gt;
		if v ~= &#039;&#039; then&lt;br /&gt;
			args[k] = v&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	return args&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.merge( origArgs, parentArgs, norm )&lt;br /&gt;
	if type( origArgs ) ~= &#039;table&#039; then&lt;br /&gt;
		norm = origArgs&lt;br /&gt;
		local f = mw.getCurrentFrame()&lt;br /&gt;
		origArgs = f.args&lt;br /&gt;
		parentArgs = f:getParent().args&lt;br /&gt;
	end&lt;br /&gt;
	local args = {}&lt;br /&gt;
	&lt;br /&gt;
	for k, v in pairs( origArgs ) do&lt;br /&gt;
		v = mw.text.trim( tostring( v ) )&lt;br /&gt;
		if not norm or norm and v ~= &#039;&#039; then&lt;br /&gt;
			args[k] = v&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	for k, v in pairs( parentArgs ) do&lt;br /&gt;
		v = mw.text.trim( v )&lt;br /&gt;
		if not norm or norm and v ~= &#039;&#039; then&lt;br /&gt;
			args[k] = v&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	return args&lt;br /&gt;
end&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Template:InfoboxItem2&amp;diff=5431</id>
		<title>Template:InfoboxItem2</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Template:InfoboxItem2&amp;diff=5431"/>
		<updated>2025-01-07T10:07:37Z</updated>

		<summary type="html">&lt;p&gt;Blob: Undo revision 5430 by Blob (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox infobox-item&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;{{{title|{{PAGENAME}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#if:{{{image|}}}|&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;infobox-image-row&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{image}}}}}]]{{#if:{{{image2|}}}|[[File:{{PAGENAME:{{{image2}}}}}]]}}{{#if:{{{image3|}}}|[[File:{{PAGENAME:{{{image3}}}}}]]}}{{#if:{{{image4|}}}|[[File:{{PAGENAME:{{{image4}}}}}]]}}{{#if:{{{image5|}}}|[[File:{{PAGENAME:{{{image5}}}}}]]}}{{#if:{{{image6|}}}|[[File:{{PAGENAME:{{{image6}}}}}]]}}{{#if:{{{image7|}}}|[[File:{{PAGENAME:{{{image7}}}}}]]}}{{#if:{{{image8|}}}|[[File:{{PAGENAME:{{{image8}}}}}]]}}{{#if:{{{image9|}}}|[[File:{{PAGENAME:{{{image9}}}}}]]}}{{#if:{{{image10|}}}|[[File:{{PAGENAME:{{{image10}}}}}]]}}{{#if:{{{image11|}}}|[[File:{{PAGENAME:{{{image11}}}}}]]}}{{#if:{{{image12|}}}|[[File:{{PAGENAME:{{{image12}}}}}]]}}{{#if:{{{image13|}}}|[[File:{{PAGENAME:{{{image13}}}}}]]}}{{#if:{{{image14|}}}|[[File:{{PAGENAME:{{{image14}}}}}]]}}{{#if:{{{image15|}}}|[[File:{{PAGENAME:{{{image15}}}}}]]}}{{#if:{{{image16|}}}|[[File:{{PAGENAME:{{{image16}}}}}]]}}{{#if:{{{image17|}}}|[[File:{{PAGENAME:{{{image17}}}}}]]}}{{#if:{{{image18|}}}|[[File:{{PAGENAME:{{{image18}}}}}]]}}{{#if:{{{image19|}}}|[[File:{{PAGENAME:{{{image19}}}}}]]}}{{#if:{{{image20|}}}|[[File:{{PAGENAME:{{{image20}}}}}]]}}{{#if:{{{image21|}}}|[[File:{{PAGENAME:{{{image21}}}}}]]}}{{#if:{{{image22|}}}|[[File:{{PAGENAME:{{{image22}}}}}]]}}{{#if:{{{image23|}}}|[[File:{{PAGENAME:{{{image23}}}}}]]}}{{#if:{{{image24|}}}|[[File:{{PAGENAME:{{{image24}}}}}]]}}{{#if:{{{image25|}}}|[[File:{{PAGENAME:{{{image25}}}}}]]}}{{#if:{{{image26|}}}|[[File:{{PAGENAME:{{{image26}}}}}]]}}{{#if:{{{image27|}}}|[[File:{{PAGENAME:{{{image27}}}}}]]}}{{#if:{{{image28|}}}|[[File:{{PAGENAME:{{{image28}}}}}]]}}{{#if:{{{image29|}}}|[[File:{{PAGENAME:{{{image29}}}}}]]}}{{#if:{{{image30|}}}|[[File:{{PAGENAME:{{{image30}}}}}]]}}{{#if:{{{image31|}}}|[[File:{{PAGENAME:{{{image31}}}}}]]}}{{#if:{{{image32|}}}|[[File:{{PAGENAME:{{{image32}}}}}]]}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;}}&lt;br /&gt;
    {{#if:{{{item|}}}|&amp;lt;div class=&amp;quot;infobox-items&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item}}}}}|link={{#if:{{{itemlink|}}}|{{PAGENAME:{{{itemlink}}}}}}}]]{{#if:{{{itemtooltip|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item2|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item2}}}}}|link={{#if:{{{itemlink2|}}}|{{PAGENAME:{{{itemlink2}}}}}}}]]{{#if:{{{itemtooltip2|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip2}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item3|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item3}}}}}|link={{#if:{{{itemlink3|}}}|{{PAGENAME:{{{itemlink3}}}}}}}]]{{#if:{{{itemtooltip3|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip3}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item4|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item4}}}}}|link={{#if:{{{itemlink4|}}}|{{PAGENAME:{{{itemlink4}}}}}}}]]{{#if:{{{itemtooltip4|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip4}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item5|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item5}}}}}|link={{#if:{{{itemlink5|}}}|{{PAGENAME:{{{itemlink5}}}}}}}]]{{#if:{{{itemtooltip5|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip5}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item6|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item6}}}}}|link={{#if:{{{itemlink6|}}}|{{PAGENAME:{{{itemlink6}}}}}}}]]{{#if:{{{itemtooltip6|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip6}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item7|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item7}}}}}|link={{#if:{{{itemlink7|}}}|{{PAGENAME:{{{itemlink7}}}}}}}]]{{#if:{{{itemtooltip7|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip7}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item8|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item8}}}}}|link={{#if:{{{itemlink8|}}}|{{PAGENAME:{{{itemlink8}}}}}}}]]{{#if:{{{itemtooltip8|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip8}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
    }}{{#if:{{{item9|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item9}}}}}|link={{#if:{{{itemlink9|}}}|{{PAGENAME:{{{itemlink9}}}}}}}]]{{#if:{{{itemtooltip9|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip9}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item10|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item10}}}}}|link={{#if:{{{itemlink10|}}}|{{PAGENAME:{{{itemlink10}}}}}}}]]{{#if:{{{itemtooltip10|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip10}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item11|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item11}}}}}|link={{#if:{{{itemlink11|}}}|{{PAGENAME:{{{itemlink11}}}}}}}]]{{#if:{{{itemtooltip11|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip11}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item12|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item12}}}}}|link={{#if:{{{itemlink12|}}}|{{PAGENAME:{{{itemlink12}}}}}}}]]{{#if:{{{itemtooltip12|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip12}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item13|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item13}}}}}|link={{#if:{{{itemlink13|}}}|{{PAGENAME:{{{itemlink13}}}}}}}]]{{#if:{{{itemtooltip13|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip13}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item14|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item14}}}}}|link={{#if:{{{itemlink14|}}}|{{PAGENAME:{{{itemlink14}}}}}}}]]{{#if:{{{itemtooltip14|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip14}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item15|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item15}}}}}|link={{#if:{{{itemlink15|}}}|{{PAGENAME:{{{itemlink15}}}}}}}]]{{#if:{{{itemtooltip15|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip15}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item16|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item16}}}}}|link={{#if:{{{itemlink16|}}}|{{PAGENAME:{{{itemlink16}}}}}}}]]{{#if:{{{itemtooltip16|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip16}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item17|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item17}}}}}|link={{#if:{{{itemlink17|}}}|{{PAGENAME:{{{itemlink17}}}}}}}]]{{#if:{{{itemtooltip17|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip17}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item18|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item18}}}}}|link={{#if:{{{itemlink18|}}}|{{PAGENAME:{{{itemlink18}}}}}}}]]{{#if:{{{itemtooltip18|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip18}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item19|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item19}}}}}|link={{#if:{{{itemlink19|}}}|{{PAGENAME:{{{itemlink19}}}}}}}]]{{#if:{{{itemtooltip19|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip19}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item20|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item20}}}}}|link={{#if:{{{itemlink20|}}}|{{PAGENAME:{{{itemlink20}}}}}}}]]{{#if:{{{itemtooltip20|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip20}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item21|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item21}}}}}|link={{#if:{{{itemlink21|}}}|{{PAGENAME:{{{itemlink21}}}}}}}]]{{#if:{{{itemtooltip21|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip21}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item22|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item22}}}}}|link={{#if:{{{itemlink22|}}}|{{PAGENAME:{{{itemlink22}}}}}}}]]{{#if:{{{itemtooltip22|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip22}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item23|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item23}}}}}|link={{#if:{{{itemlink23|}}}|{{PAGENAME:{{{itemlink23}}}}}}}]]{{#if:{{{itemtooltip23|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip23}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item24|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item24}}}}}|link={{#if:{{{itemlink24|}}}|{{PAGENAME:{{{itemlink24}}}}}}}]]{{#if:{{{itemtooltip24|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip24}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item25|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item25}}}}}|link={{#if:{{{itemlink25|}}}|{{PAGENAME:{{{itemlink25}}}}}}}]]{{#if:{{{itemtooltip25|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip25}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item26|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item26}}}}}|link={{#if:{{{itemlink26|}}}|{{PAGENAME:{{{itemlink26}}}}}}}]]{{#if:{{{itemtooltip26|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip26}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item27|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item27}}}}}|link={{#if:{{{itemlink27|}}}|{{PAGENAME:{{{itemlink27}}}}}}}]]{{#if:{{{itemtooltip27|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip27}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item28|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item28}}}}}|link={{#if:{{{itemlink28|}}}|{{PAGENAME:{{{itemlink28}}}}}}}]]{{#if:{{{itemtooltip28|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip28}}}&amp;lt;/span&amp;gt;}}}}&amp;lt;/div&amp;gt;}}{{#if:{{{item29|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item29}}}}}|link={{#if:{{{itemlink29|}}}|{{PAGENAME:{{{itemlink29}}}}}}}]]{{#if:{{{itemtooltip29|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip29}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item30|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item30}}}}}|link={{#if:{{{itemlink30|}}}|{{PAGENAME:{{{itemlink30}}}}}}}]]{{#if:{{{itemtooltip30|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip30}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item31|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item31}}}}}|link={{#if:{{{itemlink31|}}}|{{PAGENAME:{{{itemlink31}}}}}}}]]{{#if:{{{itemtooltip31|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip31}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item32|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item32}}}}}|link={{#if:{{{itemlink32|}}}|{{PAGENAME:{{{itemlink32}}}}}}}]]{{#if:{{{itemtooltip32|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip32}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
    &amp;lt;table class=&amp;quot;infobox-table&amp;quot;&amp;gt;&lt;br /&gt;
      {{#if:{{{stacklimit|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;Stack Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;{{{stacklimit}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;}}&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Template:InfoboxItem2&amp;diff=5430</id>
		<title>Template:InfoboxItem2</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Template:InfoboxItem2&amp;diff=5430"/>
		<updated>2025-01-07T09:57:27Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox infobox-item&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;{{{title|{{PAGENAME}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#if:{{{image|}}}|&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;infobox-image-row&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{image}}}}}]]{{#if:{{{image2|}}}|[[File:{{PAGENAME:{{{image2}}}}}]]}}{{#if:{{{image3|}}}|[[File:{{PAGENAME:{{{image3}}}}}]]}}{{#if:{{{image4|}}}|[[File:{{PAGENAME:{{{image4}}}}}]]}}{{#if:{{{image5|}}}|[[File:{{PAGENAME:{{{image5}}}}}]]}}{{#if:{{{image6|}}}|[[File:{{PAGENAME:{{{image6}}}}}]]}}{{#if:{{{image7|}}}|[[File:{{PAGENAME:{{{image7}}}}}]]}}{{#if:{{{image8|}}}|[[File:{{PAGENAME:{{{image8}}}}}]]}}{{#if:{{{image9|}}}|[[File:{{PAGENAME:{{{image9}}}}}]]}}{{#if:{{{image10|}}}|[[File:{{PAGENAME:{{{image10}}}}}]]}}{{#if:{{{image11|}}}|[[File:{{PAGENAME:{{{image11}}}}}]]}}{{#if:{{{image12|}}}|[[File:{{PAGENAME:{{{image12}}}}}]]}}{{#if:{{{image13|}}}|[[File:{{PAGENAME:{{{image13}}}}}]]}}{{#if:{{{image14|}}}|[[File:{{PAGENAME:{{{image14}}}}}]]}}{{#if:{{{image15|}}}|[[File:{{PAGENAME:{{{image15}}}}}]]}}{{#if:{{{image16|}}}|[[File:{{PAGENAME:{{{image16}}}}}]]}}{{#if:{{{image17|}}}|[[File:{{PAGENAME:{{{image17}}}}}]]}}{{#if:{{{image18|}}}|[[File:{{PAGENAME:{{{image18}}}}}]]}}{{#if:{{{image19|}}}|[[File:{{PAGENAME:{{{image19}}}}}]]}}{{#if:{{{image20|}}}|[[File:{{PAGENAME:{{{image20}}}}}]]}}{{#if:{{{image21|}}}|[[File:{{PAGENAME:{{{image21}}}}}]]}}{{#if:{{{image22|}}}|[[File:{{PAGENAME:{{{image22}}}}}]]}}{{#if:{{{image23|}}}|[[File:{{PAGENAME:{{{image23}}}}}]]}}{{#if:{{{image24|}}}|[[File:{{PAGENAME:{{{image24}}}}}]]}}{{#if:{{{image25|}}}|[[File:{{PAGENAME:{{{image25}}}}}]]}}{{#if:{{{image26|}}}|[[File:{{PAGENAME:{{{image26}}}}}]]}}{{#if:{{{image27|}}}|[[File:{{PAGENAME:{{{image27}}}}}]]}}{{#if:{{{image28|}}}|[[File:{{PAGENAME:{{{image28}}}}}]]}}{{#if:{{{image29|}}}|[[File:{{PAGENAME:{{{image29}}}}}]]}}{{#if:{{{image30|}}}|[[File:{{PAGENAME:{{{image30}}}}}]]}}{{#if:{{{image31|}}}|[[File:{{PAGENAME:{{{image31}}}}}]]}}{{#if:{{{image32|}}}|[[File:{{PAGENAME:{{{image33}}}}}]]}}{{#if:{{{image33|}}}|[[File:{{PAGENAME:{{{image33}}}}}]]}}{{#if:{{{image34|}}}|[[File:{{PAGENAME:{{{image34}}}}}]]}}{{#if:{{{image35|}}}|[[File:{{PAGENAME:{{{image35}}}}}]]}}{{#if:{{{image36|}}}|[[File:{{PAGENAME:{{{image36}}}}}]]}}{{#if:{{{image37|}}}|[[File:{{PAGENAME:{{{image37}}}}}]]}}{{#if:{{{image38|}}}|[[File:{{PAGENAME:{{{image38}}}}}]]}}{{#if:{{{image39|}}}|[[File:{{PAGENAME:{{{image39}}}}}]]}}{{#if:{{{image40|}}}|[[File:{{PAGENAME:{{{image40}}}}}]]}}{{#if:{{{image41|}}}|[[File:{{PAGENAME:{{{image41}}}}}]]}}{{#if:{{{image42|}}}|[[File:{{PAGENAME:{{{image42}}}}}]]}}{{#if:{{{image43|}}}|[[File:{{PAGENAME:{{{image43}}}}}]]}}{{#if:{{{image44|}}}|[[File:{{PAGENAME:{{{image44}}}}}]]}}{{#if:{{{image45|}}}|[[File:{{PAGENAME:{{{image45}}}}}]]}}{{#if:{{{image46|}}}|[[File:{{PAGENAME:{{{image46}}}}}]]}}{{#if:{{{image47|}}}|[[File:{{PAGENAME:{{{image47}}}}}]]}}{{#if:{{{image48|}}}|[[File:{{PAGENAME:{{{image48}}}}}]]}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;}}&lt;br /&gt;
    {{#if:{{{item|}}}|&amp;lt;div class=&amp;quot;infobox-items&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item}}}}}|link={{#if:{{{itemlink|}}}|{{PAGENAME:{{{itemlink}}}}}}}]]{{#if:{{{itemtooltip|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item2|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item2}}}}}|link={{#if:{{{itemlink2|}}}|{{PAGENAME:{{{itemlink2}}}}}}}]]{{#if:{{{itemtooltip2|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip2}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item3|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item3}}}}}|link={{#if:{{{itemlink3|}}}|{{PAGENAME:{{{itemlink3}}}}}}}]]{{#if:{{{itemtooltip3|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip3}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item4|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item4}}}}}|link={{#if:{{{itemlink4|}}}|{{PAGENAME:{{{itemlink4}}}}}}}]]{{#if:{{{itemtooltip4|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip4}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item5|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item5}}}}}|link={{#if:{{{itemlink5|}}}|{{PAGENAME:{{{itemlink5}}}}}}}]]{{#if:{{{itemtooltip5|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip5}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item6|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item6}}}}}|link={{#if:{{{itemlink6|}}}|{{PAGENAME:{{{itemlink6}}}}}}}]]{{#if:{{{itemtooltip6|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip6}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item7|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item7}}}}}|link={{#if:{{{itemlink7|}}}|{{PAGENAME:{{{itemlink7}}}}}}}]]{{#if:{{{itemtooltip7|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip7}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item8|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item8}}}}}|link={{#if:{{{itemlink8|}}}|{{PAGENAME:{{{itemlink8}}}}}}}]]{{#if:{{{itemtooltip8|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip8}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
    }}{{#if:{{{item9|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item9}}}}}|link={{#if:{{{itemlink9|}}}|{{PAGENAME:{{{itemlink9}}}}}}}]]{{#if:{{{itemtooltip9|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip9}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item10|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item10}}}}}|link={{#if:{{{itemlink10|}}}|{{PAGENAME:{{{itemlink10}}}}}}}]]{{#if:{{{itemtooltip10|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip10}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item11|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item11}}}}}|link={{#if:{{{itemlink11|}}}|{{PAGENAME:{{{itemlink11}}}}}}}]]{{#if:{{{itemtooltip11|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip11}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item12|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item12}}}}}|link={{#if:{{{itemlink12|}}}|{{PAGENAME:{{{itemlink12}}}}}}}]]{{#if:{{{itemtooltip12|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip12}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item13|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item13}}}}}|link={{#if:{{{itemlink13|}}}|{{PAGENAME:{{{itemlink13}}}}}}}]]{{#if:{{{itemtooltip13|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip13}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item14|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item14}}}}}|link={{#if:{{{itemlink14|}}}|{{PAGENAME:{{{itemlink14}}}}}}}]]{{#if:{{{itemtooltip14|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip14}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item15|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item15}}}}}|link={{#if:{{{itemlink15|}}}|{{PAGENAME:{{{itemlink15}}}}}}}]]{{#if:{{{itemtooltip15|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip15}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item16|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item16}}}}}|link={{#if:{{{itemlink16|}}}|{{PAGENAME:{{{itemlink16}}}}}}}]]{{#if:{{{itemtooltip16|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip16}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item17|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item17}}}}}|link={{#if:{{{itemlink17|}}}|{{PAGENAME:{{{itemlink17}}}}}}}]]{{#if:{{{itemtooltip17|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip17}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item18|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item18}}}}}|link={{#if:{{{itemlink18|}}}|{{PAGENAME:{{{itemlink18}}}}}}}]]{{#if:{{{itemtooltip18|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip18}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item19|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item19}}}}}|link={{#if:{{{itemlink19|}}}|{{PAGENAME:{{{itemlink19}}}}}}}]]{{#if:{{{itemtooltip19|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip19}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item20|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item20}}}}}|link={{#if:{{{itemlink20|}}}|{{PAGENAME:{{{itemlink20}}}}}}}]]{{#if:{{{itemtooltip20|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip20}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item21|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item21}}}}}|link={{#if:{{{itemlink21|}}}|{{PAGENAME:{{{itemlink21}}}}}}}]]{{#if:{{{itemtooltip21|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip21}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item22|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item22}}}}}|link={{#if:{{{itemlink22|}}}|{{PAGENAME:{{{itemlink22}}}}}}}]]{{#if:{{{itemtooltip22|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip22}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item23|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item23}}}}}|link={{#if:{{{itemlink23|}}}|{{PAGENAME:{{{itemlink23}}}}}}}]]{{#if:{{{itemtooltip23|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip23}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item24|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item24}}}}}|link={{#if:{{{itemlink24|}}}|{{PAGENAME:{{{itemlink24}}}}}}}]]{{#if:{{{itemtooltip24|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip24}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item25|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item25}}}}}|link={{#if:{{{itemlink25|}}}|{{PAGENAME:{{{itemlink25}}}}}}}]]{{#if:{{{itemtooltip25|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip25}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item26|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item26}}}}}|link={{#if:{{{itemlink26|}}}|{{PAGENAME:{{{itemlink26}}}}}}}]]{{#if:{{{itemtooltip26|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip26}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item27|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item27}}}}}|link={{#if:{{{itemlink27|}}}|{{PAGENAME:{{{itemlink27}}}}}}}]]{{#if:{{{itemtooltip27|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip27}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item28|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item28}}}}}|link={{#if:{{{itemlink28|}}}|{{PAGENAME:{{{itemlink28}}}}}}}]]{{#if:{{{itemtooltip28|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip28}}}&amp;lt;/span&amp;gt;}}}}&amp;lt;/div&amp;gt;}}{{#if:{{{item29|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item29}}}}}|link={{#if:{{{itemlink29|}}}|{{PAGENAME:{{{itemlink29}}}}}}}]]{{#if:{{{itemtooltip29|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip29}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item30|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item30}}}}}|link={{#if:{{{itemlink30|}}}|{{PAGENAME:{{{itemlink30}}}}}}}]]{{#if:{{{itemtooltip30|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip30}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item31|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item31}}}}}|link={{#if:{{{itemlink31|}}}|{{PAGENAME:{{{itemlink31}}}}}}}]]{{#if:{{{itemtooltip31|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip31}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item32|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item32}}}}}|link={{#if:{{{itemlink32|}}}|{{PAGENAME:{{{itemlink32}}}}}}}]]{{#if:{{{itemtooltip32|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip32}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#if:{{{item33|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item33}}}}}|link={{#if:{{{itemlink33|}}}|{{PAGENAME:{{{itemlink33}}}}}}}]]{{#if:{{{itemtooltip33|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip33}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item34|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item34}}}}}|link={{#if:{{{itemlink34|}}}|{{PAGENAME:{{{itemlink34}}}}}}}]]{{#if:{{{itemtooltip34|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip34}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item35|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item35}}}}}|link={{#if:{{{itemlink35|}}}|{{PAGENAME:{{{itemlink35}}}}}}}]]{{#if:{{{itemtooltip35|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip35}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item36|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item36}}}}}|link={{#if:{{{itemlink36|}}}|{{PAGENAME:{{{itemlink36}}}}}}}]]{{#if:{{{itemtooltip36|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip36}}}&amp;lt;/span&amp;gt;}}}}&amp;lt;/div&amp;gt;}}{{#if:{{{item37|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item37}}}}}|link={{#if:{{{itemlink37|}}}|{{PAGENAME:{{{itemlink37}}}}}}}]]{{#if:{{{itemtooltip37|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip37}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item38|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item38}}}}}|link={{#if:{{{itemlink38|}}}|{{PAGENAME:{{{itemlink38}}}}}}}]]{{#if:{{{itemtooltip38|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip38}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item39|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item39}}}}}|link={{#if:{{{itemlink39|}}}|{{PAGENAME:{{{itemlink39}}}}}}}]]{{#if:{{{itemtooltip39|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip39}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item40|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item40}}}}}|link={{#if:{{{itemlink40|}}}|{{PAGENAME:{{{itemlink40}}}}}}}]]{{#if:{{{itemtooltip40|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip40}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
    &amp;lt;table class=&amp;quot;infobox-table&amp;quot;&amp;gt;&lt;br /&gt;
      {{#if:{{{stacklimit|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;Stack Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;{{{stacklimit}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;}}&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Ancient_Pok%C3%A9_Ball&amp;diff=5409</id>
		<title>Ancient Poké Ball</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Ancient_Pok%C3%A9_Ball&amp;diff=5409"/>
		<updated>2025-01-04T10:32:46Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPokeball&lt;br /&gt;
| image = Ancient Poke Ball (model).png&lt;br /&gt;
| image2 = Ancient Citrine Ball (model).png&lt;br /&gt;
| image3 = Ancient Verdant Ball (model).png&lt;br /&gt;
| image4 = Ancient Azure Ball (model).png&lt;br /&gt;
| image5 = Ancient Roseate Ball (model).png&lt;br /&gt;
| image6 = Ancient Slate Ball (model).png&lt;br /&gt;
| image7 = Ancient Ivory Ball (model).png&lt;br /&gt;
| image8 = Ancient Great Ball (model).png&lt;br /&gt;
| image9 = Ancient Ultra Ball (model).png&lt;br /&gt;
| image10 = Ancient Feather Ball (model).png&lt;br /&gt;
| image11 = Ancient Wing Ball (model).png&lt;br /&gt;
| image12 = Ancient Jet Ball (model).png&lt;br /&gt;
| image13 = Ancient Heavy Ball (model).png&lt;br /&gt;
| image14 = Ancient Leaden Ball (model).png&lt;br /&gt;
| image15 = Ancient Gigaton Ball (model).png&lt;br /&gt;
| image16 = Ancient Origin Ball (model).png&lt;br /&gt;
| item = Ancient Poke Ball.png&lt;br /&gt;
| itemtooltip = Ancient Poké Ball&lt;br /&gt;
| item2 = Ancient Citrine Ball.png&lt;br /&gt;
| itemtooltip2 = Ancient Citrine Ball&lt;br /&gt;
| item3 = Ancient Verdant Ball.png&lt;br /&gt;
| itemtooltip3 = Ancient Verdant Ball&lt;br /&gt;
| item4 = Ancient Azure Ball.png&lt;br /&gt;
| itemtooltip4 = Ancient Azure Ball&lt;br /&gt;
| item5 = Ancient Roseate Ball.png&lt;br /&gt;
| itemtooltip5 = Ancient Roseate Ball&lt;br /&gt;
| item6 = Ancient Slate Ball.png&lt;br /&gt;
| itemtooltip6 = Ancient Slate Ball&lt;br /&gt;
| item7 = Ancient Ivory Ball.png&lt;br /&gt;
| itemtooltip7 = Ancient Ivory Ball&lt;br /&gt;
| item8 = Ancient Great Ball.png&lt;br /&gt;
| itemtooltip8 = Ancient Great Ball&lt;br /&gt;
| item9 = Ancient Ultra Ball.png&lt;br /&gt;
| itemtooltip9 = Ancient Ultra Ball&lt;br /&gt;
| item10 = Ancient Feather Ball.png&lt;br /&gt;
| itemtooltip10 = Ancient Feather Ball&lt;br /&gt;
| item11 = Ancient Wing Ball.png&lt;br /&gt;
| itemtooltip11 = Ancient Wing Ball&lt;br /&gt;
| item12 = Ancient Jet Ball.png&lt;br /&gt;
| itemtooltip12 = Ancient Jet Ball&lt;br /&gt;
| item13 = Ancient Heavy Ball.png&lt;br /&gt;
| itemtooltip13 = Ancient Heavy Ball&lt;br /&gt;
| item14 = Ancient Leaden Ball.png&lt;br /&gt;
| itemtooltip14 = Ancient Leaden Ball&lt;br /&gt;
| item15 = Ancient Gigaton Ball.png&lt;br /&gt;
| itemtooltip15 = Ancient Gigaton Ball&lt;br /&gt;
| item16 = Ancient Origin Ball.png&lt;br /&gt;
| itemtooltip16 = Ancient Origin Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An &#039;&#039;&#039;Ancient Poké Ball&#039;&#039;&#039; is a tool used for catching and storing caught Pokémon.&lt;br /&gt;
&lt;br /&gt;
There are 16 variants of Ancient Poké Balls, 1 of which is currently unobtainable in survival.&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
All Ancient Poké Balls must be crafted or found in [[Ruins|ruins]]. This is not planned to change.&lt;br /&gt;
&lt;br /&gt;
The Ancient Origin Ball is currently unobtainable in survival gameplay and can only be obtained through Creative Mode or commands. It can freely be used for any purpose, such as for event distributions on servers.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
Ancient Poké Balls are no different in usage than regular [[Poké Ball]]s. The core difference lies in their crafting; all Ancient Poké Balls require one of the 3 types of Tumblestone to craft.&lt;br /&gt;
&lt;br /&gt;
==Ancient Poké Ball Types==&lt;br /&gt;
===Ancient Poké Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| image = Ancient Poke Ball (model).png&lt;br /&gt;
| image2 = Ancient Poke Ball (model, open).png&lt;br /&gt;
| item = Ancient Poke Ball.png&lt;br /&gt;
| itemtooltip = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Poké Ball is one of the 7 basic Ancient Poké Balls.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Ancient Poké Balls, it is relatively easy to make, requiring 2 red [[apricorn]]s, 2 [[tumblestone]]s and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Red Apricorn&lt;br /&gt;
| B1 = Tumblestone&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Tumblestone&lt;br /&gt;
| C2 = Red Apricorn &lt;br /&gt;
| output = Ancient Poké Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Citrine Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Citrine Ball&lt;br /&gt;
| image = Ancient Citrine Ball (model).png&lt;br /&gt;
| image2 = Ancient Citrine Ball (model, open).png&lt;br /&gt;
| item = Ancient Citrine Ball.png&lt;br /&gt;
| itemtooltip = Ancient Citrine Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Citrine Ball is one of the 7 basic Ancient Poké Balls.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Ancient Poké Balls, it is relatively easy to make, requiring 2 yellow apricorns, 2 tumblestones and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Yellow Apricorn&lt;br /&gt;
| B1 = Tumblestone&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Tumblestone&lt;br /&gt;
| C2 = Yellow Apricorn&lt;br /&gt;
| output = Ancient Citrine Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ancient Verdant Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Verdant Ball&lt;br /&gt;
| image = Ancient Verdant Ball (model).png&lt;br /&gt;
| image2 = Ancient Verdant Ball (model, open).png&lt;br /&gt;
| item = Ancient Verdant Ball.png&lt;br /&gt;
| itemtooltip = Ancient Verdant Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Verdant Ball is one of the 7 basic Ancient Poké Balls.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Ancient Poké Balls, it is relatively easy to make, requiring 2 green apricorns, 2 tumblestones and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Green Apricorn&lt;br /&gt;
| B1 = Tumblestone&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Tumblestone&lt;br /&gt;
| C2 = Green Apricorn&lt;br /&gt;
| output = Ancient Verdant Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Azure Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Azure Ball&lt;br /&gt;
| image = Ancient Azure Ball (model).png&lt;br /&gt;
| image2 = Ancient Azure Ball (model, open).png&lt;br /&gt;
| item = Ancient Azure Ball.png&lt;br /&gt;
| itemtooltip = Ancient Azure Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Azure Ball is one of the 7 basic Ancient Poké Balls.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Ancient Poké Balls, it is relatively easy to make, requiring 2 blue apricorns, 2 tumblestones and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Blue Apricorn&lt;br /&gt;
| B1 = Tumblestone&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Tumblestone&lt;br /&gt;
| C2 = Blue Apricorn&lt;br /&gt;
| output = Ancient Azure Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Roseate Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Roseate Ball&lt;br /&gt;
| image = Ancient Roseate Ball (model).png&lt;br /&gt;
| image2 = Ancient Roseate Ball (model, open).png&lt;br /&gt;
| item = Ancient Roseate Ball.png&lt;br /&gt;
| itemtooltip = Ancient Roseate Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Roseate Ball is one of the 7 basic Ancient Poké Balls.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Ancient Poké Balls, it is relatively easy to make, requiring 2 pink apricorns, 2 tumblestones and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Pink Apricorn&lt;br /&gt;
| B1 = Tumblestone&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Tumblestone&lt;br /&gt;
| C2 = Pink Apricorn&lt;br /&gt;
| output = Ancient Roseate Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ancient Slate Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| Title = Ancient Slate Ball&lt;br /&gt;
| image = Ancient Slate Ball (model).png&lt;br /&gt;
| image2 = Ancient Slate Ball (model, open).png&lt;br /&gt;
| item = Ancient Slate Ball.png&lt;br /&gt;
| itemtooltip = Ancient Slate Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Slate Ball is one of the 7 basic Ancient Poké Balls.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Ancient Poké Balls, it is relatively easy to make, requiring 2 black apricorns, 2 tumblestones and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Black Apricorn&lt;br /&gt;
| B1 = Tumblestone&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Tumblestone&lt;br /&gt;
| C2 = Black Apricorn&lt;br /&gt;
| output = Ancient Slate Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Ivory Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Ivory Ball&lt;br /&gt;
| image = Ancient Ivory Ball (model).png&lt;br /&gt;
| image2 = Ancient Ivory Ball (model, open).png&lt;br /&gt;
| item = Ancient Ivory Ball.png&lt;br /&gt;
| itemtooltip = Ancient Ivory Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Ivory Ball is one of the 7 basic Ancient Poké Balls.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Ancient Poké Balls, it is relatively easy to make, requiring 2 white apricorns, 2 tumblestones and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = White Apricorn&lt;br /&gt;
| B1 = Tumblestone&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Tumblestone&lt;br /&gt;
| C2 = White Apricorn&lt;br /&gt;
| output = Ancient Ivory Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Great Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Great Ball&lt;br /&gt;
| image = Ancient Great Ball (model).png&lt;br /&gt;
| image2 = Ancient Great Ball (model, open).png&lt;br /&gt;
| item = Ancient Great Ball.png&lt;br /&gt;
| itemtooltip = Ancient Great Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Great Ball is a second tier Ancient Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first tier Ancient Poké Balls, Ancient Great Balls require 2 tumblestones, an iron ingot, a red apricorn and a blue apricorn to craft.&lt;br /&gt;
&lt;br /&gt;
It functions as a direct upgrade to the Ancient Poké Ball, as it has a higher static catch rate.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1.5×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Red Apricorn&lt;br /&gt;
| B1 = Tumblestone&lt;br /&gt;
| B2 = Iron Ingot&lt;br /&gt;
| B3 = Tumblestone&lt;br /&gt;
| C2 = Blue Apricorn&lt;br /&gt;
| output = Ancient Great Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Ultra Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Ultra Ball&lt;br /&gt;
| image = Ancient Ultra Ball (model).png&lt;br /&gt;
| image2 = Ancient Ultra Ball (model, open).png&lt;br /&gt;
| item = Ancient Ultra Ball.png&lt;br /&gt;
| itemtooltip = Ancient Ultra Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Ultra Ball is a third tier Ancient Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first and second tier Ancient Poké Balls, Ancient Ultra Balls require 2 tumblestones, a gold ingot, yellow apricorn and a black apricorn to craft.&lt;br /&gt;
&lt;br /&gt;
It functions as a direct upgrade to the Ancient Great Ball, as it has a higher static catch rate.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 2×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Yellow Apricorn&lt;br /&gt;
| B1 = Tumblestone&lt;br /&gt;
| B2 = Gold Ingot&lt;br /&gt;
| B3 = Tumblestone&lt;br /&gt;
| C2 = Black Apricorn&lt;br /&gt;
| output = Ancient Ultra Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Feather Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Feather Ball&lt;br /&gt;
| image = Ancient Feather Ball (model).png&lt;br /&gt;
| image2 = Ancient Feather Ball (model, open).png&lt;br /&gt;
| item = Ancient Feather Ball.png&lt;br /&gt;
| itemtooltip = Ancient Feather Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Feather Ball is a first tier Ancient Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike the basic Ancient Poké Balls, Ancient Feather Balls requires a blue apricorn, a white apricorn and Sky Tumblestones instead of regular tumblestones to craft.&lt;br /&gt;
&lt;br /&gt;
It functions similarly to the Ancient Poké Ball, but is capable of being thrown further.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Blue Apricorn&lt;br /&gt;
| B1 = Sky Tumblestone&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Sky Tumblestone&lt;br /&gt;
| C2 = White Apricorn&lt;br /&gt;
| output = Ancient Feather Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Wing Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Wing Ball&lt;br /&gt;
| image = Ancient Wing Ball (model).png&lt;br /&gt;
| image2 = Ancient Wing Ball (model, open).png&lt;br /&gt;
| item = Ancient Wing Ball.png&lt;br /&gt;
| itemtooltip = Ancient Wing Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Wing Ball is a second tier Ancient Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first tier Ancient Poké Balls, Ancient Wing Balls require an iron ingot, a blue apricorn, a white apricorn and Sky Tumblestones instead of regular tumblestones to craft.&lt;br /&gt;
&lt;br /&gt;
It functions similarly to the Ancient Great Ball, but is capable of being thrown further.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1.5×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Blue Apricorn&lt;br /&gt;
| B1 = Sky Tumblestone&lt;br /&gt;
| B2 = Iron Ingot&lt;br /&gt;
| B3 = Sky Tumblestone&lt;br /&gt;
| C2 = White Apricorn&lt;br /&gt;
| output = Ancient Wing Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Jet Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Jet Ball&lt;br /&gt;
| image = Ancient Jet Ball (model).png&lt;br /&gt;
| image2 = Ancient Jet Ball (model, open).png&lt;br /&gt;
| item = Ancient Jet Ball.png&lt;br /&gt;
| itemtooltip = Ancient Jet Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Jet Ball is a third tier Ancient Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first and second tier Ancient Poké Balls, Ancient Jet Balls require a gold ingot, a blue apricorn, a white apricorn and Sky Tumblestones instead of regular tumblestones to craft.&lt;br /&gt;
&lt;br /&gt;
It functions similarly to the Ancient Ultra Ball, but is capable of being thrown further.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 2×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Blue Apricorn&lt;br /&gt;
| B1 = Sky Tumblestone&lt;br /&gt;
| B2 = Gold Ingot&lt;br /&gt;
| B3 = Sky Tumblestone&lt;br /&gt;
| C2 = White Apricorn&lt;br /&gt;
| output = Ancient Jet Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Heavy Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Heavy Ball&lt;br /&gt;
| image = Ancient Heavy Ball (model).png&lt;br /&gt;
| image2 = Ancient Heavy Ball (model, open).png&lt;br /&gt;
| item = Ancient Heavy Ball.png&lt;br /&gt;
| itemtooltip = Ancient Heavy Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Heavy Ball is a first tier Ancient Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike Ancient Poké Balls, Ancient Heavy Balls require 2 black apricorns and Black Tumblestones instead of regular tumblestones to craft.&lt;br /&gt;
&lt;br /&gt;
It functions similarly to the Ancient Poké Ball, but does not throw as far.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×. This will eventually change, and a unique mechanic will effect this ball&#039;s catch rate.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Black Apricorn&lt;br /&gt;
| B1 = Black Tumblestone&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Black Tumblestone&lt;br /&gt;
| C2 = Black Apricorn&lt;br /&gt;
| output = Ancient Heavy Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Leaden Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Leaden Ball&lt;br /&gt;
| image = Ancient Leaden Ball (model).png&lt;br /&gt;
| image2 = Ancient Leaden Ball (model, open).png&lt;br /&gt;
| item = Ancient Leaden Ball.png&lt;br /&gt;
| itemtooltip = Ancient Leaden Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Leaden Ball is a second tier Ancient Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first tier Ancient Poké Balls, Ancient Leaden Balls require an iron ingot, 2 black apricorns and Black Tumblestones instead of regular tumblestones to craft.&lt;br /&gt;
&lt;br /&gt;
It functions similarly to the Ancient Great Ball, but does not throw as far.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1.5×. This will eventually change, and a unique mechanic will effect this ball&#039;s catch rate.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Black Apricorn&lt;br /&gt;
| B1 = Black Tumblestone&lt;br /&gt;
| B2 = Iron Ingot&lt;br /&gt;
| B3 = Black Tumblestone&lt;br /&gt;
| C2 = Black Apricorn&lt;br /&gt;
| output = Ancient Leaden Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Gigaton Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Gigaton Ball&lt;br /&gt;
| image = Ancient Gigaton Ball (model).png&lt;br /&gt;
| image2 = Ancient Gigaton Ball (model, open).png&lt;br /&gt;
| item = Ancient Gigaton Ball.png&lt;br /&gt;
| itemtooltip = Ancient Gigaton Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Gigaton Ball is a third tier Ancient Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first and second tier Ancient Poké Balls, Ancient Gigaton Balls require a gold ingot, 2 black apricorns and Black Tumblestones instead of regular tumblestones to craft.&lt;br /&gt;
&lt;br /&gt;
It functions similarly to the Ancient Ultra Ball, but does not throw as far.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 2×. This will eventually change, and a unique mechanic will effect this ball&#039;s catch rate.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Black Apricorn&lt;br /&gt;
| B1 = Black Tumblestone&lt;br /&gt;
| B2 = Gold Ingot&lt;br /&gt;
| B3 = Black Tumblestone&lt;br /&gt;
| C2 = Black Apricorn&lt;br /&gt;
| output = Ancient Gigaton Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Origin Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Origin Ball&lt;br /&gt;
| image = Ancient Origin Ball (model).png&lt;br /&gt;
| image2 = Ancient Origin Ball (model, open).png&lt;br /&gt;
| item = Ancient Origin Ball.png&lt;br /&gt;
| itemtooltip = Ancient Origin Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Origin Ball is an untiered Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike other Poké Balls, the Ancient Origin Ball is not craftable or obtainable in normal gameplay.&lt;br /&gt;
&lt;br /&gt;
Ancient Origin Balls can freely be used for any purpose, such as for event distributions on servers.&lt;br /&gt;
&lt;br /&gt;
Despite appearances resembling the Cherish Ball, the Ancient Origin Ball functions more similar to the Master Ball, possessing a 100% catch rate, meaning it will never fail to catch a Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Template:InfoboxItem2&amp;diff=5408</id>
		<title>Template:InfoboxItem2</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Template:InfoboxItem2&amp;diff=5408"/>
		<updated>2025-01-04T10:32:18Z</updated>

		<summary type="html">&lt;p&gt;Blob: Undo revision 5407 by Blob (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox infobox-item&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;{{{title|{{PAGENAME}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#if:{{{image|}}}|&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;infobox-image-row&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{image}}}}}]]{{#if:{{{image2|}}}|[[File:{{PAGENAME:{{{image2}}}}}]]}}{{#if:{{{image3|}}}|[[File:{{PAGENAME:{{{image3}}}}}]]}}{{#if:{{{image4|}}}|[[File:{{PAGENAME:{{{image4}}}}}]]}}{{#if:{{{image5|}}}|[[File:{{PAGENAME:{{{image5}}}}}]]}}{{#if:{{{image6|}}}|[[File:{{PAGENAME:{{{image6}}}}}]]}}{{#if:{{{image7|}}}|[[File:{{PAGENAME:{{{image7}}}}}]]}}{{#if:{{{image8|}}}|[[File:{{PAGENAME:{{{image8}}}}}]]}}{{#if:{{{image9|}}}|[[File:{{PAGENAME:{{{image9}}}}}]]}}{{#if:{{{image10|}}}|[[File:{{PAGENAME:{{{image10}}}}}]]}}{{#if:{{{image11|}}}|[[File:{{PAGENAME:{{{image11}}}}}]]}}{{#if:{{{image12|}}}|[[File:{{PAGENAME:{{{image12}}}}}]]}}{{#if:{{{image13|}}}|[[File:{{PAGENAME:{{{image13}}}}}]]}}{{#if:{{{image14|}}}|[[File:{{PAGENAME:{{{image14}}}}}]]}}{{#if:{{{image15|}}}|[[File:{{PAGENAME:{{{image15}}}}}]]}}{{#if:{{{image16|}}}|[[File:{{PAGENAME:{{{image16}}}}}]]}}{{#if:{{{image17|}}}|[[File:{{PAGENAME:{{{image17}}}}}]]}}{{#if:{{{image18|}}}|[[File:{{PAGENAME:{{{image18}}}}}]]}}{{#if:{{{image19|}}}|[[File:{{PAGENAME:{{{image19}}}}}]]}}{{#if:{{{image20|}}}|[[File:{{PAGENAME:{{{image20}}}}}]]}}{{#if:{{{image21|}}}|[[File:{{PAGENAME:{{{image21}}}}}]]}}{{#if:{{{image22|}}}|[[File:{{PAGENAME:{{{image22}}}}}]]}}{{#if:{{{image23|}}}|[[File:{{PAGENAME:{{{image23}}}}}]]}}{{#if:{{{image24|}}}|[[File:{{PAGENAME:{{{image24}}}}}]]}}{{#if:{{{image25|}}}|[[File:{{PAGENAME:{{{image25}}}}}]]}}{{#if:{{{image26|}}}|[[File:{{PAGENAME:{{{image26}}}}}]]}}{{#if:{{{image27|}}}|[[File:{{PAGENAME:{{{image27}}}}}]]}}{{#if:{{{image28|}}}|[[File:{{PAGENAME:{{{image28}}}}}]]}}{{#if:{{{image29|}}}|[[File:{{PAGENAME:{{{image29}}}}}]]}}{{#if:{{{image30|}}}|[[File:{{PAGENAME:{{{image30}}}}}]]}}{{#if:{{{image31|}}}|[[File:{{PAGENAME:{{{image31}}}}}]]}}{{#if:{{{image32|}}}|[[File:{{PAGENAME:{{{image32}}}}}]]}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;}}&lt;br /&gt;
    {{#if:{{{item|}}}|&amp;lt;div class=&amp;quot;infobox-items&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item}}}}}|link={{#if:{{{itemlink|}}}|{{PAGENAME:{{{itemlink}}}}}}}]]{{#if:{{{itemtooltip|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item2|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item2}}}}}|link={{#if:{{{itemlink2|}}}|{{PAGENAME:{{{itemlink2}}}}}}}]]{{#if:{{{itemtooltip2|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip2}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item3|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item3}}}}}|link={{#if:{{{itemlink3|}}}|{{PAGENAME:{{{itemlink3}}}}}}}]]{{#if:{{{itemtooltip3|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip3}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item4|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item4}}}}}|link={{#if:{{{itemlink4|}}}|{{PAGENAME:{{{itemlink4}}}}}}}]]{{#if:{{{itemtooltip4|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip4}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item5|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item5}}}}}|link={{#if:{{{itemlink5|}}}|{{PAGENAME:{{{itemlink5}}}}}}}]]{{#if:{{{itemtooltip5|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip5}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item6|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item6}}}}}|link={{#if:{{{itemlink6|}}}|{{PAGENAME:{{{itemlink6}}}}}}}]]{{#if:{{{itemtooltip6|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip6}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item7|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item7}}}}}|link={{#if:{{{itemlink7|}}}|{{PAGENAME:{{{itemlink7}}}}}}}]]{{#if:{{{itemtooltip7|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip7}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item8|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item8}}}}}|link={{#if:{{{itemlink8|}}}|{{PAGENAME:{{{itemlink8}}}}}}}]]{{#if:{{{itemtooltip8|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip8}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
    }}{{#if:{{{item9|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item9}}}}}|link={{#if:{{{itemlink9|}}}|{{PAGENAME:{{{itemlink9}}}}}}}]]{{#if:{{{itemtooltip9|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip9}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item10|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item10}}}}}|link={{#if:{{{itemlink10|}}}|{{PAGENAME:{{{itemlink10}}}}}}}]]{{#if:{{{itemtooltip10|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip10}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item11|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item11}}}}}|link={{#if:{{{itemlink11|}}}|{{PAGENAME:{{{itemlink11}}}}}}}]]{{#if:{{{itemtooltip11|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip11}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item12|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item12}}}}}|link={{#if:{{{itemlink12|}}}|{{PAGENAME:{{{itemlink12}}}}}}}]]{{#if:{{{itemtooltip12|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip12}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item13|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item13}}}}}|link={{#if:{{{itemlink13|}}}|{{PAGENAME:{{{itemlink13}}}}}}}]]{{#if:{{{itemtooltip13|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip13}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item14|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item14}}}}}|link={{#if:{{{itemlink14|}}}|{{PAGENAME:{{{itemlink14}}}}}}}]]{{#if:{{{itemtooltip14|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip14}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item15|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item15}}}}}|link={{#if:{{{itemlink15|}}}|{{PAGENAME:{{{itemlink15}}}}}}}]]{{#if:{{{itemtooltip15|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip15}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item16|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item16}}}}}|link={{#if:{{{itemlink16|}}}|{{PAGENAME:{{{itemlink16}}}}}}}]]{{#if:{{{itemtooltip16|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip16}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item17|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item17}}}}}|link={{#if:{{{itemlink17|}}}|{{PAGENAME:{{{itemlink17}}}}}}}]]{{#if:{{{itemtooltip17|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip17}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item18|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item18}}}}}|link={{#if:{{{itemlink18|}}}|{{PAGENAME:{{{itemlink18}}}}}}}]]{{#if:{{{itemtooltip18|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip18}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item19|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item19}}}}}|link={{#if:{{{itemlink19|}}}|{{PAGENAME:{{{itemlink19}}}}}}}]]{{#if:{{{itemtooltip19|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip19}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item20|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item20}}}}}|link={{#if:{{{itemlink20|}}}|{{PAGENAME:{{{itemlink20}}}}}}}]]{{#if:{{{itemtooltip20|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip20}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item21|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item21}}}}}|link={{#if:{{{itemlink21|}}}|{{PAGENAME:{{{itemlink21}}}}}}}]]{{#if:{{{itemtooltip21|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip21}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item22|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item22}}}}}|link={{#if:{{{itemlink22|}}}|{{PAGENAME:{{{itemlink22}}}}}}}]]{{#if:{{{itemtooltip22|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip22}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item23|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item23}}}}}|link={{#if:{{{itemlink23|}}}|{{PAGENAME:{{{itemlink23}}}}}}}]]{{#if:{{{itemtooltip23|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip23}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item24|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item24}}}}}|link={{#if:{{{itemlink24|}}}|{{PAGENAME:{{{itemlink24}}}}}}}]]{{#if:{{{itemtooltip24|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip24}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item25|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item25}}}}}|link={{#if:{{{itemlink25|}}}|{{PAGENAME:{{{itemlink25}}}}}}}]]{{#if:{{{itemtooltip25|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip25}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item26|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item26}}}}}|link={{#if:{{{itemlink26|}}}|{{PAGENAME:{{{itemlink26}}}}}}}]]{{#if:{{{itemtooltip26|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip26}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item27|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item27}}}}}|link={{#if:{{{itemlink27|}}}|{{PAGENAME:{{{itemlink27}}}}}}}]]{{#if:{{{itemtooltip27|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip27}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item28|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item28}}}}}|link={{#if:{{{itemlink28|}}}|{{PAGENAME:{{{itemlink28}}}}}}}]]{{#if:{{{itemtooltip28|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip28}}}&amp;lt;/span&amp;gt;}}}}&amp;lt;/div&amp;gt;}}{{#if:{{{item29|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item29}}}}}|link={{#if:{{{itemlink29|}}}|{{PAGENAME:{{{itemlink29}}}}}}}]]{{#if:{{{itemtooltip29|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip29}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item30|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item30}}}}}|link={{#if:{{{itemlink30|}}}|{{PAGENAME:{{{itemlink30}}}}}}}]]{{#if:{{{itemtooltip30|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip30}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item31|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item31}}}}}|link={{#if:{{{itemlink31|}}}|{{PAGENAME:{{{itemlink31}}}}}}}]]{{#if:{{{itemtooltip31|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip31}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item32|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item32}}}}}|link={{#if:{{{itemlink32|}}}|{{PAGENAME:{{{itemlink32}}}}}}}]]{{#if:{{{itemtooltip32|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip32}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
    &amp;lt;table class=&amp;quot;infobox-table&amp;quot;&amp;gt;&lt;br /&gt;
      {{#if:{{{stacklimit|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;Stack Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;{{{stacklimit}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;}}&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Template:InfoboxItem2&amp;diff=5407</id>
		<title>Template:InfoboxItem2</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Template:InfoboxItem2&amp;diff=5407"/>
		<updated>2025-01-04T10:05:22Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox infobox-item&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;{{{title|{{PAGENAME}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#if:{{{image|}}}|&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;infobox-image-row&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{image}}}}}]]{{#if:{{{image2|}}}|[[File:{{PAGENAME:{{{image2}}}}}]]}}{{#if:{{{image3|}}}|[[File:{{PAGENAME:{{{image3}}}}}]]}}{{#if:{{{image4|}}}|[[File:{{PAGENAME:{{{image4}}}}}]]}}{{#if:{{{image5|}}}|[[File:{{PAGENAME:{{{image5}}}}}]]}}{{#if:{{{image6|}}}|[[File:{{PAGENAME:{{{image6}}}}}]]}}{{#if:{{{image7|}}}|[[File:{{PAGENAME:{{{image7}}}}}]]}}{{#if:{{{image8|}}}|[[File:{{PAGENAME:{{{image8}}}}}]]}}{{#if:{{{image9|}}}|[[File:{{PAGENAME:{{{image9}}}}}]]}}{{#if:{{{image10|}}}|[[File:{{PAGENAME:{{{image10}}}}}]]}}{{#if:{{{image11|}}}|[[File:{{PAGENAME:{{{image11}}}}}]]}}{{#if:{{{image12|}}}|[[File:{{PAGENAME:{{{image12}}}}}]]}}{{#if:{{{image13|}}}|[[File:{{PAGENAME:{{{image13}}}}}]]}}{{#if:{{{image14|}}}|[[File:{{PAGENAME:{{{image14}}}}}]]}}{{#if:{{{image15|}}}|[[File:{{PAGENAME:{{{image15}}}}}]]}}{{#if:{{{image16|}}}|[[File:{{PAGENAME:{{{image16}}}}}]]}}{{#if:{{{image17|}}}|[[File:{{PAGENAME:{{{image17}}}}}]]}}{{#if:{{{image18|}}}|[[File:{{PAGENAME:{{{image18}}}}}]]}}{{#if:{{{image19|}}}|[[File:{{PAGENAME:{{{image19}}}}}]]}}{{#if:{{{image20|}}}|[[File:{{PAGENAME:{{{image20}}}}}]]}}{{#if:{{{image21|}}}|[[File:{{PAGENAME:{{{image21}}}}}]]}}{{#if:{{{image22|}}}|[[File:{{PAGENAME:{{{image22}}}}}]]}}{{#if:{{{image23|}}}|[[File:{{PAGENAME:{{{image23}}}}}]]}}{{#if:{{{image24|}}}|[[File:{{PAGENAME:{{{image24}}}}}]]}}{{#if:{{{image25|}}}|[[File:{{PAGENAME:{{{image25}}}}}]]}}{{#if:{{{image26|}}}|[[File:{{PAGENAME:{{{image26}}}}}]]}}{{#if:{{{image27|}}}|[[File:{{PAGENAME:{{{image27}}}}}]]}}{{#if:{{{image28|}}}|[[File:{{PAGENAME:{{{image28}}}}}]]}}{{#if:{{{image29|}}}|[[File:{{PAGENAME:{{{image29}}}}}]]}}{{#if:{{{image30|}}}|[[File:{{PAGENAME:{{{image30}}}}}]]}}{{#if:{{{image31|}}}|[[File:{{PAGENAME:{{{image31}}}}}]]}}{{#if:{{{image32|}}}|[[File:{{PAGENAME:{{{image32}}}}}]]}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;}}&lt;br /&gt;
    {{#if:{{{item|}}}|&amp;lt;div class=&amp;quot;infobox-items&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item}}}}}|link={{#if:{{{itemlink|}}}|{{PAGENAME:{{{itemlink}}}}}}}]]{{#if:{{{itemtooltip|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item2|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item2}}}}}|link={{#if:{{{itemlink2|}}}|{{PAGENAME:{{{itemlink2}}}}}}}]]{{#if:{{{itemtooltip2|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip2}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item3|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item3}}}}}|link={{#if:{{{itemlink3|}}}|{{PAGENAME:{{{itemlink3}}}}}}}]]{{#if:{{{itemtooltip3|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip3}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item4|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item4}}}}}|link={{#if:{{{itemlink4|}}}|{{PAGENAME:{{{itemlink4}}}}}}}]]{{#if:{{{itemtooltip4|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip4}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item5|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item5}}}}}|link={{#if:{{{itemlink5|}}}|{{PAGENAME:{{{itemlink5}}}}}}}]]{{#if:{{{itemtooltip5|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip5}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item6|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item6}}}}}|link={{#if:{{{itemlink6|}}}|{{PAGENAME:{{{itemlink6}}}}}}}]]{{#if:{{{itemtooltip6|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip6}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item7|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item7}}}}}|link={{#if:{{{itemlink7|}}}|{{PAGENAME:{{{itemlink7}}}}}}}]]{{#if:{{{itemtooltip7|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip7}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item8|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item8}}}}}|link={{#if:{{{itemlink8|}}}|{{PAGENAME:{{{itemlink8}}}}}}}]]{{#if:{{{itemtooltip8|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip8}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
    }}{{#if:{{{item9|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item9}}}}}|link={{#if:{{{itemlink9|}}}|{{PAGENAME:{{{itemlink9}}}}}}}]]{{#if:{{{itemtooltip9|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip9}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item10|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item10}}}}}|link={{#if:{{{itemlink10|}}}|{{PAGENAME:{{{itemlink10}}}}}}}]]{{#if:{{{itemtooltip10|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip10}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item11|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item11}}}}}|link={{#if:{{{itemlink11|}}}|{{PAGENAME:{{{itemlink11}}}}}}}]]{{#if:{{{itemtooltip11|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip11}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item12|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item12}}}}}|link={{#if:{{{itemlink12|}}}|{{PAGENAME:{{{itemlink12}}}}}}}]]{{#if:{{{itemtooltip12|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip12}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item13|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item13}}}}}|link={{#if:{{{itemlink13|}}}|{{PAGENAME:{{{itemlink13}}}}}}}]]{{#if:{{{itemtooltip13|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip13}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item14|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item14}}}}}|link={{#if:{{{itemlink14|}}}|{{PAGENAME:{{{itemlink14}}}}}}}]]{{#if:{{{itemtooltip14|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip14}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item15|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item15}}}}}|link={{#if:{{{itemlink15|}}}|{{PAGENAME:{{{itemlink15}}}}}}}]]{{#if:{{{itemtooltip15|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip15}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item16|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item16}}}}}|link={{#if:{{{itemlink16|}}}|{{PAGENAME:{{{itemlink16}}}}}}}]]{{#if:{{{itemtooltip16|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip16}}}&amp;lt;/span&amp;gt;}}}}&amp;lt;/div&amp;gt;{{#if:{{{item17|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item17}}}}}|link={{#if:{{{itemlink17|}}}|{{PAGENAME:{{{itemlink17}}}}}}}]]{{#if:{{{itemtooltip17|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip17}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item18|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item18}}}}}|link={{#if:{{{itemlink18|}}}|{{PAGENAME:{{{itemlink18}}}}}}}]]{{#if:{{{itemtooltip18|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip18}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item19|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item19}}}}}|link={{#if:{{{itemlink19|}}}|{{PAGENAME:{{{itemlink19}}}}}}}]]{{#if:{{{itemtooltip19|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip19}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item20|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item20}}}}}|link={{#if:{{{itemlink20|}}}|{{PAGENAME:{{{itemlink20}}}}}}}]]{{#if:{{{itemtooltip20|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip20}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item21|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item21}}}}}|link={{#if:{{{itemlink21|}}}|{{PAGENAME:{{{itemlink21}}}}}}}]]{{#if:{{{itemtooltip21|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip21}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item22|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item22}}}}}|link={{#if:{{{itemlink22|}}}|{{PAGENAME:{{{itemlink22}}}}}}}]]{{#if:{{{itemtooltip22|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip22}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item23|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item23}}}}}|link={{#if:{{{itemlink23|}}}|{{PAGENAME:{{{itemlink23}}}}}}}]]{{#if:{{{itemtooltip23|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip23}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item24|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item24}}}}}|link={{#if:{{{itemlink24|}}}|{{PAGENAME:{{{itemlink24}}}}}}}]]{{#if:{{{itemtooltip24|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip24}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item25|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item25}}}}}|link={{#if:{{{itemlink25|}}}|{{PAGENAME:{{{itemlink25}}}}}}}]]{{#if:{{{itemtooltip25|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip25}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item26|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item26}}}}}|link={{#if:{{{itemlink26|}}}|{{PAGENAME:{{{itemlink26}}}}}}}]]{{#if:{{{itemtooltip26|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip26}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item27|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item27}}}}}|link={{#if:{{{itemlink27|}}}|{{PAGENAME:{{{itemlink27}}}}}}}]]{{#if:{{{itemtooltip27|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip27}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item28|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item28}}}}}|link={{#if:{{{itemlink28|}}}|{{PAGENAME:{{{itemlink28}}}}}}}]]{{#if:{{{itemtooltip28|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip28}}}&amp;lt;/span&amp;gt;}}}}&amp;lt;/div&amp;gt;}}{{#if:{{{item29|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item29}}}}}|link={{#if:{{{itemlink29|}}}|{{PAGENAME:{{{itemlink29}}}}}}}]]{{#if:{{{itemtooltip29|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip29}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item30|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item30}}}}}|link={{#if:{{{itemlink30|}}}|{{PAGENAME:{{{itemlink30}}}}}}}]]{{#if:{{{itemtooltip30|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip30}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item31|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item31}}}}}|link={{#if:{{{itemlink31|}}}|{{PAGENAME:{{{itemlink31}}}}}}}]]{{#if:{{{itemtooltip31|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip31}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item32|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item32}}}}}|link={{#if:{{{itemlink32|}}}|{{PAGENAME:{{{itemlink32}}}}}}}]]{{#if:{{{itemtooltip32|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip32}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
    &amp;lt;table class=&amp;quot;infobox-table&amp;quot;&amp;gt;&lt;br /&gt;
      {{#if:{{{stacklimit|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;Stack Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;{{{stacklimit}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;}}&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Template:InfoboxItem2&amp;diff=5406</id>
		<title>Template:InfoboxItem2</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Template:InfoboxItem2&amp;diff=5406"/>
		<updated>2025-01-04T10:00:45Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox infobox-item&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;{{{title|{{PAGENAME}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#if:{{{image|}}}|&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;infobox-image-row&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{image}}}}}]]{{#if:{{{image2|}}}|[[File:{{PAGENAME:{{{image2}}}}}]]}}{{#if:{{{image3|}}}|[[File:{{PAGENAME:{{{image3}}}}}]]}}{{#if:{{{image4|}}}|[[File:{{PAGENAME:{{{image4}}}}}]]}}{{#if:{{{image5|}}}|[[File:{{PAGENAME:{{{image5}}}}}]]}}{{#if:{{{image6|}}}|[[File:{{PAGENAME:{{{image6}}}}}]]}}{{#if:{{{image7|}}}|[[File:{{PAGENAME:{{{image7}}}}}]]}}{{#if:{{{image8|}}}|[[File:{{PAGENAME:{{{image8}}}}}]]}}{{#if:{{{image9|}}}|[[File:{{PAGENAME:{{{image9}}}}}]]}}{{#if:{{{image10|}}}|[[File:{{PAGENAME:{{{image10}}}}}]]}}{{#if:{{{image11|}}}|[[File:{{PAGENAME:{{{image11}}}}}]]}}{{#if:{{{image12|}}}|[[File:{{PAGENAME:{{{image12}}}}}]]}}{{#if:{{{image13|}}}|[[File:{{PAGENAME:{{{image13}}}}}]]}}{{#if:{{{image14|}}}|[[File:{{PAGENAME:{{{image14}}}}}]]}}{{#if:{{{image15|}}}|[[File:{{PAGENAME:{{{image15}}}}}]]}}{{#if:{{{image16|}}}|[[File:{{PAGENAME:{{{image16}}}}}]]}}{{#if:{{{image17|}}}|[[File:{{PAGENAME:{{{image17}}}}}]]}}{{#if:{{{image18|}}}|[[File:{{PAGENAME:{{{image18}}}}}]]}}{{#if:{{{image19|}}}|[[File:{{PAGENAME:{{{image19}}}}}]]}}{{#if:{{{image20|}}}|[[File:{{PAGENAME:{{{image20}}}}}]]}}{{#if:{{{image21|}}}|[[File:{{PAGENAME:{{{image21}}}}}]]}}{{#if:{{{image22|}}}|[[File:{{PAGENAME:{{{image22}}}}}]]}}{{#if:{{{image23|}}}|[[File:{{PAGENAME:{{{image23}}}}}]]}}{{#if:{{{image24|}}}|[[File:{{PAGENAME:{{{image24}}}}}]]}}{{#if:{{{image25|}}}|[[File:{{PAGENAME:{{{image25}}}}}]]}}{{#if:{{{image26|}}}|[[File:{{PAGENAME:{{{image26}}}}}]]}}{{#if:{{{image27|}}}|[[File:{{PAGENAME:{{{image27}}}}}]]}}{{#if:{{{image28|}}}|[[File:{{PAGENAME:{{{image28}}}}}]]}}{{#if:{{{image29|}}}|[[File:{{PAGENAME:{{{image29}}}}}]]}}{{#if:{{{image30|}}}|[[File:{{PAGENAME:{{{image30}}}}}]]}}{{#if:{{{image31|}}}|[[File:{{PAGENAME:{{{image31}}}}}]]}}{{#if:{{{image32|}}}|[[File:{{PAGENAME:{{{image32}}}}}]]}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;}}&lt;br /&gt;
    {{#if:{{{item|}}}|&amp;lt;div class=&amp;quot;infobox-items&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item}}}}}|link={{#if:{{{itemlink|}}}|{{PAGENAME:{{{itemlink}}}}}}}]]{{#if:{{{itemtooltip|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item2|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item2}}}}}|link={{#if:{{{itemlink2|}}}|{{PAGENAME:{{{itemlink2}}}}}}}]]{{#if:{{{itemtooltip2|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip2}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item3|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item3}}}}}|link={{#if:{{{itemlink3|}}}|{{PAGENAME:{{{itemlink3}}}}}}}]]{{#if:{{{itemtooltip3|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip3}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item4|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item4}}}}}|link={{#if:{{{itemlink4|}}}|{{PAGENAME:{{{itemlink4}}}}}}}]]{{#if:{{{itemtooltip4|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip4}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item5|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item5}}}}}|link={{#if:{{{itemlink5|}}}|{{PAGENAME:{{{itemlink5}}}}}}}]]{{#if:{{{itemtooltip5|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip5}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item6|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item6}}}}}|link={{#if:{{{itemlink6|}}}|{{PAGENAME:{{{itemlink6}}}}}}}]]{{#if:{{{itemtooltip6|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip6}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item7|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item7}}}}}|link={{#if:{{{itemlink7|}}}|{{PAGENAME:{{{itemlink7}}}}}}}]]{{#if:{{{itemtooltip7|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip7}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item8|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item8}}}}}|link={{#if:{{{itemlink8|}}}|{{PAGENAME:{{{itemlink8}}}}}}}]]{{#if:{{{itemtooltip8|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip8}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
    }}{{#if:{{{item9|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item9}}}}}|link={{#if:{{{itemlink9|}}}|{{PAGENAME:{{{itemlink9}}}}}}}]]{{#if:{{{itemtooltip9|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip9}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item10|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item10}}}}}|link={{#if:{{{itemlink10|}}}|{{PAGENAME:{{{itemlink10}}}}}}}]]{{#if:{{{itemtooltip10|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip10}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item11|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item11}}}}}|link={{#if:{{{itemlink11|}}}|{{PAGENAME:{{{itemlink11}}}}}}}]]{{#if:{{{itemtooltip11|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip11}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item12|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item12}}}}}|link={{#if:{{{itemlink12|}}}|{{PAGENAME:{{{itemlink12}}}}}}}]]{{#if:{{{itemtooltip12|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip12}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item13|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item13}}}}}|link={{#if:{{{itemlink13|}}}|{{PAGENAME:{{{itemlink13}}}}}}}]]{{#if:{{{itemtooltip13|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip13}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item14|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item14}}}}}|link={{#if:{{{itemlink14|}}}|{{PAGENAME:{{{itemlink14}}}}}}}]]{{#if:{{{itemtooltip14|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip14}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item15|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item15}}}}}|link={{#if:{{{itemlink15|}}}|{{PAGENAME:{{{itemlink15}}}}}}}]]{{#if:{{{itemtooltip15|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip15}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item16|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item16}}}}}|link={{#if:{{{itemlink16|}}}|{{PAGENAME:{{{itemlink16}}}}}}}]]{{#if:{{{itemtooltip16|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip16}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item17|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item17}}}}}|link={{#if:{{{itemlink17|}}}|{{PAGENAME:{{{itemlink17}}}}}}}]]{{#if:{{{itemtooltip17|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip17}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item18|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item18}}}}}|link={{#if:{{{itemlink18|}}}|{{PAGENAME:{{{itemlink18}}}}}}}]]{{#if:{{{itemtooltip18|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip18}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item19|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item19}}}}}|link={{#if:{{{itemlink19|}}}|{{PAGENAME:{{{itemlink19}}}}}}}]]{{#if:{{{itemtooltip19|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip19}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item20|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item20}}}}}|link={{#if:{{{itemlink20|}}}|{{PAGENAME:{{{itemlink20}}}}}}}]]{{#if:{{{itemtooltip20|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip20}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item21|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item21}}}}}|link={{#if:{{{itemlink21|}}}|{{PAGENAME:{{{itemlink21}}}}}}}]]{{#if:{{{itemtooltip21|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip21}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item22|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item22}}}}}|link={{#if:{{{itemlink22|}}}|{{PAGENAME:{{{itemlink22}}}}}}}]]{{#if:{{{itemtooltip22|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip22}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item23|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item23}}}}}|link={{#if:{{{itemlink23|}}}|{{PAGENAME:{{{itemlink23}}}}}}}]]{{#if:{{{itemtooltip23|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip23}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item24|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item24}}}}}|link={{#if:{{{itemlink24|}}}|{{PAGENAME:{{{itemlink24}}}}}}}]]{{#if:{{{itemtooltip24|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip24}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item25|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item25}}}}}|link={{#if:{{{itemlink25|}}}|{{PAGENAME:{{{itemlink25}}}}}}}]]{{#if:{{{itemtooltip25|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip25}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item26|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item26}}}}}|link={{#if:{{{itemlink26|}}}|{{PAGENAME:{{{itemlink26}}}}}}}]]{{#if:{{{itemtooltip26|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip26}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item27|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item27}}}}}|link={{#if:{{{itemlink27|}}}|{{PAGENAME:{{{itemlink27}}}}}}}]]{{#if:{{{itemtooltip27|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip27}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item28|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item28}}}}}|link={{#if:{{{itemlink28|}}}|{{PAGENAME:{{{itemlink28}}}}}}}]]{{#if:{{{itemtooltip28|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip28}}}&amp;lt;/span&amp;gt;}}}}&amp;lt;/div&amp;gt;}}{{#if:{{{item29|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item29}}}}}|link={{#if:{{{itemlink29|}}}|{{PAGENAME:{{{itemlink29}}}}}}}]]{{#if:{{{itemtooltip29|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip29}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item30|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item30}}}}}|link={{#if:{{{itemlink30|}}}|{{PAGENAME:{{{itemlink30}}}}}}}]]{{#if:{{{itemtooltip30|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip30}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item31|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item31}}}}}|link={{#if:{{{itemlink31|}}}|{{PAGENAME:{{{itemlink31}}}}}}}]]{{#if:{{{itemtooltip31|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip31}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item32|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item32}}}}}|link={{#if:{{{itemlink32|}}}|{{PAGENAME:{{{itemlink32}}}}}}}]]{{#if:{{{itemtooltip32|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip32}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
    &amp;lt;table class=&amp;quot;infobox-table&amp;quot;&amp;gt;&lt;br /&gt;
      {{#if:{{{stacklimit|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;Stack Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;{{{stacklimit}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;}}&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Ancient_Pok%C3%A9_Ball&amp;diff=5405</id>
		<title>Ancient Poké Ball</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Ancient_Pok%C3%A9_Ball&amp;diff=5405"/>
		<updated>2025-01-04T09:59:06Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxItem2&lt;br /&gt;
| image = Ancient Poke Ball (model).png&lt;br /&gt;
| image2 = Ancient Citrine Ball (model).png&lt;br /&gt;
| image3 = Ancient Verdant Ball (model).png&lt;br /&gt;
| image4 = Ancient Azure Ball (model).png&lt;br /&gt;
| image5 = Ancient Roseate Ball (model).png&lt;br /&gt;
| image6 = Ancient Slate Ball (model).png&lt;br /&gt;
| image7 = Ancient Ivory Ball (model).png&lt;br /&gt;
| image8 = Ancient Great Ball (model).png&lt;br /&gt;
| image9 = Ancient Ultra Ball (model).png&lt;br /&gt;
| image10 = Ancient Feather Ball (model).png&lt;br /&gt;
| image11 = Ancient Wing Ball (model).png&lt;br /&gt;
| image12 = Ancient Jet Ball (model).png&lt;br /&gt;
| image13 = Ancient Heavy Ball (model).png&lt;br /&gt;
| image14 = Ancient Leaden Ball (model).png&lt;br /&gt;
| image15 = Ancient Gigaton Ball (model).png&lt;br /&gt;
| image16 = Ancient Origin Ball (model).png&lt;br /&gt;
| item = Ancient Poke Ball.png&lt;br /&gt;
| itemtooltip = Ancient Poké Ball&lt;br /&gt;
| item2 = Ancient Citrine Ball.png&lt;br /&gt;
| itemtooltip2 = Ancient Citrine Ball&lt;br /&gt;
| item3 = Ancient Verdant Ball.png&lt;br /&gt;
| itemtooltip3 = Ancient Verdant Ball&lt;br /&gt;
| item4 = Ancient Azure Ball.png&lt;br /&gt;
| itemtooltip4 = Ancient Azure Ball&lt;br /&gt;
| item5 = Ancient Roseate Ball.png&lt;br /&gt;
| itemtooltip5 = Ancient Roseate Ball&lt;br /&gt;
| item6 = Ancient Slate Ball.png&lt;br /&gt;
| itemtooltip6 = Ancient Slate Ball&lt;br /&gt;
| item7 = Ancient Ivory Ball.png&lt;br /&gt;
| itemtooltip7 = Ancient Ivory Ball&lt;br /&gt;
| item8 = Ancient Great Ball.png&lt;br /&gt;
| itemtooltip8 = Ancient Great Ball&lt;br /&gt;
| item9 = Ancient Ultra Ball.png&lt;br /&gt;
| itemtooltip9 = Ancient Ultra Ball&lt;br /&gt;
| item10 = Ancient Feather Ball.png&lt;br /&gt;
| itemtooltip10 = Ancient Feather Ball&lt;br /&gt;
| item11 = Ancient Wing Ball.png&lt;br /&gt;
| itemtooltip11 = Ancient Wing Ball&lt;br /&gt;
| item12 = Ancient Jet Ball.png&lt;br /&gt;
| itemtooltip12 = Ancient Jet Ball&lt;br /&gt;
| item13 = Ancient Heavy Ball.png&lt;br /&gt;
| itemtooltip13 = Ancient Heavy Ball&lt;br /&gt;
| item14 = Ancient Leaden Ball.png&lt;br /&gt;
| itemtooltip14 = Ancient Leaden Ball&lt;br /&gt;
| item15 = Ancient Gigaton Ball.png&lt;br /&gt;
| itemtooltip15 = Ancient Gigaton Ball&lt;br /&gt;
| item16 = Ancient Origin Ball.png&lt;br /&gt;
| itemtooltip16 = Ancient Origin Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An &#039;&#039;&#039;Ancient Poké Ball&#039;&#039;&#039; is a tool used for catching and storing caught Pokémon.&lt;br /&gt;
&lt;br /&gt;
There are 16 variants of Ancient Poké Balls, 1 of which is currently unobtainable in survival.&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
All Ancient Poké Balls must be crafted or found in [[Ruins|ruins]]. This is not planned to change.&lt;br /&gt;
&lt;br /&gt;
The Ancient Origin Ball is currently unobtainable in survival gameplay and can only be obtained through Creative Mode or commands. It can freely be used for any purpose, such as for event distributions on servers.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
Ancient Poké Balls are no different in usage than regular [[Poké Ball]]s. The core difference lies in their crafting; all Ancient Poké Balls require one of the 3 types of Tumblestone to craft.&lt;br /&gt;
&lt;br /&gt;
==Ancient Poké Ball Types==&lt;br /&gt;
===Ancient Poké Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| image = Ancient Poke Ball (model).png&lt;br /&gt;
| image2 = Ancient Poke Ball (model, open).png&lt;br /&gt;
| item = Ancient Poke Ball.png&lt;br /&gt;
| itemtooltip = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Poké Ball is one of the 7 basic Ancient Poké Balls.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Ancient Poké Balls, it is relatively easy to make, requiring 2 red [[apricorn]]s, 2 [[tumblestone]]s and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Red Apricorn&lt;br /&gt;
| B1 = Tumblestone&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Tumblestone&lt;br /&gt;
| C2 = Red Apricorn &lt;br /&gt;
| output = Ancient Poké Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Citrine Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Citrine Ball&lt;br /&gt;
| image = Ancient Citrine Ball (model).png&lt;br /&gt;
| image2 = Ancient Citrine Ball (model, open).png&lt;br /&gt;
| item = Ancient Citrine Ball.png&lt;br /&gt;
| itemtooltip = Ancient Citrine Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Citrine Ball is one of the 7 basic Ancient Poké Balls.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Ancient Poké Balls, it is relatively easy to make, requiring 2 yellow apricorns, 2 tumblestones and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Yellow Apricorn&lt;br /&gt;
| B1 = Tumblestone&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Tumblestone&lt;br /&gt;
| C2 = Yellow Apricorn&lt;br /&gt;
| output = Ancient Citrine Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ancient Verdant Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Verdant Ball&lt;br /&gt;
| image = Ancient Verdant Ball (model).png&lt;br /&gt;
| image2 = Ancient Verdant Ball (model, open).png&lt;br /&gt;
| item = Ancient Verdant Ball.png&lt;br /&gt;
| itemtooltip = Ancient Verdant Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Verdant Ball is one of the 7 basic Ancient Poké Balls.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Ancient Poké Balls, it is relatively easy to make, requiring 2 green apricorns, 2 tumblestones and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Green Apricorn&lt;br /&gt;
| B1 = Tumblestone&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Tumblestone&lt;br /&gt;
| C2 = Green Apricorn&lt;br /&gt;
| output = Ancient Verdant Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Azure Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Azure Ball&lt;br /&gt;
| image = Ancient Azure Ball (model).png&lt;br /&gt;
| image2 = Ancient Azure Ball (model, open).png&lt;br /&gt;
| item = Ancient Azure Ball.png&lt;br /&gt;
| itemtooltip = Ancient Azure Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Azure Ball is one of the 7 basic Ancient Poké Balls.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Ancient Poké Balls, it is relatively easy to make, requiring 2 blue apricorns, 2 tumblestones and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Blue Apricorn&lt;br /&gt;
| B1 = Tumblestone&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Tumblestone&lt;br /&gt;
| C2 = Blue Apricorn&lt;br /&gt;
| output = Ancient Azure Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Roseate Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Roseate Ball&lt;br /&gt;
| image = Ancient Roseate Ball (model).png&lt;br /&gt;
| image2 = Ancient Roseate Ball (model, open).png&lt;br /&gt;
| item = Ancient Roseate Ball.png&lt;br /&gt;
| itemtooltip = Ancient Roseate Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Roseate Ball is one of the 7 basic Ancient Poké Balls.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Ancient Poké Balls, it is relatively easy to make, requiring 2 pink apricorns, 2 tumblestones and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Pink Apricorn&lt;br /&gt;
| B1 = Tumblestone&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Tumblestone&lt;br /&gt;
| C2 = Pink Apricorn&lt;br /&gt;
| output = Ancient Roseate Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ancient Slate Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| Title = Ancient Slate Ball&lt;br /&gt;
| image = Ancient Slate Ball (model).png&lt;br /&gt;
| image2 = Ancient Slate Ball (model, open).png&lt;br /&gt;
| item = Ancient Slate Ball.png&lt;br /&gt;
| itemtooltip = Ancient Slate Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Slate Ball is one of the 7 basic Ancient Poké Balls.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Ancient Poké Balls, it is relatively easy to make, requiring 2 black apricorns, 2 tumblestones and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Black Apricorn&lt;br /&gt;
| B1 = Tumblestone&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Tumblestone&lt;br /&gt;
| C2 = Black Apricorn&lt;br /&gt;
| output = Ancient Slate Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Ivory Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Ivory Ball&lt;br /&gt;
| image = Ancient Ivory Ball (model).png&lt;br /&gt;
| image2 = Ancient Ivory Ball (model, open).png&lt;br /&gt;
| item = Ancient Ivory Ball.png&lt;br /&gt;
| itemtooltip = Ancient Ivory Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Ivory Ball is one of the 7 basic Ancient Poké Balls.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Ancient Poké Balls, it is relatively easy to make, requiring 2 white apricorns, 2 tumblestones and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = White Apricorn&lt;br /&gt;
| B1 = Tumblestone&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Tumblestone&lt;br /&gt;
| C2 = White Apricorn&lt;br /&gt;
| output = Ancient Ivory Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Great Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Great Ball&lt;br /&gt;
| image = Ancient Great Ball (model).png&lt;br /&gt;
| image2 = Ancient Great Ball (model, open).png&lt;br /&gt;
| item = Ancient Great Ball.png&lt;br /&gt;
| itemtooltip = Ancient Great Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Great Ball is a second tier Ancient Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first tier Ancient Poké Balls, Ancient Great Balls require 2 tumblestones, an iron ingot, a red apricorn and a blue apricorn to craft.&lt;br /&gt;
&lt;br /&gt;
It functions as a direct upgrade to the Ancient Poké Ball, as it has a higher static catch rate.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1.5×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Red Apricorn&lt;br /&gt;
| B1 = Tumblestone&lt;br /&gt;
| B2 = Iron Ingot&lt;br /&gt;
| B3 = Tumblestone&lt;br /&gt;
| C2 = Blue Apricorn&lt;br /&gt;
| output = Ancient Great Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Ultra Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Ultra Ball&lt;br /&gt;
| image = Ancient Ultra Ball (model).png&lt;br /&gt;
| image2 = Ancient Ultra Ball (model, open).png&lt;br /&gt;
| item = Ancient Ultra Ball.png&lt;br /&gt;
| itemtooltip = Ancient Ultra Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Ultra Ball is a third tier Ancient Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first and second tier Ancient Poké Balls, Ancient Ultra Balls require 2 tumblestones, a gold ingot, yellow apricorn and a black apricorn to craft.&lt;br /&gt;
&lt;br /&gt;
It functions as a direct upgrade to the Ancient Great Ball, as it has a higher static catch rate.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 2×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Yellow Apricorn&lt;br /&gt;
| B1 = Tumblestone&lt;br /&gt;
| B2 = Gold Ingot&lt;br /&gt;
| B3 = Tumblestone&lt;br /&gt;
| C2 = Black Apricorn&lt;br /&gt;
| output = Ancient Ultra Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Feather Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Feather Ball&lt;br /&gt;
| image = Ancient Feather Ball (model).png&lt;br /&gt;
| image2 = Ancient Feather Ball (model, open).png&lt;br /&gt;
| item = Ancient Feather Ball.png&lt;br /&gt;
| itemtooltip = Ancient Feather Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Feather Ball is a first tier Ancient Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike the basic Ancient Poké Balls, Ancient Feather Balls requires a blue apricorn, a white apricorn and Sky Tumblestones instead of regular tumblestones to craft.&lt;br /&gt;
&lt;br /&gt;
It functions similarly to the Ancient Poké Ball, but is capable of being thrown further.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Blue Apricorn&lt;br /&gt;
| B1 = Sky Tumblestone&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Sky Tumblestone&lt;br /&gt;
| C2 = White Apricorn&lt;br /&gt;
| output = Ancient Feather Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Wing Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Wing Ball&lt;br /&gt;
| image = Ancient Wing Ball (model).png&lt;br /&gt;
| image2 = Ancient Wing Ball (model, open).png&lt;br /&gt;
| item = Ancient Wing Ball.png&lt;br /&gt;
| itemtooltip = Ancient Wing Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Wing Ball is a second tier Ancient Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first tier Ancient Poké Balls, Ancient Wing Balls require an iron ingot, a blue apricorn, a white apricorn and Sky Tumblestones instead of regular tumblestones to craft.&lt;br /&gt;
&lt;br /&gt;
It functions similarly to the Ancient Great Ball, but is capable of being thrown further.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1.5×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Blue Apricorn&lt;br /&gt;
| B1 = Sky Tumblestone&lt;br /&gt;
| B2 = Iron Ingot&lt;br /&gt;
| B3 = Sky Tumblestone&lt;br /&gt;
| C2 = White Apricorn&lt;br /&gt;
| output = Ancient Wing Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Jet Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Jet Ball&lt;br /&gt;
| image = Ancient Jet Ball (model).png&lt;br /&gt;
| image2 = Ancient Jet Ball (model, open).png&lt;br /&gt;
| item = Ancient Jet Ball.png&lt;br /&gt;
| itemtooltip = Ancient Jet Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Jet Ball is a third tier Ancient Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first and second tier Ancient Poké Balls, Ancient Jet Balls require a gold ingot, a blue apricorn, a white apricorn and Sky Tumblestones instead of regular tumblestones to craft.&lt;br /&gt;
&lt;br /&gt;
It functions similarly to the Ancient Ultra Ball, but is capable of being thrown further.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 2×.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Blue Apricorn&lt;br /&gt;
| B1 = Sky Tumblestone&lt;br /&gt;
| B2 = Gold Ingot&lt;br /&gt;
| B3 = Sky Tumblestone&lt;br /&gt;
| C2 = White Apricorn&lt;br /&gt;
| output = Ancient Jet Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Heavy Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Heavy Ball&lt;br /&gt;
| image = Ancient Heavy Ball (model).png&lt;br /&gt;
| image2 = Ancient Heavy Ball (model, open).png&lt;br /&gt;
| item = Ancient Heavy Ball.png&lt;br /&gt;
| itemtooltip = Ancient Heavy Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Heavy Ball is a first tier Ancient Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike Ancient Poké Balls, Ancient Heavy Balls require 2 black apricorns and Black Tumblestones instead of regular tumblestones to craft.&lt;br /&gt;
&lt;br /&gt;
It functions similarly to the Ancient Poké Ball, but does not throw as far.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×. This will eventually change, and a unique mechanic will effect this ball&#039;s catch rate.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Black Apricorn&lt;br /&gt;
| B1 = Black Tumblestone&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Black Tumblestone&lt;br /&gt;
| C2 = Black Apricorn&lt;br /&gt;
| output = Ancient Heavy Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Leaden Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Leaden Ball&lt;br /&gt;
| image = Ancient Leaden Ball (model).png&lt;br /&gt;
| image2 = Ancient Leaden Ball (model, open).png&lt;br /&gt;
| item = Ancient Leaden Ball.png&lt;br /&gt;
| itemtooltip = Ancient Leaden Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Leaden Ball is a second tier Ancient Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first tier Ancient Poké Balls, Ancient Leaden Balls require an iron ingot, 2 black apricorns and Black Tumblestones instead of regular tumblestones to craft.&lt;br /&gt;
&lt;br /&gt;
It functions similarly to the Ancient Great Ball, but does not throw as far.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1.5×. This will eventually change, and a unique mechanic will effect this ball&#039;s catch rate.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Black Apricorn&lt;br /&gt;
| B1 = Black Tumblestone&lt;br /&gt;
| B2 = Iron Ingot&lt;br /&gt;
| B3 = Black Tumblestone&lt;br /&gt;
| C2 = Black Apricorn&lt;br /&gt;
| output = Ancient Leaden Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Gigaton Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Gigaton Ball&lt;br /&gt;
| image = Ancient Gigaton Ball (model).png&lt;br /&gt;
| image2 = Ancient Gigaton Ball (model, open).png&lt;br /&gt;
| item = Ancient Gigaton Ball.png&lt;br /&gt;
| itemtooltip = Ancient Gigaton Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Gigaton Ball is a third tier Ancient Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first and second tier Ancient Poké Balls, Ancient Gigaton Balls require a gold ingot, 2 black apricorns and Black Tumblestones instead of regular tumblestones to craft.&lt;br /&gt;
&lt;br /&gt;
It functions similarly to the Ancient Ultra Ball, but does not throw as far.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 2×. This will eventually change, and a unique mechanic will effect this ball&#039;s catch rate.&lt;br /&gt;
&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Black Apricorn&lt;br /&gt;
| B1 = Black Tumblestone&lt;br /&gt;
| B2 = Gold Ingot&lt;br /&gt;
| B3 = Black Tumblestone&lt;br /&gt;
| C2 = Black Apricorn&lt;br /&gt;
| output = Ancient Gigaton Ball | output-count = 4 | output-link = Ancient Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ancient Origin Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ancient Origin Ball&lt;br /&gt;
| image = Ancient Origin Ball (model).png&lt;br /&gt;
| image2 = Ancient Origin Ball (model, open).png&lt;br /&gt;
| item = Ancient Origin Ball.png&lt;br /&gt;
| itemtooltip = Ancient Origin Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ancient Origin Ball is an untiered Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike other Poké Balls, the Ancient Origin Ball is not craftable or obtainable in normal gameplay.&lt;br /&gt;
&lt;br /&gt;
Ancient Origin Balls can freely be used for any purpose, such as for event distributions on servers.&lt;br /&gt;
&lt;br /&gt;
Despite appearances resembling the Cherish Ball, the Ancient Origin Ball functions more similar to the Master Ball, possessing a 100% catch rate, meaning it will never fail to catch a Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Pok%C3%A9_Ball&amp;diff=5404</id>
		<title>Poké Ball</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Pok%C3%A9_Ball&amp;diff=5404"/>
		<updated>2025-01-04T09:58:49Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxItem2&lt;br /&gt;
| image = Poke Ball (model).png&lt;br /&gt;
| image2 = Citrine Ball (model).png&lt;br /&gt;
| image3 = Verdant Ball (model).png&lt;br /&gt;
| image4 = Azure Ball (model).png&lt;br /&gt;
| image5 = Roseate Ball (model).png&lt;br /&gt;
| image6 = slate Ball (model).png&lt;br /&gt;
| image7 = Premier Ball (model).png&lt;br /&gt;
| image8 = Great Ball (model).png&lt;br /&gt;
| image9 = Ultra Ball (model).png&lt;br /&gt;
| image10 = Safari Ball (model).png&lt;br /&gt;
| image11 = Fast Ball (model).png&lt;br /&gt;
| image12 = Level Ball (model).png&lt;br /&gt;
| image13 = Lure Ball (model).png&lt;br /&gt;
| image14 = Heavy Ball (model).png&lt;br /&gt;
| image15 = Love Ball (model).png&lt;br /&gt;
| image16 = Friend Ball (model).png&lt;br /&gt;
| image17 = Moon Ball (model).png&lt;br /&gt;
| image18 = Sport Ball (model).png&lt;br /&gt;
| image19 = Park Ball (model).png&lt;br /&gt;
| image20 = Net Ball (model).png&lt;br /&gt;
| image21 = Dive Ball (model).png&lt;br /&gt;
| image22 = Nest Ball (model).png&lt;br /&gt;
| image23 = Repeat Ball (model).png&lt;br /&gt;
| image24 = Timer Ball (model).png&lt;br /&gt;
| image25 = Luxury Ball (model).png&lt;br /&gt;
| image26 = Dusk Ball (model).png&lt;br /&gt;
| image27 = Heal Ball (model).png&lt;br /&gt;
| image28 = Quick Ball (model).png&lt;br /&gt;
| image29 = Dream Ball (model).png&lt;br /&gt;
| image30 = Beast Ball (model).png&lt;br /&gt;
| image31 = Master Ball (model).png&lt;br /&gt;
| image32 = Cherish Ball (model).png&lt;br /&gt;
| item = Poke Ball.png&lt;br /&gt;
| itemtooltip = Poké Ball&lt;br /&gt;
| item2 = Citrine Ball.png&lt;br /&gt;
| itemtooltip2 = Citrine Ball&lt;br /&gt;
| item3 = Verdant Ball.png&lt;br /&gt;
| itemtooltip3 = Verdant Ball&lt;br /&gt;
| item4 = Azure Ball.png&lt;br /&gt;
| itemtooltip4 = Azure Ball&lt;br /&gt;
| item5 = Roseate Ball.png&lt;br /&gt;
| itemtooltip5 = Roseate Ball&lt;br /&gt;
| item6 = Slate Ball.png&lt;br /&gt;
| itemtooltip6 = Slate Ball&lt;br /&gt;
| item7 = Premier Ball.png&lt;br /&gt;
| itemtooltip7 = Premier Ball&lt;br /&gt;
| item8 = Great Ball.png&lt;br /&gt;
| itemtooltip8 = Great Ball&lt;br /&gt;
| item9 = Ultra Ball.png&lt;br /&gt;
| itemtooltip9 = Ultra Ball&lt;br /&gt;
| item10 = Safari Ball.png&lt;br /&gt;
| itemtooltip10 = Safari Ball&lt;br /&gt;
| item11 = Fast Ball.png&lt;br /&gt;
| itemtooltip11 = Fast Ball&lt;br /&gt;
| item12 = Level Ball.png&lt;br /&gt;
| itemtooltip12 = Level Ball&lt;br /&gt;
| item13 = Lure Ball.png&lt;br /&gt;
| itemtooltip13 = Lure Ball&lt;br /&gt;
| item14 = Heavy Ball.png&lt;br /&gt;
| itemtooltip14 = Heavy Ball&lt;br /&gt;
| item15 = Love Ball.png&lt;br /&gt;
| itemtooltip15 = Love Ball&lt;br /&gt;
| item16 = Friend Ball.png&lt;br /&gt;
| itemtooltip16 = Friend Ball&lt;br /&gt;
| item17 = Moon Ball.png&lt;br /&gt;
| itemtooltip17 = Moon Ball&lt;br /&gt;
| item18 = Sport Ball.png&lt;br /&gt;
| itemtooltip18 = Sport Ball&lt;br /&gt;
| item19 = Park Ball.png&lt;br /&gt;
| itemtooltip19 = Park Ball&lt;br /&gt;
| item20 = Net Ball.png&lt;br /&gt;
| itemtooltip20 = Net Ball&lt;br /&gt;
| item21 = Dive Ball.png&lt;br /&gt;
| itemtooltip21 = Dive Ball&lt;br /&gt;
| item22 = Nest Ball.png&lt;br /&gt;
| itemtooltip22 = Nest Ball&lt;br /&gt;
| item23 = Repeat Ball.png&lt;br /&gt;
| itemtooltip23 = Repeat Ball&lt;br /&gt;
| item24 = Timer Ball.png&lt;br /&gt;
| itemtooltip24 = Timer Ball&lt;br /&gt;
| item25 = Luxury Ball.png&lt;br /&gt;
| itemtooltip25 = Luxury Ball&lt;br /&gt;
| item26 = Dusk Ball.png&lt;br /&gt;
| itemtooltip26 = Dusk Ball&lt;br /&gt;
| item27 = Heal Ball.png&lt;br /&gt;
| itemtooltip27 = Heal Ball&lt;br /&gt;
| item28 = Quick Ball.png&lt;br /&gt;
| itemtooltip28 = Quick Ball&lt;br /&gt;
| item29 = Dream Ball.png&lt;br /&gt;
| itemtooltip29 = Dream Ball&lt;br /&gt;
| item30 = Beast Ball.png&lt;br /&gt;
| itemtooltip30 = Beast Ball&lt;br /&gt;
| item31 = Master Ball.png&lt;br /&gt;
| itemtooltip31 = Master Ball&lt;br /&gt;
| item32 = Cherish Ball.png&lt;br /&gt;
| itemtooltip32 = Cherish Ball&lt;br /&gt;
| stacklimit = 64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Poké Ball&#039;&#039;&#039; is a tool used for catching and storing caught Pokémon.&lt;br /&gt;
&lt;br /&gt;
There are 48 variants of Poké Balls, 46 of which are obtainable via crafting.&lt;br /&gt;
&lt;br /&gt;
16 of these variants are classified as &amp;quot;Ancient,&amp;quot; as they require [[Tumblestone|tumblestones]] to craft. Those variants can be found [[Ancient Poké Ball|here]].&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
As of Cobblemon version 1.4.1, all Poké Balls must be crafted as there is no other way to obtain them. New villager professions will potentially sell Poké Balls and related items in future updates.&lt;br /&gt;
&lt;br /&gt;
The Cherish Ball and Ancient Origin Ball are currently unobtainable in survival gameplay and can only be obtained through Creative Mode or commands. They can freely be used for any purpose, such as for event distributions on servers.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
Poké Balls are one of the most important tools in Cobblemon. Other Pokémon cannot be obtained aside from the chosen initial starter without them.&lt;br /&gt;
&lt;br /&gt;
In order to catch Pokémon in a Poké Ball, the Poké Ball must first be equipped in a player&#039;s hand by selecting it in the hotbar. The Poké Ball can then be thrown at a Pokémon for a chance at capture. If a Poké Ball misses a Pokémon, the thrown ball will drop on the ground as an item and can be recovered.&lt;br /&gt;
&lt;br /&gt;
During battles, selecting the Catch button does not automatically start the catching process. Instead, the player must manually equip a Poké Ball, aim, and throw it themselves.&lt;br /&gt;
&lt;br /&gt;
Each of the 48 variations of Poké Ball have their own catch rates; an assigned value and a possible mechanic that changes the capture chance when thrown at a Pokémon.&lt;br /&gt;
&lt;br /&gt;
If the catch fails, the Pokémon will break out of the ball and the thrown Poké Ball cannot be recovered. If the catch is successful, the Pokémon will be added to the party or be sent to the [[PC]].&lt;br /&gt;
&lt;br /&gt;
Each variation of Poké Ball will display as an icon in the party menu and PC. These icons are purely aesthetic and have no special features.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poké Ball Types==&lt;br /&gt;
===Poké Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| image = Poke Ball (model).png&lt;br /&gt;
| image2 = Poke Ball (model, open).png&lt;br /&gt;
| item = Poke Ball.png&lt;br /&gt;
| itemtooltip = Poké Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Poké Ball is one of the 7 basic Poké Balls needed for the &#039;&#039;&#039;A Full Palette&#039;&#039;&#039; advancement.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Poké Balls, it is relatively easy to make, requiring 4 red [[apricorn]]s and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
While &#039;&#039;Poké Ball&#039;&#039; can be a general term to refer to a Poké Ball of any kind, &#039;&#039;Poké Ball&#039;&#039; can also refer to this ball type specifically.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Red Apricorn&lt;br /&gt;
| B1 = Red Apricorn&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Red Apricorn&lt;br /&gt;
| C2 = Red Apricorn&lt;br /&gt;
| output = Poke Ball | output-tooltip = Poké Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Citrine Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Citrine Ball&lt;br /&gt;
| image = Citrine Ball (model).png&lt;br /&gt;
| image2 = Citrine Ball (model, open).png&lt;br /&gt;
| item = Citrine Ball.png&lt;br /&gt;
| itemtooltip = Citrine Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Citrine Ball is one of the 7 basic Poké Balls needed for the &#039;&#039;&#039;A Full Palette&#039;&#039;&#039; advancement.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Poké Balls, it is relatively easy to make, requiring 4 yellow apricorns and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It is one of the 5 original Poké Balls created for Cobblemon.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Yellow Apricorn&lt;br /&gt;
| B1 = Yellow Apricorn&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Yellow Apricorn&lt;br /&gt;
| C2 = Yellow Apricorn&lt;br /&gt;
| output = Citrine Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Verdant Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Verdant Ball&lt;br /&gt;
| image = Verdant Ball (model).png&lt;br /&gt;
| image2 = Verdant Ball (model, open).png&lt;br /&gt;
| item = Verdant Ball.png&lt;br /&gt;
| itemtooltip = Verdant Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Verdant Ball is one of the 7 basic Poké Balls needed for the &#039;&#039;&#039;A Full Palette&#039;&#039;&#039; advancement.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Poké Balls, it is relatively easy to make, requiring 4 green apricorns and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It is one of the 5 original Poké Balls created for Cobblemon.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Green Apricorn&lt;br /&gt;
| B1 = Green Apricorn&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Green Apricorn&lt;br /&gt;
| C2 = Green Apricorn&lt;br /&gt;
| output = Verdant Ball | output-Count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Azure Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Azure Ball&lt;br /&gt;
| image = Azure Ball (model).png&lt;br /&gt;
| image2 = Azure Ball (model, open).png&lt;br /&gt;
| item = Azure Ball.png&lt;br /&gt;
| itemtooltip = Azure Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Azure Ball is one of the 7 basic Poké Balls needed for the &#039;&#039;&#039;A Full Palette&#039;&#039;&#039; advancement.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Poké Balls, it is relatively easy to make, requiring 4 blue apricorns and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It is one of the 5 original Poké Balls created for Cobblemon.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Blue Apricorn&lt;br /&gt;
| B1 = Blue Apricorn&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Blue Apricorn&lt;br /&gt;
| C2 = Blue Apricorn&lt;br /&gt;
| output = Azure Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Roseate Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Roseate Ball&lt;br /&gt;
| image = Roseate Ball (model).png&lt;br /&gt;
| image2 = Roseate Ball (model, open).png&lt;br /&gt;
| item = Roseate Ball.png&lt;br /&gt;
| itemtooltip = Roseate Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Roseate Ball is one of the 7 basic Poké Balls needed for the &#039;&#039;&#039;A Full Palette&#039;&#039;&#039; advancement.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Poké Balls, it is relatively easy to make, requiring 4 pink apricorns and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It is one of the 5 original Poké Balls created for Cobblemon.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Pink Apricorn&lt;br /&gt;
| B1 = Pink Apricorn&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Pink Apricorn&lt;br /&gt;
| C2 = Pink Apricorn&lt;br /&gt;
| output = Roseate Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Slate Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Slate Ball&lt;br /&gt;
| image = Slate Ball (model).png&lt;br /&gt;
| image2 = Slate Ball (model, open).png&lt;br /&gt;
| item = Slate Ball.png&lt;br /&gt;
| itemtooltip = Slate Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Slate Ball is one of the 7 basic Poké Balls needed for the &#039;&#039;&#039;A Full Palette&#039;&#039;&#039; advancement.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Poké Balls, it is relatively easy to make, requiring 4 black apricorns and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
It is one of the 5 original Poké Balls created for Cobblemon.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Black Apricorn&lt;br /&gt;
| B1 = Black Apricorn&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Black Apricorn&lt;br /&gt;
| C2 = Black Apricorn&lt;br /&gt;
| output = Slate Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Premier Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Premier Ball&lt;br /&gt;
| image = Premier Ball (model).png&lt;br /&gt;
| image2 = Premier Ball (model, open).png&lt;br /&gt;
| item = Premier Ball.png&lt;br /&gt;
| itemtooltip = Premier Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Premier Ball is one of the 7 basic Poké Balls needed for the &#039;&#039;&#039;A Full Palette&#039;&#039;&#039; advancement.&lt;br /&gt;
&lt;br /&gt;
As with the other 6 basic Poké Balls, it is relatively easy to make, requiring 4 white apricorns and a copper ingot to craft.&lt;br /&gt;
&lt;br /&gt;
Conversely to its original appearance in the Pokémon games, where Premier Balls were only obtainable by purchasing 10 other Poké Balls at shops, Premier Balls are easily craftable in Cobblemon.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = White Apricorn&lt;br /&gt;
| B1 = White Apricorn&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = White Apricorn&lt;br /&gt;
| C2 = White Apricorn&lt;br /&gt;
| output = Premier Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Great Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Great Ball&lt;br /&gt;
| image = Great Ball (model).png&lt;br /&gt;
| image2 = Great Ball (model, open).png&lt;br /&gt;
| item = Great Ball.png&lt;br /&gt;
| itemtooltip = Great Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Great Ball is a second tier Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first tier Poké Balls, Great Balls require an iron ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
It functions as a direct upgrade to the Poké Ball, as it has a higher static catch rate.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1.5×.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Blue Apricorn&lt;br /&gt;
| B1 = Red Apricorn&lt;br /&gt;
| B2 = Iron Ingot&lt;br /&gt;
| B3 = Red Apricorn&lt;br /&gt;
| C2 = Blue Apricorn&lt;br /&gt;
| output = Great Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ultra Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Ultra Ball&lt;br /&gt;
| image = Ultra Ball (model).png&lt;br /&gt;
| image2 = Ultra Ball (model, open).png&lt;br /&gt;
| item = Ultra Ball.png&lt;br /&gt;
| itemtooltip = Ultra Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An Ultra Ball is a third tier Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first and second tier Poké Balls, Ultra Balls require a gold ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
It functions as a direct upgrade to the Great Ball, as it has a higher static catch rate.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 2×.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Black Apricorn&lt;br /&gt;
| B1 = Yellow Apricorn&lt;br /&gt;
| B2 = Gold Ingot&lt;br /&gt;
| B3 = Yellow Apricorn&lt;br /&gt;
| C2 = Black Apricorn&lt;br /&gt;
| output = Ultra Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Safari Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Safari Ball&lt;br /&gt;
| image = Safari Ball (model).png&lt;br /&gt;
| image2 = Safari Ball (model, open).png&lt;br /&gt;
| item = Safari Ball.png&lt;br /&gt;
| itemtooltip = Safari Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Safari Ball is a first tier Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike the basic Poké Balls, Safari Balls requires a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
Like most Poké Balls, its catch rate can change drastically under specific conditions.&lt;br /&gt;
&lt;br /&gt;
It has a catch rate of 1.5× when used on a Pokémon outside of battle.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Yellow Apricorn&lt;br /&gt;
| B1 = Green Apricorn&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = Green Apricorn&lt;br /&gt;
| C2 = White Apricorn&lt;br /&gt;
| output = Safari Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Fast Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Fast Ball&lt;br /&gt;
| image = Fast Ball (model).png&lt;br /&gt;
| image2 = Fast Ball (model, open).png&lt;br /&gt;
| item = Fast Ball.png&lt;br /&gt;
| itemtooltip = Fast Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Fast Ball is one of the 7 apricorn Poké Balls needed for the &#039;&#039;&#039;Kurt would be Proud&#039;&#039;&#039; advancement.&lt;br /&gt;
&lt;br /&gt;
Unlike first tier Poké Balls, Fast Balls require an iron ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
Like most Poké Balls, its catch rate can change drastically under specific conditions.&lt;br /&gt;
&lt;br /&gt;
It has a catch rate of 4× when used on Pokémon with 100 or more Base Speed.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Red Apricorn&lt;br /&gt;
| B1 = Yellow Apricorn&lt;br /&gt;
| B2 = Iron Ingot&lt;br /&gt;
| B3 = Yellow Apricorn&lt;br /&gt;
| C2 = White Apricorn&lt;br /&gt;
| output = Fast Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Level Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Level Ball&lt;br /&gt;
| image = Level Ball (model).png&lt;br /&gt;
| image2 = Level Ball (model, open).png&lt;br /&gt;
| item = Level Ball.png&lt;br /&gt;
| itemtooltip = Level Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Level Ball is one of the 7 apricorn Poké Balls needed for the &#039;&#039;&#039;Kurt would be Proud&#039;&#039;&#039; advancement.&lt;br /&gt;
&lt;br /&gt;
Unlike first tier Poké Balls, Level Balls require an iron ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
Like most Poké Balls, its catch rate can change drastically under specific conditions.&lt;br /&gt;
&lt;br /&gt;
It has a catch rate of anywhere from 1× to 4×. This rate increases based on how much higher the player&#039;s Pokémon level is compared to the target.&lt;br /&gt;
&lt;br /&gt;
The Level Ball modifier operates as follows:&lt;br /&gt;
&lt;br /&gt;
* If the highest level in the player&#039;s party is more than four times the level of the target Pokémon, the Level Ball modifier is set to 4.0.&lt;br /&gt;
&lt;br /&gt;
* If the highest level is more than two times the level of the target Pokémon, the modifier becomes 3.0.&lt;br /&gt;
&lt;br /&gt;
* If the highest level is greater than the level of the target Pokémon, the modifier is set to 2.0.&lt;br /&gt;
&lt;br /&gt;
* If none of the above conditions are met, the Level Ball modifier defaults to 1.0.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Black Apricorn&lt;br /&gt;
| B1 = Yellow Apricorn&lt;br /&gt;
| B2 = Iron Ingot&lt;br /&gt;
| B3 = Pink Apricorn&lt;br /&gt;
| C2 = Red Apricorn&lt;br /&gt;
| output = Level Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Lure Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Lure Ball&lt;br /&gt;
| image = Lure Ball (model).png&lt;br /&gt;
| image2 = Lure Ball (model, open).png&lt;br /&gt;
| item = Lure Ball.png&lt;br /&gt;
| itemtooltip = Lure Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Lure Ball is one of the 7 apricorn Poké Balls needed for the &#039;&#039;&#039;Kurt would be Proud&#039;&#039;&#039; advancement.&lt;br /&gt;
&lt;br /&gt;
Unlike first tier Poké Balls, Lure Balls require an iron ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
Like most Poké Balls, its catch rate can change drastically under specific conditions.&lt;br /&gt;
&lt;br /&gt;
The Lure Ball has a 2x catch rate on Pokémon that were caught via a Poké Rod. &lt;br /&gt;
&lt;br /&gt;
Before 1.6, it has a catch rate of 2× on Water-type Pokémon. &lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Red Apricorn&lt;br /&gt;
| B1 = Blue Apricorn&lt;br /&gt;
| B2 = Iron Ingot&lt;br /&gt;
| B3 = Green Apricorn&lt;br /&gt;
| C2 = Red Apricorn&lt;br /&gt;
| output = Lure Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Heavy Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Heavy Ball&lt;br /&gt;
| image = Heavy Ball (model).png&lt;br /&gt;
| image2 = Heavy Ball (model, open).png&lt;br /&gt;
| item = Heavy Ball.png&lt;br /&gt;
| itemtooltip = Heavy Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Heavy Ball is one of the 7 apricorn Poké Balls needed for the &#039;&#039;&#039;Kurt would be Proud&#039;&#039;&#039; advancement.&lt;br /&gt;
&lt;br /&gt;
Unlike first tier Poké Balls, Heavy Balls require an iron ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
Like most Poké Balls, its catch rate can change drastically under specific conditions.&lt;br /&gt;
&lt;br /&gt;
It has a catch rate of anywhere from 1× to 4×. This rate increases based on the weight of the target.&lt;br /&gt;
&lt;br /&gt;
The Heavy Ball modifier operates as follows:&lt;br /&gt;
&lt;br /&gt;
* If the Pokémon&#039;s form weight is 3000 hectograms or more, the catch rate multiplier is set to 4.0.&lt;br /&gt;
&lt;br /&gt;
* If the weight falls within the range of 2000 to 2999 hectograms, the multiplier becomes 2.5.&lt;br /&gt;
&lt;br /&gt;
* If the weight is between 1000 and 1999 hectograms, the catch rate modifier is set to 1.5.&lt;br /&gt;
&lt;br /&gt;
* If the Pokémon&#039;s form weight is below 1000 hectograms, the catch rate remains unchanged at 1.0.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Black Apricorn&lt;br /&gt;
| B1 = Blue Apricorn&lt;br /&gt;
| B2 = Iron Ingot&lt;br /&gt;
| B3 = Blue Apricorn&lt;br /&gt;
| C2 = Black Apricorn&lt;br /&gt;
| output = Heavy Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Love Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Love Ball&lt;br /&gt;
| image = Love Ball (model).png&lt;br /&gt;
| image2 = Love Ball (model, open).png&lt;br /&gt;
| item = Love Ball.png&lt;br /&gt;
| itemtooltip = Love Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Love Ball is one of the 7 apricorn Poké Balls needed for the &#039;&#039;&#039;Kurt would be Proud&#039;&#039;&#039; advancement.&lt;br /&gt;
&lt;br /&gt;
Unlike first and second tier Poké Balls, Love Balls require a gold ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
Like most Poké Balls, its catch rate can change drastically under specific conditions.&lt;br /&gt;
&lt;br /&gt;
It has a catch rate of 8× if the target is the opposite gender and the same species as one of the player&#039;s Pokémon. Otherwise, it has a 1× catch rate.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = White Apricorn&lt;br /&gt;
| B1 = Pink Apricorn&lt;br /&gt;
| B2 = Gold Ingot&lt;br /&gt;
| B3 = Pink Apricorn&lt;br /&gt;
| C2 = Pink Apricorn&lt;br /&gt;
| output = Love Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Friend Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Friend Ball&lt;br /&gt;
| image = Friend Ball (model).png&lt;br /&gt;
| image2 = Friend Ball (model, open).png&lt;br /&gt;
| item = Friend Ball.png&lt;br /&gt;
| itemtooltip = Friend Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Friend Ball is one of the 7 apricorn Poké Balls needed for the &#039;&#039;&#039;Kurt would be Proud&#039;&#039;&#039; advancement.&lt;br /&gt;
&lt;br /&gt;
Unlike first tier Poké Balls, Friend Balls requires an iron ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
It has a catch rate of 1×. Pokémon caught in a Friend Ball will start with 150 Friendship.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Yellow Apricorn&lt;br /&gt;
| B1 = Green Apricorn&lt;br /&gt;
| B2 = Iron Ingot&lt;br /&gt;
| B3 = Green Apricorn&lt;br /&gt;
| C2 = Red Apricorn&lt;br /&gt;
| output = Friend Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Moon Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Moon Ball&lt;br /&gt;
| image = Moon Ball (model).png&lt;br /&gt;
| image2 = Moon Ball (model, open).png&lt;br /&gt;
| item = Moon Ball.png&lt;br /&gt;
| itemtooltip = Moon Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Moon Ball is one of the 7 apricorn Poké Balls needed for the &#039;&#039;&#039;Kurt would be Proud&#039;&#039;&#039; advancement.&lt;br /&gt;
&lt;br /&gt;
Unlike first tier Poké Balls, Moon Balls require an iron ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
Like most Poké Balls, its catch rate can change drastically under specific conditions.&lt;br /&gt;
&lt;br /&gt;
It has a catch rate of anywhere from 1× to 4×. This rate increases based on how close the phase of the moon is to being full, and is only active at night.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Yellow Apricorn&lt;br /&gt;
| B1 = Blue Apricorn&lt;br /&gt;
| B2 = Iron Ingot&lt;br /&gt;
| B3 = Black Apricorn&lt;br /&gt;
| C2 = White Apricorn&lt;br /&gt;
| output = Moon Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sport Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Sport Ball&lt;br /&gt;
| image = Sport Ball (model).png&lt;br /&gt;
| image2 = Sport Ball (model, open).png&lt;br /&gt;
| item = Sport Ball.png&lt;br /&gt;
| itemtooltip = Sport Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Sport Ball is a second tier Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first tier Poké Balls, Sport Balls require an iron ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1.5×.&lt;br /&gt;
&lt;br /&gt;
Its catch rate and function is subject to change in future updates.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = White Apricorn&lt;br /&gt;
| B1 = Red Apricorn&lt;br /&gt;
| B2 = Iron Ingot&lt;br /&gt;
| B3 = Red Apricorn&lt;br /&gt;
| C2 = Red Apricorn&lt;br /&gt;
| output = Sport Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Park Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Park Ball&lt;br /&gt;
| image = Park Ball (model).png&lt;br /&gt;
| image2 = Park Ball (model, open).png&lt;br /&gt;
| item = Park Ball.png&lt;br /&gt;
| itemtooltip = Park Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Park Ball is a second tier Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first tier Poké Balls, Park Balls require an iron ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
Its design and functionality was inspired by the Park Ball that appeared in episode 161 of the Pokémon anime series, rather than the unobtainable Park Ball that was introduced in the Generation IV game series.&lt;br /&gt;
&lt;br /&gt;
Like most Poké Balls, its catch rate can change drastically under specific conditions.&lt;br /&gt;
&lt;br /&gt;
It has a catch rate of 2.5× when used on a Pokémon inside a Forest or Plains biome.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Red Apricorn&lt;br /&gt;
| B1 = Green Apricorn&lt;br /&gt;
| B2 = Iron Ingot&lt;br /&gt;
| B3 = Green Apricorn&lt;br /&gt;
| C2 = Green Apricorn&lt;br /&gt;
| output = Park Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Net Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Net Ball&lt;br /&gt;
| image = Net Ball (model).png&lt;br /&gt;
| image2 = Net Ball (model, open).png&lt;br /&gt;
| item = Net Ball.png&lt;br /&gt;
| itemtooltip = Net Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Net Ball is a second tier Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first tier Poké Balls, Net Balls require an iron ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
Like most Poké Balls, its catch rate can change drastically under specific conditions.&lt;br /&gt;
&lt;br /&gt;
It has a catch rate of 3× when used on Bug-type or Water-type Pokémon.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Black Apricorn&lt;br /&gt;
| B1 = Blue Apricorn&lt;br /&gt;
| B2 = Iron Ingot&lt;br /&gt;
| B3 = Blue Apricorn&lt;br /&gt;
| C2 = White Apricorn&lt;br /&gt;
| output = Net Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Dive Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Dive Ball&lt;br /&gt;
| image = Dive Ball (model).png&lt;br /&gt;
| image2 = Dive Ball (model, open).png&lt;br /&gt;
| item = Dive Ball.png&lt;br /&gt;
| itemtooltip = Dive Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Dive Ball is a second tier Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first tier Poké Balls, Dive Balls require an iron ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
Like most Poké Balls, its catch rate can change drastically under specific conditions.&lt;br /&gt;
&lt;br /&gt;
It has a catch rate of 3.5× when used on Pokémon submerged underwater.&lt;br /&gt;
&lt;br /&gt;
Unlike all other Poké Balls, the Dive Ball is unaffected by underwater drag. This means it moves underwater in the same way that it moves above water.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = White Apricorn&lt;br /&gt;
| B1 = Blue Apricorn&lt;br /&gt;
| B2 = Iron Ingot&lt;br /&gt;
| B3 = Blue Apricorn&lt;br /&gt;
| C2 = Blue Apricorn&lt;br /&gt;
| output = Dive Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Nest Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Nest Ball&lt;br /&gt;
| image = Nest Ball (model).png&lt;br /&gt;
| image2 = Nest Ball (model, open).png&lt;br /&gt;
| item = Nest Ball.png&lt;br /&gt;
| itemtooltip = Nest Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Nest Ball is a second tier Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first tier Poké Balls, Nest Balls require an iron ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
Like most Poké Balls, its catch rate can change drastically under specific conditions.&lt;br /&gt;
&lt;br /&gt;
It has a catch rate of 1× to 4×, increasing the lower the target&#039;s level is from 30.&lt;br /&gt;
&lt;br /&gt;
If the target Pokémon&#039;s level is less than 30, a modifier equal to 41 - the target Pokémon&#039;s level, divided by 10 is given.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Green Apricorn&lt;br /&gt;
| B1 = Yellow Apricorn&lt;br /&gt;
| B2 = Iron Ingot&lt;br /&gt;
| B3 = Yellow Apricorn&lt;br /&gt;
| C2 = Green Apricorn&lt;br /&gt;
| output = Nest Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Repeat Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Repeat Ball&lt;br /&gt;
| image = Repeat Ball (model).png&lt;br /&gt;
| image2 = Repeat Ball (model, open).png&lt;br /&gt;
| item = Repeat Ball.png&lt;br /&gt;
| itemtooltip = Repeat Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Repeat Ball is a third tier Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first and second tier Poké Balls, Repeat Balls require a gold ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
The Repeat Ball has a 3.5x catch rate if the Pokémon has already been registered as caught in the player&#039;s [[Pokédex]]. Before 1.6, it has a static catch rate of 1×.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Black Apricorn&lt;br /&gt;
| B1 = Red Apricorn&lt;br /&gt;
| B2 = Gold Ingot&lt;br /&gt;
| B3 = Red Apricorn&lt;br /&gt;
| C2 = Yellow Apricorn&lt;br /&gt;
| output = Repeat Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Timer Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Timer Ball&lt;br /&gt;
| image = Timer Ball (model).png&lt;br /&gt;
| image2 = Timer Ball (model, open).png&lt;br /&gt;
| item = Timer Ball.png&lt;br /&gt;
| itemtooltip = Timer Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Timer Ball is a third tier Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first and second tier Poké Balls, Timer Balls require a gold ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
Like most Poké Balls, its catch rate can change drastically under specific conditions.&lt;br /&gt;
&lt;br /&gt;
It grants a cumulative catch rate of about 0.3× per turn passed in battle, up to a maximum catch rate of 4×.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Red Apricorn&lt;br /&gt;
| B1 = White Apricorn&lt;br /&gt;
| B2 = Gold Ingot&lt;br /&gt;
| B3 = White Apricorn&lt;br /&gt;
| C2 = Black Apricorn&lt;br /&gt;
| output = Timer Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Luxury Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Luxury Ball&lt;br /&gt;
| image = Luxury Ball (model).png&lt;br /&gt;
| image2 = Luxury Ball (model, open).png&lt;br /&gt;
| item = Luxury Ball.png&lt;br /&gt;
| itemtooltip = Luxury Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Luxury Ball is a third tier Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first and second tier Poké Balls, Luxury Balls require a gold ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×. Pokémon caught in a Luxury Ball will gain Friendship twice as fast.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Black Apricorn&lt;br /&gt;
| B1 = White Apricorn&lt;br /&gt;
| B2 = Gold Ingot&lt;br /&gt;
| B3 = Red Apricorn&lt;br /&gt;
| C2 = Black Apricorn&lt;br /&gt;
| output = Luxury Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Dusk Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Dusk Ball&lt;br /&gt;
| image = Dusk Ball (model).png&lt;br /&gt;
| image2 = Dusk Ball (model, open).png&lt;br /&gt;
| item = Dusk Ball.png&lt;br /&gt;
| itemtooltip = Dusk Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Dusk Ball is a third tier Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first and second tier Poké Balls, Dusk Balls require a gold ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
Like most Poké Balls, its catch rate can change drastically under specific conditions.&lt;br /&gt;
&lt;br /&gt;
It has a catch rate of 3× if the target is in light level 0 and 1.5× if in the target is in light level 1-7.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Green Apricorn&lt;br /&gt;
| B1 = Black Apricorn&lt;br /&gt;
| B2 = Gold Ingot&lt;br /&gt;
| B3 = Black Apricorn&lt;br /&gt;
| C2 = Green Apricorn&lt;br /&gt;
| output = Dusk Ball | output-tooltip = Dusk Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Heal Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Heal Ball&lt;br /&gt;
| image = Heal Ball (model).png&lt;br /&gt;
| image2 = Heal Ball (model, open).png&lt;br /&gt;
| item = Heal Ball.png&lt;br /&gt;
| itemtooltip = Heal Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Heal Ball is a first tier Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike the basic Poké Balls, Heal Balls require a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
It has a static catch rate of 1×. Pokémon caught in a Heal Ball will fully restore HP, PP, and status conditions upon capture.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Pink Apricorn&lt;br /&gt;
| B1 = White Apricorn&lt;br /&gt;
| B2 = Copper Ingot&lt;br /&gt;
| B3 = White Apricorn&lt;br /&gt;
| C2 = Pink Apricorn&lt;br /&gt;
| output = Heal Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Quick Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Quick Ball&lt;br /&gt;
| image = Quick Ball (model).png&lt;br /&gt;
| image2 = Quick Ball (model, open).png&lt;br /&gt;
| item = Quick Ball.png&lt;br /&gt;
| itemtooltip = Quick Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Quick Ball is a third tier Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first and second tier Poké Balls, Quick Balls require a gold ingot and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
Like most Poké Balls, its catch rate can change drastically under specific conditions.&lt;br /&gt;
&lt;br /&gt;
It has a catch rate of 5× on the first turn of battle.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Blue Apricorn&lt;br /&gt;
| B1 = Yellow Apricorn&lt;br /&gt;
| B2 = Gold Ingot&lt;br /&gt;
| B3 = Yellow Apricorn&lt;br /&gt;
| C2 = Blue Apricorn&lt;br /&gt;
| output = Quick Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Dream Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Dream Ball&lt;br /&gt;
| image = Dream Ball (model).png&lt;br /&gt;
| image2 = Dream Ball (model, open).png&lt;br /&gt;
| item = Dream Ball.png&lt;br /&gt;
| itemtooltip = Dream Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Dream Ball is a fourth tier Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first, second, or third tier Poké Balls, Dream Balls require a diamond and a specific pattern of multi-colored apricorns to craft.&lt;br /&gt;
&lt;br /&gt;
Like most Poké Balls, its catch rate can change drastically under specific conditions.&lt;br /&gt;
&lt;br /&gt;
It has a catch rate of 4× on sleeping Pokémon.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Red Apricorn&lt;br /&gt;
| B1 = Pink Apricorn&lt;br /&gt;
| B2 = Diamond&lt;br /&gt;
| B3 = Pink Apricorn&lt;br /&gt;
| C2 = Blue Apricorn&lt;br /&gt;
| output = Dream Ball | output-count = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Beast Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Beast Ball&lt;br /&gt;
| image = Beast Ball (model).png&lt;br /&gt;
| image2 = Beast Ball (model, open).png&lt;br /&gt;
| item = Beast Ball.png&lt;br /&gt;
| itemtooltip = Beast Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Beast Ball is a fourth tier Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike first, second, or third tier Poké Balls, Beast Balls require a diamond and a specific pattern of echo shards and gold ingots to craft.&lt;br /&gt;
&lt;br /&gt;
Like most Poké Balls, its catch rate can change drastically under specific conditions.&lt;br /&gt;
&lt;br /&gt;
It has a catch rate of 5× on Ultra Beasts, 0.1× otherwise.&lt;br /&gt;
&lt;br /&gt;
All other Poké Balls have a 0.1× catch rate on Ultra Beasts.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A1 = Gold Ingot&lt;br /&gt;
| A2 = Echo Shard&lt;br /&gt;
| A3 = Gold Ingot&lt;br /&gt;
| B1 = Echo Shard&lt;br /&gt;
| B2 = Diamond&lt;br /&gt;
| B3 = Echo Shard&lt;br /&gt;
| C1 = Gold Ingot&lt;br /&gt;
| C2 = Echo Shard&lt;br /&gt;
| C3 = Gold Ingot&lt;br /&gt;
| output = Beast Ball | output-count = 8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Master Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Master Ball&lt;br /&gt;
| image = Master Ball (model).png&lt;br /&gt;
| image2 = Master Ball (model, open).png&lt;br /&gt;
| item = Master Ball.png&lt;br /&gt;
| itemtooltip = Master Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Master Ball is the highest tier of Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike the other tiers of Poké Balls, Master Balls require a nether star and a specific pattern of shulker shells and netherite ingots to craft.&lt;br /&gt;
&lt;br /&gt;
It functions as the final upgrade to the Poké Ball, as it has a higher static catch rate.&lt;br /&gt;
&lt;br /&gt;
It has a 100% catch rate, meaning that it will never fail in catching a target.&lt;br /&gt;
&lt;br /&gt;
Due to it being crafted with Netherite, the Master Ball will not burn in fire or lava.&lt;br /&gt;
{{CraftingInterface&lt;br /&gt;
| A2 = Shulker Shell&lt;br /&gt;
| B1 = Netherite Ingot&lt;br /&gt;
| B2 = Nether Star&lt;br /&gt;
| B3 = Netherite Ingot&lt;br /&gt;
| C2 = Shulker Shell&lt;br /&gt;
| output = Master Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Cherish Ball===&lt;br /&gt;
{{InfoboxItem&lt;br /&gt;
| title = Cherish Ball&lt;br /&gt;
| image = Cherish Ball (model).png&lt;br /&gt;
| image2 = Cherish Ball (model, open).png&lt;br /&gt;
| item = Cherish Ball.png&lt;br /&gt;
| itemtooltip = Cherish Ball&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Cherish Ball is an untiered Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Unlike other Poké Balls, the Cherish Ball is not craftable or obtainable in normal gameplay.&lt;br /&gt;
&lt;br /&gt;
Cherish Balls can freely be used for any purpose, such as for event distributions on servers.&lt;br /&gt;
&lt;br /&gt;
If using commands or if obtained via Creative Mode, it has a static catch rate of 1×.&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Pok%C3%A9_Rod&amp;diff=5403</id>
		<title>Poké Rod</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Pok%C3%A9_Rod&amp;diff=5403"/>
		<updated>2025-01-04T09:58:17Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxItem2&lt;br /&gt;
| image = Poke Rod (Poke Ball).png&lt;br /&gt;
| image2 = Poke Rod (Citrine Ball).png&lt;br /&gt;
| image3 = Poke Rod (Verdant Ball).png&lt;br /&gt;
| image4 = Poke Rod (Azure Ball).png&lt;br /&gt;
| image5 = Poke Rod (Roseate Ball).png&lt;br /&gt;
| image6 = Poke Rod (Slate Ball).png&lt;br /&gt;
| image7 = Poke Rod (Premier Ball).png&lt;br /&gt;
| image8 = Poke Rod (Great Ball).png&lt;br /&gt;
| image9 = Poke Rod (Ultra Ball).png&lt;br /&gt;
| image10 = Poke Rod (Safari Ball).png&lt;br /&gt;
| image11 = Poke Rod (Fast Ball).png&lt;br /&gt;
| image12 = Poke Rod (Level Ball).png&lt;br /&gt;
| image13 = Poke Rod (Lure Ball).png&lt;br /&gt;
| image14 = Poke Rod (Heavy Ball).png&lt;br /&gt;
| image15 = Poke Rod (Love Ball).png&lt;br /&gt;
| image16 = Poke Rod (Friend Ball).png&lt;br /&gt;
| image17 = Poke Rod (Moon Ball).png&lt;br /&gt;
| image18 = Poke Rod (Sport Ball).png&lt;br /&gt;
| image19 = Poke Rod (Park Ball).png&lt;br /&gt;
| image20 = Poke Rod (Net Ball).png&lt;br /&gt;
| image21 = Poke Rod (Dive Ball).png&lt;br /&gt;
| image22 = Poke Rod (Nest Ball).png&lt;br /&gt;
| image23 = Poke Rod (Repeat Ball).png&lt;br /&gt;
| image24 = Poke Rod (Timer Ball).png&lt;br /&gt;
| image25 = Poke Rod (Luxury Ball).png&lt;br /&gt;
| image26 = Poke Rod (Dusk Ball).png&lt;br /&gt;
| image27 = Poke Rod (Heal Ball).png&lt;br /&gt;
| image28 = Poke Rod (Quick Ball).png&lt;br /&gt;
| image29 = Poke Rod (Dream Ball).png&lt;br /&gt;
| image30 = Poke Rod (Beast Ball).png&lt;br /&gt;
| image31 = Poke Rod (Master Ball).png&lt;br /&gt;
| image32 = Poke Rod (Cherish Ball).png&lt;br /&gt;
| image33 = Poke Rod (Ancient Poke Ball).png&lt;br /&gt;
| image34 = Poke Rod (Ancient Citrine Ball).png&lt;br /&gt;
| image35 = Poke Rod (Ancient Verdant Ball).png&lt;br /&gt;
| image36 = Poke Rod (Ancient Azure Ball).png&lt;br /&gt;
| image37 = Poke Rod (Ancient Roseate Ball).png&lt;br /&gt;
| image38 = Poke Rod (Ancient Slate Ball).png&lt;br /&gt;
| image39 = Poke Rod (Ancient IvoryBall).png&lt;br /&gt;
| image40 = Poke Rod (Ancient Great Ball).png&lt;br /&gt;
| image41 = Poke Rod (Ancient Ultra Ball).png&lt;br /&gt;
| image42 = Poke Rod (Ancient Feather Ball).png&lt;br /&gt;
| image43 = Poke Rod (Ancient Wing Ball).png&lt;br /&gt;
| image44 = Poke Rod (Ancient Jet Ball).png&lt;br /&gt;
| image45 = Poke Rod (Ancient Heavy Ball).png&lt;br /&gt;
| image46 = Poke Rod (Ancient Leaden Ball).png&lt;br /&gt;
| image47 = Poke Rod (Ancient Gigaton Ball).png&lt;br /&gt;
| image48 = Poke Rod (Ancient Origin Ball).png&lt;br /&gt;
| item = Poke Rod (Poke Ball).png&lt;br /&gt;
| itemtooltip = Poké Ball&lt;br /&gt;
| item2 = Poke Rod (Citrine Ball).png&lt;br /&gt;
| itemtooltip2 = Citrine Ball&lt;br /&gt;
| item3 = Poke Rod (Verdant Ball).png&lt;br /&gt;
| itemtooltip3 = Verdant Ball&lt;br /&gt;
| item4 = Poke Rod (Azure Ball).png&lt;br /&gt;
| itemtooltip4 = Azure Ball&lt;br /&gt;
| item5 = Poke Rod (Roseate Ball).png&lt;br /&gt;
| itemtooltip5 = Roseate Ball&lt;br /&gt;
| item6 = Poke Rod (Slate Ball).png&lt;br /&gt;
| itemtooltip6 = Slate Ball&lt;br /&gt;
| item7 = Poke Rod (Premier Ball).png&lt;br /&gt;
| itemtooltip7 = Premier Ball&lt;br /&gt;
| item8 = Poke Rod (Great Ball).png&lt;br /&gt;
| itemtooltip8 = Great Ball&lt;br /&gt;
| item9 = Poke Rod (Ultra Ball).png&lt;br /&gt;
| itemtooltip9 = Ultra Ball&lt;br /&gt;
| item10 = Poke Rod (Safari Ball).png&lt;br /&gt;
| itemtooltip10 = Safari Ball&lt;br /&gt;
| item11 = Poke Rod (Fast Ball).png&lt;br /&gt;
| itemtooltip11 = Fast Ball&lt;br /&gt;
| item12 = Poke Rod (Level Ball).png&lt;br /&gt;
| itemtooltip12 = Level Ball&lt;br /&gt;
| item13 = Poke Rod (Lure Ball).png&lt;br /&gt;
| itemtooltip13 = Lure Ball&lt;br /&gt;
| item14 = Poke Rod (Heavy Ball).png&lt;br /&gt;
| itemtooltip14 = Heavy Ball&lt;br /&gt;
| item15 = Poke Rod (Love Ball).png&lt;br /&gt;
| itemtooltip15 = Love Ball&lt;br /&gt;
| item16 = Poke Rod (Friend Ball).png&lt;br /&gt;
| itemtooltip16 = Friend Ball&lt;br /&gt;
| item17 = Poke Rod (Moon Ball).png&lt;br /&gt;
| itemtooltip17 = Moon Ball&lt;br /&gt;
| item18 = Poke Rod (Sport Ball).png&lt;br /&gt;
| itemtooltip18 = Sport Ball&lt;br /&gt;
| item19 = Poke Rod (Park Ball).png&lt;br /&gt;
| itemtooltip19 = Park Ball&lt;br /&gt;
| item20 = Poke Rod (Net Ball).png&lt;br /&gt;
| itemtooltip20 = Net Ball&lt;br /&gt;
| item21 = Poke Rod (Dive Ball).png&lt;br /&gt;
| itemtooltip21 = Dive Ball&lt;br /&gt;
| item22 = Poke Rod (Nest Ball).png&lt;br /&gt;
| itemtooltip22 = Nest Ball&lt;br /&gt;
| item23 = Poke Rod (Repeat Ball).png&lt;br /&gt;
| itemtooltip23 = Repeat Ball&lt;br /&gt;
| item24 = Poke Rod (Timer Ball).png&lt;br /&gt;
| itemtooltip24 = Timer Ball&lt;br /&gt;
| item25 = Poke Rod (Luxury Ball).png&lt;br /&gt;
| itemtooltip25 = Luxury Ball&lt;br /&gt;
| item26 = Poke Rod (Dusk Ball).png&lt;br /&gt;
| itemtooltip26 = Dusk Ball&lt;br /&gt;
| item27 = Poke Rod (Heal Ball).png&lt;br /&gt;
| itemtooltip27 = Heal Ball&lt;br /&gt;
| item28 = Poke Rod (Quick Ball).png&lt;br /&gt;
| itemtooltip28 = Quick Ball&lt;br /&gt;
| item29 = Poke Rod (Dream Ball).png&lt;br /&gt;
| itemtooltip29 = Dream Ball&lt;br /&gt;
| item30 = Poke Rod (Beast Ball).png&lt;br /&gt;
| itemtooltip30 = Beast Ball&lt;br /&gt;
| item31 = Poke Rod (Master Ball).png&lt;br /&gt;
| itemtooltip31 = Master Ball&lt;br /&gt;
| item32 = Poke Rod (Cherish Ball).png&lt;br /&gt;
| itemtooltip32 = Cherish Ball&lt;br /&gt;
| item33 = Poke Rod (Ancient Poke Ball).png&lt;br /&gt;
| itemtooltip33 = Ancient Poké Ball&lt;br /&gt;
| item34 = Poke Rod (Ancient Citrine Ball).png&lt;br /&gt;
| itemtooltip34 = Ancient Citrine Ball&lt;br /&gt;
| item35 = Poke Rod (Ancient Verdant Ball).png&lt;br /&gt;
| itemtooltip35 = Ancient Verdant Ball&lt;br /&gt;
| item36 = Poke Rod (Ancient Azure Ball).png&lt;br /&gt;
| itemtooltip36 = Ancient Azure Ball&lt;br /&gt;
| item37 = Poke Rod (Ancient Roseate Ball).png&lt;br /&gt;
| itemtooltip37 = Ancient Roseate Ball&lt;br /&gt;
| item38 = Poke Rod (Ancient Slate Ball).png&lt;br /&gt;
| itemtooltip38 = Ancient Slate Ball&lt;br /&gt;
| item39 = Poke Rod (Ancient Ivory Ball).png&lt;br /&gt;
| itemtooltip39 = Ancient Ivory Ball&lt;br /&gt;
| item40 = Poke Rod (Ancient Great Ball).png&lt;br /&gt;
| itemtooltip40 = Ancient Great Ball&lt;br /&gt;
| item41 = Poke Rod (Ancient Ultra Ball).png&lt;br /&gt;
| itemtooltip41 = Ancient Ultra Ball&lt;br /&gt;
| item42 = Poke Rod (Ancient Feather Ball).png&lt;br /&gt;
| itemtooltip42 = Ancient FeatherBall&lt;br /&gt;
| item43 = Poke Rod (Ancient Wing Ball).png&lt;br /&gt;
| itemtooltip43 = Ancient Wing Ball&lt;br /&gt;
| item44 = Poke Rod (Ancient Jet Ball).png&lt;br /&gt;
| itemtooltip44 = Ancient Jet Ball&lt;br /&gt;
| item45 = Poke Rod (Ancient Heavy Ball).png&lt;br /&gt;
| itemtooltip45 = Ancient Heavy Ball&lt;br /&gt;
| item46 = Poke Rod (Ancient Leaden Ball).png&lt;br /&gt;
| itemtooltip46 = Ancient Leaden Ball&lt;br /&gt;
| item47 = Poke Rod (Ancient Gigaton Ball).png&lt;br /&gt;
| itemtooltip47 = Ancient Gigaton Ball&lt;br /&gt;
| item48 = Poke Rod (Ancient Origin Ball).png&lt;br /&gt;
| itemtooltip48 = Ancient Origin Ball&lt;br /&gt;
| stacklimit = 1&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Poké Rod&#039;&#039;&#039; is a tool used to fish up various Pokémon from water via casting a bobber. There are 48 unique Poke Rods based on the [[Poké Ball]] used to craft the Poké Rod.&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
===Crafting===&lt;br /&gt;
Poké Rods are obtained via a Smithing Table using any Poké Ball, a Fishing Rod and a [[Smithing Template|Poké Rod Upgrade Smithing Template]]. Crafting an existing Poké Rod with a different Pokéball will change the bobber to that ball.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
The fishing mechanic works identically to the vanilla Fishing Rod, in which shortly after casting the bobber into a body of water, a stream of bubbles will approach the bobber and pull it downwards. Reeling in the bobber once this happens has a chance to spawn a fished-up Pokémon or reel in an item much like the vanilla fishing rod, but also has a chance to fish up nothing, instead displaying a &amp;quot;Not even a nibble...&amp;quot; message in the chat.&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Magikarp Jump Forms===&lt;br /&gt;
&#039;&#039;For more in-depth information, see the [[Unique_Forms#Pokémon:_Magikarp_Jump_Forms|Unique Forms page]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Using a Poké Rod, you may fish up unique patterns for Magikarp that are only found via fishing. These patterns can be found in any biome, but have a higher chance for certain patterns in certain biomes. All patterns are a flat 5% chance to fish up with any level of Lure, with Luck Of The Sea boosting that chance by 2.5% per level for a max chance of 12.5%.&lt;br /&gt;
&lt;br /&gt;
===Bait===&lt;br /&gt;
Fishing bait can be attached to the hook of the bobber by dragging bait over to your rod and right clicking, similar to bundles, or by holding bait in your offhand. The bait will stay on the hook until a Pokémon is reeled in, in which it will then be consumed. Bait can be swapped by dragging a different bait over to your rod and right clicking and bait can be removed entirely by right clicking a rod which has bait attached. Each bait has different effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | &lt;br /&gt;
! Bait&lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Razz Berry.png|32px}} || Razz Berry || Attack Nature Luring Tier 1&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Bluk Berry.png|32px}} || Bluk Berry || Special Attack Nature Luring Tier 1&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Nanab Berry.png|32px}} || Nanab Berry || Speed Nature Luring Tier 1&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Wepear Berry.png|32px}} || Wepear Berry || Special Defense Nature Luring Tier 1&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Pinap Berry.png|32px}} || Pinap Berry || Defense Nature Luring Tier 1&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Figy Berry.png|32px}} || Figy Berry || Attack Nature Luring Tier 2&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Wiki Berry.png|32px}} || Wiki Berry || Special Attack Nature Luring Tier 2&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Mago Berry.png|32px}} || Mago Berry || Speed Nature Luring Tier 2&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Aguav Berry.png|32px}} || Aguav Berry || Special Defense Nature Luring Tier 2&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Iapapa Berry.png|32px}} || Iapapa Berry || Defense Nature Luring Tier 2&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Cornn Berry.png|32px}} || Cornn Berry || Attack Nature Luring Tier 3&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Magost Berry.png|32px}} || Magost Berry || Special Attack Nature Luring Tier 3&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Rabuta Berry.png|32px}} || Rabuta Berry || Speed Nature Luring Tier 3&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Nomel Berry.png|32px}} || Nomel Berry || Special Defense Nature Luring Tier 3&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Touga Berry.png|32px}} || Touga Berry || Defense Nature Luring Tier 3&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Spelon Berry.png|32px}} || Spelon Berry || Attack Nature Luring Tier 4&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Pamtre Berry.png|32px}} || Pamtre Berry || Special Attack Nature Luring Tier 4&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Watmel Berry.png|32px}} || Watmel Berry || Speed Nature Luring Tier 4&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Durin Berry.png|32px}} || Durin Berry || Special Defense Nature Luring Tier 4&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Belue Berry.png|32px}} || Belue Berry || Defense Nature Luring Tier 4&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Liechi Berry.png|32px}} || Liechi Berry || Raises Attack IV by +5&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Ganlon Berry.png|32px}} || Ganlon Berry || Raises Defense IV by +5&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Salac Berry.png|32px}} || Salac Berry || Raises Speed IV by +5&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Petaya Berry.png|32px}} || Petaya Berry || Raises Special Attack IV by +5&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Apicot Berry.png|32px}} || Apicot Berry || Raises Special Defense IV by +5&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Lansat Berry.png|32px}} || Lansat Berry || Raises HP IV by +5&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Sweet Berries.png|32px}} || Sweet Berries || Reduces Bite Time by 12.5%&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Glow Berries.png|32px}} || Glow Berries || Reduces Bite Time by 25%&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Oran Berry.png|32px}} || Oran Berry || Reduces Bite Time by 33%&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Sitrus Berry.png|32px}} || Sitrus Berry || Reduces Bite Time by 50%&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Kee Berry.png|32px}} || Kee Berry || Raises Female Gender Odds by 25% (flat)&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Maranga Berry.png|32px}} || Maranga Berry || Raises Male Gender Odds by 25% (flat)&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Leppa Berry.png|32px}} || Leppa Berry || Raises Average Level by +5&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Hopo Berry.png|32px}} || Hopo Berry || Raises Average Level by +10&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Starf Berry.png|32px}} || Starf Berry || Adds +1 Shiny Reroll (Doubles the odds, can be stacked)&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Enigma Berry.png|32px}} || Enigma Berry || Raises Hidden Ability Chance by 5%&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Occa Berry.png|32px}} || Occa Berry || 10x Chance for a Fire type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Passho Berry.png|32px}} || Passho Berry || 10x Chance for a Water type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Wacan Berry.png|32px}} || Wacan Berry || 10x Chance for a Electric type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Rindo Berry.png|32px}} || Rindo Berry || 10x Chance for a Grass type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Yache Berry.png|32px}} || Yache Berry || 10x Chance for a Ice type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Chople Berry.png|32px}} || Chople Berry || 10x Chance for a Fighting type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Kebia Berry.png|32px}} || Kebia Berry || 10x Chance for a Poison type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Shuca Berry.png|32px}} || Shuca Berry || 10x Chance for a Ground type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Coba Berry.png|32px}} || Coba Berry || 10x Chance for a Flying type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Payapa Berry.png|32px}} || Payapa Berry || 10x Chance for a Psychic type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Tanga Berry.png|32px}} || Tanga Berry || 10x Chance for a Bug type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Charti Berry.png|32px}} || Charti Berry || 10x Chance for a Rock type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Kasib Berry.png|32px}} || Kasib Berry || 10x Chance for a Ghost type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Haban Berry.png|32px}} || Haban Berry || 10x Chance for a Dragon type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Colbur Berry.png|32px}} || Colbur Berry || 10x Chance for a Dark type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Babiri Berry.png|32px}} || Babiri Berry || 10x Chance for a Steel type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Chilan Berry.png|32px}} || Chilan Berry || 10x Chance for a Normal type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Roseli Berry.png|32px}} || Roseli Berry || 10x Chance for a Fairy type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Micle Berry.png|32px}} || Micle Berry || Guaranteed Pokémon Catch Rate and 25% Faster Bite Time&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Custap Berry.png|32px}} || Custap Berry || 3x Item Catch Rate and 25% Faster Bite Time&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Lum Berry.png|32px}} || Lum Berry || 10x Chance for Dragon or Monster Egg Group Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Aspear Berry.png|32px}} || ASpear Berry || 10x Chance for Water 1 or Water 2 Egg Group Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Cheri Berry.png|32px}} || Cheri Berry || 10x Chance for Fairy or Grass Egg Group Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Chesto Berry.png|32px}} || Chesto Berry || 10x Chance for Human-Like or Flying Egg Group Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Pecha Berry.png|32px}} || Pecha Berry || 10x Chance for Water 3 or Bug Egg Group Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Persim Berry.png|32px}} || Persim Berry || 10x Chance for Mineral or Amorphous Egg Group Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Rawst Berry.png|32px}} || Rawst Berry || 10x Chance for Field Egg Group Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Pomeg Berry.png|32px}} || Pomeg Berry || Attracts HP EV Yields&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Kelpsy Berry.png|32px}} || Kelpsy Berry || Attracts Special Attack EV Yields&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Qualot Berry.png|32px}} || Qualot Berry || Attracts Speed EV Yields&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Hondew Berry.png|32px}} || Hondew Berry || Attracts Special Defense EV Yields&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Grepa Berry.png|32px}} || Grepa Berry || Attracts Defense EV Yields&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Tamato Berry.png|32px}} || Tamato Berry || Attracts Attack EV Yields&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Jaboca Berry.png|32px}} || Jaboca Berry || Boosts Friendship Gain&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Rowap Berry.png|32px}} || Rowap Berry || Increases Chance for Marks&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantments===&lt;br /&gt;
Poké Rods can also be enchanted. The Lure enchantment affects which Pokémon spawn pools can be accessed, with different Pokémon having a different minimum and maximum lure level. Luck of the Sea increases the chance of a higher tier rarity bucket being chosen when reeling in a Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Treasure and Junk Item Fishing===&lt;br /&gt;
Poké Rods can also be used to fish up random items, with treasure items requiring at least Luck of the Sea I.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | &lt;br /&gt;
! Treasure&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Deep Sea Scale.png|32px}} || Deep Sea Scale&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Deep Sea Tooth.png|32px}} || Deep Sea Tooth&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Dragon Scale.png|32px}} || Dragon Scale&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|King&#039;s Rock.png|32px}} || King&#039;s Rock&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Prism Scale.png|32px}} || Prism Scale&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Mint_Seed&amp;diff=5402</id>
		<title>Mint Seed</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Mint_Seed&amp;diff=5402"/>
		<updated>2025-01-04T09:58:01Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxItem2&lt;br /&gt;
| image = Red Mint Seed.png&lt;br /&gt;
| image2 = Blue Mint Seed.png&lt;br /&gt;
| image3 = Cyan Mint Seed.png&lt;br /&gt;
| image4 = Pink Mint Seed.png&lt;br /&gt;
| image5 = Green Mint Seed.png&lt;br /&gt;
| image6 = White Mint Seed.png&lt;br /&gt;
| item = Red Mint Seed.png&lt;br /&gt;
| itemtooltip = Red Mint Seed&lt;br /&gt;
| item2 = Blue Mint Seed.png&lt;br /&gt;
| itemtooltip2 = Blue Mint Seed&lt;br /&gt;
| item3 = Cyan Mint Seed.png&lt;br /&gt;
| itemtooltip3 = Cyan Mint Seed&lt;br /&gt;
| item4 = Pink Mint Seed.png&lt;br /&gt;
| itemtooltip4 = Pink Mint Seed&lt;br /&gt;
| item5 = Green Mint Seed.png&lt;br /&gt;
| itemtooltip5 = Green Mint Seed&lt;br /&gt;
| item6 = White Mint Seed.png&lt;br /&gt;
| itemtooltip6 = White Mint Seed&lt;br /&gt;
| stacklimit = 64&lt;br /&gt;
}}&lt;br /&gt;
A &#039;&#039;&#039;mint seed&#039;&#039;&#039; is an item used to plant mint crops and is obtained by harvesting mint crops which can be found randomly in the wild or in villages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
=== Farming ===&lt;br /&gt;
Mint seeds are obtained by harvesting a mint crop, which produces 1 of the respective mint seed. White Mint crops also have an additional chance to drop 1 other mint seed color.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
=== Farming ===&lt;br /&gt;
Mint seeds can be planted to produce a mint crop. Harvesting the final stage of a mint crop produces 1-3 of the respective [[Mint Leaf]] and 1 of the respective mint seed, with White Mint crops also having the additional chance of any other color of mint crop type.&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Mint_Leaf&amp;diff=5401</id>
		<title>Mint Leaf</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Mint_Leaf&amp;diff=5401"/>
		<updated>2025-01-04T09:57:55Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxItem2&lt;br /&gt;
| image = Red Mint Leaf.png&lt;br /&gt;
| image2 = Blue Mint Leaf.png&lt;br /&gt;
| image3 = Cyan Mint Leaf.png&lt;br /&gt;
| image4 = Pink Mint Leaf.png&lt;br /&gt;
| image5 = Green Mint Leaf.png&lt;br /&gt;
| image6 = White Mint Leaf.png&lt;br /&gt;
| item = Red Mint Leaf.png&lt;br /&gt;
| itemtooltip = Red Mint Leaf&lt;br /&gt;
| item2 = Blue Mint Leaf.png&lt;br /&gt;
| itemtooltip2 = Blue Mint Leaf&lt;br /&gt;
| item3 = Cyan Mint Leaf.png&lt;br /&gt;
| itemtooltip3 = Cyan Mint Leaf&lt;br /&gt;
| item4 = Pink Mint Leaf.png&lt;br /&gt;
| itemtooltip4 = Pink Mint Leaf&lt;br /&gt;
| item5 = Green Mint Leaf.png&lt;br /&gt;
| itemtooltip5 = Green Mint Leaf&lt;br /&gt;
| item6 = White Mint Leaf.png&lt;br /&gt;
| itemtooltip6 = White Mint Leaf&lt;br /&gt;
| stacklimit = 64&lt;br /&gt;
}}&lt;br /&gt;
A &#039;&#039;&#039;mint leaf&#039;&#039;&#039; is an item used to craft [[mint]]s and are obtained by harvesting the final stage of a [[Mint Seed|mint crop]], which produces 1-3 of the respective mint leaf. If the plant is not fully mature, it will only drop seeds.&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
===Crafting===&lt;br /&gt;
{|&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Red Mint Leaf&lt;br /&gt;
| A2 = Red Mint Leaf&lt;br /&gt;
| B1 = Red Mint Leaf&lt;br /&gt;
| B2 = Blue Mint Leaf&lt;br /&gt;
| output = Lonely Mint&lt;br /&gt;
}}&lt;br /&gt;
| || ||&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Red Mint Leaf&lt;br /&gt;
| A2 = Red Mint Leaf&lt;br /&gt;
| B1 = Red Mint Leaf&lt;br /&gt;
| B2 = Cyan Mint Leaf&lt;br /&gt;
| output = Adamant Mint&lt;br /&gt;
}}&lt;br /&gt;
| || ||&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Red Mint Leaf&lt;br /&gt;
| A2 = Red Mint Leaf&lt;br /&gt;
| B1 = Red Mint Leaf&lt;br /&gt;
| B2 = Pink Mint Leaf&lt;br /&gt;
| output = Naughty Mint&lt;br /&gt;
}}&lt;br /&gt;
| || ||&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Red Mint Leaf&lt;br /&gt;
| A2 = Red Mint Leaf&lt;br /&gt;
| B1 = Red Mint Leaf&lt;br /&gt;
| B2 = Green Mint Leaf&lt;br /&gt;
| output = Brave Mint&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Blue Mint Leaf&lt;br /&gt;
| A2 = Blue Mint Leaf&lt;br /&gt;
| B1 = Blue Mint Leaf&lt;br /&gt;
| B2 = Red Mint Leaf&lt;br /&gt;
| output = Bold Mint&lt;br /&gt;
}}&lt;br /&gt;
| || ||&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Blue Mint Leaf&lt;br /&gt;
| A2 = Blue Mint Leaf&lt;br /&gt;
| B1 = Blue Mint Leaf&lt;br /&gt;
| B2 = Cyan Mint Leaf&lt;br /&gt;
| output = Impish Mint&lt;br /&gt;
}}&lt;br /&gt;
| || ||&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Blue Mint Leaf&lt;br /&gt;
| A2 = Blue Mint Leaf&lt;br /&gt;
| B1 = Blue Mint Leaf&lt;br /&gt;
| B2 = Pink Mint Leaf&lt;br /&gt;
| output = Lax Mint&lt;br /&gt;
}}&lt;br /&gt;
| || ||&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Blue Mint Leaf&lt;br /&gt;
| A2 = Blue Mint Leaf&lt;br /&gt;
| B1 = Blue Mint Leaf&lt;br /&gt;
| B2 = Green Mint Leaf&lt;br /&gt;
| output = Relaxed Mint&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Cyan Mint Leaf&lt;br /&gt;
| A2 = Cyan Mint Leaf&lt;br /&gt;
| B1 = Cyan Mint Leaf&lt;br /&gt;
| B2 = Red Mint Leaf&lt;br /&gt;
| output = Modest Mint&lt;br /&gt;
}}&lt;br /&gt;
| || ||&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Cyan Mint Leaf&lt;br /&gt;
| A2 = Cyan Mint Leaf&lt;br /&gt;
| B1 = Cyan Mint Leaf&lt;br /&gt;
| B2 = Blue Mint Leaf&lt;br /&gt;
| output = Mild Mint&lt;br /&gt;
}}&lt;br /&gt;
| || ||&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Cyan Mint Leaf&lt;br /&gt;
| A2 = Cyan Mint Leaf&lt;br /&gt;
| B1 = Cyan Mint Leaf&lt;br /&gt;
| B2 = Pink Mint Leaf&lt;br /&gt;
| output = Rash Mint&lt;br /&gt;
}}&lt;br /&gt;
| || ||&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Cyan Mint Leaf&lt;br /&gt;
| A2 = Cyan Mint Leaf&lt;br /&gt;
| B1 = Cyan Mint Leaf&lt;br /&gt;
| B2 = Green Mint Leaf&lt;br /&gt;
| output = Quiet Mint&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Pink Mint Leaf&lt;br /&gt;
| A2 = Pink Mint Leaf&lt;br /&gt;
| B1 = Pink Mint Leaf&lt;br /&gt;
| B2 = Red Mint Leaf&lt;br /&gt;
| output = Calm Mint&lt;br /&gt;
}}&lt;br /&gt;
| || ||&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Pink Mint Leaf&lt;br /&gt;
| A2 = Pink Mint Leaf&lt;br /&gt;
| B1 = Pink Mint Leaf&lt;br /&gt;
| B2 = Blue Mint Leaf&lt;br /&gt;
| output = Gentle Mint&lt;br /&gt;
}}&lt;br /&gt;
| || ||&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Pink Mint Leaf&lt;br /&gt;
| A2 = Pink Mint Leaf&lt;br /&gt;
| B1 = Pink Mint Leaf&lt;br /&gt;
| B2 = Cyan Mint Leaf&lt;br /&gt;
| output = Careful Mint&lt;br /&gt;
}}&lt;br /&gt;
| || ||&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Pink Mint Leaf&lt;br /&gt;
| A2 = Pink Mint Leaf&lt;br /&gt;
| B1 = Pink Mint Leaf&lt;br /&gt;
| B2 = Green Mint Leaf&lt;br /&gt;
| output = Sassy Mint&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Green Mint Leaf&lt;br /&gt;
| A2 = Green Mint Leaf&lt;br /&gt;
| B1 = Green Mint Leaf&lt;br /&gt;
| B2 = Red Mint Leaf&lt;br /&gt;
| output = Timid Mint&lt;br /&gt;
}}&lt;br /&gt;
| || ||&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Green Mint Leaf&lt;br /&gt;
| A2 = Green Mint Leaf&lt;br /&gt;
| B1 = Green Mint Leaf&lt;br /&gt;
| B2 = Blue Mint Leaf&lt;br /&gt;
| output = Hasty Mint&lt;br /&gt;
}}&lt;br /&gt;
| || ||&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Green Mint Leaf&lt;br /&gt;
| A2 = Green Mint Leaf&lt;br /&gt;
| B1 = Green Mint Leaf&lt;br /&gt;
| B2 = Cyan Mint Leaf&lt;br /&gt;
| output = Jolly Mint&lt;br /&gt;
}}&lt;br /&gt;
| || ||&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = Green Mint Leaf&lt;br /&gt;
| A2 = Green Mint Leaf&lt;br /&gt;
| B1 = Green Mint Leaf&lt;br /&gt;
| B2 = Pink Mint Leaf&lt;br /&gt;
| output = Naive Mint&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|{{CraftingInterface&lt;br /&gt;
| A1 = White Mint Leaf&lt;br /&gt;
| A2 = White Mint Leaf&lt;br /&gt;
| B1 = White Mint Leaf&lt;br /&gt;
| B2 = White Mint Leaf&lt;br /&gt;
| output = Serious Mint&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Mint&amp;diff=5400</id>
		<title>Mint</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Mint&amp;diff=5400"/>
		<updated>2025-01-04T09:57:04Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxItem2&lt;br /&gt;
| image = Lonely Mint.png&lt;br /&gt;
| image2 = Adamant Mint.png&lt;br /&gt;
| image3 = Naughty Mint.png&lt;br /&gt;
| image4 = Brave Mint.png&lt;br /&gt;
| image5 = Bold Mint.png&lt;br /&gt;
| image6 = Impish Mint.png&lt;br /&gt;
| image7 = Lax Mint.png&lt;br /&gt;
| image8 = Relaxed Mint.png&lt;br /&gt;
| image9 = Modest Mint.png&lt;br /&gt;
| image10 = Mild Mint.png&lt;br /&gt;
| image11 = Rash Mint.png&lt;br /&gt;
| image12 = Quiet Mint.png&lt;br /&gt;
| image13 = Calm Mint.png&lt;br /&gt;
| image14 = Gentle Mint.png&lt;br /&gt;
| image15 = Careful Mint.png&lt;br /&gt;
| image16 = Sassy Mint.png&lt;br /&gt;
| image17 = Timid Mint.png&lt;br /&gt;
| image18 = Hasty Mint.png&lt;br /&gt;
| image19 = Jolly Mint.png&lt;br /&gt;
| image20 = Naive Mint.png&lt;br /&gt;
| image21 = Serious Mint.png&lt;br /&gt;
| item = Lonely Mint.png&lt;br /&gt;
| itemtooltip = Lonely Mint&lt;br /&gt;
| item2 = Adamant Mint.png&lt;br /&gt;
| itemtooltip2 = Adamant Mint&lt;br /&gt;
| item3 = Naughty Mint.png&lt;br /&gt;
| itemtooltip3 = Naughty Mint&lt;br /&gt;
| item4 = Brave Mint.png&lt;br /&gt;
| itemtooltip4 = Brave Mint&lt;br /&gt;
| item5 = Bold Mint.png&lt;br /&gt;
| itemtooltip5 = Bold Mint&lt;br /&gt;
| item6 = Impish Mint.png&lt;br /&gt;
| itemtooltip6 = Impish Mint&lt;br /&gt;
| item7 = Lax Mint.png&lt;br /&gt;
| itemtooltip7 = Lax Mint&lt;br /&gt;
| item8 = Relaxed Mint.png&lt;br /&gt;
| itemtooltip8 = Relaxed Mint&lt;br /&gt;
| item9 = Modest Mint.png&lt;br /&gt;
| itemtooltip9 = Modest Mint&lt;br /&gt;
| item10 = Mild Mint.png&lt;br /&gt;
| itemtooltip10 = Mild Mint&lt;br /&gt;
| item11 = Rash Mint.png&lt;br /&gt;
| itemtooltip11 = Rash Mint&lt;br /&gt;
| item12 = Quiet Mint.png&lt;br /&gt;
| itemtooltip12 = Quiet Mint&lt;br /&gt;
| item13 = Calm Mint.png&lt;br /&gt;
| itemtooltip13 = Calm Mint&lt;br /&gt;
| item14 = Gentle Mint.png&lt;br /&gt;
| itemtooltip14 = Gentle Mint&lt;br /&gt;
| item15 = Careful Mint.png&lt;br /&gt;
| itemtooltip15 = Careful Mint&lt;br /&gt;
| item16 = Sassy Mint.png&lt;br /&gt;
| itemtooltip16 = Sassy Mint&lt;br /&gt;
| item17 = Timid Mint.png&lt;br /&gt;
| itemtooltip17 = Timid Mint&lt;br /&gt;
| item18 = Hasty Mint.png&lt;br /&gt;
| itemtooltip18 = Hasty Mint&lt;br /&gt;
| item19 = Jolly Mint.png&lt;br /&gt;
| itemtooltip19 = Jolly Mint&lt;br /&gt;
| item20 = Naive Mint.png&lt;br /&gt;
| itemtooltip20 = Naive Mint&lt;br /&gt;
| item21 = Serious Mint.png&lt;br /&gt;
| itemtooltip21 = Serious Mint&lt;br /&gt;
| stacklimit = 64&lt;br /&gt;
}}&lt;br /&gt;
A &#039;&#039;&#039;mint&#039;&#039;&#039; is an [[Items|item]] crafted from [[Mint Leaf|mint leaves]] which changes the effects of a Pokémon&#039;s nature on its stats, making it act as if the Pokémon had a certain nature.&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
Mint plants can be found in mountain regions. All colors spawn in every biome (excluding deserts) as long as the Y is high enough and there is soil. &lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
Mints can be used to change the effect of a Pokémon&#039;s nature on its stats to that of the nature corresponding to the mint used. For instance, using a Naive Mint on a Pikachu with a Naughty nature will change Pikachu&#039;s stats to be that of a Naive nature. The Pokémon&#039;s actual Nature, however, remains unchanged. The recipes for all 21 stat mints can be found in the [[Mint Leaf|mint leaves]] page.&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Cobblemon 1.4.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Minty Fresh&#039;&#039;&#039;&lt;br /&gt;
|Advancement&lt;br /&gt;
|&#039;&#039;&amp;quot;Obtain a Nature Mint, a wild crop that grows high in the mountains.&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;A Big Commit-mint&#039;&#039;&#039;&lt;br /&gt;
|Goal&lt;br /&gt;
|&#039;&#039;&amp;quot;Obtain all 6 colors of Nature Mint and gain access to a full array of natures.&amp;quot;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
==List of Mints==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | &lt;br /&gt;
! Mint&lt;br /&gt;
! Increased stat&lt;br /&gt;
! Decreased stat&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Lonely Mint.png|32px}} || Lonely Mint || Attack || Defense&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Adamant Mint.png|32px}} || Adamant Mint || Attack || Special Attack&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Naughty Mint.png|32px}} || Naughty Mint || Attack || Special Defense&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Brave Mint.png|32px}} || Brave Mint || Attack || Speed&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Bold Mint.png|32px}} || Bold Mint || Defense || Attack&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Impish Mint.png|32px}} || Impish Mint || Defense || Special Attack&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Lax Mint.png|32px}} || Lax Mint || Defense  || Special Defense&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Relaxed Mint.png|32px}} || Relaxed Mint || Defense || Speed&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Modest Mint.png|32px}} || Modest Mint || Special Attack || Attack&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Mild Mint.png|32px}} || Mild Mint || Special Attack || Defense&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Rash Mint.png|32px}} || Rash Mint || Special Attack || Special Defense&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Quiet Mint.png|32px}} || Quiet Mint || Special Attack || Speed&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Calm Mint.png|32px}} || Calm Mint || Special Defense || Attack&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Gentle Mint.png|32px}} || Gentle Mint || Special Defense || Defense&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Careful Mint.png|32px}} || Careful Mint || Special Defense || Special Attack&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Sassy Mint.png|32px}} || Sassy Mint || Special Defense || Speed&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Timid Mint.png|32px}} || Timid Mint || Speed || Attack&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Hasty Mint.png|32px}} || Hasty Mint || Speed || Defense&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Jolly Mint.png|32px}} || Jolly Mint || Speed || Special Attack&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Naive Mint.png|32px}} || Naive Mint || Speed || Special Defense&lt;br /&gt;
|-&lt;br /&gt;
| {{ScaledImage|Serious Mint.png|32px}} || Serious Mint || — || —&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Template:InfoboxItem2&amp;diff=5399</id>
		<title>Template:InfoboxItem2</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Template:InfoboxItem2&amp;diff=5399"/>
		<updated>2025-01-04T09:56:55Z</updated>

		<summary type="html">&lt;p&gt;Blob: Blob moved page Template:InfoboxMint to Template:InfoboxItem2 without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox infobox-item&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;{{{title|{{PAGENAME}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#if:{{{image|}}}|&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;infobox-image-row&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{image}}}}}]]{{#if:{{{image2|}}}|[[File:{{PAGENAME:{{{image2}}}}}]]}}{{#if:{{{image3|}}}|[[File:{{PAGENAME:{{{image3}}}}}]]}}{{#if:{{{image4|}}}|[[File:{{PAGENAME:{{{image4}}}}}]]}}{{#if:{{{image5|}}}|[[File:{{PAGENAME:{{{image5}}}}}]]}}{{#if:{{{image6|}}}|[[File:{{PAGENAME:{{{image6}}}}}]]}}{{#if:{{{image7|}}}|[[File:{{PAGENAME:{{{image7}}}}}]]}}{{#if:{{{image8|}}}|[[File:{{PAGENAME:{{{image8}}}}}]]}}{{#if:{{{image9|}}}|[[File:{{PAGENAME:{{{image9}}}}}]]}}{{#if:{{{image10|}}}|[[File:{{PAGENAME:{{{image10}}}}}]]}}{{#if:{{{image11|}}}|[[File:{{PAGENAME:{{{image11}}}}}]]}}{{#if:{{{image12|}}}|[[File:{{PAGENAME:{{{image12}}}}}]]}}{{#if:{{{image13|}}}|[[File:{{PAGENAME:{{{image13}}}}}]]}}{{#if:{{{image14|}}}|[[File:{{PAGENAME:{{{image14}}}}}]]}}{{#if:{{{image15|}}}|[[File:{{PAGENAME:{{{image15}}}}}]]}}{{#if:{{{image16|}}}|[[File:{{PAGENAME:{{{image16}}}}}]]}}{{#if:{{{image17|}}}|[[File:{{PAGENAME:{{{image17}}}}}]]}}{{#if:{{{image18|}}}|[[File:{{PAGENAME:{{{image18}}}}}]]}}{{#if:{{{image19|}}}|[[File:{{PAGENAME:{{{image19}}}}}]]}}{{#if:{{{image20|}}}|[[File:{{PAGENAME:{{{image20}}}}}]]}}{{#if:{{{image21|}}}|[[File:{{PAGENAME:{{{image21}}}}}]]}}{{#if:{{{image22|}}}|[[File:{{PAGENAME:{{{image22}}}}}]]}}{{#if:{{{image23|}}}|[[File:{{PAGENAME:{{{image23}}}}}]]}}{{#if:{{{image24|}}}|[[File:{{PAGENAME:{{{image24}}}}}]]}}{{#if:{{{image25|}}}|[[File:{{PAGENAME:{{{image25}}}}}]]}}{{#if:{{{image26|}}}|[[File:{{PAGENAME:{{{image26}}}}}]]}}{{#if:{{{image27|}}}|[[File:{{PAGENAME:{{{image27}}}}}]]}}{{#if:{{{image28|}}}|[[File:{{PAGENAME:{{{image28}}}}}]]}}{{#if:{{{image29|}}}|[[File:{{PAGENAME:{{{image29}}}}}]]}}{{#if:{{{image30|}}}|[[File:{{PAGENAME:{{{image30}}}}}]]}}{{#if:{{{image31|}}}|[[File:{{PAGENAME:{{{image31}}}}}]]}}{{#if:{{{image32|}}}|[[File:{{PAGENAME:{{{image32}}}}}]]}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;}}&lt;br /&gt;
    {{#if:{{{item|}}}|&amp;lt;div class=&amp;quot;infobox-items&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item}}}}}|link={{#if:{{{itemlink|}}}|{{PAGENAME:{{{itemlink}}}}}}}]]{{#if:{{{itemtooltip|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item2|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item2}}}}}|link={{#if:{{{itemlink2|}}}|{{PAGENAME:{{{itemlink2}}}}}}}]]{{#if:{{{itemtooltip2|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip2}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item3|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item3}}}}}|link={{#if:{{{itemlink3|}}}|{{PAGENAME:{{{itemlink3}}}}}}}]]{{#if:{{{itemtooltip3|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip3}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item4|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item4}}}}}|link={{#if:{{{itemlink4|}}}|{{PAGENAME:{{{itemlink4}}}}}}}]]{{#if:{{{itemtooltip4|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip4}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item5|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item5}}}}}|link={{#if:{{{itemlink5|}}}|{{PAGENAME:{{{itemlink5}}}}}}}]]{{#if:{{{itemtooltip5|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip5}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item6|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item6}}}}}|link={{#if:{{{itemlink6|}}}|{{PAGENAME:{{{itemlink6}}}}}}}]]{{#if:{{{itemtooltip6|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip6}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item7|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item7}}}}}|link={{#if:{{{itemlink7|}}}|{{PAGENAME:{{{itemlink7}}}}}}}]]{{#if:{{{itemtooltip7|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip7}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item8|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item8}}}}}|link={{#if:{{{itemlink8|}}}|{{PAGENAME:{{{itemlink8}}}}}}}]]{{#if:{{{itemtooltip8|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip8}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
    }}{{#if:{{{item9|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item9}}}}}|link={{#if:{{{itemlink9|}}}|{{PAGENAME:{{{itemlink9}}}}}}}]]{{#if:{{{itemtooltip9|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip9}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item10|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item10}}}}}|link={{#if:{{{itemlink10|}}}|{{PAGENAME:{{{itemlink10}}}}}}}]]{{#if:{{{itemtooltip10|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip10}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item11|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item11}}}}}|link={{#if:{{{itemlink11|}}}|{{PAGENAME:{{{itemlink11}}}}}}}]]{{#if:{{{itemtooltip11|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip11}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item12|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item12}}}}}|link={{#if:{{{itemlink12|}}}|{{PAGENAME:{{{itemlink12}}}}}}}]]{{#if:{{{itemtooltip12|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip12}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item13|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item13}}}}}|link={{#if:{{{itemlink13|}}}|{{PAGENAME:{{{itemlink13}}}}}}}]]{{#if:{{{itemtooltip13|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip13}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item14|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item14}}}}}|link={{#if:{{{itemlink14|}}}|{{PAGENAME:{{{itemlink14}}}}}}}]]{{#if:{{{itemtooltip14|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip14}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item15|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item15}}}}}|link={{#if:{{{itemlink15|}}}|{{PAGENAME:{{{itemlink15}}}}}}}]]{{#if:{{{itemtooltip15|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip15}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item16|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item16}}}}}|link={{#if:{{{itemlink16|}}}|{{PAGENAME:{{{itemlink16}}}}}}}]]{{#if:{{{itemtooltip16|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip16}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item17|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item17}}}}}|link={{#if:{{{itemlink17|}}}|{{PAGENAME:{{{itemlink17}}}}}}}]]{{#if:{{{itemtooltip17|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip17}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item18|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item18}}}}}|link={{#if:{{{itemlink18|}}}|{{PAGENAME:{{{itemlink18}}}}}}}]]{{#if:{{{itemtooltip18|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip18}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item19|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item19}}}}}|link={{#if:{{{itemlink19|}}}|{{PAGENAME:{{{itemlink19}}}}}}}]]{{#if:{{{itemtooltip19|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip19}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item20|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item20}}}}}|link={{#if:{{{itemlink20|}}}|{{PAGENAME:{{{itemlink20}}}}}}}]]{{#if:{{{itemtooltip20|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip20}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item21|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item21}}}}}|link={{#if:{{{itemlink21|}}}|{{PAGENAME:{{{itemlink21}}}}}}}]]{{#if:{{{itemtooltip21|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip21}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item22|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item22}}}}}|link={{#if:{{{itemlink22|}}}|{{PAGENAME:{{{itemlink22}}}}}}}]]{{#if:{{{itemtooltip22|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip22}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item23|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item23}}}}}|link={{#if:{{{itemlink23|}}}|{{PAGENAME:{{{itemlink23}}}}}}}]]{{#if:{{{itemtooltip23|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip23}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item24|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item24}}}}}|link={{#if:{{{itemlink24|}}}|{{PAGENAME:{{{itemlink24}}}}}}}]]{{#if:{{{itemtooltip24|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip24}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item25|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item25}}}}}|link={{#if:{{{itemlink25|}}}|{{PAGENAME:{{{itemlink25}}}}}}}]]{{#if:{{{itemtooltip25|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip25}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item26|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item26}}}}}|link={{#if:{{{itemlink26|}}}|{{PAGENAME:{{{itemlink26}}}}}}}]]{{#if:{{{itemtooltip26|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip26}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item27|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item27}}}}}|link={{#if:{{{itemlink27|}}}|{{PAGENAME:{{{itemlink27}}}}}}}]]{{#if:{{{itemtooltip27|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip27}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item28|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item28}}}}}|link={{#if:{{{itemlink28|}}}|{{PAGENAME:{{{itemlink28}}}}}}}]]{{#if:{{{itemtooltip28|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip28}}}&amp;lt;/span&amp;gt;}}}}&amp;lt;/div&amp;gt;}}{{#if:{{{item29|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item29}}}}}|link={{#if:{{{itemlink29|}}}|{{PAGENAME:{{{itemlink29}}}}}}}]]{{#if:{{{itemtooltip29|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip29}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item30|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item30}}}}}|link={{#if:{{{itemlink30|}}}|{{PAGENAME:{{{itemlink30}}}}}}}]]{{#if:{{{itemtooltip30|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip30}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item31|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item31}}}}}|link={{#if:{{{itemlink31|}}}|{{PAGENAME:{{{itemlink31}}}}}}}]]{{#if:{{{itemtooltip31|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip31}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item32|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item32}}}}}|link={{#if:{{{itemlink32|}}}|{{PAGENAME:{{{itemlink32}}}}}}}]]{{#if:{{{itemtooltip32|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip32}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
    &amp;lt;table class=&amp;quot;infobox-table&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
            &amp;lt;th&amp;gt;Stack Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;{{{stacklimit}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Template:InfoboxItem2&amp;diff=5398</id>
		<title>Template:InfoboxItem2</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Template:InfoboxItem2&amp;diff=5398"/>
		<updated>2025-01-04T09:56:17Z</updated>

		<summary type="html">&lt;p&gt;Blob: added more slots, will be used as an alternative Template:InfoboxItem&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox infobox-item&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;{{{title|{{PAGENAME}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#if:{{{image|}}}|&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;infobox-image-row&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{image}}}}}]]{{#if:{{{image2|}}}|[[File:{{PAGENAME:{{{image2}}}}}]]}}{{#if:{{{image3|}}}|[[File:{{PAGENAME:{{{image3}}}}}]]}}{{#if:{{{image4|}}}|[[File:{{PAGENAME:{{{image4}}}}}]]}}{{#if:{{{image5|}}}|[[File:{{PAGENAME:{{{image5}}}}}]]}}{{#if:{{{image6|}}}|[[File:{{PAGENAME:{{{image6}}}}}]]}}{{#if:{{{image7|}}}|[[File:{{PAGENAME:{{{image7}}}}}]]}}{{#if:{{{image8|}}}|[[File:{{PAGENAME:{{{image8}}}}}]]}}{{#if:{{{image9|}}}|[[File:{{PAGENAME:{{{image9}}}}}]]}}{{#if:{{{image10|}}}|[[File:{{PAGENAME:{{{image10}}}}}]]}}{{#if:{{{image11|}}}|[[File:{{PAGENAME:{{{image11}}}}}]]}}{{#if:{{{image12|}}}|[[File:{{PAGENAME:{{{image12}}}}}]]}}{{#if:{{{image13|}}}|[[File:{{PAGENAME:{{{image13}}}}}]]}}{{#if:{{{image14|}}}|[[File:{{PAGENAME:{{{image14}}}}}]]}}{{#if:{{{image15|}}}|[[File:{{PAGENAME:{{{image15}}}}}]]}}{{#if:{{{image16|}}}|[[File:{{PAGENAME:{{{image16}}}}}]]}}{{#if:{{{image17|}}}|[[File:{{PAGENAME:{{{image17}}}}}]]}}{{#if:{{{image18|}}}|[[File:{{PAGENAME:{{{image18}}}}}]]}}{{#if:{{{image19|}}}|[[File:{{PAGENAME:{{{image19}}}}}]]}}{{#if:{{{image20|}}}|[[File:{{PAGENAME:{{{image20}}}}}]]}}{{#if:{{{image21|}}}|[[File:{{PAGENAME:{{{image21}}}}}]]}}{{#if:{{{image22|}}}|[[File:{{PAGENAME:{{{image22}}}}}]]}}{{#if:{{{image23|}}}|[[File:{{PAGENAME:{{{image23}}}}}]]}}{{#if:{{{image24|}}}|[[File:{{PAGENAME:{{{image24}}}}}]]}}{{#if:{{{image25|}}}|[[File:{{PAGENAME:{{{image25}}}}}]]}}{{#if:{{{image26|}}}|[[File:{{PAGENAME:{{{image26}}}}}]]}}{{#if:{{{image27|}}}|[[File:{{PAGENAME:{{{image27}}}}}]]}}{{#if:{{{image28|}}}|[[File:{{PAGENAME:{{{image28}}}}}]]}}{{#if:{{{image29|}}}|[[File:{{PAGENAME:{{{image29}}}}}]]}}{{#if:{{{image30|}}}|[[File:{{PAGENAME:{{{image30}}}}}]]}}{{#if:{{{image31|}}}|[[File:{{PAGENAME:{{{image31}}}}}]]}}{{#if:{{{image32|}}}|[[File:{{PAGENAME:{{{image32}}}}}]]}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;}}&lt;br /&gt;
    {{#if:{{{item|}}}|&amp;lt;div class=&amp;quot;infobox-items&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item}}}}}|link={{#if:{{{itemlink|}}}|{{PAGENAME:{{{itemlink}}}}}}}]]{{#if:{{{itemtooltip|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item2|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item2}}}}}|link={{#if:{{{itemlink2|}}}|{{PAGENAME:{{{itemlink2}}}}}}}]]{{#if:{{{itemtooltip2|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip2}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item3|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item3}}}}}|link={{#if:{{{itemlink3|}}}|{{PAGENAME:{{{itemlink3}}}}}}}]]{{#if:{{{itemtooltip3|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip3}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item4|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item4}}}}}|link={{#if:{{{itemlink4|}}}|{{PAGENAME:{{{itemlink4}}}}}}}]]{{#if:{{{itemtooltip4|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip4}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item5|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item5}}}}}|link={{#if:{{{itemlink5|}}}|{{PAGENAME:{{{itemlink5}}}}}}}]]{{#if:{{{itemtooltip5|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip5}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item6|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item6}}}}}|link={{#if:{{{itemlink6|}}}|{{PAGENAME:{{{itemlink6}}}}}}}]]{{#if:{{{itemtooltip6|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip6}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item7|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item7}}}}}|link={{#if:{{{itemlink7|}}}|{{PAGENAME:{{{itemlink7}}}}}}}]]{{#if:{{{itemtooltip7|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip7}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item8|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item8}}}}}|link={{#if:{{{itemlink8|}}}|{{PAGENAME:{{{itemlink8}}}}}}}]]{{#if:{{{itemtooltip8|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip8}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
    }}{{#if:{{{item9|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item9}}}}}|link={{#if:{{{itemlink9|}}}|{{PAGENAME:{{{itemlink9}}}}}}}]]{{#if:{{{itemtooltip9|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip9}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item10|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item10}}}}}|link={{#if:{{{itemlink10|}}}|{{PAGENAME:{{{itemlink10}}}}}}}]]{{#if:{{{itemtooltip10|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip10}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item11|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item11}}}}}|link={{#if:{{{itemlink11|}}}|{{PAGENAME:{{{itemlink11}}}}}}}]]{{#if:{{{itemtooltip11|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip11}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item12|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item12}}}}}|link={{#if:{{{itemlink12|}}}|{{PAGENAME:{{{itemlink12}}}}}}}]]{{#if:{{{itemtooltip12|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip12}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item13|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item13}}}}}|link={{#if:{{{itemlink13|}}}|{{PAGENAME:{{{itemlink13}}}}}}}]]{{#if:{{{itemtooltip13|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip13}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item14|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item14}}}}}|link={{#if:{{{itemlink14|}}}|{{PAGENAME:{{{itemlink14}}}}}}}]]{{#if:{{{itemtooltip14|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip14}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item15|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item15}}}}}|link={{#if:{{{itemlink15|}}}|{{PAGENAME:{{{itemlink15}}}}}}}]]{{#if:{{{itemtooltip15|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip15}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item16|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item16}}}}}|link={{#if:{{{itemlink16|}}}|{{PAGENAME:{{{itemlink16}}}}}}}]]{{#if:{{{itemtooltip16|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip16}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item17|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item17}}}}}|link={{#if:{{{itemlink17|}}}|{{PAGENAME:{{{itemlink17}}}}}}}]]{{#if:{{{itemtooltip17|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip17}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item18|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item18}}}}}|link={{#if:{{{itemlink18|}}}|{{PAGENAME:{{{itemlink18}}}}}}}]]{{#if:{{{itemtooltip18|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip18}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item19|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item19}}}}}|link={{#if:{{{itemlink19|}}}|{{PAGENAME:{{{itemlink19}}}}}}}]]{{#if:{{{itemtooltip19|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip19}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item20|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item20}}}}}|link={{#if:{{{itemlink20|}}}|{{PAGENAME:{{{itemlink20}}}}}}}]]{{#if:{{{itemtooltip20|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip20}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item21|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item21}}}}}|link={{#if:{{{itemlink21|}}}|{{PAGENAME:{{{itemlink21}}}}}}}]]{{#if:{{{itemtooltip21|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip21}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item22|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item22}}}}}|link={{#if:{{{itemlink22|}}}|{{PAGENAME:{{{itemlink22}}}}}}}]]{{#if:{{{itemtooltip22|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip22}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item23|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item23}}}}}|link={{#if:{{{itemlink23|}}}|{{PAGENAME:{{{itemlink23}}}}}}}]]{{#if:{{{itemtooltip23|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip23}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item24|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item24}}}}}|link={{#if:{{{itemlink24|}}}|{{PAGENAME:{{{itemlink24}}}}}}}]]{{#if:{{{itemtooltip24|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip24}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item25|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item25}}}}}|link={{#if:{{{itemlink25|}}}|{{PAGENAME:{{{itemlink25}}}}}}}]]{{#if:{{{itemtooltip25|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip25}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item26|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item26}}}}}|link={{#if:{{{itemlink26|}}}|{{PAGENAME:{{{itemlink26}}}}}}}]]{{#if:{{{itemtooltip26|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip26}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item27|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item27}}}}}|link={{#if:{{{itemlink27|}}}|{{PAGENAME:{{{itemlink27}}}}}}}]]{{#if:{{{itemtooltip27|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip27}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item28|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item28}}}}}|link={{#if:{{{itemlink28|}}}|{{PAGENAME:{{{itemlink28}}}}}}}]]{{#if:{{{itemtooltip28|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip28}}}&amp;lt;/span&amp;gt;}}}}&amp;lt;/div&amp;gt;}}{{#if:{{{item29|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item29}}}}}|link={{#if:{{{itemlink29|}}}|{{PAGENAME:{{{itemlink29}}}}}}}]]{{#if:{{{itemtooltip29|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip29}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item30|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item30}}}}}|link={{#if:{{{itemlink30|}}}|{{PAGENAME:{{{itemlink30}}}}}}}]]{{#if:{{{itemtooltip30|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip30}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item31|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item31}}}}}|link={{#if:{{{itemlink31|}}}|{{PAGENAME:{{{itemlink31}}}}}}}]]{{#if:{{{itemtooltip31|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip31}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item32|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item32}}}}}|link={{#if:{{{itemlink32|}}}|{{PAGENAME:{{{itemlink32}}}}}}}]]{{#if:{{{itemtooltip32|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip32}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
    &amp;lt;table class=&amp;quot;infobox-table&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
            &amp;lt;th&amp;gt;Stack Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;{{{stacklimit}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Template:InfoboxItem2&amp;diff=5397</id>
		<title>Template:InfoboxItem2</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Template:InfoboxItem2&amp;diff=5397"/>
		<updated>2025-01-04T09:51:02Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox infobox-item&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;{{{title|{{PAGENAME}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#if:{{{image|}}}|&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;infobox-image-row&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{image}}}}}]]{{#if:{{{image2|}}}|[[File:{{PAGENAME:{{{image2}}}}}]]}}{{#if:{{{image3|}}}|[[File:{{PAGENAME:{{{image3}}}}}]]}}{{#if:{{{image4|}}}|[[File:{{PAGENAME:{{{image4}}}}}]]}}{{#if:{{{image5|}}}|[[File:{{PAGENAME:{{{image5}}}}}]]}}{{#if:{{{image6|}}}|[[File:{{PAGENAME:{{{image6}}}}}]]}}{{#if:{{{image7|}}}|[[File:{{PAGENAME:{{{image7}}}}}]]}}{{#if:{{{image8|}}}|[[File:{{PAGENAME:{{{image8}}}}}]]}}{{#if:{{{image9|}}}|[[File:{{PAGENAME:{{{image9}}}}}]]}}{{#if:{{{image10|}}}|[[File:{{PAGENAME:{{{image10}}}}}]]}}{{#if:{{{image11|}}}|[[File:{{PAGENAME:{{{image11}}}}}]]}}{{#if:{{{image12|}}}|[[File:{{PAGENAME:{{{image12}}}}}]]}}{{#if:{{{image13|}}}|[[File:{{PAGENAME:{{{image13}}}}}]]}}{{#if:{{{image14|}}}|[[File:{{PAGENAME:{{{image14}}}}}]]}}{{#if:{{{image15|}}}|[[File:{{PAGENAME:{{{image15}}}}}]]}}{{#if:{{{image16|}}}|[[File:{{PAGENAME:{{{image16}}}}}]]}}{{#if:{{{image17|}}}|[[File:{{PAGENAME:{{{image17}}}}}]]}}{{#if:{{{image18|}}}|[[File:{{PAGENAME:{{{image18}}}}}]]}}{{#if:{{{image19|}}}|[[File:{{PAGENAME:{{{image19}}}}}]]}}{{#if:{{{image20|}}}|[[File:{{PAGENAME:{{{image20}}}}}]]}}{{#if:{{{image21|}}}|[[File:{{PAGENAME:{{{image21}}}}}]]}}{{#if:{{{image22|}}}|[[File:{{PAGENAME:{{{image22}}}}}]]}}{{#if:{{{image23|}}}|[[File:{{PAGENAME:{{{image23}}}}}]]}}{{#if:{{{image24|}}}|[[File:{{PAGENAME:{{{image24}}}}}]]}}{{#if:{{{image25|}}}|[[File:{{PAGENAME:{{{image25}}}}}]]}}{{#if:{{{image26|}}}|[[File:{{PAGENAME:{{{image26}}}}}]]}}{{#if:{{{image27|}}}|[[File:{{PAGENAME:{{{image27}}}}}]]}}{{#if:{{{image28|}}}|[[File:{{PAGENAME:{{{image28}}}}}]]}}{{#if:{{{image29|}}}|[[File:{{PAGENAME:{{{image29}}}}}]]}}{{#if:{{{image30|}}}|[[File:{{PAGENAME:{{{image30}}}}}]]}}{{#if:{{{image31|}}}|[[File:{{PAGENAME:{{{image31}}}}}]]}}{{#if:{{{image32|}}}|[[File:{{PAGENAME:{{{image32}}}}}]]}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;}}&lt;br /&gt;
    {{#if:{{{item|}}}|&amp;lt;div class=&amp;quot;infobox-items&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item}}}}}|link={{#if:{{{itemlink|}}}|{{PAGENAME:{{{itemlink}}}}}}}]]{{#if:{{{itemtooltip|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item2|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item2}}}}}|link={{#if:{{{itemlink2|}}}|{{PAGENAME:{{{itemlink2}}}}}}}]]{{#if:{{{itemtooltip2|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip2}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item3|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item3}}}}}|link={{#if:{{{itemlink3|}}}|{{PAGENAME:{{{itemlink3}}}}}}}]]{{#if:{{{itemtooltip3|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip3}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item4|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item4}}}}}|link={{#if:{{{itemlink4|}}}|{{PAGENAME:{{{itemlink4}}}}}}}]]{{#if:{{{itemtooltip4|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip4}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item5|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item5}}}}}|link={{#if:{{{itemlink5|}}}|{{PAGENAME:{{{itemlink5}}}}}}}]]{{#if:{{{itemtooltip5|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip5}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item6|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item6}}}}}|link={{#if:{{{itemlink6|}}}|{{PAGENAME:{{{itemlink6}}}}}}}]]{{#if:{{{itemtooltip6|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip6}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item7|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item7}}}}}|link={{#if:{{{itemlink7|}}}|{{PAGENAME:{{{itemlink7}}}}}}}]]{{#if:{{{itemtooltip7|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip7}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item8|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item8}}}}}|link={{#if:{{{itemlink8|}}}|{{PAGENAME:{{{itemlink8}}}}}}}]]{{#if:{{{itemtooltip8|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip8}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
    }}{{#if:{{{item9|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item9}}}}}|link={{#if:{{{itemlink9|}}}|{{PAGENAME:{{{itemlink9}}}}}}}]]{{#if:{{{itemtooltip9|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip9}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item10|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item10}}}}}|link={{#if:{{{itemlink10|}}}|{{PAGENAME:{{{itemlink10}}}}}}}]]{{#if:{{{itemtooltip10|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip10}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item11|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item11}}}}}|link={{#if:{{{itemlink11|}}}|{{PAGENAME:{{{itemlink11}}}}}}}]]{{#if:{{{itemtooltip11|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip11}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item12|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item12}}}}}|link={{#if:{{{itemlink12|}}}|{{PAGENAME:{{{itemlink12}}}}}}}]]{{#if:{{{itemtooltip12|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip12}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item13|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item13}}}}}|link={{#if:{{{itemlink13|}}}|{{PAGENAME:{{{itemlink13}}}}}}}]]{{#if:{{{itemtooltip13|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip13}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item14|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item14}}}}}|link={{#if:{{{itemlink14|}}}|{{PAGENAME:{{{itemlink14}}}}}}}]]{{#if:{{{itemtooltip14|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip14}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item15|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item15}}}}}|link={{#if:{{{itemlink15|}}}|{{PAGENAME:{{{itemlink15}}}}}}}]]{{#if:{{{itemtooltip15|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip15}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item16|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item16}}}}}|link={{#if:{{{itemlink16|}}}|{{PAGENAME:{{{itemlink16}}}}}}}]]{{#if:{{{itemtooltip16|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip16}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item17|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item17}}}}}|link={{#if:{{{itemlink17|}}}|{{PAGENAME:{{{itemlink17}}}}}}}]]{{#if:{{{itemtooltip17|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip17}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item18|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item18}}}}}|link={{#if:{{{itemlink18|}}}|{{PAGENAME:{{{itemlink18}}}}}}}]]{{#if:{{{itemtooltip18|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip18}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item19|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item19}}}}}|link={{#if:{{{itemlink19|}}}|{{PAGENAME:{{{itemlink19}}}}}}}]]{{#if:{{{itemtooltip19|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip19}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item20|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item20}}}}}|link={{#if:{{{itemlink20|}}}|{{PAGENAME:{{{itemlink20}}}}}}}]]{{#if:{{{itemtooltip20|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip20}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item21|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item21}}}}}|link={{#if:{{{itemlink21|}}}|{{PAGENAME:{{{itemlink21}}}}}}}]]{{#if:{{{itemtooltip21|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip21}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item22|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item22}}}}}|link={{#if:{{{itemlink22|}}}|{{PAGENAME:{{{itemlink22}}}}}}}]]{{#if:{{{itemtooltip22|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip22}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item23|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item23}}}}}|link={{#if:{{{itemlink23|}}}|{{PAGENAME:{{{itemlink23}}}}}}}]]{{#if:{{{itemtooltip23|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip23}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item24|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item24}}}}}|link={{#if:{{{itemlink24|}}}|{{PAGENAME:{{{itemlink24}}}}}}}]]{{#if:{{{itemtooltip24|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip24}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item25|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item25}}}}}|link={{#if:{{{itemlink25|}}}|{{PAGENAME:{{{itemlink25}}}}}}}]]{{#if:{{{itemtooltip25|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip25}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item26|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item26}}}}}|link={{#if:{{{itemlink26|}}}|{{PAGENAME:{{{itemlink26}}}}}}}]]{{#if:{{{itemtooltip26|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip26}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item27|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item27}}}}}|link={{#if:{{{itemlink27|}}}|{{PAGENAME:{{{itemlink27}}}}}}}]]{{#if:{{{itemtooltip27|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip27}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item28|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item28}}}}}|link={{#if:{{{itemlink28|}}}|{{PAGENAME:{{{itemlink28}}}}}}}]]{{#if:{{{itemtooltip28|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip28}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item29|}}}|&amp;lt;div class=&amp;quot;infobox-item-row&amp;gt;&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item29}}}}}|link={{#if:{{{itemlink29|}}}|{{PAGENAME:{{{itemlink29}}}}}}}]]{{#if:{{{itemtooltip29|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip29}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;{{#if:{{{item30|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item30}}}}}|link={{#if:{{{itemlink30|}}}|{{PAGENAME:{{{itemlink30}}}}}}}]]{{#if:{{{itemtooltip30|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip30}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item31|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item31}}}}}|link={{#if:{{{itemlink31|}}}|{{PAGENAME:{{{itemlink31}}}}}}}]]{{#if:{{{itemtooltip31|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip31}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}{{#if:{{{item32|}}}|&amp;lt;div class=&amp;quot;item-slot&amp;quot;&amp;gt;[[File:{{PAGENAME:{{{item32}}}}}|link={{#if:{{{itemlink32|}}}|{{PAGENAME:{{{itemlink32}}}}}}}]]{{#if:{{{itemtooltip32|}}}|&amp;lt;span class=&amp;quot;item-tooltip&amp;quot;&amp;gt;{{{itemtooltip32}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
    &amp;lt;table class=&amp;quot;infobox-table&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
            &amp;lt;th&amp;gt;Stack Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;{{{stacklimit}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=New_Poser&amp;diff=5053</id>
		<title>New Poser</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=New_Poser&amp;diff=5053"/>
		<updated>2024-12-12T12:03:18Z</updated>

		<summary type="html">&lt;p&gt;Blob: redirect to Poser&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Poser]]&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Poser&amp;diff=5052</id>
		<title>Poser</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Poser&amp;diff=5052"/>
		<updated>2024-12-12T11:59:02Z</updated>

		<summary type="html">&lt;p&gt;Blob: Blob moved page New Poser to Poser without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC|right}}&lt;br /&gt;
== Preface ==&lt;br /&gt;
The &amp;lt;code&amp;gt;poser&amp;lt;/code&amp;gt; JSON controls all the animations of a Pokémon just as the old [[Poser]] did. It contains the same information for when the Pokémon will perform certain animations, but has received many requested upgrades. Some of these upgrades include multi-bone look animations, support for move animations, and even selecting from a pool of animations for quirks. Functionality of the new Poser will always be maintained and should let addon creators have the same options as the [https://gitlab.com/cable-mc/cobblemon/-/blob/main/common/src/main/kotlin/com/cobblemon/mod/common/client/render/models/blockbench/pokemon/gen1/SquirtleModel.kt hard-coded Kotlin Posers.]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
== Poser Properties ==&lt;br /&gt;
Before breaking down each section of the Poser file, let&#039;s take a look at all its different properties and how to use them. This section includes all of the different functions of the poser, any configurable options for said function, and how to write each function. You will notice that the poser now includes something in the format of &amp;lt;code&amp;gt;q.&amp;lt;function&amp;gt;&amp;lt;/code&amp;gt;. These are molang functions which allow you to do many new things. The q stands for query and its just part of the standard format for these new functions. Some functions can even go inside of other functions. It&#039;s not terribly complicated once you read what each one does. They allow addon creators to do many things they couldn&#039;t before!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Rootbone ===&lt;br /&gt;
The &amp;lt;code&amp;gt;rootBone&amp;lt;/code&amp;gt; property specifies what bone in the model will act as the root bone for generic animations not assigned in the poser such as the evolution animation. If the model was made following the standard bone format, then it should simply be the name of the Pokémon in lower case. Punctuation and capitalization matter! So make sure it matches the root bone of your model exactly. &lt;br /&gt;
&lt;br /&gt;
You are &#039;&#039;&#039;required&#039;&#039;&#039; to assign this root bone properly or else it will break the model in certain generic animations! These animations animate the root bone and do not reset it to its original position when it finishes. This can cause model displacement after evolutions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/br&amp;gt;Below is a breakdown of the simple rootBone property:&lt;br /&gt;
  &amp;quot;&amp;lt;abbr title=&amp;quot;This property attempts to call the specified bone from the model to assign it as the root bone for generic animations.&amp;quot;&amp;gt;rootBone&amp;lt;/abbr&amp;gt;&amp;quot;: &amp;quot;&amp;lt;abbr title=&amp;quot;In this scenario, the charizard bone is being called. This charizard bone should contain all other bones so generic animations can move the entire model for whatever they animate.&amp;quot;&amp;gt;charizard&amp;lt;/abbr&amp;gt;&amp;quot;,&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Portraits and Profiles &amp;amp; Scale and Translation ===&lt;br /&gt;
Portrait and Profile are the poses that are used when rendering any Pokémon in a GUI or Menu. Portrait is used for the left hand party screen, or Party Overlay, and Profile is used for the Party Menu. The poser file assigns some &amp;lt;code&amp;gt;Scale&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Translation&amp;lt;/code&amp;gt; values to these poses which control the camera location for rendering the Pokémon. There is a dev tool that you can enable in the [[Config]] which allows you to use some customizable keys to move the camera around the Pokémon in these menus. This tool will print the Scale and Translation values when the associated hotkey is pressed. &amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Scale&amp;lt;/code&amp;gt; values control the amount of zoom for the Portrait or Profile. A value less than one should make it zoom out and a value greater than one will zoom in. Sometimes with larger models, the camera cannot render the whole Pokémon no matter how far you zoom out. The back side of the Pokémon may not be rendered. This means you need to increase the Translation z value.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Translation&amp;lt;/code&amp;gt; values control the location of the camera for the Portrait or Profile. Translation is a set of 3 values which represent xyz coordinates. You will mainly be changing the first 2 values, or the x and y axis values. X for left and right, and Y for up and down. The Z value is rarely used, but is important for really big models that are not being fully rendered in the menus. It often needs a negative Z value that is some multiple of 5.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Below is a short breakdown of the previously mentioned properties:&lt;br /&gt;
    &amp;quot;&amp;lt;abbr title=&amp;quot;This property controls the size of the Pokémon in the party menu on the left side of the screen. (Tip: you can refresh your resource pack with F3 + T for quick edits.)&amp;quot;&amp;gt;portraitScale&amp;lt;/abbr&amp;gt;&amp;quot;: 1.65,&lt;br /&gt;
    &amp;quot;&amp;lt;abbr title=&amp;quot;This property controls the location of the Pokémon in the party menu on the left side of the screen. The first value moves it left or right, which is your x axis. The second value moves it up or down, which is your y axis. The third value seems to do nothing and can generally be ignored. (Tip: you can refresh your resource pack with F3 + T for quick edits.)&amp;quot;&amp;gt;portraitTranslation&amp;lt;/abbr&amp;gt;&amp;quot;: [0, -0.6, 0],&lt;br /&gt;
    &amp;quot;&amp;lt;abbr title=&amp;quot;These refer to the full body view of the Pokémon seen in GUI, but most notably the summary UI. (Tip: you can refresh your resource pack with F3 + T for quick edits.)&amp;quot;&amp;gt;profileScale&amp;lt;/abbr&amp;gt;&amp;quot;: 1,&lt;br /&gt;
    &amp;quot;&amp;lt;abbr title=&amp;quot;This property controls the location of the Pokémon seen in GUI, but most notably the summary UI. The first value moves it left or right, which is your x axis. The second value moves it up or down, which is your y axis. The third value seems to do nothing and can generally be ignored. (Tip: you can refresh your resource pack with F3 + T for quick &lt;br /&gt;
 edits.)&amp;quot;&amp;gt;profileTranslation&amp;lt;/abbr&amp;gt;&amp;quot;: [0, 0.15, 0],&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Poses &amp;amp; Animations ===&lt;br /&gt;
There&#039;s a handful of Pose types and Animation types that you can make animations for. &amp;lt;code&amp;gt;Poses&amp;lt;/code&amp;gt; are the states a Pokémon is in, like idle or moving. Poses are for assigning animations like your ground idles, ground walks, water idles, etc. The &amp;lt;code&amp;gt;animation types&amp;lt;/code&amp;gt; are the different events in battles that you can assign animations to for each Pokémon. &lt;br /&gt;
&lt;br /&gt;
For the sake of clarity, you should always refer to animations like faints, cries, or physicals as &#039;&#039;&#039;Named Animations&#039;&#039;&#039;. This is to help everyone distinguish them from the animations that are applied to poses. This distinction is important because you can assign both &amp;lt;code&amp;gt;animations&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;namedAnimations&amp;lt;/code&amp;gt; to a pose. This is to allow you to assign different cries, faints, or attack animations to different poses like your floating or flying poses. This allows for water attack animations if you make the animation to support it. This process will be detailed later. Below is a list of currently available Named Animation types and Poses to choose from. &amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Animations &amp;amp; Named Animations ====&lt;br /&gt;
* &#039;&#039;&#039;faint&#039;&#039;&#039;: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.faint&amp;lt;/code&amp;gt; - The animation that plays when a Pokémon faints.&lt;br /&gt;
* &#039;&#039;&#039;cry&#039;&#039;&#039;: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.cry&amp;lt;/code&amp;gt; - The animation that plays when a Pokémon is called out or when it starts battle. &lt;br /&gt;
* &#039;&#039;&#039;recoil&#039;&#039;&#039;: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.recoil&amp;lt;/code&amp;gt; - The animation that plays when a Pokémon takes damage in battle. &lt;br /&gt;
* &#039;&#039;&#039;physical&#039;&#039;&#039;: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.physical&amp;lt;/code&amp;gt; - The animation that plays when a Pokémon uses a physical move in battle. &lt;br /&gt;
* &#039;&#039;&#039;special&#039;&#039;&#039;: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.special&amp;lt;/code&amp;gt; - The animation that plays when a Pokémon uses a special move in battle.&lt;br /&gt;
* &#039;&#039;&#039;status&#039;&#039;&#039;: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.status&amp;lt;/code&amp;gt; - The animation that plays when a pokemon uses a status move in battle. &lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;battle_move&amp;gt;&#039;&#039;&#039;: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.&amp;lt;battle_move_name&amp;gt;&amp;lt;/code&amp;gt; - The animation that plays when a pokemon uses a specific move in battle. This animation property would assign a pokemon&#039;s animation to an &#039;&#039;&#039;existing&#039;&#039;&#039; action effect. Something like a custom flamethrower animation for Charizard or a Pokémon&#039;s signature move for example.&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== Poses ====&lt;br /&gt;
* &#039;&#039;&#039;&amp;quot;STAND&amp;quot;&#039;&#039;&#039;: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.ground_idle&amp;lt;/code&amp;gt; - The animation that plays when a Pokémon is idle on land.&lt;br /&gt;
** This pose type is also used for battle-idles: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.battle_idle&amp;lt;/code&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&amp;quot;PORTRAIT&amp;quot;&#039;&#039;&#039;: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.portrait&amp;lt;/code&amp;gt; - The animation that plays in the Party Overlay, or left hand party GUI&lt;br /&gt;
** This pose often uses the &amp;lt;code&amp;gt;ground_idle&amp;lt;/code&amp;gt; instead of a dedicated animation. &lt;br /&gt;
* &#039;&#039;&#039;&amp;quot;PROFILE&amp;quot;&#039;&#039;&#039;: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.profile&amp;lt;/code&amp;gt; - The animation that plays in the Party Menu, or when you press M. &lt;br /&gt;
** This pose often uses the &amp;lt;code&amp;gt;ground_idle&amp;lt;/code&amp;gt; instead of a dedicated animation. &lt;br /&gt;
* &#039;&#039;&#039;&amp;quot;WALK&amp;quot;&#039;&#039;&#039;: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.ground_walk&amp;lt;/code&amp;gt; - The animation that plays when a Pokémon is moving on land&lt;br /&gt;
* &#039;&#039;&#039;&amp;quot;HOVER&amp;quot;&#039;&#039;&#039;: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.air_idle&amp;lt;/code&amp;gt; - The animation that plays when a Pokémon is idle in the air. &lt;br /&gt;
* &#039;&#039;&#039;&amp;quot;FLY&amp;quot;&#039;&#039;&#039;: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.air_fly&amp;lt;/code&amp;gt; - The animation that plays when a Pokémon is moving in the air. &lt;br /&gt;
* &#039;&#039;&#039;&amp;quot;FLOAT&amp;quot;&#039;&#039;&#039;: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.water_idle&amp;lt;/code&amp;gt; - The animation that plays when a Pokémon is idle in or on water.&lt;br /&gt;
* &#039;&#039;&#039;&amp;quot;SWIM&amp;quot;&#039;&#039;&#039;: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.water_swim&amp;lt;/code&amp;gt; - The animation that plays when a Pokémon is moving in or on water.&lt;br /&gt;
* &#039;&#039;&#039;&amp;quot;SLEEP&amp;quot;&#039;&#039;&#039;: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.sleep&amp;lt;/code&amp;gt; - The animation that plays when a Pokémon is asleep. Usually on land. &lt;br /&gt;
* &#039;&#039;&#039;&amp;quot;SHOULDER_LEFT&amp;quot;&#039;&#039;&#039;: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.shoulder_left&amp;lt;/code&amp;gt; - The animation that plays when the Pokémon is on the player&#039;s left shoulder. &lt;br /&gt;
* &#039;&#039;&#039;&amp;quot;SHOULDER_RIGHT&amp;quot;&#039;&#039;&#039;: &amp;lt;code&amp;gt;animation.&amp;lt;pokemon&amp;gt;.shoulder_right&amp;lt;/code&amp;gt; - The animation that plays when the Pokémon is on the player&#039;s right shoulder. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== Basic Animation Calling Functions ====&lt;br /&gt;
Below are the 3 methods to call a &amp;lt;code&amp;gt;Pose&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;namedAnimation&amp;lt;/code&amp;gt; animation. Each of them serve a purpose in layering animations on the Pokémon. &amp;lt;code&amp;gt;Pose&amp;lt;/code&amp;gt; animations must always use &amp;lt;code&amp;gt;q.bedrock()&amp;lt;/code&amp;gt; to serve as the base animation that can be overwritten by other animations when called. &amp;lt;code&amp;gt;NamedAnimations&amp;lt;/code&amp;gt; can either use &amp;lt;code&amp;gt;q.bedrock_stateful()&amp;lt;/code&amp;gt; to layer over the base animation or use &amp;lt;code&amp;gt;q.bedrock_primary()&amp;lt;/code&amp;gt; to overwrite the base animation while it is playing. The default function used in each named animation type can be changed if your animation supports it. If you want the cry to overwrite rather than layer, then just be sure to animate it properly. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
===== q.bedrock =====&lt;br /&gt;
The &amp;lt;code&amp;gt;q.bedrock()&amp;lt;/code&amp;gt; function is the familiar animation calling format from the [[Old_Poser | old poser]] which got converted into a molang function. It&#039;s the same thing as before, just in a new look. You are still just listing your Pokémon and then the animation in the parenthesis. This function is mainly used to assign poses their animations. These animations are meant to be overwritten by Primary or Stateful animations whenever convenient.&amp;lt;/br&amp;gt;&lt;br /&gt;
Below is an example of the &amp;lt;code&amp;gt;q.bedrock&amp;lt;/code&amp;gt; function assigning a walk animation to the &amp;lt;code&amp;gt;&amp;quot;WALK&amp;quot;&amp;lt;/code&amp;gt; pose type:&lt;br /&gt;
    &amp;quot;walking&amp;quot;: {&lt;br /&gt;
      &amp;quot;poseTypes&amp;quot;: [&amp;quot;WALK&amp;quot;],&lt;br /&gt;
      &amp;quot;animations&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.bedrock(&#039;blastoise&#039;, &#039;ground_walk&#039;)&amp;quot;&lt;br /&gt;
      ]&lt;br /&gt;
    },&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
===== q.bedrock_stateful =====&lt;br /&gt;
The function &amp;lt;code&amp;gt;q.bedrock_stateful()&amp;lt;/code&amp;gt; allows you to assign a stateful animation to an animation type. &amp;lt;code&amp;gt;Stateful animations&amp;lt;/code&amp;gt; are meant to animate just a few bones of the Pokémon and get overlaid on the current pose. An example would be cries only animating the mouth or head of the Pokémon. A stateful animation won&#039;t take control of the whole model to play its animation. &lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here is an example of the 2 stateful animations, cry and recoil, in the poser:&lt;br /&gt;
    &amp;quot;cry&amp;quot;: &amp;quot;q.bedrock_stateful(&#039;blastoise&#039;, &#039;cry&#039;)&amp;quot;,&lt;br /&gt;
    &amp;quot;recoil&amp;quot;: &amp;quot;q.bedrock_stateful(&#039;blastoise&#039;, &#039;recoil&#039;)&amp;quot;,&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
===== q.bedrock_primary =====&lt;br /&gt;
The function &amp;lt;code&amp;gt;q.bedrock_primary()&amp;lt;/code&amp;gt; allows you to assign a primary animation to an animation type. &amp;lt;code&amp;gt;Primary animations&amp;lt;/code&amp;gt; are meant to take control of the entire model to play its animation and will clear any previous animations it was doing. An example would be a Pokémon&#039;s physical attack animation. When a Pokémon uses a physical move, it should clear the battle idle animation and play its physical animation instead. These animations often move the whole body and many of its limbs. When the physical animation is done, it returns control of the model to the battle idle after the physical animation has finished and should play a short transition animation in between. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;q.bedrock_primary&amp;lt;/code&amp;gt; comes with a couple of extra properties and they should be written in the following order:&lt;br /&gt;
# group: &amp;lt;code&amp;gt;&#039;blastoise&#039;&amp;lt;/code&amp;gt; - The animation JSON that the game will search for the following animation. This should always be the name of a Pokémon. &lt;br /&gt;
# animation: &amp;lt;code&amp;gt;&#039;status&#039;&amp;lt;/code&amp;gt; - The animation the game will call from the previously mentioned animation JSON. Primary animations are usually your attack animations or faints, but you can assign it to other named animations if desired. &lt;br /&gt;
# (optional) excluded labels: &amp;lt;code&amp;gt;&#039;look&#039;&amp;lt;/code&amp;gt; - Exclusive labeled animations that wont get overwritten by this primary animation. The only reasonable use of excluded labels is to exclude the look animation from being overwritten. This is so they can keep looking at a target when using an animation. &lt;br /&gt;
# curve: &amp;lt;code&amp;gt;&#039;q.curve(&#039;symmetrical_wide&#039;)&#039;&amp;lt;/code&amp;gt; - The interpolation curve that this primary animation will use to transition to and from the pose it is written under. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Since Primary animations behave in a similar way to swapping poses, they can use special interpolation curve types via the &amp;lt;code&amp;gt;q.curve&amp;lt;/code&amp;gt; property written within its sub properties. These provide different types of smoothness to the interpolation and will be explained in the next section. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Below is an example of the 4 common primary animations in the poser:&lt;br /&gt;
    &amp;quot;faint&amp;quot;: &amp;quot;q.bedrock_primary(&#039;blastoise&#039;, &#039;faint&#039;, q.curve(&#039;one&#039;))&amp;quot;,&lt;br /&gt;
    &amp;quot;physical&amp;quot;: &amp;quot;q.bedrock_primary(&#039;blastoise&#039;, &#039;physical&#039;, q.curve(&#039;symmetrical_wide&#039;))&amp;quot;,&lt;br /&gt;
    &amp;quot;special&amp;quot;: &amp;quot;q.bedrock_primary(&#039;blastoise&#039;, &#039;special&#039;, q.curve(&#039;symmetrical_wide&#039;))&amp;quot;,&lt;br /&gt;
    &amp;quot;status&amp;quot;: &amp;quot;q.bedrock_primary(&#039;blastoise&#039;, &#039;status&#039;, &#039;look&#039;, q.curve(&#039;symmetrical_wide&#039;))&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
====== q.curve ======&lt;br /&gt;
The function &amp;lt;code&amp;gt;q.curve()&amp;lt;/code&amp;gt; is a sub function for &amp;lt;code&amp;gt;q.bedrock_primary()&amp;lt;/code&amp;gt; which allows the animation to interpolate back into the main pose. This allows the transition between animations to behave similarly to linear keyframes and smooth keyframes when animating.&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The q.curve function comes with 3 options for now which are:&lt;br /&gt;
* &amp;lt;code&amp;gt;one&amp;lt;/code&amp;gt;: Does not interpolate at all. Just jumps from one animation to the next. Preferred for faint animations.&lt;br /&gt;
* &amp;lt;code&amp;gt;symmetric&amp;lt;/code&amp;gt;: Interpolates in a similar fashion to 2 smooth keyframes in blockbench. Not preferable, but is an option. &lt;br /&gt;
* &amp;lt;code&amp;gt;symmetrical_wide&amp;lt;/code&amp;gt;: Interpolates in a similar fashion to 2 smooth keyframes in blockbench, but with a wider margin. The preferred choice when transitioning from moves.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below is an example of the 2 main q.curve types:&lt;br /&gt;
    &amp;quot;faint&amp;quot;: &amp;quot;q.bedrock_primary(&#039;blastoise&#039;, &#039;faint&#039;, q.curve(&#039;one&#039;))&amp;quot;,&lt;br /&gt;
    &amp;quot;physical&amp;quot;: &amp;quot;q.bedrock_primary(&#039;blastoise&#039;, &#039;physical&#039;, q.curve(&#039;symmetrical_wide&#039;))&amp;quot;,&lt;br /&gt;
&lt;br /&gt;
=== Conditions ===&lt;br /&gt;
You can expand the amount of animations a Pokémon can have and when they should be played by using &amp;lt;code&amp;gt;conditions&amp;lt;/code&amp;gt;. Conditions are what allow for battle animations despite the &amp;lt;code&amp;gt;standing&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;battle-idle&amp;lt;/code&amp;gt; poses both using the &amp;lt;code&amp;gt;&amp;quot;STAND&amp;quot;&amp;lt;/code&amp;gt; pose type. Typically, if you want different animations using the same pose types, then you must set one pose&#039;s condition to true, and the other pose&#039;s matching condition to false. You can mix and match these conditions to make something like an animation that only plays in battle, if it is raining while the sun is setting. &amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
List of Currently Implemented Conditions:&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;quot;isBattle&amp;quot;&amp;lt;/code&amp;gt;: The Pokémon must be in a battle.&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;quot;isTouchingWater&amp;quot;&amp;lt;/code&amp;gt;: The Pokémon must be touching water. Not necessarily underwater.&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;quot;isInWaterOrRain&amp;quot;&amp;lt;/code&amp;gt;: The Pokémon must be touching water or in rain. Again, not necessarily underwater. &lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;quot;isUnderWater&amp;quot;&amp;lt;/code&amp;gt;: The Pokémon must be underwater. The red line on the hitbox must be below the surface.&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;quot;isStandingOnRedSand&amp;quot;&amp;lt;/code&amp;gt;: The Pokémon must be standing on red sand.&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;quot;isStandingOnSand&amp;quot;&amp;lt;/code&amp;gt;: The Pokémon must be standing on sand&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;quot;isStandingOnSandOrRedSand&amp;quot;&amp;lt;/code&amp;gt;: The Pokémon must be standing on either sand or red sand.&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;quot;isDusk&amp;quot;&amp;lt;/code&amp;gt;: It must be &amp;quot;Dusk&amp;quot; time in the world, or roughly at sunset. &lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Below is an example of 2 poses using the &amp;lt;code&amp;gt;&amp;quot;STAND&amp;quot;&amp;lt;/code&amp;gt; pose type and &amp;lt;code&amp;gt;Conditions&amp;lt;/code&amp;gt; to separate the battle-idle animation from the ground idle animation:&lt;br /&gt;
* In these scenarios, you want one pose to have the condition set to true, and any other pose that shares the same pose type to have the condition set to false. &lt;br /&gt;
    &amp;quot;battle-standing&amp;quot;: {&lt;br /&gt;
      &amp;quot;poseTypes&amp;quot;: [&amp;quot;STAND&amp;quot;],&lt;br /&gt;
      &amp;quot;isBattle&amp;quot;: true,&lt;br /&gt;
      &amp;quot;animations&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.bedrock(&#039;blastoise&#039;, &#039;battle_idle&#039;)&amp;quot;&lt;br /&gt;
      ]&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;standing&amp;quot;: {&lt;br /&gt;
      &amp;quot;poseTypes&amp;quot;: [&amp;quot;STAND&amp;quot;, &amp;quot;NONE&amp;quot;, &amp;quot;PORTRAIT&amp;quot;, &amp;quot;PROFILE&amp;quot;],&lt;br /&gt;
      &amp;quot;isBattle&amp;quot;: false,&lt;br /&gt;
      &amp;quot;animations&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.bedrock(&#039;blastoise&#039;, &#039;ground_idle&#039;)&amp;quot;&lt;br /&gt;
      ]&lt;br /&gt;
    },&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
=== Transformed Parts ===&lt;br /&gt;
This function allows you to transform parts of the model when the Pokémon is in a certain pose. You can change the location, rotation, and visibility of bones for each pose. This allows you to make some slight adjustments to an in-game animation without having to edit the animation itself. While there aren&#039;t many examples of this function, it&#039;s most common use is to hide model parts when a Pokémon is not in its battle idle. This is the case with Rillaboom and its drum.&lt;br /&gt;
&lt;br /&gt;
A great use for location and rotation transformation is to adjust shoulder animations. You don&#039;t have to account for the model location on the player shoulder when making the animation. If it doesn&#039;t line up in the game, you can move the whole model using this function.&lt;br /&gt;
&lt;br /&gt;
The visibility transformation allows you to hide a specific bone in the model when the Pokémon is currently in a pose. This can be used to hide certain bones if needed. This allows you to do things like making Rillaboom use its drum for its battle-idle. It also allows Typhlosion to have its flames ignited only during battle. Something to keep in mind is that if you want a bone to be visible only during battle, then you must set this bone as invisible for all other poses. This is why &amp;lt;code&amp;gt;transformedParts&amp;lt;/code&amp;gt; is written under every pose in the poser file breakdown.&lt;br /&gt;
&lt;br /&gt;
Below is an example of all the transformed part properties being used. This is mostly a demonstration of your options when using this function. If this example was applied in game, Charizard&#039;s wings would be detached from its body, but only the left wing would be invisible. Realistically, you would never want to do something like that.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;&amp;lt;abbr title=&amp;quot;This property will allow you to manipulate the model parts without having to edit things in blockbench! You can select a bone from the model, and edit this bone specifically for this pose.&amp;quot;&amp;gt;transformedParts&amp;lt;/abbr&amp;gt;&amp;quot;: [&lt;br /&gt;
          {&lt;br /&gt;
            &amp;quot;&amp;lt;abbr title=&amp;quot;Here, we are selecting a bone from the model. In this case, it&#039;s charizard&#039;s right wing.&amp;quot;&amp;gt;part&amp;lt;/abbr&amp;gt;&amp;quot;: &amp;quot;&amp;lt;abbr title=&amp;quot;The bone that will be manipulated. The next 3 lines can change this bone specifically for charizard&#039;s pose.&amp;quot;&amp;gt;wing_right&amp;lt;/abbr&amp;gt;&amp;quot;,&lt;br /&gt;
            &amp;quot;&amp;lt;abbr title=&amp;quot;This property will change the bone&#039;s position. The following set of numbers can change its location on the x, y, and z axis.&amp;quot;&amp;gt;position&amp;lt;/abbr&amp;gt;&amp;quot;: [&amp;lt;abbr title=&amp;quot;The xyz axis values that will be applied to the bone. In this case, the bone will move 10 units on the x axis. This would be 10 units to the right if you were looking at charizard.&amp;quot;&amp;gt;10, 0, 0&amp;lt;/abbr&amp;gt;],&lt;br /&gt;
            &amp;quot;&amp;lt;abbr title=&amp;quot;This property will change the bone&#039;s rotation. The following set of numbers can change its rotation in degrees on the x, y, and z axis. You will likely never have to rotate a bone for a pose, so these values will be left blank. This part of the example is merely to show you your options.&amp;quot;&amp;gt;rotation&amp;lt;/abbr&amp;gt;&amp;quot;: [&amp;lt;abbr title=&amp;quot;We don&#039;t actually want to rotate charizard&#039;s wings, so these values will be left at zero. If you don&#039;t want to use this rotation property at all, you can simply remove this one line!&amp;quot;&amp;gt;0, 0, 0&amp;lt;/abbr&amp;gt;],&lt;br /&gt;
            &amp;quot;&amp;lt;abbr title=&amp;quot;This property controls whether or not the selected bone will be visible for this pose. Note that if you want a bone to be visible just for 1 pose, then it must be set as invisible for all other poses.&amp;quot;&amp;gt;isVisible&amp;lt;/abbr&amp;gt;&amp;quot;: &amp;lt;abbr title=&amp;quot;Here, we are setting charizard&#039;s right wing to be visible.&amp;quot;&amp;gt;true&amp;lt;/abbr&amp;gt;&lt;br /&gt;
          },&lt;br /&gt;
          {&lt;br /&gt;
            &amp;quot;&amp;lt;abbr title=&amp;quot;Here, we are selecting a second bone from the model. In this case, it&#039;s charizard&#039;s left wing.&amp;quot;&amp;gt;part&amp;lt;/abbr&amp;gt;&amp;quot;: &amp;quot;&amp;lt;abbr title=&amp;quot;The bone that will be manipulated. The next 3 lines can change this bone specifically for charizard&#039;s pose.&amp;quot;&amp;gt;wing_left&amp;lt;/abbr&amp;gt;&amp;quot;,&lt;br /&gt;
            &amp;quot;&amp;lt;abbr title=&amp;quot;This property will change the bone&#039;s position. The following set of numbers can change its location on the x, y, and z axis.&amp;quot;&amp;gt;position&amp;lt;/abbr&amp;gt;&amp;quot;: [&amp;lt;abbr title=&amp;quot;The xyz axis values that will be applied to the bone. In this case, the bone will move -10 units on the x axis. This would be 10 units to the left if you were looking at charizard.&amp;quot;&amp;gt;-10, 0, 0&amp;lt;/abbr&amp;gt;],&lt;br /&gt;
            &amp;quot;&amp;lt;abbr title=&amp;quot;This property will change the bone&#039;s rotation. The following set of numbers can change its rotation in degrees on the x, y, and z axis. You will likely never have to rotate a bone for a pose, so these values will be left blank. This part of the example is merely to show you your options.&amp;quot;&amp;gt;rotation&amp;lt;/abbr&amp;gt;&amp;quot;: [&amp;lt;abbr title=&amp;quot;We don&#039;t actually want to rotate charizard&#039;s wings, so these values will be left at zero. If you don&#039;t want to use this rotation property at all, you can simply remove this one line!&amp;quot;&amp;gt;0, 0, 0&amp;lt;/abbr&amp;gt;],&lt;br /&gt;
            &amp;quot;&amp;lt;abbr title=&amp;quot;This property controls whether or not the selected bone will be visible for this pose. Note that if you want a bone to be visible just for 1 pose, then it must be set as invisible for all other poses.&amp;quot;&amp;gt;isVisible&amp;lt;/abbr&amp;gt;&amp;quot;: &amp;lt;abbr title=&amp;quot;Here, we are setting charizard&#039;s left wing to be invisible.&amp;quot;&amp;gt;false&amp;lt;/abbr&amp;gt;&lt;br /&gt;
          }&lt;br /&gt;
         ]&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Look Animation(s) ===&lt;br /&gt;
The new Poser allows you to manipulate the look animation in a number of ways. Creators can now list multiple look animations where each one can define its own head bone and edit some of the properties of the look animation. Changing the properties allows you to manipulate the sight cone of the Pokémon if desired. This can help prevent some odd clipping or extend/shorten how far it can look up and down or left and right. Having multiple look animations allows for Pokémon with multiple heads to turn each head individually. You could even assign the torso and head bones to look at the same time while limiting the range for each. This can be helpful for Pokémon with little to no neck and they have to look with their body more than their head. &amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
The &amp;lt;code&amp;gt;q.look()&amp;lt;/code&amp;gt; function is the format of this new look animation. When using this function, all the properties must be listed in a specific order and the name of the bone must be in single quotes. (the apostrophe key) &amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
* Please refer to the image below to visualize pitch, yaw, and the origin.&lt;br /&gt;
* Pressing F3+B in game can show the hitboxes. That blue line shows where the pokemon is looking at and if its looking at nothing, it is centered at 0 pitch and yaw. You can call this the origin.&amp;lt;/br&amp;gt;&lt;br /&gt;
[[File:Sight_Cones.png|800px|caption|The default sight cone visualized.]]&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The properties of &amp;lt;code&amp;gt;q.look&amp;lt;/code&amp;gt; must be in the following order:&lt;br /&gt;
* With the exception of the bone name, these are also the default values for each property&lt;br /&gt;
# Bone name: &amp;lt;code&amp;gt;&#039;head_ai&#039;&amp;lt;/code&amp;gt; - The name of the bone on the model which will perform the look animation&lt;br /&gt;
# Pitch Multiplier - &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; - Multiplies the amount of pitch gained by this amount. Can use -1 to invert the pitch!&lt;br /&gt;
# Yaw Multiplier - &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; - Multiplies the amount of yaw gained by this amount. Can use -1 to invert the yaw!&lt;br /&gt;
# Max Pitch - &amp;lt;code&amp;gt;70&amp;lt;/code&amp;gt; - How many degrees the Pokémon can look down from origin.&lt;br /&gt;
# Min Pitch - &amp;lt;code&amp;gt;-45&amp;lt;/code&amp;gt; - How many degrees the Pokémon can look up from origin.&lt;br /&gt;
# Max Yaw - &amp;lt;code&amp;gt;45&amp;lt;/code&amp;gt; - How many degrees the Pokémon can look right from origin.&lt;br /&gt;
# Min Yaw - &amp;lt;code&amp;gt;-45&amp;lt;/code&amp;gt; - How many degrees the Pokémon can look left from origin. &lt;br /&gt;
&amp;lt;/br&amp;gt; &lt;br /&gt;
A look animation using the previously listed values would look something like this inside of the standing pose:&lt;br /&gt;
    &amp;quot;standing&amp;quot;: {&lt;br /&gt;
      &amp;quot;poseTypes&amp;quot;: [&amp;quot;STAND&amp;quot;, &amp;quot;NONE&amp;quot;, &amp;quot;PORTRAIT&amp;quot;, &amp;quot;PROFILE&amp;quot;],&lt;br /&gt;
      &amp;quot;animations&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.look(&#039;head_ai&#039;, 1, 1, 70, -45, 45, -45)&amp;quot;,&lt;br /&gt;
        &amp;quot;q.bedrock(&#039;riolu&#039;, &#039;ground_idle&#039;)&amp;quot;&lt;br /&gt;
      ],&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
If you want to use the default values and keep it short, you can also write it like this:&lt;br /&gt;
    &amp;quot;standing&amp;quot;: {&lt;br /&gt;
      &amp;quot;poseTypes&amp;quot;: [&amp;quot;STAND&amp;quot;, &amp;quot;NONE&amp;quot;, &amp;quot;PORTRAIT&amp;quot;, &amp;quot;PROFILE&amp;quot;],&lt;br /&gt;
      &amp;quot;animations&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.look(&#039;head_ai&#039;)&amp;quot;,&lt;br /&gt;
        &amp;quot;q.bedrock(&#039;riolu&#039;, &#039;ground_idle&#039;)&amp;quot;&lt;br /&gt;
      ],&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
If you want to list multiple head bones, you can write the q.look function multiple times:&lt;br /&gt;
    &amp;quot;standing&amp;quot;: {&lt;br /&gt;
      &amp;quot;poseTypes&amp;quot;: [&amp;quot;STAND&amp;quot;, &amp;quot;NONE&amp;quot;, &amp;quot;PORTRAIT&amp;quot;, &amp;quot;PROFILE&amp;quot;],&lt;br /&gt;
      &amp;quot;animations&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.look(&#039;head_ai&#039;)&amp;quot;,&lt;br /&gt;
        &amp;quot;q.look(&#039;torso&#039;)&amp;quot;,&lt;br /&gt;
        &amp;quot;q.bedrock(&#039;riolu&#039;, &#039;ground_idle&#039;)&amp;quot;&lt;br /&gt;
      ],&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Quirks ===&lt;br /&gt;
Quirk animations are stateful animations (for now) that you can have play over the main animation for a pose. The new poser format introduced a shorthand method to writing in your quirk animations in the &amp;lt;code&amp;gt;q.bedrock_quirk()&amp;lt;/code&amp;gt; format. The [[Poser#Quirks | old Poser method for quirks]] can be condensed into one line using this function. When using this function, all the properties must be listed in specific order, placed inside of single quotes (the apostrophe key) unless its a number, and separated by commas.&lt;br /&gt;
&lt;br /&gt;
If your poser and animations are made just right, then you can have a single Pokémon running so many quirk animations at once. Remember that you can combine any of the following quirk examples if you have lots of animations like Blastoise.&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
The properties of &amp;lt;code&amp;gt;q.bedrock_quirk&amp;lt;/code&amp;gt; must be in the following order:&lt;br /&gt;
# Animation Group: &amp;lt;code&amp;gt;&#039;blastoise&#039;&amp;lt;/code&amp;gt; - the name of the Pokémon&lt;br /&gt;
# Animation Name(s): &amp;lt;code&amp;gt;&#039;quirk_ground_idle&#039;&amp;lt;/code&amp;gt; - the name of the animation. Supports a pool of animations using the &amp;lt;code&amp;gt;q.array&amp;lt;/code&amp;gt; function&lt;br /&gt;
# Minimum seconds between occurences: &amp;lt;code&amp;gt;20&amp;lt;/code&amp;gt; - The decimal-friendly number of seconds that is the minimum between the quirk playing once and it playing a second time.&lt;br /&gt;
# Maximum seconds between occurences: &amp;lt;code&amp;gt;60&amp;lt;/code&amp;gt; - What do you think?&lt;br /&gt;
# Loop times: &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; - The number of times the animation should play for the quirk&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
The previously listed properties would get written as a quirk like so:&lt;br /&gt;
      &amp;quot;quirks&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.bedrock_quirk(&#039;blastoise&#039;, &#039;quirk_ground_idle&#039;, 20, 60, 1)&amp;quot;&lt;br /&gt;
      ]&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
You don&#039;t need to include all the properties if you just want to use the default values of 8-30 seconds between quirks. You can write it like so to use the default values and keep it short:&lt;br /&gt;
      &amp;quot;quirks&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.bedrock_quirk(&#039;blastoise&#039;, &#039;blink&#039;)&amp;quot;&lt;br /&gt;
      ]&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
==== q.array ====&lt;br /&gt;
You can replace your animation name with the &amp;lt;code&amp;gt;q.array()&amp;lt;/code&amp;gt; function to have the quirk pick from a list of animations to play. This can be helpful if you have a lot of quirks that you want to play under one pose. You simply need to put the list of animations inside of the parenthesis, include each animation name inside of single quotes, and separate them with a comma. &lt;br /&gt;
* Example: &amp;lt;code&amp;gt;q.array(&#039;quirk_battle_idle&#039;, &#039;quirk_battle_idle2&#039;)&amp;lt;/code&amp;gt;&lt;br /&gt;
** These quirks are for Blastoise adjusting each of its cannons. Writing it this way lets Blastoise adjust only one cannon at a time, but it&#039;s a random cannon each time.&lt;br /&gt;
&lt;br /&gt;
So if you were to make that into a quirk, it would look like this:&lt;br /&gt;
      &amp;quot;quirks&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.bedrock_quirk(&#039;blastoise&#039;, q.array(&#039;quirk_battle_idle&#039;, &#039;quirk_battle_idle2&#039;), 30, 60, 1)&amp;quot;&lt;br /&gt;
      ]&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Placeholder Animations ===&lt;br /&gt;
The new poser allows creators to use the placeholder animations which the JSON poser could not access before. These placeholder animations are based on the body type or limb features of the Pokémon. Each placeholder features a very simple animation that swings a limb back and forth. For now, you&#039;ll have to figure out how to configure these yourself lol&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here is a list of all the Placeholder animations:&lt;br /&gt;
* &amp;lt;code&amp;gt;[https://gitlab.com/cable-mc/cobblemon/-/blob/main/common/src/main/kotlin/com/cobblemon/mod/common/client/render/models/blockbench/PoseableEntityModel.kt#L172 &amp;quot;q.quadruped_walk()&amp;quot;]&amp;lt;/code&amp;gt; - A basic walk animation for Pokémon with 4 legs&lt;br /&gt;
* &amp;lt;code&amp;gt;[https://gitlab.com/cable-mc/cobblemon/-/blob/main/common/src/main/kotlin/com/cobblemon/mod/common/client/render/models/blockbench/PoseableEntityModel.kt#L192 &amp;quot;q.biped_walk()&amp;quot;]&amp;lt;/code&amp;gt; - A basic walking animation for Pokémon who stand on 2 legs.&lt;br /&gt;
* &amp;lt;code&amp;gt;[https://gitlab.com/cable-mc/cobblemon/-/blob/main/common/src/main/kotlin/com/cobblemon/mod/common/client/render/models/blockbench/PoseableEntityModel.kt#L208 &amp;quot;q.bimanual_swing()&amp;quot;]&amp;lt;/code&amp;gt; - A basic arm swinging animation for Pokémon with 2 arms that usually stand on 2 legs.&lt;br /&gt;
* &amp;lt;code&amp;gt;[https://gitlab.com/cable-mc/cobblemon/-/blob/main/common/src/main/kotlin/com/cobblemon/mod/common/client/render/models/blockbench/PoseableEntityModel.kt#L224 &amp;quot;q.sine_wing_flap()&amp;quot;]&amp;lt;/code&amp;gt; - A basic wing flap animation for a pair of wings on a Pokémon. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Poser File Breakdown ==&lt;br /&gt;
Soon™&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Poser File Example ==&lt;br /&gt;
Instead of making &amp;lt;code&amp;gt;poser&amp;lt;/code&amp;gt; files from scratch each time, you can use other custom Pokémon posers as a template. Just be aware of the animations each Pokémon has. Also be aware that not all Pokémon have a bone called &amp;lt;code&amp;gt;head&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Here is an example of a poser file for a custom &amp;lt;code&amp;gt;riolu&amp;lt;/code&amp;gt; that includes all currently implemented poses and their appropriate animations.&lt;br /&gt;
* Riolu obviously can&#039;t fly. This is just an example as no Pokémon can do everything currently.&lt;br /&gt;
* Blink animations are not applied to the sleep pose. This is because you don&#039;t blink when you sleep!&lt;br /&gt;
 {&lt;br /&gt;
  &amp;quot;portraitScale&amp;quot;: 2.3,&lt;br /&gt;
  &amp;quot;portraitTranslation&amp;quot;: [-0.1, 0.58, 0],&lt;br /&gt;
  &amp;quot;profileScale&amp;quot;: 0.75,&lt;br /&gt;
  &amp;quot;profileTranslation&amp;quot;: [0, 0.68, 0],&lt;br /&gt;
  &amp;quot;animations&amp;quot;: {&lt;br /&gt;
    &amp;quot;faint&amp;quot;: &amp;quot;q.bedrock_primary(&#039;riolu&#039;, &#039;faint&#039;, q.curve(&#039;one&#039;))&amp;quot;,&lt;br /&gt;
    &amp;quot;cry&amp;quot;: &amp;quot;q.bedrock_stateful(&#039;riolu&#039;, &#039;cry&#039;)&amp;quot;,&lt;br /&gt;
    &amp;quot;recoil&amp;quot;: &amp;quot;q.bedrock_stateful(&#039;riolu&#039;, &#039;recoil&#039;)&amp;quot;,&lt;br /&gt;
    &amp;quot;physical&amp;quot;: &amp;quot;q.bedrock_primary(&#039;riolu&#039;, &#039;physical&#039;, q.curve(&#039;symmetrical_wide&#039;))&amp;quot;,&lt;br /&gt;
    &amp;quot;special&amp;quot;: &amp;quot;q.bedrock_primary(&#039;riolu&#039;, &#039;special&#039;, q.curve(&#039;symmetrical_wide&#039;))&amp;quot;,&lt;br /&gt;
    &amp;quot;status&amp;quot;: &amp;quot;q.bedrock_primary(&#039;riolu&#039;, &#039;status&#039;, q.curve(&#039;symmetrical_wide&#039;))&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;poses&amp;quot;: {&lt;br /&gt;
    &amp;quot;battle-standing&amp;quot;: {&lt;br /&gt;
      &amp;quot;poseTypes&amp;quot;: [&amp;quot;STAND&amp;quot;],&lt;br /&gt;
      &amp;quot;isBattle&amp;quot;: true,&lt;br /&gt;
      &amp;quot;animations&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.look(&#039;head&#039;)&amp;quot;,&lt;br /&gt;
        &amp;quot;q.bedrock(&#039;riolu&#039;, &#039;battle_idle&#039;)&amp;quot;&lt;br /&gt;
      ],&lt;br /&gt;
      &amp;quot;quirks&amp;quot;: [&amp;quot;q.bedrock_quirk(&#039;riolu&#039;, &#039;blink&#039;)&amp;quot;]&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;standing&amp;quot;: {&lt;br /&gt;
      &amp;quot;poseTypes&amp;quot;: [&amp;quot;STAND&amp;quot;, &amp;quot;NONE&amp;quot;, &amp;quot;PORTRAIT&amp;quot;, &amp;quot;PROFILE&amp;quot;],&lt;br /&gt;
      &amp;quot;isBattle&amp;quot;: false,&lt;br /&gt;
      &amp;quot;animations&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.look(&#039;head&#039;)&amp;quot;,&lt;br /&gt;
        &amp;quot;q.bedrock(&#039;riolu&#039;, &#039;ground_idle&#039;)&amp;quot;&lt;br /&gt;
      ],&lt;br /&gt;
      &amp;quot;quirks&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.bedrock_quirk(&#039;riolu&#039;, &#039;blink&#039;)&amp;quot;&lt;br /&gt;
      ]&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;walking&amp;quot;: {&lt;br /&gt;
      &amp;quot;poseTypes&amp;quot;: [&amp;quot;WALK&amp;quot;],&lt;br /&gt;
      &amp;quot;animations&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.look(&#039;head&#039;)&amp;quot;,&lt;br /&gt;
        &amp;quot;q.bedrock(&#039;riolu&#039;, &#039;ground_walk&#039;)&amp;quot;&lt;br /&gt;
      ],&lt;br /&gt;
      &amp;quot;quirks&amp;quot;: [&amp;quot;q.bedrock_quirk(&#039;riolu&#039;, &#039;blink&#039;)&amp;quot;]&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;hover&amp;quot;: {&lt;br /&gt;
      &amp;quot;poseTypes&amp;quot;: [&amp;quot;HOVER&amp;quot;],&lt;br /&gt;
      &amp;quot;animations&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.look(&#039;head&#039;)&amp;quot;,&lt;br /&gt;
        &amp;quot;q.bedrock(&#039;riolu&#039;, &#039;air_idle&#039;)&amp;quot;&lt;br /&gt;
      ],&lt;br /&gt;
      &amp;quot;quirks&amp;quot;: [&amp;quot;q.bedrock_quirk(&#039;riolu&#039;, &#039;blink&#039;)&amp;quot;]&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;fly&amp;quot;: {&lt;br /&gt;
      &amp;quot;poseTypes&amp;quot;: [&amp;quot;FLY&amp;quot;],&lt;br /&gt;
      &amp;quot;animations&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.look(&#039;head&#039;)&amp;quot;,&lt;br /&gt;
        &amp;quot;q.bedrock(&#039;riolu&#039;, &#039;air_fly&#039;)&amp;quot;&lt;br /&gt;
      ],&lt;br /&gt;
      &amp;quot;quirks&amp;quot;: [&amp;quot;q.bedrock_quirk(&#039;riolu&#039;, &#039;blink&#039;)&amp;quot;]&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;float&amp;quot;: {&lt;br /&gt;
      &amp;quot;poseTypes&amp;quot;: [&amp;quot;FLOAT&amp;quot;],&lt;br /&gt;
      &amp;quot;animations&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.look(&#039;head&#039;)&amp;quot;,&lt;br /&gt;
        &amp;quot;q.bedrock(&#039;riolu&#039;, &#039;water_idle&#039;)&amp;quot;&lt;br /&gt;
      ],&lt;br /&gt;
      &amp;quot;quirks&amp;quot;: [&amp;quot;q.bedrock_quirk(&#039;riolu&#039;, &#039;blink&#039;)&amp;quot;]&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;swim&amp;quot;: {&lt;br /&gt;
      &amp;quot;poseTypes&amp;quot;: [&amp;quot;SWIM&amp;quot;],&lt;br /&gt;
      &amp;quot;animations&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.look(&#039;head&#039;)&amp;quot;,&lt;br /&gt;
        &amp;quot;q.bedrock(&#039;riolu&#039;, &#039;water_swim&#039;)&amp;quot;&lt;br /&gt;
      ],&lt;br /&gt;
      &amp;quot;quirks&amp;quot;: [&amp;quot;q.bedrock_quirk(&#039;riolu&#039;, &#039;blink&#039;)&amp;quot;]&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;sleep&amp;quot;: {&lt;br /&gt;
      &amp;quot;poseTypes&amp;quot;: [&amp;quot;SLEEP&amp;quot;],&lt;br /&gt;
      &amp;quot;animations&amp;quot;: [&amp;quot;q.bedrock(&#039;riolu&#039;, &#039;sleep&#039;)&amp;quot;]&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;shoulder_left&amp;quot;: {&lt;br /&gt;
      &amp;quot;poseTypes&amp;quot;: [&amp;quot;SHOULDER_LEFT&amp;quot;],&lt;br /&gt;
      &amp;quot;animations&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.look(&#039;head&#039;)&amp;quot;,&lt;br /&gt;
        &amp;quot;q.bedrock(&#039;riolu&#039;, &#039;shoulder_left&#039;)&amp;quot;&lt;br /&gt;
      ],&lt;br /&gt;
      &amp;quot;quirks&amp;quot;: [&amp;quot;q.bedrock_quirk(&#039;riolu&#039;, &#039;blink&#039;)&amp;quot;]&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;shoulder_right&amp;quot;: {&lt;br /&gt;
      &amp;quot;poseTypes&amp;quot;: [&amp;quot;SHOULDER_RIGHT&amp;quot;],&lt;br /&gt;
      &amp;quot;animations&amp;quot;: [&lt;br /&gt;
        &amp;quot;q.look(&#039;head&#039;)&amp;quot;,&lt;br /&gt;
        &amp;quot;q.bedrock(&#039;riolu&#039;, &#039;shoulder_right&#039;)&amp;quot;&lt;br /&gt;
      ],&lt;br /&gt;
      &amp;quot;quirks&amp;quot;: [&amp;quot;q.bedrock_quirk(&#039;riolu&#039;, &#039;blink&#039;)&amp;quot;]&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Addon Creation}}&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Template:Blocks&amp;diff=4988</id>
		<title>Template:Blocks</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Template:Blocks&amp;diff=4988"/>
		<updated>2024-09-10T08:58:39Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NavigationBox&lt;br /&gt;
|title=[[:Category:Block|Blocks]]&lt;br /&gt;
|rows=&lt;br /&gt;
  {{NavigationRow|category=Decorative|content=&lt;br /&gt;
&amp;lt;li&amp;gt;{{ImageLink|Relic Coin Sack}}&amp;lt;/li&amp;gt;&lt;br /&gt;
*{{ImageLink|Relic Coin Pouch}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{NavigationRow|category=Natural|content=&lt;br /&gt;
    {{NavigationRow|category=Plants|content=&lt;br /&gt;
&amp;lt;li&amp;gt;{{ImageLink|Apricorn Leaves (texture)|link=Apricorn Leaves}}&amp;lt;/li&amp;gt;&lt;br /&gt;
*{{ImageLink|Apricorn Log (texture)|link=Apricorn Log}}&lt;br /&gt;
*{{ImageLink|Red Apricorn Sprout|link=Apricorn Sprout}}&lt;br /&gt;
*{{ImageLink|Apricorn Planks (texture)|link=Apricorn Wood Set|text=Apricorn Wood}}&lt;br /&gt;
*{{ImageLink|Oran Berry (block, stage 4)|link=Berry Tree}}&lt;br /&gt;
*{{ImageLink|Big Root}}&lt;br /&gt;
*{{ImageLink|Medicinal Leek}}&lt;br /&gt;
*{{ImageLink|Revival Herb}}&lt;br /&gt;
*{{ImageLink|Vivichoke|link=Vivichoke Seeds|text=Vivichoke}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{NavigationRow|category=Minerals|content=&lt;br /&gt;
&amp;lt;li&amp;gt;{{ImageLink|Block of Tumblestone}}&amp;lt;/li&amp;gt;&lt;br /&gt;
*{{ImageLink|Dawn Stone Ore|link=Evolution Stone Ore}}&lt;br /&gt;
    }}&lt;br /&gt;
  }}&lt;br /&gt;
  {{NavigationRow|category=Utility|content=&lt;br /&gt;
&amp;lt;li&amp;gt;{{ImageLink|Display Case}}&amp;lt;/li&amp;gt;&lt;br /&gt;
*{{ImageLink|Gilded Chest}}&lt;br /&gt;
*{{ImageLink|Healing Machine}}&lt;br /&gt;
*{{ImageLink|Pasture Block}}&lt;br /&gt;
*{{ImageLink|PC}}&lt;br /&gt;
*{{ImageLink|Restoration Tank|link=Resurrection Machine}}&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Block]]&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Template:NavigationRow&amp;diff=4923</id>
		<title>Template:NavigationRow</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Template:NavigationRow&amp;diff=4923"/>
		<updated>2024-07-22T06:59:35Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;content-row hlist collapsible&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;row-label&amp;quot;&amp;gt;{{{category}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;row-content&amp;quot;&amp;gt;{{{content}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=MediaWiki:Gadgets-definition&amp;diff=4922</id>
		<title>MediaWiki:Gadgets-definition</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=MediaWiki:Gadgets-definition&amp;diff=4922"/>
		<updated>2024-07-22T06:55:47Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== reader ==&lt;br /&gt;
* site[ResourceLoader|default|type=general|hidden]|site.js&lt;br /&gt;
* site-styles[ResourceLoader|default|hidden|type=styles]|site.css&lt;br /&gt;
&lt;br /&gt;
* ReferenceTooltips[ResourceLoader|default|type=general|dependencies=mediawiki.cookie,jquery.client]|ReferenceTooltips.js|ReferenceTooltips.css&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=MediaWiki:Gadgets-definition&amp;diff=4921</id>
		<title>MediaWiki:Gadgets-definition</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=MediaWiki:Gadgets-definition&amp;diff=4921"/>
		<updated>2024-07-22T06:55:29Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== reader ==&lt;br /&gt;
site[ResourceLoader|default|type=general|hidden]|site.js&lt;br /&gt;
* site-styles[ResourceLoader|default|hidden|type=styles]|site.css&lt;br /&gt;
&lt;br /&gt;
* ReferenceTooltips[ResourceLoader|default|type=general|dependencies=mediawiki.cookie,jquery.client]|ReferenceTooltips.js|ReferenceTooltips.css&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=MediaWiki:Gadget-site.js&amp;diff=4920</id>
		<title>MediaWiki:Gadget-site.js</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=MediaWiki:Gadget-site.js&amp;diff=4920"/>
		<updated>2024-07-22T06:54:24Z</updated>

		<summary type="html">&lt;p&gt;Blob: Created page with &amp;quot;/**  * Collapsible elements  *  * Add the &amp;quot;collapsible&amp;quot; class to an element and the child element with class &amp;quot;collapsible-content&amp;quot;  * (or everything but the header row if a table) will be hidden when the element is collapsed.  *  * * Add the class &amp;quot;collapsed&amp;quot; to the element to make it start out collapsed.  * * Add either &amp;quot;collapsetoggle-left&amp;quot; or &amp;quot;collapsetoggle-inline&amp;quot; to the element to choose the collapse  *   toggle alignment (defaults to right).  * * Add an ID in the...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/**&lt;br /&gt;
 * Collapsible elements&lt;br /&gt;
 *&lt;br /&gt;
 * Add the &amp;quot;collapsible&amp;quot; class to an element and the child element with class &amp;quot;collapsible-content&amp;quot;&lt;br /&gt;
 * (or everything but the header row if a table) will be hidden when the element is collapsed.&lt;br /&gt;
 *&lt;br /&gt;
 * * Add the class &amp;quot;collapsed&amp;quot; to the element to make it start out collapsed.&lt;br /&gt;
 * * Add either &amp;quot;collapsetoggle-left&amp;quot; or &amp;quot;collapsetoggle-inline&amp;quot; to the element to choose the collapse&lt;br /&gt;
 *   toggle alignment (defaults to right).&lt;br /&gt;
 * * Add an ID in the format of &amp;quot;collapsible-&amp;lt;x&amp;gt;&amp;quot; to the element to make any element with the class&lt;br /&gt;
 *  &amp;quot;collapsetoggle-custom&amp;quot; and a matching class in the format of &amp;quot;collapsible-&amp;lt;x&amp;gt;-toggle&amp;quot; control&lt;br /&gt;
 *   the collapsing instead of the standard button.&lt;br /&gt;
 *   If the custom toggle contains an element with the &amp;quot;jslink&amp;quot; class, only that will be clickable.&lt;br /&gt;
 */&lt;br /&gt;
( function() {&lt;br /&gt;
	var $collapsibles = $wikipageContent.find( &#039;.collapsible&#039; );&lt;br /&gt;
	if ( !$collapsibles.length ) {&lt;br /&gt;
		return;&lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	var $toggleTemplate = $( &#039;&amp;lt;span&amp;gt;&#039; ).addClass( &#039;collapsetoggle&#039; ).append(&lt;br /&gt;
		&#039;[&#039;, $( &#039;&amp;lt;span&amp;gt;&#039; ).addClass( &#039;jslink&#039; ), &#039;]&#039;&lt;br /&gt;
	);&lt;br /&gt;
	$collapsibles.each( function() {&lt;br /&gt;
		var $collapsible = $( this );&lt;br /&gt;
		if ( $collapsible.data( &#039;made-collapsible&#039; ) ) {&lt;br /&gt;
			return true;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		var $children = $collapsible.children();&lt;br /&gt;
		var showText = $collapsible.data( &#039;expandtext&#039; ) || i18n.showText;&lt;br /&gt;
		var hideText = $collapsible.data( &#039;collapsetext&#039; ) || i18n.hideText;&lt;br /&gt;
		&lt;br /&gt;
		// If there is no content area, add it&lt;br /&gt;
		if ( !$collapsible.is( &#039;table&#039; ) &amp;amp;&amp;amp; !$children.filter( &#039;.collapsible-content&#039; ).length ) {&lt;br /&gt;
			if ( $collapsible.is( &#039;tr.collapsible-rows&#039; ) ) {&lt;br /&gt;
				var $collapsibleRows = $collapsible.nextUntil( &#039;.collapsible-rows&#039; );&lt;br /&gt;
				if ( $collapsibleRows.hasClass( &#039;collapsible-row&#039; ) ) {&lt;br /&gt;
					$collapsibleRows = $collapsibleRows.filter( &#039;collapsible-row&#039; );&lt;br /&gt;
				} else {&lt;br /&gt;
					$collapsibleRows.addClass( &#039;collapsible-row&#039; );&lt;br /&gt;
				}&lt;br /&gt;
				if ( $collapsible.hasClass( &#039;collapsed&#039; ) &amp;amp;&amp;amp; !$collapsibleRows.hasClass( &#039;collapsed&#039; ) ) {&lt;br /&gt;
					$collapsibleRows.addClass( &#039;collapsed&#039; );&lt;br /&gt;
				}&lt;br /&gt;
				$collapsible = $collapsible.add( $collapsibleRows );&lt;br /&gt;
			} else if ( $collapsible.is( &#039;tr&#039; ) ) {&lt;br /&gt;
				$children.addClass( &#039;collapsible-content&#039; );&lt;br /&gt;
			} else {&lt;br /&gt;
				$collapsible.wrapInner( &#039;&amp;lt;div class=&amp;quot;collapsible-content&amp;quot;&amp;gt;&#039; );&lt;br /&gt;
				$children = $collapsible.children();&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		var $toggle;&lt;br /&gt;
		var id = $collapsible.attr( &#039;id&#039; );&lt;br /&gt;
		if ( id &amp;amp;&amp;amp; id.match( /^collapsible-./ ) ) {&lt;br /&gt;
			$toggle = $( $wikipageContent[0].getElementsByClassName( id + &#039;-toggle&#039; ) )&lt;br /&gt;
				.filter( &#039;.collapsetoggle-custom&#039; ).css( &#039;visibility&#039;, &#039;visible&#039; );&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		// Create and insert the toggle button if there is no custom one&lt;br /&gt;
		if ( !$toggle || !$toggle.length ) {&lt;br /&gt;
			var $toggleContainer;&lt;br /&gt;
			if ( $collapsible.is( &#039;table&#039; ) ) {&lt;br /&gt;
				var $rows = $children.filter( &#039;thead&#039; ).children();&lt;br /&gt;
				if ( !$rows.length ) {&lt;br /&gt;
					$rows = $children.filter( &#039;tbody&#039; ).first().children();&lt;br /&gt;
					if ( !$rows.length ) {&lt;br /&gt;
						$rows = $children.filter( &#039;tr&#039; );&lt;br /&gt;
					}&lt;br /&gt;
				}&lt;br /&gt;
				$toggleContainer = $rows.first().children().last();&lt;br /&gt;
			} else {&lt;br /&gt;
				$toggleContainer = $children.first();&lt;br /&gt;
				if ( $toggleContainer.hasClass( &#039;collapsible-content&#039; ) ) {&lt;br /&gt;
					$toggleContainer = $collapsible;&lt;br /&gt;
				}&lt;br /&gt;
			}&lt;br /&gt;
			&lt;br /&gt;
			$toggle = $toggleTemplate.clone();&lt;br /&gt;
			if (&lt;br /&gt;
				$toggleContainer !== $collapsible &amp;amp;&amp;amp; (&lt;br /&gt;
				$collapsible.hasClass( &#039;collapsetoggle-inline&#039; ) ||&lt;br /&gt;
				$collapsible.hasClass( &#039;collapse-button-none&#039; )&lt;br /&gt;
			) ) {&lt;br /&gt;
				$toggleContainer.append( $toggle );&lt;br /&gt;
			} else {&lt;br /&gt;
				$toggleContainer.prepend( $toggle );&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		var $toggleLink = $toggle.find( &#039;.jslink&#039; );&lt;br /&gt;
		if ( !$toggleLink.length ) {&lt;br /&gt;
			$toggleLink = $toggle;&lt;br /&gt;
		}&lt;br /&gt;
		$toggleLink.attr( &#039;tabindex&#039;, 0 ).text( hideText );&lt;br /&gt;
		&lt;br /&gt;
		// Find max toggle size, and set its min-width to it&lt;br /&gt;
		var hideWidth = $toggle.width();&lt;br /&gt;
		$toggleLink.text( showText );&lt;br /&gt;
		var showWidth = $toggle.width();&lt;br /&gt;
		if ( hideWidth !== showWidth ) {&lt;br /&gt;
			$toggle.css( &#039;min-width&#039;, hideWidth &amp;gt; showWidth ? hideWidth : showWidth );&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		// Set the text back to hide if it&#039;s not collapsed to begin with&lt;br /&gt;
		if ( !$collapsible.first().hasClass( &#039;collapsed&#039; ) ) {&lt;br /&gt;
			$toggleLink.text( hideText );&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		$toggleLink.on( &#039;click keydown&#039;, function( e ) {&lt;br /&gt;
			// Only trigger on enter press&lt;br /&gt;
			if ( e.keyCode &amp;amp;&amp;amp; e.keyCode !== 13 ) {&lt;br /&gt;
				return;&lt;br /&gt;
			}&lt;br /&gt;
			&lt;br /&gt;
			// Don&#039;t toggle when clicking buttons or links inside the toggle&lt;br /&gt;
			var $target = $( e.target );&lt;br /&gt;
			if ( $target.is( &#039;button&#039; ) || $target.is( &#039;a&#039; ) ) {&lt;br /&gt;
				return;&lt;br /&gt;
			}&lt;br /&gt;
			&lt;br /&gt;
			$collapsible.toggleClass( &#039;collapsed&#039; );&lt;br /&gt;
			if ( $collapsible.first().hasClass( &#039;collapsed&#039; ) ) {&lt;br /&gt;
				$toggleLink.text( showText );&lt;br /&gt;
			} else {&lt;br /&gt;
				$toggleLink.text( hideText );&lt;br /&gt;
			}&lt;br /&gt;
			&lt;br /&gt;
			// Stop table sorting activating when clicking the link&lt;br /&gt;
			e.stopPropagation();&lt;br /&gt;
		} );&lt;br /&gt;
		&lt;br /&gt;
		$collapsible.data( &#039;made-collapsible&#039;, true );&lt;br /&gt;
	} );&lt;br /&gt;
}() );&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Template:Items&amp;diff=4919</id>
		<title>Template:Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Template:Items&amp;diff=4919"/>
		<updated>2024-07-22T06:47:42Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NavigationBox&lt;br /&gt;
|title=[[:Category:Item|Items]]&lt;br /&gt;
|rows=&lt;br /&gt;
  {{NavigationRow|category=Utility|content=&lt;br /&gt;
{{ImageLink|Poke Ball|link=Poké Ball}}&lt;br /&gt;
**{{ImageLink|Ancient Poke Ball|link=Ancient Poké Ball|text=Ancient}}&lt;br /&gt;
*{{ImageLink|Relic Coin}}&lt;br /&gt;
*{{ImageLink|Tumblestone}}&lt;br /&gt;
**{{ImageLink|Black Tumblestone|text=Black|link=Tumblestone}}&lt;br /&gt;
**{{ImageLink|Sky Tumblestone|text=Sky|link=Tumblestone}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{NavigationRow|category=Held Items|content=&lt;br /&gt;
&amp;lt;li&amp;gt;{{ImageLink|Ability Shield}}&amp;lt;/li&amp;gt;&lt;br /&gt;
*{{ImageLink|Air Balloon}}&lt;br /&gt;
*{{ImageLink|Assault Vest}}&lt;br /&gt;
*{{ImageLink|Big Root}}&lt;br /&gt;
*{{ImageLink|Binding Band}}&lt;br /&gt;
*{{ImageLink|Black Sludge}}&lt;br /&gt;
*{{ImageLink|Blunder Policy}}&lt;br /&gt;
*{{ImageLink|Cell Battery}}&lt;br /&gt;
*{{ImageLink|Choice Band}}&lt;br /&gt;
*{{ImageLink|Choice Scarf}}&lt;br /&gt;
*{{ImageLink|Choice Specs}}&lt;br /&gt;
*{{ImageLink|Cleanse Tag}}&lt;br /&gt;
*{{ImageLink|Covert Cloak}}&lt;br /&gt;
*{{ImageLink|Damp Rock}}&lt;br /&gt;
*{{ImageLink|Deep Sea Scale}}&lt;br /&gt;
*{{ImageLink|Deep Sea Tooth}}&lt;br /&gt;
*{{ImageLink|Destiny Knot}}&lt;br /&gt;
*{{ImageLink|Eject Button}}&lt;br /&gt;
*{{ImageLink|Eviolite}}&lt;br /&gt;
*{{ImageLink|Exp. Share}} &lt;br /&gt;
*{{ImageLink|Expert Belt}}&lt;br /&gt;
*{{ImageLink|Float Stone}}&lt;br /&gt;
*{{ImageLink|Focus Band}}&lt;br /&gt;
*{{ImageLink|Focus Sash}}&lt;br /&gt;
*{{ImageLink|Flame Orb}}&lt;br /&gt;
*{{ImageLink|Heat Rock}}&lt;br /&gt;
*{{ImageLink|Heavy-Duty Boots}}&lt;br /&gt;
*{{ImageLink|Icy Rock}}&lt;br /&gt;
*{{ImageLink|Iron Ball}}&lt;br /&gt;
*{{ImageLink|King&#039;s Rock}}&lt;br /&gt;
*{{ImageLink|Leftovers}}&lt;br /&gt;
*{{ImageLink|Light Ball}}&lt;br /&gt;
*{{ImageLink|Light Clay}}&lt;br /&gt;
*{{ImageLink|Lucky Egg}}&lt;br /&gt;
*{{ImageLink|Life Orb}}&lt;br /&gt;
*{{ImageLink|Loaded Dice}}&lt;br /&gt;
*{{ImageLink|Medicinal Leek}}&lt;br /&gt;
*{{ImageLink|Mental Herb}}&lt;br /&gt;
*{{ImageLink|Mirror Herb}}&lt;br /&gt;
*{{ImageLink|Muscle Band}}&lt;br /&gt;
*{{ImageLink|Power Anklet}}&lt;br /&gt;
*{{ImageLink|Power Band}}&lt;br /&gt;
*{{ImageLink|Power Belt}}&lt;br /&gt;
*{{ImageLink|Power Bracer}}&lt;br /&gt;
*{{ImageLink|Power Herb}}&lt;br /&gt;
*{{ImageLink|Power Lens}}&lt;br /&gt;
*{{ImageLink|Power Weight}}&lt;br /&gt;
*{{ImageLink|Quick Claw}}&lt;br /&gt;
*{{ImageLink|Razor Claw}}&lt;br /&gt;
*{{ImageLink|Razor Fang}}&lt;br /&gt;
*{{ImageLink|Red Card}}&lt;br /&gt;
*{{ImageLink|Rocky Helmet}}&lt;br /&gt;
*{{ImageLink|Safety Goggles}}&lt;br /&gt;
*{{ImageLink|Shell Bell}}&lt;br /&gt;
*{{ImageLink|Sticky Barb}}&lt;br /&gt;
*{{ImageLink|Smooth Rock}}&lt;br /&gt;
*{{ImageLink|Smoke Ball}}&lt;br /&gt;
*{{ImageLink|Soothe Bell}}&lt;br /&gt;
*{{ImageLink|Toxic Orb}}&lt;br /&gt;
*{{ImageLink|Wise Glasses}}&lt;br /&gt;
*{{ImageLink|Weakness Policy}}&lt;br /&gt;
*{{ImageLink|White Herb}}&lt;br /&gt;
 {{NavigationRow|category=Type-Boosting|content=&lt;br /&gt;
&amp;lt;li&amp;gt;{{ImageLink|Black Belt}}&amp;lt;/li&amp;gt;&lt;br /&gt;
*{{ImageLink|Black Glasses}}&lt;br /&gt;
*{{ImageLink|Charcoal Stick}}&lt;br /&gt;
*{{ImageLink|Dragon Fang}}&lt;br /&gt;
*{{ImageLink|Fairy Feather}}&lt;br /&gt;
*{{ImageLink|Hard Stone}}&lt;br /&gt;
*{{ImageLink|Magnet}}&lt;br /&gt;
*{{ImageLink|Metal Coat}}&lt;br /&gt;
*{{ImageLink|Miracle Seed}}&lt;br /&gt;
*{{ImageLink|Mystic Water}}&lt;br /&gt;
*{{ImageLink|Never-Melt Ice}}&lt;br /&gt;
*{{ImageLink|Poison Barb}}&lt;br /&gt;
*{{ImageLink|Silk Scarf}}&lt;br /&gt;
*{{ImageLink|Silver Powder}}&lt;br /&gt;
*{{ImageLink|Soft Sand}}&lt;br /&gt;
*{{ImageLink|Spell Tag}}&lt;br /&gt;
*{{ImageLink|Twisted Spoon}}   &lt;br /&gt;
    }}&lt;br /&gt;
  }}&lt;br /&gt;
  {{NavigationRow|category=Evolutionary|content=&lt;br /&gt;
&amp;lt;li&amp;gt;{{ImageLink|Black Augurite}}&amp;lt;/li&amp;gt;&lt;br /&gt;
*{{ImageLink|Fire Stone|link=Evolution Stone}}&lt;br /&gt;
*{{ImageLink|Oval Stone}}&lt;br /&gt;
*{{ImageLink|Deep Sea Scale}}&lt;br /&gt;
*{{ImageLink|Deep Sea Tooth}}&lt;br /&gt;
*{{ImageLink|Dragon Scale}}&lt;br /&gt;
*{{ImageLink|Dubious Disc}}&lt;br /&gt;
*{{ImageLink|Electirizer}}&lt;br /&gt;
*{{ImageLink|Galarica Cuff}}&lt;br /&gt;
*{{ImageLink|Galarica Wreath}}&lt;br /&gt;
*{{ImageLink|King&#039;s Rock}}&lt;br /&gt;
*{{ImageLink|Link Cable}}&lt;br /&gt;
*{{ImageLink|Magmarizer}}&lt;br /&gt;
*{{ImageLink|Metal Coat}}&lt;br /&gt;
*{{ImageLink|Peat Block}}&lt;br /&gt;
*{{ImageLink|Prism Scale}}&lt;br /&gt;
*{{ImageLink|Protector}}&lt;br /&gt;
*{{ImageLink|Razor Claw}}&lt;br /&gt;
*{{ImageLink|Razor Fang}}&lt;br /&gt;
*{{ImageLink|Reaper Cloth}}&lt;br /&gt;
*{{ImageLink|Sachet}}&lt;br /&gt;
*{{ImageLink|Sweet Apple}}&lt;br /&gt;
*{{ImageLink|Tart Apple}}&lt;br /&gt;
*{{ImageLink|Upgrade}}&lt;br /&gt;
*{{ImageLink|Whipped Dream}}&lt;br /&gt;
*{{ImageLink|Sweet}} &lt;br /&gt;
 }}&lt;br /&gt;
  {{NavigationRow|category=Natural|content=&lt;br /&gt;
&amp;lt;li&amp;gt;{{ImageLink|Red Apricorn|link=Apricorn}}&amp;lt;/li&amp;gt;&lt;br /&gt;
*{{ImageLink|Red Apricorn Sprout|link=Apricorn Sprout}}&lt;br /&gt;
*{{ImageLink|Oran Berry|link=Berry}}&lt;br /&gt;
*{{ImageLink|Big Root}}&lt;br /&gt;
*{{ImageLink|Medicinal Leek}}&lt;br /&gt;
*{{ImageLink|Mental Herb}}&lt;br /&gt;
*{{ImageLink|Mirror Herb}}&lt;br /&gt;
*{{ImageLink|Mulch}}&lt;br /&gt;
*{{ImageLink|Pep-Up Flower}}&lt;br /&gt;
*{{ImageLink|Power Herb}}&lt;br /&gt;
*{{ImageLink|Revival Herb}}&lt;br /&gt;
*{{ImageLink|Vivichoke}}&lt;br /&gt;
**{{ImageLink|Vivichoke Seeds|text=Seeds}}&lt;br /&gt;
**{{ImageLink|Braised Vivichoke|text=Braised}}&lt;br /&gt;
**{{ImageLink|Vivichoke Dip|text=Dip}}&lt;br /&gt;
*{{ImageLink|White Herb}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{NavigationRow|category=Medicine|content=&lt;br /&gt;
&amp;lt;li&amp;gt;{{ImageLink|Ability Capsule}}&amp;lt;/li&amp;gt;&lt;br /&gt;
*{{ImageLink|Ability Patch}}&lt;br /&gt;
*{{ImageLink|Antidote}}&lt;br /&gt;
*{{ImageLink|Awakening}}&lt;br /&gt;
*{{ImageLink|Berry Juice}}&lt;br /&gt;
*{{ImageLink|Burn Heal}}&lt;br /&gt;
*{{ImageLink|Elixir}}&lt;br /&gt;
**{{ImageLink|Max Elixir|text=Max}}&lt;br /&gt;
*{{ImageLink|Energy Root}}&lt;br /&gt;
*{{ImageLink|Ether}}&lt;br /&gt;
**{{ImageLink|Max Ether|text=Max}}&lt;br /&gt;
*{{ImageLink|Exp. Candy XL|link=Exp. Candy}}&lt;br /&gt;
*{{ImageLink|Full Heal}}&lt;br /&gt;
*{{ImageLink|Full Restore}}&lt;br /&gt;
*{{ImageLink|Heal Powder}}&lt;br /&gt;
*{{ImageLink|Ice Heal}}&lt;br /&gt;
*{{ImageLink|Medicinal Brew}}&lt;br /&gt;
*{{ImageLink|Paralyze Heal}}&lt;br /&gt;
*{{ImageLink|Potion}}&lt;br /&gt;
**{{ImageLink|Super Potion|text=Super}}&lt;br /&gt;
**{{ImageLink|Hyper Potion|text=Hyper}}&lt;br /&gt;
**{{ImageLink|Max Potion|text=Max}}&lt;br /&gt;
*{{ImageLink|Rare Candy}}&lt;br /&gt;
*{{ImageLink|Remedy}}&lt;br /&gt;
**{{ImageLink|Fine Remedy|text=Fine}}&lt;br /&gt;
**{{ImageLink|Superb Remedy|text=Superb}}&lt;br /&gt;
*{{ImageLink|Revive}}&lt;br /&gt;
**{{ImageLink|Max Revive|text=Max}}&lt;br /&gt;
  {{NavigationRow|category=Vitamins|content=&lt;br /&gt;
&amp;lt;li&amp;gt;{{ImageLink|Calcium}}&amp;lt;/li&amp;gt;&lt;br /&gt;
*{{ImageLink|Carbos}}&lt;br /&gt;
*{{ImageLink|HP Up}}&lt;br /&gt;
*{{ImageLink|Iron}}&lt;br /&gt;
*{{ImageLink|PP Max}}&lt;br /&gt;
*{{ImageLink|PP Up}}&lt;br /&gt;
*{{ImageLink|Protein}}&lt;br /&gt;
*{{ImageLink|Zinc}}&lt;br /&gt;
*{{ImageLink|Clever Feather|link=Feather}}&lt;br /&gt;
  }}&lt;br /&gt;
    {{NavigationRow|category=X Items|content=&lt;br /&gt;
&amp;lt;li&amp;gt;{{ImageLink|Dire Hit}}&amp;lt;/li&amp;gt;&lt;br /&gt;
*{{ImageLink|Guard Spec}}&lt;br /&gt;
*{{ImageLink|X Accuracy}}&lt;br /&gt;
*{{ImageLink|X Attack}}&lt;br /&gt;
*{{ImageLink|X Special Attack}}&lt;br /&gt;
*{{ImageLink|X Defense}}&lt;br /&gt;
*{{ImageLink|X Special Defense}}&lt;br /&gt;
*{{ImageLink|X Speed}}&lt;br /&gt;
    }}&lt;br /&gt;
  }}&lt;br /&gt;
  {{NavigationRow|category=Command-Only|content=&lt;br /&gt;
    {{ImageLink|Pokemon Model|link=Pokémon Model}}&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Item]]&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=MediaWiki:Common.css&amp;diff=4918</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=MediaWiki:Common.css&amp;diff=4918"/>
		<updated>2024-07-22T06:36:33Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;@import url(&#039;https://fonts.googleapis.com/css?family=Lexend:400&amp;amp;display=swap&#039;);&lt;br /&gt;
&lt;br /&gt;
@font-face {&lt;br /&gt;
  font-family: &amp;quot;Minecraft&amp;quot;;&lt;br /&gt;
  src: url(&amp;quot;https://wiki.cobblemon.com/images/0/07/Minecraft.otf&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root {&lt;br /&gt;
  --border-color: rgba(110, 120, 130, 0.4);&lt;br /&gt;
  --background-color: #212035;&lt;br /&gt;
  --content-background-color-hover: #424064;&lt;br /&gt;
  --content-background-color: #34324F;&lt;br /&gt;
  --content-background-color-dark: #2A2942;&lt;br /&gt;
  --content-background-border-color-light: #6964A4;&lt;br /&gt;
  --nav-background-color: #15151E;&lt;br /&gt;
  --nav-background-color-hover: #1B1B26;&lt;br /&gt;
  --text-color: #CECDDF;&lt;br /&gt;
  --text-link-color: #857EFF;&lt;br /&gt;
  --text-link-color-hover: #9D98FF;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a,&lt;br /&gt;
.mw-parser-output a.extiw,&lt;br /&gt;
.mw-parser-output a.external {&lt;br /&gt;
	color: var(--text-link-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:hover,&lt;br /&gt;
.mw-parser-output a.extiw:hover,&lt;br /&gt;
.mw-parser-output a.external:hover {&lt;br /&gt;
	color: var(--text-link-color-hover);&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body,&lt;br /&gt;
select,&lt;br /&gt;
input,&lt;br /&gt;
.toggle-list-item__label,&lt;br /&gt;
.search-box .search,&lt;br /&gt;
.suggestions a.mw-searchSuggest-link,&lt;br /&gt;
.suggestions-result,&lt;br /&gt;
.suggestions-special .special-query {&lt;br /&gt;
  color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body,&lt;br /&gt;
.pre-content h1,&lt;br /&gt;
.content h1,&lt;br /&gt;
.content h2 {&lt;br /&gt;
	font-family: &#039;Lexend&#039;, sans-serif;&lt;br /&gt;
	padding-bottom: 0.2em !important;&lt;br /&gt;
	margin-bottom: 0.2em !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content p + h3 {&lt;br /&gt;
    margin-top: 0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-header .branding-box a {&lt;br /&gt;
  color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body,&lt;br /&gt;
.header-container,&lt;br /&gt;
.minerva-footer,&lt;br /&gt;
.toggle-list__list,&lt;br /&gt;
#mw-mf-page-center {&lt;br /&gt;
  background-color: var(--nav-background-color) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
small {&lt;br /&gt;
	font-size: 80%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	font-size: 1.3em;&lt;br /&gt;
	padding-bottom: 0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h4 {&lt;br /&gt;
	font-size: 1.15em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content li {&lt;br /&gt;
	margin-bottom: 0.3em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content p {&lt;br /&gt;
	margin: 0.5em 0 0.5em 0&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mmv-image img{&lt;br /&gt;
	background: url(/images/a/a5/Image_checker_background.png) repeat !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.table-overflow-container {&lt;br /&gt;
	overflow-y: auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable {&lt;br /&gt;
	background-color: var(--content-background-color-dark);&lt;br /&gt;
	margin: 1em 0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable tr {&lt;br /&gt;
	transition: background-color 0.3s ease;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable &amp;gt; tr &amp;gt; th,&lt;br /&gt;
.wikitable &amp;gt; * &amp;gt; tr &amp;gt; th {&lt;br /&gt;
  background-color: var(--content-background-color-hover);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable &amp;gt; tr &amp;gt; th,&lt;br /&gt;
.wikitable &amp;gt; tr &amp;gt; td,&lt;br /&gt;
.wikitable &amp;gt; * &amp;gt; tr &amp;gt; th,&lt;br /&gt;
.wikitable &amp;gt; * &amp;gt; tr &amp;gt; td {&lt;br /&gt;
	padding: 8px;&lt;br /&gt;
	border-color: #545075;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable.row-bottom-border tr {&lt;br /&gt;
	border-bottom: 2px solid var(--content-background-color-hover);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable.alternate-rows tr:nth-child(even) {&lt;br /&gt;
	background-color: var(--background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable.alternate-rows tr:nth-child(odd) {&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable.alternate-rows tr:hover {&lt;br /&gt;
	background-color: var(--content-background-color-hover);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mmv-image-metadata {&lt;br /&gt;
	border: none;&lt;br /&gt;
	background-color: var(--nav-background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mmv-above-fold {&lt;br /&gt;
	background-color: var(--background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mmv-title,&lt;br /&gt;
.mw-mmv-filename-li,&lt;br /&gt;
.mw-mmv-datetime-li {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.suggestions-results,&lt;br /&gt;
.mw-searchSuggest-link,&lt;br /&gt;
.suggestions-special,&lt;br /&gt;
.search-box .search,&lt;br /&gt;
.mw-mmv-above-fold {&lt;br /&gt;
  background-color: var(--content-background-color);&lt;br /&gt;
  border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.toggle-list__list {&lt;br /&gt;
	box-shadow: 0 16px 18px -20px black;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.toggle-list-item:hover {&lt;br /&gt;
	background-color: var(--content-background-color-hover);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-footer {&lt;br /&gt;
  border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.talk,&lt;br /&gt;
.menu__item--mytalk,&lt;br /&gt;
.last-modified-bar,&lt;br /&gt;
.minerva-footer-logo,&lt;br /&gt;
.minerva__tab-container,&lt;br /&gt;
.mw-ui-icon-wikiText::before {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-parser-output .mw-highlight {&lt;br /&gt;
  background: #1C1C2E;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui textarea {&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui .wikiEditor-ui-view,&lt;br /&gt;
.wikiEditor-ui .wikiEditor-ui-top {&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-section-advanced label {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select .options,&lt;br /&gt;
.editOptions {&lt;br /&gt;
	background-color: var(--nav-background-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.editOptions .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.editOptions .oo-ui-textInputWidget .oo-ui-inputWidget-input {&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.editOptions .oo-ui-checkboxInputWidget [type=&amp;quot;checkbox&amp;quot;] + span {&lt;br /&gt;
  background-color: var(--content-background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.editOptions .oo-ui-buttonElement-framed.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select .options .option {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select .menu .options .option:hover {&lt;br /&gt;
  background-color: var(--background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .tabs span.tab a::before,&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select.options-shown .label::after {&lt;br /&gt;
  filter: brightness(4);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .page-table td {&lt;br /&gt;
  color: var(--text-color);&lt;br /&gt;
  border-top: 1px solid var(--border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar {&lt;br /&gt;
	background-color: var(--nav-background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .sections .section {&lt;br /&gt;
	border-top: 1px solid var(--border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .page-characters div span {&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-radius: 2px;&lt;br /&gt;
	background-color: var(--background-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .page-characters div span:hover {&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .booklet &amp;gt; .index &amp;gt; .current {&lt;br /&gt;
  background-color: var(--content-background-color);&lt;br /&gt;
  color: var(--text-link-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .booklet &amp;gt; .index &amp;gt; :hover,&lt;br /&gt;
.wikiEditor-ui-toolbar .oo-ui-popupToolGroup.oo-ui-widget-enabled &amp;gt; .oo-ui-popupToolGroup-handle:hover {&lt;br /&gt;
  background-color: var(--background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group, .wikiEditor-ui-toolbar .section-secondary .group {&lt;br /&gt;
  border-color: var(--border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .oo-ui-iconElement-icon,&lt;br /&gt;
.wikiEditor-ui-toolbar .oo-ui-indicatorElement-indicator{&lt;br /&gt;
  filter: invert(1);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .tabs span.tab a.current,&lt;br /&gt;
.wikiEditor-ui-toolbar .tabs span.tab a.current:visited {&lt;br /&gt;
  color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .tabs span.tab a {&lt;br /&gt;
  color: var(--text-link-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .oo-ui-popupToolGroup.oo-ui-popupToolGroup-active &amp;gt; .oo-ui-popupToolGroup-handle {&lt;br /&gt;
  background-color: var(--content-background-color);&lt;br /&gt;
  color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .oo-ui-popupToolGroup-tools {&lt;br /&gt;
  background-color: var(--content-background-color);&lt;br /&gt;
  box-shadow: 0 16px 18px -20px black;&lt;br /&gt;
  border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .oo-ui-listToolGroup-tools .oo-ui-tool.oo-ui-widget-enabled:hover,&lt;br /&gt;
.oo-ui-listToolGroup-tools .oo-ui-tool-active.oo-ui-widget-enabled,&lt;br /&gt;
.oo-ui-tool.oo-ui-widget-enabled &amp;gt; .oo-ui-tool-link:active,&lt;br /&gt;
.oo-ui-tool.oo-ui-widget-enabled.oo-ui-tool-active &amp;gt; .oo-ui-tool-link,&lt;br /&gt;
.oo-ui-tool.oo-ui-widget-enabled.oo-ui-popupToolGroup-active &amp;gt; .oo-ui-tool-link {&lt;br /&gt;
  background-color: var(--content-background-color-hover);&lt;br /&gt;
  color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .oo-ui-listToolGroup-tools .oo-ui-tool-active.oo-ui-widget-enabled .oo-ui-tool-link .oo-ui-tool-title {&lt;br /&gt;
	color: var(--text-link-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tool.oo-ui-widget-enabled &amp;gt; .oo-ui-tool-link:hover {&lt;br /&gt;
  background-color: var(--content-background-color-hover);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#wikiEditor-section-main .group-insert span[rel=&amp;quot;file&amp;quot;] {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-mf-page-left ul li {&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-mf-page-left ul li a {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-color: var(--nav-background-color-hover);&lt;br /&gt;
	transition: background-color 0.4s ease;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-mf-page-left ul li a:hover,&lt;br /&gt;
#mw-mf-page-left .hlist a:hover {&lt;br /&gt;
	box-shadow: none;&lt;br /&gt;
	background-color: var(--content-background-color-hover);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-mf-page-left .hlist span {&lt;br /&gt;
	color: var(--text-link-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.page-actions-menu {&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
	padding-inline: 10px;&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.page-actions-menu li a,&lt;br /&gt;
.page-actions-menu li label {&lt;br /&gt;
	color: var(--text-color) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
li.gallerybox div.thumb {&lt;br /&gt;
	background-color: #34324f;&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content .mw-parser-output &amp;gt; h2,&lt;br /&gt;
.content .section-heading {&lt;br /&gt;
	border-bottom: 1px solid var(--border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content code {&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
	margin-inline: 2px;&lt;br /&gt;
	border: 1px solid var(--content-background-border-color-light);&lt;br /&gt;
	border-radius: 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.display-block {&lt;br /&gt;
	display: block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.link-tile a {&lt;br /&gt;
	font-size: 24px;&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
	height: 80px;&lt;br /&gt;
	margin: 10px;&lt;br /&gt;
	box-sizing: content-box;&lt;br /&gt;
	display: flex;&lt;br /&gt;
	justify-content: center;&lt;br /&gt;
	align-items: center;&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
	transition: all 0.2s ease;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.link-tile a:hover {&lt;br /&gt;
	background-color: var(--content-background-color-hover);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content .infobox {&lt;br /&gt;
	min-width: 300px;&lt;br /&gt;
	display: flex;&lt;br /&gt;
	align-items: center;&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-title {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-image,&lt;br /&gt;
.infobox-items {&lt;br /&gt;
	margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table {&lt;br /&gt;
	margin: 20px 0 0 0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table.nospace {&lt;br /&gt;
	margin: 0 0 0 0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table tbody {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	flex-direction: column;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table tr {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	flex-direction: row;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-title,&lt;br /&gt;
.infobox-table {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-name {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	padding-block: 4px;&lt;br /&gt;
	font-size: 1.1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table tr:nth-child(odd) th,&lt;br /&gt;
.infobox-table tr:nth-child(odd) td {&lt;br /&gt;
	background-color: var(--content-background-color-hover);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table tr:last-child th {&lt;br /&gt;
	border-radius: 0 0 0 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table tr:last-child td {&lt;br /&gt;
	border-radius: 0 0 4px 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-title {&lt;br /&gt;
	border-radius: 4px 4px 0 0;&lt;br /&gt;
	font-size: 1.2em;&lt;br /&gt;
	padding-block: 5px;&lt;br /&gt;
	background-color: var(--content-background-color-hover);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table th, .infobox-table td {&lt;br /&gt;
	border: none !important;&lt;br /&gt;
	width: 50%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table td {&lt;br /&gt;
	text-align: left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table td[scope=&#039;left&#039;] {&lt;br /&gt;
	text-align: left;&lt;br /&gt;
	padding-right: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table td[scope=&#039;right&#039;] {&lt;br /&gt;
	text-align: right;&lt;br /&gt;
	padding-left: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-icon::before {&lt;br /&gt;
	filter: brightness(2);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-image {&lt;br /&gt;
	overflow-x: hidden;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-image-row {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	flex-direction: row;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-image-row .image {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	justify-content: center;&lt;br /&gt;
	flex: 0 0 auto;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-image-row .image img {&lt;br /&gt;
	width: 70%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-item .infobox-image-row .image img {&lt;br /&gt;
	width: 128px;&lt;br /&gt;
	image-rendering: pixelated;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#ca-ve-edit,&lt;br /&gt;
.ve-edit-visual {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-item-row {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	flex-direction: row;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox .item-slot {&lt;br /&gt;
	background: var(--background-color);&lt;br /&gt;
	border-radius: 2px;&lt;br /&gt;
	margin: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.item-slot {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	width: 32px;&lt;br /&gt;
	height: 32px;&lt;br /&gt;
	display: flex;&lt;br /&gt;
	justify-content: center;&lt;br /&gt;
	align-items: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.item-slot img {&lt;br /&gt;
	width: 32px !important;&lt;br /&gt;
	height: 32px !important;&lt;br /&gt;
	image-rendering: pixelated;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.item-tooltip {&lt;br /&gt;
	display: none;&lt;br /&gt;
	font-family: Minecraft;&lt;br /&gt;
	font-size: 18px;&lt;br /&gt;
	letter-spacing: -0.3px;&lt;br /&gt;
	text-shadow: 2px 2px #3E3E3E;&lt;br /&gt;
	color: #FCFCFC;&lt;br /&gt;
	background-color: rgba(16, 1, 16, 0.95);&lt;br /&gt;
	padding-inline: 4px;&lt;br /&gt;
	border: 2px solid rgba(35, 0, 90, 0.95);&lt;br /&gt;
	outline: 2px solid rgba(16, 1, 16, 0.95);&lt;br /&gt;
	border-radius: 2px;&lt;br /&gt;
	line-height: 24px;&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	width: max-content;&lt;br /&gt;
	bottom: -26px;&lt;br /&gt;
	z-index: 1;&lt;br /&gt;
	pointer-events: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.item-slot:hover .item-tooltip {&lt;br /&gt;
	display: block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.hover-display {&lt;br /&gt;
	cursor: help;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.interface {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	justify-content: space-between;&lt;br /&gt;
	align-items: center;&lt;br /&gt;
	background-color: #C6C6C6;&lt;br /&gt;
	border: 2px solid;&lt;br /&gt;
	border-color: #FFF #555 #555 #FFF;&lt;br /&gt;
	outline: 2px solid #000;&lt;br /&gt;
	padding: 8px;&lt;br /&gt;
	margin-block: 20px;&lt;br /&gt;
	image-rendering: pixelated;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	background-repeat: no-repeat;&lt;br /&gt;
	box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.chat-interface {&lt;br /&gt;
	font-family: Minecraft;&lt;br /&gt;
	font-size: 18px;&lt;br /&gt;
	letter-spacing: -0.3px;&lt;br /&gt;
	line-height: 1;&lt;br /&gt;
	color: #A8A8A8;&lt;br /&gt;
	background-color: rgba(0,0,0,0.5);&lt;br /&gt;
	padding: 2px 4px 4px 4px;&lt;br /&gt;
	border-left: 4px solid #77B3E9;&lt;br /&gt;
	text-shadow: 2px 2px #2A2A2A;&lt;br /&gt;
	display: flex;&lt;br /&gt;
	align-items: center;&lt;br /&gt;
	box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.crafting-interface {&lt;br /&gt;
	height: 128px;&lt;br /&gt;
	width: 240px;&lt;br /&gt;
	background-image: url(/images/f/fe/Interface_result_arrow.png);&lt;br /&gt;
	background-position: 124px 46px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.crafting-interface .shapeless-mark {&lt;br /&gt;
	color: #8b8b8b;&lt;br /&gt;
	font-size: 28px;&lt;br /&gt;
	bottom: 0px;&lt;br /&gt;
	left: 120px;&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	cursor: help;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.crafting-interface .crafting-row {&lt;br /&gt;
  display: flex;&lt;br /&gt;
  flex-direction: row;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.interface .item-slot,&lt;br /&gt;
.interface .item-slot-large {&lt;br /&gt;
	box-sizing: border-box;&lt;br /&gt;
	width: 36px;&lt;br /&gt;
	height: 36px;&lt;br /&gt;
	border: 2px solid;&lt;br /&gt;
	border-color: #373737 #FFF #FFF #373737;&lt;br /&gt;
	background-color: #8B8B8B;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.interface .item-slot-large {&lt;br /&gt;
	width: 52px;&lt;br /&gt;
	height: 52px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.interface .item-slot-count {&lt;br /&gt;
	font-family: &amp;quot;Minecraft&amp;quot;;&lt;br /&gt;
	font-size: 18px;&lt;br /&gt;
	letter-spacing: -0.3px;&lt;br /&gt;
	color: #FFF;&lt;br /&gt;
	text-shadow: 2px 2px #3F3F3F;&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	right: 6px;&lt;br /&gt;
	bottom: -2px;&lt;br /&gt;
	z-index: 2;&lt;br /&gt;
	pointer-events: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.interface .item-slot:hover::after,&lt;br /&gt;
.interface .item-slot-large:hover::after {&lt;br /&gt;
	content: &amp;quot;&amp;quot;;&lt;br /&gt;
	width: 32px;&lt;br /&gt;
	height: 32px;&lt;br /&gt;
	background-color: rgba(255,255,255,.5);&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	pointer-events: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.smelting-interface {&lt;br /&gt;
	height: 128px;&lt;br /&gt;
	width: 172px;&lt;br /&gt;
	background-image: url(/images/a/a5/Interface_progress_arrow.gif);&lt;br /&gt;
	background-position: 54px 46px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.smelting-interface .smelting-interface-input {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	flex-direction: column;&lt;br /&gt;
	justify-content: space-between;&lt;br /&gt;
	height: 108px;&lt;br /&gt;
	background-image: url(/images/2/26/Interface_flames.png);&lt;br /&gt;
	background-position: 4px 40px;&lt;br /&gt;
	background-repeat: no-repeat;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.input-interface {&lt;br /&gt;
	height: 128px;&lt;br /&gt;
	width: 172px;&lt;br /&gt;
	background-image: url(/images/f/fe/Interface_result_arrow.png);&lt;br /&gt;
	background-position: 54px 46px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.brewing-interface {&lt;br /&gt;
	height: 140px;&lt;br /&gt;
	width: 208px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.brewing-interface .brewing-interface-input {&lt;br /&gt;
	width: 116px;&lt;br /&gt;
	height: 120px;&lt;br /&gt;
	position: relative;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.brewing-interface-input::after {&lt;br /&gt;
	content: &amp;quot;&amp;quot;;&lt;br /&gt;
	display: block;&lt;br /&gt;
	width: 134px;&lt;br /&gt;
	height: 88px;&lt;br /&gt;
	background-image: url(/images/0/01/Interface_brewing.gif);&lt;br /&gt;
	background-repeat: no-repeat;&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	left: -2px;&lt;br /&gt;
	top: -2px;&lt;br /&gt;
	pointer-events: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.brewing-interface .brewing-interface-input .input-column,&lt;br /&gt;
.brewing-interface .brewing-interface-input .input-row {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	justify-content: space-between;&lt;br /&gt;
	position: absolute;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.brewing-interface .brewing-interface-input .input-column {&lt;br /&gt;
	flex-direction: column;&lt;br /&gt;
	height: 100%;&lt;br /&gt;
	left: 40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.brewing-interface .brewing-interface-input .input-row {&lt;br /&gt;
	flex-direction: row;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	bottom: 16px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Navigation Box */&lt;br /&gt;
.navbox {&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navbox-header {&lt;br /&gt;
	padding-block: 5px;&lt;br /&gt;
	font-size: 1.2em;&lt;br /&gt;
	background-color: var(--content-background-color-hover);&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	display: flex;&lt;br /&gt;
	justify-content: center;&lt;br /&gt;
	position: relative;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navbox .content-row {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	flex-direction: row;&lt;br /&gt;
	margin-top: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navbox .content-row .row-content {&lt;br /&gt;
	margin-block: auto;&lt;br /&gt;
	margin-left: 4px;&lt;br /&gt;
	flex: 6;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navbox .content-row .row-label {&lt;br /&gt;
	background-color: var(--content-background-color-hover);&lt;br /&gt;
	display: flex;&lt;br /&gt;
	align-items: center;&lt;br /&gt;
	flex: 1;&lt;br /&gt;
	margin-right: 6px;&lt;br /&gt;
	padding: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content-row .content-row .row-label {&lt;br /&gt;
	margin-left: -4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navbox .row-content &amp;gt; a,&lt;br /&gt;
.navbox .row-content .image-link {&lt;br /&gt;
	margin-left: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.image-link {&lt;br /&gt;
	display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.toc {&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay-enabled, .mw-body {&lt;br /&gt;
  background-color: var(--background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Turn a list into a tree view style */&lt;br /&gt;
.treeview {&lt;br /&gt;
	margin-top: 0.3em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.treeview ul,&lt;br /&gt;
.treeview li {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	list-style-type: none;&lt;br /&gt;
	list-style-image: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.treeview li li {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	padding-left: 13px;&lt;br /&gt;
	margin-left: 7px;&lt;br /&gt;
	border-left: 1px solid #636363;&lt;br /&gt;
}&lt;br /&gt;
.treeview li li:before {&lt;br /&gt;
	content: &amp;quot;&amp;quot;;&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	top: 0;&lt;br /&gt;
	left: 0;&lt;br /&gt;
	width: 11px;&lt;br /&gt;
	height: 11px;&lt;br /&gt;
	border-bottom: 1px solid #636363;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.treeview li li.first:before {&lt;br /&gt;
	border-color: #636363;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-width: 1px 0 0 1px;&lt;br /&gt;
	height: 100%;&lt;br /&gt;
	margin-top: 11px;&lt;br /&gt;
	width: 10px;&lt;br /&gt;
}&lt;br /&gt;
.treeview li li.first,&lt;br /&gt;
.treeview li li:last-child {&lt;br /&gt;
	border: 0;&lt;br /&gt;
	padding-left: 14px;&lt;br /&gt;
}&lt;br /&gt;
.treeview li li:last-child:before {&lt;br /&gt;
	border-left: 1px solid #636363;&lt;br /&gt;
	width: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* [[Template:Sprite]] */&lt;br /&gt;
.sprite {&lt;br /&gt;
  display: inline-block;&lt;br /&gt;
  vertical-align: text-top;&lt;br /&gt;
  height: 16px;&lt;br /&gt;
  width: 16px;&lt;br /&gt;
  background-repeat: no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.sprite + .sprite-text {&lt;br /&gt;
  padding-left: 0.312em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
abbr[title] {&lt;br /&gt;
	cursor: help;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*.dark-mode .overlay-enabled,*/&lt;br /&gt;
/*.dark-mode .mw-body {*/&lt;br /&gt;
/*  background-color: #34324F;*/&lt;br /&gt;
/*}*/&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=MediaWiki:Common.css&amp;diff=4917</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=MediaWiki:Common.css&amp;diff=4917"/>
		<updated>2024-07-22T06:26:57Z</updated>

		<summary type="html">&lt;p&gt;Blob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;@import url(&#039;https://fonts.googleapis.com/css?family=Lexend:400&amp;amp;display=swap&#039;);&lt;br /&gt;
&lt;br /&gt;
@font-face {&lt;br /&gt;
  font-family: &amp;quot;Minecraft&amp;quot;;&lt;br /&gt;
  src: url(&amp;quot;https://wiki.cobblemon.com/images/0/07/Minecraft.otf&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root {&lt;br /&gt;
  --border-color: rgba(110, 120, 130, 0.4);&lt;br /&gt;
  --background-color: #212035;&lt;br /&gt;
  --content-background-color-hover: #424064;&lt;br /&gt;
  --content-background-color: #34324F;&lt;br /&gt;
  --content-background-color-dark: #2A2942;&lt;br /&gt;
  --content-background-border-color-light: #6964A4;&lt;br /&gt;
  --nav-background-color: #15151E;&lt;br /&gt;
  --nav-background-color-hover: #1B1B26;&lt;br /&gt;
  --text-color: #CECDDF;&lt;br /&gt;
  --text-link-color: #857EFF;&lt;br /&gt;
  --text-link-color-hover: #9D98FF;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a,&lt;br /&gt;
.mw-parser-output a.extiw,&lt;br /&gt;
.mw-parser-output a.external {&lt;br /&gt;
	color: var(--text-link-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:hover,&lt;br /&gt;
.mw-parser-output a.extiw:hover,&lt;br /&gt;
.mw-parser-output a.external:hover {&lt;br /&gt;
	color: var(--text-link-color-hover);&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body,&lt;br /&gt;
select,&lt;br /&gt;
input,&lt;br /&gt;
.toggle-list-item__label,&lt;br /&gt;
.search-box .search,&lt;br /&gt;
.suggestions a.mw-searchSuggest-link,&lt;br /&gt;
.suggestions-result,&lt;br /&gt;
.suggestions-special .special-query {&lt;br /&gt;
  color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body,&lt;br /&gt;
.pre-content h1,&lt;br /&gt;
.content h1,&lt;br /&gt;
.content h2 {&lt;br /&gt;
	font-family: &#039;Lexend&#039;, sans-serif;&lt;br /&gt;
	padding-bottom: 0.2em !important;&lt;br /&gt;
	margin-bottom: 0.2em !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content p + h3 {&lt;br /&gt;
    margin-top: 0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-header .branding-box a {&lt;br /&gt;
  color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body,&lt;br /&gt;
.header-container,&lt;br /&gt;
.minerva-footer,&lt;br /&gt;
.toggle-list__list,&lt;br /&gt;
#mw-mf-page-center {&lt;br /&gt;
  background-color: var(--nav-background-color) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
small {&lt;br /&gt;
	font-size: 80%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	font-size: 1.3em;&lt;br /&gt;
	padding-bottom: 0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h4 {&lt;br /&gt;
	font-size: 1.15em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content li {&lt;br /&gt;
	margin-bottom: 0.3em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content p {&lt;br /&gt;
	margin: 0.5em 0 0.5em 0&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mmv-image img{&lt;br /&gt;
	background: url(/images/a/a5/Image_checker_background.png) repeat !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.table-overflow-container {&lt;br /&gt;
	overflow-y: auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable {&lt;br /&gt;
	background-color: var(--content-background-color-dark);&lt;br /&gt;
	margin: 1em 0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable tr {&lt;br /&gt;
	transition: background-color 0.3s ease;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable &amp;gt; tr &amp;gt; th,&lt;br /&gt;
.wikitable &amp;gt; * &amp;gt; tr &amp;gt; th {&lt;br /&gt;
  background-color: var(--content-background-color-hover);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable &amp;gt; tr &amp;gt; th,&lt;br /&gt;
.wikitable &amp;gt; tr &amp;gt; td,&lt;br /&gt;
.wikitable &amp;gt; * &amp;gt; tr &amp;gt; th,&lt;br /&gt;
.wikitable &amp;gt; * &amp;gt; tr &amp;gt; td {&lt;br /&gt;
	padding: 8px;&lt;br /&gt;
	border-color: #545075;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable.row-bottom-border tr {&lt;br /&gt;
	border-bottom: 2px solid var(--content-background-color-hover);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable.alternate-rows tr:nth-child(even) {&lt;br /&gt;
	background-color: var(--background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable.alternate-rows tr:nth-child(odd) {&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable.alternate-rows tr:hover {&lt;br /&gt;
	background-color: var(--content-background-color-hover);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mmv-image-metadata {&lt;br /&gt;
	border: none;&lt;br /&gt;
	background-color: var(--nav-background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mmv-above-fold {&lt;br /&gt;
	background-color: var(--background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mmv-title,&lt;br /&gt;
.mw-mmv-filename-li,&lt;br /&gt;
.mw-mmv-datetime-li {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.suggestions-results,&lt;br /&gt;
.mw-searchSuggest-link,&lt;br /&gt;
.suggestions-special,&lt;br /&gt;
.search-box .search,&lt;br /&gt;
.mw-mmv-above-fold {&lt;br /&gt;
  background-color: var(--content-background-color);&lt;br /&gt;
  border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.toggle-list__list {&lt;br /&gt;
	box-shadow: 0 16px 18px -20px black;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.toggle-list-item:hover {&lt;br /&gt;
	background-color: var(--content-background-color-hover);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-footer {&lt;br /&gt;
  border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.talk,&lt;br /&gt;
.menu__item--mytalk,&lt;br /&gt;
.last-modified-bar,&lt;br /&gt;
.minerva-footer-logo,&lt;br /&gt;
.minerva__tab-container,&lt;br /&gt;
.mw-ui-icon-wikiText::before {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-parser-output .mw-highlight {&lt;br /&gt;
  background: #1C1C2E;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui textarea {&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui .wikiEditor-ui-view,&lt;br /&gt;
.wikiEditor-ui .wikiEditor-ui-top {&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-section-advanced label {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select .options,&lt;br /&gt;
.editOptions {&lt;br /&gt;
	background-color: var(--nav-background-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.editOptions .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.editOptions .oo-ui-textInputWidget .oo-ui-inputWidget-input {&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.editOptions .oo-ui-checkboxInputWidget [type=&amp;quot;checkbox&amp;quot;] + span {&lt;br /&gt;
  background-color: var(--content-background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.editOptions .oo-ui-buttonElement-framed.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select .options .option {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select .menu .options .option:hover {&lt;br /&gt;
  background-color: var(--background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .tabs span.tab a::before,&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select.options-shown .label::after {&lt;br /&gt;
  filter: brightness(4);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .page-table td {&lt;br /&gt;
  color: var(--text-color);&lt;br /&gt;
  border-top: 1px solid var(--border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar {&lt;br /&gt;
	background-color: var(--nav-background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .sections .section {&lt;br /&gt;
	border-top: 1px solid var(--border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .page-characters div span {&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-radius: 2px;&lt;br /&gt;
	background-color: var(--background-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .page-characters div span:hover {&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .booklet &amp;gt; .index &amp;gt; .current {&lt;br /&gt;
  background-color: var(--content-background-color);&lt;br /&gt;
  color: var(--text-link-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .booklet &amp;gt; .index &amp;gt; :hover,&lt;br /&gt;
.wikiEditor-ui-toolbar .oo-ui-popupToolGroup.oo-ui-widget-enabled &amp;gt; .oo-ui-popupToolGroup-handle:hover {&lt;br /&gt;
  background-color: var(--background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group, .wikiEditor-ui-toolbar .section-secondary .group {&lt;br /&gt;
  border-color: var(--border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .oo-ui-iconElement-icon,&lt;br /&gt;
.wikiEditor-ui-toolbar .oo-ui-indicatorElement-indicator{&lt;br /&gt;
  filter: invert(1);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .tabs span.tab a.current,&lt;br /&gt;
.wikiEditor-ui-toolbar .tabs span.tab a.current:visited {&lt;br /&gt;
  color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .tabs span.tab a {&lt;br /&gt;
  color: var(--text-link-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .oo-ui-popupToolGroup.oo-ui-popupToolGroup-active &amp;gt; .oo-ui-popupToolGroup-handle {&lt;br /&gt;
  background-color: var(--content-background-color);&lt;br /&gt;
  color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .oo-ui-popupToolGroup-tools {&lt;br /&gt;
  background-color: var(--content-background-color);&lt;br /&gt;
  box-shadow: 0 16px 18px -20px black;&lt;br /&gt;
  border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .oo-ui-listToolGroup-tools .oo-ui-tool.oo-ui-widget-enabled:hover,&lt;br /&gt;
.oo-ui-listToolGroup-tools .oo-ui-tool-active.oo-ui-widget-enabled,&lt;br /&gt;
.oo-ui-tool.oo-ui-widget-enabled &amp;gt; .oo-ui-tool-link:active,&lt;br /&gt;
.oo-ui-tool.oo-ui-widget-enabled.oo-ui-tool-active &amp;gt; .oo-ui-tool-link,&lt;br /&gt;
.oo-ui-tool.oo-ui-widget-enabled.oo-ui-popupToolGroup-active &amp;gt; .oo-ui-tool-link {&lt;br /&gt;
  background-color: var(--content-background-color-hover);&lt;br /&gt;
  color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .oo-ui-listToolGroup-tools .oo-ui-tool-active.oo-ui-widget-enabled .oo-ui-tool-link .oo-ui-tool-title {&lt;br /&gt;
	color: var(--text-link-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tool.oo-ui-widget-enabled &amp;gt; .oo-ui-tool-link:hover {&lt;br /&gt;
  background-color: var(--content-background-color-hover);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#wikiEditor-section-main .group-insert span[rel=&amp;quot;file&amp;quot;] {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-mf-page-left ul li {&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-mf-page-left ul li a {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-color: var(--nav-background-color-hover);&lt;br /&gt;
	transition: background-color 0.4s ease;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-mf-page-left ul li a:hover,&lt;br /&gt;
#mw-mf-page-left .hlist a:hover {&lt;br /&gt;
	box-shadow: none;&lt;br /&gt;
	background-color: var(--content-background-color-hover);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-mf-page-left .hlist span {&lt;br /&gt;
	color: var(--text-link-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.page-actions-menu {&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
	padding-inline: 10px;&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.page-actions-menu li a,&lt;br /&gt;
.page-actions-menu li label {&lt;br /&gt;
	color: var(--text-color) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
li.gallerybox div.thumb {&lt;br /&gt;
	background-color: #34324f;&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content .mw-parser-output &amp;gt; h2,&lt;br /&gt;
.content .section-heading {&lt;br /&gt;
	border-bottom: 1px solid var(--border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content code {&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
	margin-inline: 2px;&lt;br /&gt;
	border: 1px solid var(--content-background-border-color-light);&lt;br /&gt;
	border-radius: 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.display-block {&lt;br /&gt;
	display: block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.link-tile a {&lt;br /&gt;
	font-size: 24px;&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
	height: 80px;&lt;br /&gt;
	margin: 10px;&lt;br /&gt;
	box-sizing: content-box;&lt;br /&gt;
	display: flex;&lt;br /&gt;
	justify-content: center;&lt;br /&gt;
	align-items: center;&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
	transition: all 0.2s ease;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.link-tile a:hover {&lt;br /&gt;
	background-color: var(--content-background-color-hover);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content .infobox {&lt;br /&gt;
	min-width: 300px;&lt;br /&gt;
	display: flex;&lt;br /&gt;
	align-items: center;&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-title {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-image,&lt;br /&gt;
.infobox-items {&lt;br /&gt;
	margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table {&lt;br /&gt;
	margin: 20px 0 0 0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table.nospace {&lt;br /&gt;
	margin: 0 0 0 0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table tbody {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	flex-direction: column;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table tr {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	flex-direction: row;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-title,&lt;br /&gt;
.infobox-table {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-name {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	padding-block: 4px;&lt;br /&gt;
	font-size: 1.1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table tr:nth-child(odd) th,&lt;br /&gt;
.infobox-table tr:nth-child(odd) td {&lt;br /&gt;
	background-color: var(--content-background-color-hover);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table tr:last-child th {&lt;br /&gt;
	border-radius: 0 0 0 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table tr:last-child td {&lt;br /&gt;
	border-radius: 0 0 4px 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-title {&lt;br /&gt;
	border-radius: 4px 4px 0 0;&lt;br /&gt;
	font-size: 1.2em;&lt;br /&gt;
	padding-block: 5px;&lt;br /&gt;
	background-color: var(--content-background-color-hover);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table th, .infobox-table td {&lt;br /&gt;
	border: none !important;&lt;br /&gt;
	width: 50%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table td {&lt;br /&gt;
	text-align: left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table td[scope=&#039;left&#039;] {&lt;br /&gt;
	text-align: left;&lt;br /&gt;
	padding-right: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-table td[scope=&#039;right&#039;] {&lt;br /&gt;
	text-align: right;&lt;br /&gt;
	padding-left: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-icon::before {&lt;br /&gt;
	filter: brightness(2);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-image {&lt;br /&gt;
	overflow-x: hidden;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-image-row {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	flex-direction: row;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-image-row .image {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	justify-content: center;&lt;br /&gt;
	flex: 0 0 auto;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-image-row .image img {&lt;br /&gt;
	width: 70%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-item .infobox-image-row .image img {&lt;br /&gt;
	width: 128px;&lt;br /&gt;
	image-rendering: pixelated;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#ca-ve-edit,&lt;br /&gt;
.ve-edit-visual {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-item-row {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	flex-direction: row;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox .item-slot {&lt;br /&gt;
	background: var(--background-color);&lt;br /&gt;
	border-radius: 2px;&lt;br /&gt;
	margin: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.item-slot {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	width: 32px;&lt;br /&gt;
	height: 32px;&lt;br /&gt;
	display: flex;&lt;br /&gt;
	justify-content: center;&lt;br /&gt;
	align-items: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.item-slot img {&lt;br /&gt;
	width: 32px !important;&lt;br /&gt;
	height: 32px !important;&lt;br /&gt;
	image-rendering: pixelated;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.item-tooltip {&lt;br /&gt;
	display: none;&lt;br /&gt;
	font-family: Minecraft;&lt;br /&gt;
	font-size: 18px;&lt;br /&gt;
	letter-spacing: -0.3px;&lt;br /&gt;
	text-shadow: 2px 2px #3E3E3E;&lt;br /&gt;
	color: #FCFCFC;&lt;br /&gt;
	background-color: rgba(16, 1, 16, 0.95);&lt;br /&gt;
	padding-inline: 4px;&lt;br /&gt;
	border: 2px solid rgba(35, 0, 90, 0.95);&lt;br /&gt;
	outline: 2px solid rgba(16, 1, 16, 0.95);&lt;br /&gt;
	border-radius: 2px;&lt;br /&gt;
	line-height: 24px;&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	width: max-content;&lt;br /&gt;
	bottom: -26px;&lt;br /&gt;
	z-index: 1;&lt;br /&gt;
	pointer-events: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.item-slot:hover .item-tooltip {&lt;br /&gt;
	display: block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.hover-display {&lt;br /&gt;
	cursor: help;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.interface {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	justify-content: space-between;&lt;br /&gt;
	align-items: center;&lt;br /&gt;
	background-color: #C6C6C6;&lt;br /&gt;
	border: 2px solid;&lt;br /&gt;
	border-color: #FFF #555 #555 #FFF;&lt;br /&gt;
	outline: 2px solid #000;&lt;br /&gt;
	padding: 8px;&lt;br /&gt;
	margin-block: 20px;&lt;br /&gt;
	image-rendering: pixelated;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	background-repeat: no-repeat;&lt;br /&gt;
	box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.chat-interface {&lt;br /&gt;
	font-family: Minecraft;&lt;br /&gt;
	font-size: 18px;&lt;br /&gt;
	letter-spacing: -0.3px;&lt;br /&gt;
	line-height: 1;&lt;br /&gt;
	color: #A8A8A8;&lt;br /&gt;
	background-color: rgba(0,0,0,0.5);&lt;br /&gt;
	padding: 2px 4px 4px 4px;&lt;br /&gt;
	border-left: 4px solid #77B3E9;&lt;br /&gt;
	text-shadow: 2px 2px #2A2A2A;&lt;br /&gt;
	display: flex;&lt;br /&gt;
	align-items: center;&lt;br /&gt;
	box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.crafting-interface {&lt;br /&gt;
	height: 128px;&lt;br /&gt;
	width: 240px;&lt;br /&gt;
	background-image: url(/images/f/fe/Interface_result_arrow.png);&lt;br /&gt;
	background-position: 124px 46px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.crafting-interface .shapeless-mark {&lt;br /&gt;
	color: #8b8b8b;&lt;br /&gt;
	font-size: 28px;&lt;br /&gt;
	bottom: 0px;&lt;br /&gt;
	left: 120px;&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	cursor: help;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.crafting-interface .crafting-row {&lt;br /&gt;
  display: flex;&lt;br /&gt;
  flex-direction: row;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.interface .item-slot,&lt;br /&gt;
.interface .item-slot-large {&lt;br /&gt;
	box-sizing: border-box;&lt;br /&gt;
	width: 36px;&lt;br /&gt;
	height: 36px;&lt;br /&gt;
	border: 2px solid;&lt;br /&gt;
	border-color: #373737 #FFF #FFF #373737;&lt;br /&gt;
	background-color: #8B8B8B;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.interface .item-slot-large {&lt;br /&gt;
	width: 52px;&lt;br /&gt;
	height: 52px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.interface .item-slot-count {&lt;br /&gt;
	font-family: &amp;quot;Minecraft&amp;quot;;&lt;br /&gt;
	font-size: 18px;&lt;br /&gt;
	letter-spacing: -0.3px;&lt;br /&gt;
	color: #FFF;&lt;br /&gt;
	text-shadow: 2px 2px #3F3F3F;&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	right: 6px;&lt;br /&gt;
	bottom: -2px;&lt;br /&gt;
	z-index: 2;&lt;br /&gt;
	pointer-events: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.interface .item-slot:hover::after,&lt;br /&gt;
.interface .item-slot-large:hover::after {&lt;br /&gt;
	content: &amp;quot;&amp;quot;;&lt;br /&gt;
	width: 32px;&lt;br /&gt;
	height: 32px;&lt;br /&gt;
	background-color: rgba(255,255,255,.5);&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	pointer-events: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.smelting-interface {&lt;br /&gt;
	height: 128px;&lt;br /&gt;
	width: 172px;&lt;br /&gt;
	background-image: url(/images/a/a5/Interface_progress_arrow.gif);&lt;br /&gt;
	background-position: 54px 46px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.smelting-interface .smelting-interface-input {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	flex-direction: column;&lt;br /&gt;
	justify-content: space-between;&lt;br /&gt;
	height: 108px;&lt;br /&gt;
	background-image: url(/images/2/26/Interface_flames.png);&lt;br /&gt;
	background-position: 4px 40px;&lt;br /&gt;
	background-repeat: no-repeat;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.input-interface {&lt;br /&gt;
	height: 128px;&lt;br /&gt;
	width: 172px;&lt;br /&gt;
	background-image: url(/images/f/fe/Interface_result_arrow.png);&lt;br /&gt;
	background-position: 54px 46px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.brewing-interface {&lt;br /&gt;
	height: 140px;&lt;br /&gt;
	width: 208px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.brewing-interface .brewing-interface-input {&lt;br /&gt;
	width: 116px;&lt;br /&gt;
	height: 120px;&lt;br /&gt;
	position: relative;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.brewing-interface-input::after {&lt;br /&gt;
	content: &amp;quot;&amp;quot;;&lt;br /&gt;
	display: block;&lt;br /&gt;
	width: 134px;&lt;br /&gt;
	height: 88px;&lt;br /&gt;
	background-image: url(/images/0/01/Interface_brewing.gif);&lt;br /&gt;
	background-repeat: no-repeat;&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	left: -2px;&lt;br /&gt;
	top: -2px;&lt;br /&gt;
	pointer-events: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.brewing-interface .brewing-interface-input .input-column,&lt;br /&gt;
.brewing-interface .brewing-interface-input .input-row {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	justify-content: space-between;&lt;br /&gt;
	position: absolute;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.brewing-interface .brewing-interface-input .input-column {&lt;br /&gt;
	flex-direction: column;&lt;br /&gt;
	height: 100%;&lt;br /&gt;
	left: 40px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.brewing-interface .brewing-interface-input .input-row {&lt;br /&gt;
	flex-direction: row;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	bottom: 16px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Navigation Box */&lt;br /&gt;
.navbox {&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navbox-header {&lt;br /&gt;
	padding-block: 5px;&lt;br /&gt;
	font-size: 1.2em;&lt;br /&gt;
	background-color: var(--content-background-color-hover);&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	display: flex;&lt;br /&gt;
	justify-content: center;&lt;br /&gt;
	position: relative;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navbox .content-row {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	flex-direction: row;&lt;br /&gt;
	margin-top: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navbox .content-row .row-content {&lt;br /&gt;
	margin-block: auto;&lt;br /&gt;
	margin-left: 4px;&lt;br /&gt;
	flex: 6;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navbox .content-row .row-label {&lt;br /&gt;
	background-color: var(--content-background-color-hover);&lt;br /&gt;
	display: flex;&lt;br /&gt;
	align-items: center;&lt;br /&gt;
	flex: 1;&lt;br /&gt;
	margin-right: 4px;&lt;br /&gt;
	padding: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content-row .content-row .row-label {&lt;br /&gt;
	margin-left: -4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navbox .row-content &amp;gt; a,&lt;br /&gt;
.navbox .row-content .image-link {&lt;br /&gt;
	margin-left: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.image-link {&lt;br /&gt;
	display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.toc {&lt;br /&gt;
	background-color: var(--content-background-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay-enabled, .mw-body {&lt;br /&gt;
  background-color: var(--background-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Turn a list into a tree view style */&lt;br /&gt;
.treeview {&lt;br /&gt;
	margin-top: 0.3em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.treeview ul,&lt;br /&gt;
.treeview li {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	list-style-type: none;&lt;br /&gt;
	list-style-image: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.treeview li li {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	padding-left: 13px;&lt;br /&gt;
	margin-left: 7px;&lt;br /&gt;
	border-left: 1px solid #636363;&lt;br /&gt;
}&lt;br /&gt;
.treeview li li:before {&lt;br /&gt;
	content: &amp;quot;&amp;quot;;&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	top: 0;&lt;br /&gt;
	left: 0;&lt;br /&gt;
	width: 11px;&lt;br /&gt;
	height: 11px;&lt;br /&gt;
	border-bottom: 1px solid #636363;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.treeview li li.first:before {&lt;br /&gt;
	border-color: #636363;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-width: 1px 0 0 1px;&lt;br /&gt;
	height: 100%;&lt;br /&gt;
	margin-top: 11px;&lt;br /&gt;
	width: 10px;&lt;br /&gt;
}&lt;br /&gt;
.treeview li li.first,&lt;br /&gt;
.treeview li li:last-child {&lt;br /&gt;
	border: 0;&lt;br /&gt;
	padding-left: 14px;&lt;br /&gt;
}&lt;br /&gt;
.treeview li li:last-child:before {&lt;br /&gt;
	border-left: 1px solid #636363;&lt;br /&gt;
	width: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* [[Template:Sprite]] */&lt;br /&gt;
.sprite {&lt;br /&gt;
  display: inline-block;&lt;br /&gt;
  vertical-align: text-top;&lt;br /&gt;
  height: 16px;&lt;br /&gt;
  width: 16px;&lt;br /&gt;
  background-repeat: no-repeat;&lt;br /&gt;
}&lt;br /&gt;
.sprite + .sprite-text {&lt;br /&gt;
  padding-left: 0.312em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
abbr[title] {&lt;br /&gt;
	cursor: help;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*.dark-mode .overlay-enabled,*/&lt;br /&gt;
/*.dark-mode .mw-body {*/&lt;br /&gt;
/*  background-color: #34324F;*/&lt;br /&gt;
/*}*/&lt;/div&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
</feed>