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	<id>https://wiki.cobblemon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MoeBoy76</id>
	<title>Cobblemon Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.cobblemon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MoeBoy76"/>
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	<updated>2026-05-14T04:41:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Config&amp;diff=4023</id>
		<title>Config</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Config&amp;diff=4023"/>
		<updated>2024-03-05T02:35:40Z</updated>

		<summary type="html">&lt;p&gt;MoeBoy76: finished Healing section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category &lt;br /&gt;
! Setting &lt;br /&gt;
! Default &lt;br /&gt;
! Min-Max/Options&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonLevel || 100 || 1-1000 || The maximum level Pokémon can get to.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonFriendship || 255 || 0-1000 || The maximum friendship value.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || announceDropItems || true || true/false || Whether to notify the Player of dropped items from defeating wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || defaultDropItemMethod || on-entity || on-entity/on-player/to-inventory || &lt;br /&gt;
&#039;&#039;&#039;entity:&#039;&#039;&#039; Drops the item on the entity that is dying, if it exists. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;player:&#039;&#039;&#039; Drops the item on the player that caused the drop, if they exist. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;inventory:&#039;&#039;&#039; Puts the item in the player&#039;s inventory or drops it on the ground if the inventory is full. If the player that caused the drop doesn&#039;t exist, it drops at the position parsed into drops.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ambientPokemonCryTicks || 1080 || || Ticks between Pokémon cries. (Currently unused)&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || experienceMultiplier || 2 || || Additional Exp multiplier for Exp calculation.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ninjaskCreatesShedinja || true || true/false || Whether to give the Player a Shedinja using the first available Pokéball in their inventory when evolving a Nincada.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || displayEntityLevelLabel || true || true/false || Whether to display the level above a Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || captureCalculator || cobblemon || cobblemon || The ID of the capture calculator. Can be added by another mod. If the ID doesn&#039;t exist it uses the default capture calculator.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || playerDamagePokemon || true || true/false || Whether Players can attack Pokémon like normal Minecraft entities.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxDynamaxLevel || 10 || 0-10 || The maximum Dynamax level Pokémon can be upgraded to.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || defaultBoxCount || 30 || 1-1000 || The number of boxes available in the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || pokemonSaveIntervalSeconds || 30 || 1-120 || Seconds between saving storage data to file. eg Party &amp;amp; PC data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || storageFormat || nbt || nbt/json/mongodb || The storage format used for storing Cobblemon data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || preventCompletePartyDeposit || false || true/false || Whether to prevent Players from depositing their last Party Pokémon into the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBConnectionString || mongodb://localhost:27017 || mongodb://IP address:port || The database connection string for your mongoDB database for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBDatabaseName || cobblemon || || The name of the mongoDB for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalCorrectionBlocks || 64 || 1-200 || The maximum number of blocks that can be corrected when choosing a spawning area. The larger this value, the more reliably spawning will work in vertically bumpy terrain such as mountains. Raising this value only has a very small, negative impact on performance.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumLevelRangeMax || 10 || 1-1000 || The value considered to be the highest party Pokémon level when a player&#039;s party is empty or extremely low level. The higher this value, the higher the levels of Pokémon can be around players with no or very weak Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || enableSpawning || true || true/false || Whether to allow Pokémon to spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumDistanceBetweenEntities || 8.0 || || The minimum block distance between spawning Pokémon and existing Entities in the World. This prevents clustered Pokémon spawning.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksHorizontalRange || 4 || || The maximum number of horizontal blocks away that a block can be for it to still be considered &#039;nearby&#039; in a spawn condition. Lowering this value can slightly improve performance.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksVerticalRange || 2 || || The maximum number of vertical blocks away that a block can be for it to still be considered &#039;nearby&#039; in a spawn condition. Lowering this value can slightly improve performance.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalSpace || 8 || || How far to check above a spawn location to investigate head room. This value exists for performance reasons but should never be less than the largest &#039;height&#039;/&#039;depth&#039; condition in a spawn file.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceDiameter || 8 || || The diameter of the world slices that a spawn action can occur in. When this value is large, there is more reliably frequent spawning at the cost of performance.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceHeight || 16 || || The height of the world slices that a spawn action can occur in. When this value is large, there is more reliably frequent spawning at the cost of performance.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || ticksBetweenSpawnAttempts || 20.0 || || The amount of ticks (~20/second) between spawn attempts.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumSliceDistanceFromPlayer || 16.0 || || Minimum amount of blocks from the Player that Pokémon can spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maximumSliceDistanceFromPlayer || 64.0 || || Maximum amount of blocks from the Player that Pokémon can spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || exportSpawnConfig || false || true/false || Whether to generate the spawn config for more specific spawning settings.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || savePokemonToWorld || true || true/false || Whether to save Pokémon to the World so they exist after a Chunk/World is reloaded.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || pokemonPerChunk || 1.0 || || The amount of Pokémon allowed within a Chunk when spawning.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || baseApricornTreeGenerationChance || 0.1 || || Multiplier on biome-based chance for Apricorn trees to spawn during world generation.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || shinyRate || 8192.0 || || The chance for a spawned Pokémon to be shiny. If 0 no spawned Pokémon will be shiny. Calculated as 1/x.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || teraTypeRate || 20.0 || || The chance for a spawned Pokémon to have a Tera type that doesn&#039;t match it&#039;s typing. Calculated as 1/x.&lt;br /&gt;
|-&lt;br /&gt;
| Starter || exportStarterConfig || false || true/false || Whether to generate starter.json for editing the starter list.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || autoUpdateShowdown || true || true/false || Whether to automatically update Showdown to the version shipped in the current Cobblemon version.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || defaultFleeDistance || 32 || || How far away a Player must get to flee a battle (non-PvP). If the value is -1, battles cannot be fled.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowExperienceFromPvP || true || true/false || Whether to allow Exp gain from PvP battles.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || experienceShareMultiplier || 0.5 || || Multiplier of how much of the total Exp is given to a Pokémon holding an Exp. Share.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || luckyEggMultiplier || 1.5 || || Multiplier of how much of the total Exp is given to a Pokémon holding a Lucky Egg.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowSpectating || true || true/false || Whether to allow battles to be spectated.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || walkingInBattleAnimations || false || true/false || Whether to allow walking animations to play during battle animations.&lt;br /&gt;
|-&lt;br /&gt;
| Passive Status || || 180-300 || || Range of seconds before clearing the status effect. The value is selected randomly from the range each time an effect is applied.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || infiniteHealerCharge || false || true/false || Whether Healing Machines have infinite charges to heal Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || maxHealerCharge || 6.0 || || The maximum amount of full HP restoration Healing Machines can have. 1 charge is equivalent to a Max Revive, plus PP restoration.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || chargeGainedPerTick || 0.000333333 || 0.0-maxHealerCharge || The amount of charge a Healing Machine gains per Server tick.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || defaultFaintTimer || 300 || || How many seconds before reviving a fainted Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || faintAwakenHealthPercent || 0.2 || || How much HP to restore when defaultFaintTimer is up.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || healPercent || 0.05 || || How much HP to restore when healTimer is up.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || healTimer || 60 || || How many seconds between HP naturally restoring.&lt;br /&gt;
|-&lt;br /&gt;
| World || appleLeftoversChance || 0.025 || || The chance to drop Leftovers when a Player eats an item that has &amp;lt;code&amp;gt;#cobblemon:held/leaves_leftovers&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| World || maxRootsInArea || 5 || || The maximum number of &amp;lt;code&amp;gt;#cobblemon:roots&amp;lt;/code&amp;gt; that can generate within a 8x2x8 sphere.&lt;br /&gt;
|-&lt;br /&gt;
| World || bigRootPropagationChance || 0.1 || || The chance that Big Roots will grow more roots where possible.&lt;br /&gt;
|-&lt;br /&gt;
| World || energyRootChance || 0.25 || || The chance that a Big Root will grow an Energy Root.&lt;br /&gt;
|-&lt;br /&gt;
| World || defaultPasturedPokemonLimit || 16 || || The maximum Pokémon that can be placed in a Pasture block.&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureBlockUpdateTicks || 40 || || The number of server ticks between Pasture block updates.&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxWanderDistance || 64 || || The maximum amount of blocks a Pokémon can move from the Pasture block.&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxPerChunk || 4.0 || || The maximum number of pastured Pokémon that can be sent out in a chunk.&lt;br /&gt;
|-&lt;br /&gt;
| World || maxInsertedFossilItems || 2 || || The maximum amount of fossils that can be added to the FossilAnalyzer.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MoeBoy76</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Config&amp;diff=4010</id>
		<title>Config</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Config&amp;diff=4010"/>
		<updated>2024-03-03T01:58:28Z</updated>

		<summary type="html">&lt;p&gt;MoeBoy76: extra line breaks for drop methods for readablility&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category &lt;br /&gt;
! Setting &lt;br /&gt;
! Default &lt;br /&gt;
! Min-Max/Options&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonLevel || 100 || 1-1000 || The maximum level Pokémon can get to.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonFriendship || 255 || 0-1000 || The maximum friendship value.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || announceDropItems || true || true/false || Whether to notify the Player of dropped items from defeating wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || defaultDropItemMethod || on-entity || on-entity/on-player/to-inventory || &lt;br /&gt;
&#039;&#039;&#039;entity:&#039;&#039;&#039; Drops the item on the entity that is dying, if it exists. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;player:&#039;&#039;&#039; Drops the item on the player that caused the drop, if they exist. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;inventory:&#039;&#039;&#039; Puts the item in the player&#039;s inventory or drops it on the ground if the inventory is full. If the player that caused the drop doesn&#039;t exist, it drops at the position parsed into drops.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ambientPokemonCryTicks || 1080 || || Ticks between Pokémon cries. (Currently unused)&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || experienceMultiplier || 2 || || Additional Exp multiplier for Exp calculation.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ninjaskCreatesShedinja || true || true/false || Whether to give the Player a Shedinja using the first available Pokéball in their inventory when evolving a Nincada.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || displayEntityLevelLabel || true || true/false || Whether to display the level above a Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || captureCalculator || cobblemon || cobblemon || The ID of the capture calculator. Can be added by another mod. If the ID doesn&#039;t exist it uses the default capture calculator.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || playerDamagePokemon || true || true/false || Whether Players can attack Pokémon like normal Minecraft entities.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxDynamaxLevel || 10 || 0-10 || The maximum Dynamax level Pokémon can be upgraded to.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || defaultBoxCount || 30 || 1-1000 || The number of boxes available in the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || pokemonSaveIntervalSeconds || 30 || 1-120 || Seconds between saving storage data to file. eg Party &amp;amp; PC data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || storageFormat || nbt || nbt/json/mongodb || The storage format used for storing Cobblemon data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || preventCompletePartyDeposit || false || true/false || Whether to prevent Players from depositing their last Party Pokémon into the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBConnectionString || mongodb://localhost:27017 || mongodb://IP address:port || The database connection string for your mongoDB database for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBDatabaseName || cobblemon || || The name of the mongoDB for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalCorrectionBlocks || 64 || 1-200 || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumLevelRangeMax || 10 || 1-1000 || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || enableSpawning || true || true/false || Whether to allow Pokémon to spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumDistanceBetweenEntities || 8.0 || || Block distance between spawning Pokémon and existing Entities in the World.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksHorizontalRange || 4 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksVerticalRange || 2 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxHorizontalSpace || 6 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalSpace || 8 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceDiameter || 8 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceHeight || 16 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || ticksBetweenSpawnAttempts || 20.0 || || The amount of ticks (~20/second) between spawn attempts.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumSliceDistanceFromPlayer || 16.0 || || Minimum amount of blocks from the Player that Pokémon can spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maximumSliceDistanceFromPlayer || 64.0 || || Maximum amount of blocks from the Player that Pokémon can spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || exportSpawnConfig || false || true/false || Whether to generate the spawn config for more specific spawning settings.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || savePokemonToWorld || true || true/false || Whether to save Pokémon to the World so they exist after a Chunk/World is reloaded.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || pokemonPerChunk || 1.0 || || The amount of Pokémon allowed within a Chunk when spawning.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || baseApricornTreeGenerationChance || 0.1 || || Multiplier on biome-based chance for Apricorn trees to spawn during world generation.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || shinyRate || 8192.0 || || The chance for a spawned Pokémon to be shiny. If 0 no spawned Pokémon will be shiny. Calculated as 1/x.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || teraTypeRate || 20.0 || || The chance for a spawned Pokémon to have a Tera type that doesn&#039;t match it&#039;s typing. Calculated as 1/x.&lt;br /&gt;
|-&lt;br /&gt;
| Starter || exportStarterConfig || false || true/false || Whether to generate starter.json for editing the starter list.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || autoUpdateShowdown || true || true/false || Whether to automatically update Showdown to the version shipped in the current Cobblemon version.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || defaultFleeDistance || 32 || || How far away a Player must get to flee a battle (non-PvP). If the value is -1, battles cannot be fled.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowExperienceFromPvP || true || true/false || Whether to allow Exp gain from PvP battles.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || experienceShareMultiplier || 0.5 || || Multiplier of how much of the total Exp is given to a Pokémon holding an Exp. Share.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || luckyEggMultiplier || 1.5 || || Multiplier of how much of the total Exp is given to a Pokémon holding a Lucky Egg.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowSpectating || true || true/false || Whether to allow battles to be spectated.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || walkingInBattleAnimations || false || true/false || Whether to allow walking animations to play during battle animations.&lt;br /&gt;
|-&lt;br /&gt;
| Passive Status || || 180-300 || || Range of seconds before clearing the status effect. The value is selected randomly from the range each time an effect is applied.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || infiniteHealerCharge || false || true/false || Whether Healing Machines have infinite charges to heal Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || maxHealerCharge || 6.0 || || The maximum amount of full HP restoration Healing Machines can have. 1 charge is equivalent to a Max Revive, plus PP restoration.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || chargeGainedPerTick || 0.000333333 || 0.0-maxHealerCharge || The amount of charge a Healing Machine gains per Server tick.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || defaultFaintTimer || 300 || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || faintAwakenHealthPercent || 0.2 || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || healPercent || 0.05 || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || healTimer || 60 || || &lt;br /&gt;
|-&lt;br /&gt;
| World || appleLeftoversChance || 0.025 || || The chance to drop Leftovers when a Player eats an item that has &amp;lt;code&amp;gt;#cobblemon:held/leaves_leftovers&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| World || maxRootsInArea || 5 || || The maximum number of &amp;lt;code&amp;gt;#cobblemon:roots&amp;lt;/code&amp;gt; that can generate within a 8x2x8 sphere.&lt;br /&gt;
|-&lt;br /&gt;
| World || bigRootPropagationChance || 0.1 || || The chance that Big Roots will grow more roots where possible.&lt;br /&gt;
|-&lt;br /&gt;
| World || energyRootChance || 0.25 || || The chance that a Big Root will grow an Energy Root.&lt;br /&gt;
|-&lt;br /&gt;
| World || defaultPasturedPokemonLimit || 16 || || The maximum Pokémon that can be placed in a Pasture block.&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureBlockUpdateTicks || 40 || || The number of server ticks between Pasture block updates.&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxWanderDistance || 64 || || The maximum amount of blocks a Pokémon can move from the Pasture block.&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxPerChunk || 4.0 || || The maximum number of pastured Pokémon that can be sent out in a chunk.&lt;br /&gt;
|-&lt;br /&gt;
| World || maxInsertedFossilItems || 2 || || The maximum amount of fossils that can be added to the FossilAnalyzer.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MoeBoy76</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Config&amp;diff=4009</id>
		<title>Config</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Config&amp;diff=4009"/>
		<updated>2024-03-03T01:36:38Z</updated>

		<summary type="html">&lt;p&gt;MoeBoy76: partial Healing section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category &lt;br /&gt;
! Setting &lt;br /&gt;
! Default &lt;br /&gt;
! Min-Max/Options&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonLevel || 100 || 1-1000 || The maximum level Pokémon can get to.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonFriendship || 255 || 0-1000 || The maximum friendship value.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || announceDropItems || true || true/false || Whether to notify the Player of dropped items from defeating wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || defaultDropItemMethod || on-entity || on-entity/on-player/to-inventory || &lt;br /&gt;
&#039;&#039;&#039;entity:&#039;&#039;&#039; Drops the item on the entity that is dying, if it exists. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;player:&#039;&#039;&#039; Drops the item on the player that caused the drop, if they exist. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;inventory:&#039;&#039;&#039; Puts the item in the player&#039;s inventory or drops it on the ground if the inventory is full. If the player that caused the drop doesn&#039;t exist, it drops at the position parsed into drops.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ambientPokemonCryTicks || 1080 || || Ticks between Pokémon cries. (Currently unused)&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || experienceMultiplier || 2 || || Additional Exp multiplier for Exp calculation.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ninjaskCreatesShedinja || true || true/false || Whether to give the Player a Shedinja using the first available Pokéball in their inventory when evolving a Nincada.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || displayEntityLevelLabel || true || true/false || Whether to display the level above a Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || captureCalculator || cobblemon || cobblemon || The ID of the capture calculator. Can be added by another mod. If the ID doesn&#039;t exist it uses the default capture calculator.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || playerDamagePokemon || true || true/false || Whether Players can attack Pokémon like normal Minecraft entities.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxDynamaxLevel || 10 || 0-10 || The maximum Dynamax level Pokémon can be upgraded to.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || defaultBoxCount || 30 || 1-1000 || The number of boxes available in the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || pokemonSaveIntervalSeconds || 30 || 1-120 || Seconds between saving storage data to file. eg Party &amp;amp; PC data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || storageFormat || nbt || nbt/json/mongodb || The storage format used for storing Cobblemon data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || preventCompletePartyDeposit || false || true/false || Whether to prevent Players from depositing their last Party Pokémon into the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBConnectionString || mongodb://localhost:27017 || mongodb://IP address:port || The database connection string for your mongoDB database for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBDatabaseName || cobblemon || || The name of the mongoDB for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalCorrectionBlocks || 64 || 1-200 || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumLevelRangeMax || 10 || 1-1000 || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || enableSpawning || true || true/false || Whether to allow Pokémon to spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumDistanceBetweenEntities || 8.0 || || Block distance between spawning Pokémon and existing Entities in the World.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksHorizontalRange || 4 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksVerticalRange || 2 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxHorizontalSpace || 6 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalSpace || 8 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceDiameter || 8 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceHeight || 16 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || ticksBetweenSpawnAttempts || 20.0 || || The amount of ticks (~20/second) between spawn attempts.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumSliceDistanceFromPlayer || 16.0 || || Minimum amount of blocks from the Player that Pokémon can spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maximumSliceDistanceFromPlayer || 64.0 || || Maximum amount of blocks from the Player that Pokémon can spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || exportSpawnConfig || false || true/false || Whether to generate the spawn config for more specific spawning settings.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || savePokemonToWorld || true || true/false || Whether to save Pokémon to the World so they exist after a Chunk/World is reloaded.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || pokemonPerChunk || 1.0 || || The amount of Pokémon allowed within a Chunk when spawning.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || baseApricornTreeGenerationChance || 0.1 || || Multiplier on biome-based chance for Apricorn trees to spawn during world generation.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || shinyRate || 8192.0 || || The chance for a spawned Pokémon to be shiny. If 0 no spawned Pokémon will be shiny. Calculated as 1/x.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || teraTypeRate || 20.0 || || The chance for a spawned Pokémon to have a Tera type that doesn&#039;t match it&#039;s typing. Calculated as 1/x.&lt;br /&gt;
|-&lt;br /&gt;
| Starter || exportStarterConfig || false || true/false || Whether to generate starter.json for editing the starter list.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || autoUpdateShowdown || true || true/false || Whether to automatically update Showdown to the version shipped in the current Cobblemon version.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || defaultFleeDistance || 32 || || How far away a Player must get to flee a battle (non-PvP). If the value is -1, battles cannot be fled.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowExperienceFromPvP || true || true/false || Whether to allow Exp gain from PvP battles.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || experienceShareMultiplier || 0.5 || || Multiplier of how much of the total Exp is given to a Pokémon holding an Exp. Share.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || luckyEggMultiplier || 1.5 || || Multiplier of how much of the total Exp is given to a Pokémon holding a Lucky Egg.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowSpectating || true || true/false || Whether to allow battles to be spectated.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || walkingInBattleAnimations || false || true/false || Whether to allow walking animations to play during battle animations.&lt;br /&gt;
|-&lt;br /&gt;
| Passive Status || || 180-300 || || Range of seconds before clearing the status effect. The value is selected randomly from the range each time an effect is applied.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || infiniteHealerCharge || false || true/false || Whether Healing Machines have infinite charges to heal Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || maxHealerCharge || 6.0 || || The maximum amount of full HP restoration Healing Machines can have. 1 charge is equivalent to a Max Revive, plus PP restoration.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || chargeGainedPerTick || 0.000333333 || 0.0-maxHealerCharge || The amount of charge a Healing Machine gains per Server tick.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || defaultFaintTimer || 300 || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || faintAwakenHealthPercent || 0.2 || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || healPercent || 0.05 || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || healTimer || 60 || || &lt;br /&gt;
|-&lt;br /&gt;
| World || appleLeftoversChance || 0.025 || || The chance to drop Leftovers when a Player eats an item that has &amp;lt;code&amp;gt;#cobblemon:held/leaves_leftovers&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| World || maxRootsInArea || 5 || || The maximum number of &amp;lt;code&amp;gt;#cobblemon:roots&amp;lt;/code&amp;gt; that can generate within a 8x2x8 sphere.&lt;br /&gt;
|-&lt;br /&gt;
| World || bigRootPropagationChance || 0.1 || || The chance that Big Roots will grow more roots where possible.&lt;br /&gt;
|-&lt;br /&gt;
| World || energyRootChance || 0.25 || || The chance that a Big Root will grow an Energy Root.&lt;br /&gt;
|-&lt;br /&gt;
| World || defaultPasturedPokemonLimit || 16 || || The maximum Pokémon that can be placed in a Pasture block.&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureBlockUpdateTicks || 40 || || The number of server ticks between Pasture block updates.&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxWanderDistance || 64 || || The maximum amount of blocks a Pokémon can move from the Pasture block.&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxPerChunk || 4.0 || || The maximum number of pastured Pokémon that can be sent out in a chunk.&lt;br /&gt;
|-&lt;br /&gt;
| World || maxInsertedFossilItems || 2 || || The maximum amount of fossils that can be added to the FossilAnalyzer.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MoeBoy76</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Config&amp;diff=4008</id>
		<title>Config</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Config&amp;diff=4008"/>
		<updated>2024-03-03T00:57:06Z</updated>

		<summary type="html">&lt;p&gt;MoeBoy76: explanation for pastureMaxPerChunk&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category &lt;br /&gt;
! Setting &lt;br /&gt;
! Default &lt;br /&gt;
! Min-Max/Options&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonLevel || 100 || 1-1000 || The maximum level Pokémon can get to.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonFriendship || 255 || 0-1000 || The maximum friendship value.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || announceDropItems || true || true/false || Whether to notify the Player of dropped items from defeating wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || defaultDropItemMethod || on-entity || on-entity/on-player/to-inventory || &lt;br /&gt;
&#039;&#039;&#039;entity:&#039;&#039;&#039; Drops the item on the entity that is dying, if it exists. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;player:&#039;&#039;&#039; Drops the item on the player that caused the drop, if they exist. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;inventory:&#039;&#039;&#039; Puts the item in the player&#039;s inventory or drops it on the ground if the inventory is full. If the player that caused the drop doesn&#039;t exist, it drops at the position parsed into drops.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ambientPokemonCryTicks || 1080 || || Ticks between Pokémon cries. (Currently unused)&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || experienceMultiplier || 2 || || Additional Exp multiplier for Exp calculation.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ninjaskCreatesShedinja || true || true/false || Whether to give the Player a Shedinja using the first available Pokéball in their inventory when evolving a Nincada.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || displayEntityLevelLabel || true || true/false || Whether to display the level above a Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || captureCalculator || cobblemon || cobblemon || The ID of the capture calculator. Can be added by another mod. If the ID doesn&#039;t exist it uses the default capture calculator.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || playerDamagePokemon || true || true/false || Whether Players can attack Pokémon like normal Minecraft entities.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxDynamaxLevel || 10 || 0-10 || The maximum Dynamax level Pokémon can be upgraded to.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || defaultBoxCount || 30 || 1-1000 || The number of boxes available in the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || pokemonSaveIntervalSeconds || 30 || 1-120 || Seconds between saving storage data to file. eg Party &amp;amp; PC data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || storageFormat || nbt || nbt/json/mongodb || The storage format used for storing Cobblemon data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || preventCompletePartyDeposit || false || true/false || Whether to prevent Players from depositing their last Party Pokémon into the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBConnectionString || mongodb://localhost:27017 || mongodb://IP address:port || The database connection string for your mongoDB database for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBDatabaseName || cobblemon || || The name of the mongoDB for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalCorrectionBlocks || 64 || 1-200 || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumLevelRangeMax || 10 || 1-1000 || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || enableSpawning || true || true/false || Whether to allow Pokémon to spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumDistanceBetweenEntities || 8.0 || || Block distance between spawning Pokémon and existing Entities in the World.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksHorizontalRange || 4 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksVerticalRange || 2 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxHorizontalSpace || 6 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalSpace || 8 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceDiameter || 8 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceHeight || 16 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || ticksBetweenSpawnAttempts || 20.0 || || The amount of ticks (~20/second) between spawn attempts.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumSliceDistanceFromPlayer || 16.0 || || Minimum amount of blocks from the Player that Pokémon can spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maximumSliceDistanceFromPlayer || 64.0 || || Maximum amount of blocks from the Player that Pokémon can spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || exportSpawnConfig || false || true/false || Whether to generate the spawn config for more specific spawning settings.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || savePokemonToWorld || true || true/false || Whether to save Pokémon to the World so they exist after a Chunk/World is reloaded.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || pokemonPerChunk || 1.0 || || The amount of Pokémon allowed within a Chunk when spawning.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || baseApricornTreeGenerationChance || 0.1 || || Multiplier on biome-based chance for Apricorn trees to spawn during world generation.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || shinyRate || 8192.0 || || The chance for a spawned Pokémon to be shiny. If 0 no spawned Pokémon will be shiny. Calculated as 1/x.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || teraTypeRate || 20.0 || || The chance for a spawned Pokémon to have a Tera type that doesn&#039;t match it&#039;s typing. Calculated as 1/x.&lt;br /&gt;
|-&lt;br /&gt;
| Starter || exportStarterConfig || false || true/false || Whether to generate starter.json for editing the starter list.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || autoUpdateShowdown || true || true/false || Whether to automatically update Showdown to the version shipped in the current Cobblemon version.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || defaultFleeDistance || 32 || || How far away a Player must get to flee a battle (non-PvP). If the value is -1, battles cannot be fled.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowExperienceFromPvP || true || true/false || Whether to allow Exp gain from PvP battles.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || experienceShareMultiplier || 0.5 || || Multiplier of how much of the total Exp is given to a Pokémon holding an Exp. Share.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || luckyEggMultiplier || 1.5 || || Multiplier of how much of the total Exp is given to a Pokémon holding a Lucky Egg.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowSpectating || true || true/false || Whether to allow battles to be spectated.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || walkingInBattleAnimations || false || true/false || Whether to allow walking animations to play during battle animations.&lt;br /&gt;
|-&lt;br /&gt;
| Passive Status || || 180-300 || || Range of seconds before clearing the status effect. The value is selected randomly from the range each time an effect is applied.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || infiniteHealerCharge || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || maxHealerCharge || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || chargeGainedPerTick || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || defaultFaintTimer || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || faintAwakenHealthPercent || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || healPercent || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || healTimer || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || appleLeftoversChance || 0.025 || || The chance to drop Leftovers when a Player eats an item that has &amp;lt;code&amp;gt;#cobblemon:held/leaves_leftovers&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| World || maxRootsInArea || 5 || || The maximum number of &amp;lt;code&amp;gt;#cobblemon:roots&amp;lt;/code&amp;gt; that can generate within a 8x2x8 sphere.&lt;br /&gt;
|-&lt;br /&gt;
| World || bigRootPropagationChance || 0.1 || || The chance that Big Roots will grow more roots where possible.&lt;br /&gt;
|-&lt;br /&gt;
| World || energyRootChance || 0.25 || || The chance that a Big Root will grow an Energy Root.&lt;br /&gt;
|-&lt;br /&gt;
| World || defaultPasturedPokemonLimit || 16 || || The maximum Pokémon that can be placed in a Pasture block.&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureBlockUpdateTicks || 40 || || The number of server ticks between Pasture block updates.&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxWanderDistance || 64 || || The maximum amount of blocks a Pokémon can move from the Pasture block.&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxPerChunk || 4.0 || || The maximum number of pastured Pokémon that can be sent out in a chunk.&lt;br /&gt;
|-&lt;br /&gt;
| World || maxInsertedFossilItems || 2 || || The maximum amount of fossils that can be added to the FossilAnalyzer.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MoeBoy76</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Config&amp;diff=4007</id>
		<title>Config</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Config&amp;diff=4007"/>
		<updated>2024-03-03T00:25:43Z</updated>

		<summary type="html">&lt;p&gt;MoeBoy76: filled in most of the World section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category &lt;br /&gt;
! Setting &lt;br /&gt;
! Default &lt;br /&gt;
! Min-Max/Options&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonLevel || 100 || 1-1000 || The maximum level Pokémon can get to.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonFriendship || 255 || 0-1000 || The maximum friendship value.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || announceDropItems || true || true/false || Whether to notify the Player of dropped items from defeating wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || defaultDropItemMethod || on-entity || on-entity/on-player/to-inventory || &lt;br /&gt;
&#039;&#039;&#039;entity:&#039;&#039;&#039; Drops the item on the entity that is dying, if it exists. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;player:&#039;&#039;&#039; Drops the item on the player that caused the drop, if they exist. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;inventory:&#039;&#039;&#039; Puts the item in the player&#039;s inventory or drops it on the ground if the inventory is full. If the player that caused the drop doesn&#039;t exist, it drops at the position parsed into drops.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ambientPokemonCryTicks || 1080 || || Ticks between Pokémon cries. (Currently unused)&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || experienceMultiplier || 2 || || Additional Exp multiplier for Exp calculation.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ninjaskCreatesShedinja || true || true/false || Whether to give the Player a Shedinja using the first available Pokéball in their inventory when evolving a Nincada.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || displayEntityLevelLabel || true || true/false || Whether to display the level above a Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || captureCalculator || cobblemon || cobblemon || The ID of the capture calculator. Can be added by another mod. If the ID doesn&#039;t exist it uses the default capture calculator.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || playerDamagePokemon || true || true/false || Whether Players can attack Pokémon like normal Minecraft entities.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxDynamaxLevel || 10 || 0-10 || The maximum Dynamax level Pokémon can be upgraded to.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || defaultBoxCount || 30 || 1-1000 || The number of boxes available in the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || pokemonSaveIntervalSeconds || 30 || 1-120 || Seconds between saving storage data to file. eg Party &amp;amp; PC data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || storageFormat || nbt || nbt/json/mongodb || The storage format used for storing Cobblemon data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || preventCompletePartyDeposit || false || true/false || Whether to prevent Players from depositing their last Party Pokémon into the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBConnectionString || mongodb://localhost:27017 || mongodb://IP address:port || The database connection string for your mongoDB database for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBDatabaseName || cobblemon || || The name of the mongoDB for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalCorrectionBlocks || 64 || 1-200 || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumLevelRangeMax || 10 || 1-1000 || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || enableSpawning || true || true/false || Whether to allow Pokémon to spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumDistanceBetweenEntities || 8.0 || || Block distance between spawning Pokémon and existing Entities in the World.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksHorizontalRange || 4 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksVerticalRange || 2 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxHorizontalSpace || 6 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalSpace || 8 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceDiameter || 8 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceHeight || 16 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || ticksBetweenSpawnAttempts || 20.0 || || The amount of ticks (~20/second) between spawn attempts.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumSliceDistanceFromPlayer || 16.0 || || Minimum amount of blocks from the Player that Pokémon can spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maximumSliceDistanceFromPlayer || 64.0 || || Maximum amount of blocks from the Player that Pokémon can spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || exportSpawnConfig || false || true/false || Whether to generate the spawn config for more specific spawning settings.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || savePokemonToWorld || true || true/false || Whether to save Pokémon to the World so they exist after a Chunk/World is reloaded.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || pokemonPerChunk || 1.0 || || The amount of Pokémon allowed within a Chunk when spawning.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || baseApricornTreeGenerationChance || 0.1 || || Multiplier on biome-based chance for Apricorn trees to spawn during world generation.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || shinyRate || 8192.0 || || The chance for a spawned Pokémon to be shiny. If 0 no spawned Pokémon will be shiny. Calculated as 1/x.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || teraTypeRate || 20.0 || || The chance for a spawned Pokémon to have a Tera type that doesn&#039;t match it&#039;s typing. Calculated as 1/x.&lt;br /&gt;
|-&lt;br /&gt;
| Starter || exportStarterConfig || false || true/false || Whether to generate starter.json for editing the starter list.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || autoUpdateShowdown || true || true/false || Whether to automatically update Showdown to the version shipped in the current Cobblemon version.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || defaultFleeDistance || 32 || || How far away a Player must get to flee a battle (non-PvP). If the value is -1, battles cannot be fled.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowExperienceFromPvP || true || true/false || Whether to allow Exp gain from PvP battles.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || experienceShareMultiplier || 0.5 || || Multiplier of how much of the total Exp is given to a Pokémon holding an Exp. Share.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || luckyEggMultiplier || 1.5 || || Multiplier of how much of the total Exp is given to a Pokémon holding a Lucky Egg.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowSpectating || true || true/false || Whether to allow battles to be spectated.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || walkingInBattleAnimations || false || true/false || Whether to allow walking animations to play during battle animations.&lt;br /&gt;
|-&lt;br /&gt;
| Passive Status || || 180-300 || || Range of seconds before clearing the status effect. The value is selected randomly from the range each time an effect is applied.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || infiniteHealerCharge || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || maxHealerCharge || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || chargeGainedPerTick || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || defaultFaintTimer || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || faintAwakenHealthPercent || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || healPercent || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || healTimer || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || appleLeftoversChance || 0.025 || || The chance to drop Leftovers when a Player eats an item that has &amp;lt;code&amp;gt;#cobblemon:held/leaves_leftovers&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| World || maxRootsInArea || 5 || || The maximum number of &amp;lt;code&amp;gt;#cobblemon:roots&amp;lt;/code&amp;gt; that can generate within a 8x2x8 sphere.&lt;br /&gt;
|-&lt;br /&gt;
| World || bigRootPropagationChance || 0.1 || || The chance that Big Roots will grow more roots where possible.&lt;br /&gt;
|-&lt;br /&gt;
| World || energyRootChance || 0.25 || || The chance that a Big Root will grow an Energy Root.&lt;br /&gt;
|-&lt;br /&gt;
| World || defaultPasturedPokemonLimit || 16 || || The maximum Pokémon that can be placed in a Pasture block.&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureBlockUpdateTicks || 40 || || The number of server ticks between Pasture block updates.&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxWanderDistance || 64 || || The maximum amount of blocks a Pokémon can move from the Pasture block.&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxPerChunk || 4.0 || || &lt;br /&gt;
|-&lt;br /&gt;
| World || maxInsertedFossilItems || 2 || || The maximum amount of fossils that can be added to the FossilAnalyzer.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MoeBoy76</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Config&amp;diff=4006</id>
		<title>Config</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Config&amp;diff=4006"/>
		<updated>2024-03-02T23:45:17Z</updated>

		<summary type="html">&lt;p&gt;MoeBoy76: made boolean explanations the same, completed Spawning section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category &lt;br /&gt;
! Setting &lt;br /&gt;
! Default &lt;br /&gt;
! Min-Max/Options&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonLevel || 100 || 1-1000 || The maximum level Pokémon can get to.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonFriendship || 255 || 0-1000 || The maximum friendship value.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || announceDropItems || true || true/false || Whether to notify the Player of dropped items from defeating wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || defaultDropItemMethod || on-entity || on-entity/on-player/to-inventory || &lt;br /&gt;
&#039;&#039;&#039;entity:&#039;&#039;&#039; Drops the item on the entity that is dying, if it exists. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;player:&#039;&#039;&#039; Drops the item on the player that caused the drop, if they exist. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;inventory:&#039;&#039;&#039; Puts the item in the player&#039;s inventory or drops it on the ground if the inventory is full. If the player that caused the drop doesn&#039;t exist, it drops at the position parsed into drops.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ambientPokemonCryTicks || 1080 || || Ticks between Pokémon cries. (Currently unused)&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || experienceMultiplier || 2 || || Additional Exp multiplier for Exp calculation.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ninjaskCreatesShedinja || true || true/false || Whether to give the Player a Shedinja using the first available Pokéball in their inventory when evolving a Nincada.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || displayEntityLevelLabel || true || true/false || Whether to display the level above a Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || captureCalculator || cobblemon || cobblemon || The ID of the capture calculator. Can be added by another mod. If the ID doesn&#039;t exist it uses the default capture calculator.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || playerDamagePokemon || true || true/false || Whether Players can attack Pokémon like normal Minecraft entities.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxDynamaxLevel || 10 || 0-10 || The maximum Dynamax level Pokémon can be upgraded to.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || defaultBoxCount || 30 || 1-1000 || The number of boxes available in the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || pokemonSaveIntervalSeconds || 30 || 1-120 || Seconds between saving storage data to file. eg Party &amp;amp; PC data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || storageFormat || nbt || nbt/json/mongodb || The storage format used for storing Cobblemon data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || preventCompletePartyDeposit || false || true/false || Whether to prevent Players from depositing their last Party Pokémon into the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBConnectionString || mongodb://localhost:27017 || mongodb://IP address:port || The database connection string for your mongoDB database for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBDatabaseName || cobblemon || || The name of the mongoDB for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalCorrectionBlocks || 64 || 1-200 || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumLevelRangeMax || 10 || 1-1000 || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || enableSpawning || true || true/false || Whether to allow Pokémon to spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumDistanceBetweenEntities || 8.0 || || Block distance between spawning Pokémon and existing Entities in the World.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksHorizontalRange || 4 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksVerticalRange || 2 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxHorizontalSpace || 6 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalSpace || 8 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceDiameter || 8 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceHeight || 16 || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || ticksBetweenSpawnAttempts || 20.0 || || The amount of ticks (~20/second) between spawn attempts.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumSliceDistanceFromPlayer || 16.0 || || Minimum amount of blocks from the Player that Pokémon can spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maximumSliceDistanceFromPlayer || 64.0 || || Maximum amount of blocks from the Player that Pokémon can spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || exportSpawnConfig || false || true/false || Whether to generate the spawn config for more specific spawning settings.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || savePokemonToWorld || true || true/false || Whether to save Pokémon to the World so they exist after a Chunk/World is reloaded.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || pokemonPerChunk || 1.0 || || The amount of Pokémon allowed within a Chunk when spawning.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || baseApricornTreeGenerationChance || 0.1 || || Multiplier on biome-based chance for Apricorn trees to spawn during world generation.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || shinyRate || 8192.0 || || The chance for a spawned Pokémon to be shiny. If 0 no spawned Pokémon will be shiny. Calculated as 1/x.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || teraTypeRate || 20.0 || || The chance for a spawned Pokémon to have a Tera type that doesn&#039;t match it&#039;s typing. Calculated as 1/x.&lt;br /&gt;
|-&lt;br /&gt;
| Starter || exportStarterConfig || false || true/false || Whether to generate starter.json for editing the starter list.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || autoUpdateShowdown || true || true/false || Whether to automatically update Showdown to the version shipped in the current Cobblemon version.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || defaultFleeDistance || 32 || || How far away a Player must get to flee a battle (non-PvP). If the value is -1, battles cannot be fled.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowExperienceFromPvP || true || true/false || Whether to allow Exp gain from PvP battles.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || experienceShareMultiplier || 0.5 || || Multiplier of how much of the total Exp is given to a Pokémon holding an Exp. Share.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || luckyEggMultiplier || 1.5 || || Multiplier of how much of the total Exp is given to a Pokémon holding a Lucky Egg.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowSpectating || true || true/false || Whether to allow battles to be spectated.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || walkingInBattleAnimations || false || true/false || Whether to allow walking animations to play during battle animations.&lt;br /&gt;
|-&lt;br /&gt;
| Passive Status || || 180-300 || || Range of seconds before clearing the status effect. The value is selected randomly from the range each time an effect is applied.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || infiniteHealerCharge || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || maxHealerCharge || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || chargeGainedPerTick || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || defaultFaintTimer || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || faintAwakenHealthPercent || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || healPercent || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || healTimer || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || appleLeftoversChance || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || maxRootsInArea || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || bigRootPropagationChance || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || energyRootChance || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || defaultPasturedPokemonLimit || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || pastureBlockUpdateTicks || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxWanderDistance || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxPerChunk || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || maxInsertedFossilItems || || || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MoeBoy76</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Config&amp;diff=4005</id>
		<title>Config</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Config&amp;diff=4005"/>
		<updated>2024-03-02T21:43:28Z</updated>

		<summary type="html">&lt;p&gt;MoeBoy76: minor tabulation fix for Passive Status&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category &lt;br /&gt;
! Setting &lt;br /&gt;
! Default &lt;br /&gt;
! Min-Max/Options&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonLevel || 100 || 1-1000 || The maximum level Pokémon can get to.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonFriendship || 255 || 0-1000 || The maximum friendship value.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || announceDropItems || true || true/false || Notifies the player of dropped items from defeating wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || defaultDropItemMethod || on-entity || on-entity/on-player/to-inventory || &lt;br /&gt;
&#039;&#039;&#039;entity:&#039;&#039;&#039; Drops the item on the entity that is dying, if it exists. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;player:&#039;&#039;&#039; Drops the item on the player that caused the drop, if they exist. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;inventory:&#039;&#039;&#039; Puts the item in the player&#039;s inventory or drops it on the ground if the inventory is full. If the player that caused the drop doesn&#039;t exist, it drops at the position parsed into drops.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ambientPokemonCryTicks || 1080 || || Ticks between Pokémon cries. (Currently unused)&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || experienceMultiplier || 2 || || Additional Exp multiplier for Exp calculation.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ninjaskCreatesShedinja || true || true/false || Whether to give the Player a Shedinja using the first available Pokéball in their inventory when evolving a Nincada.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || displayEntityLevelLabel || true || true/false || Whether to display the level above a Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || captureCalculator || cobblemon || cobblemon || The ID of the capture calculator. Can be added by another mod. If the ID doesn&#039;t exist it uses the default capture calculator.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || playerDamagePokemon || true || true/false || Whether Players can attack Pokémon like normal Minecraft entities.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxDynamaxLevel || 10 || 0-10 || The maximum Dynamax level Pokémon can be upgraded to.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || defaultBoxCount || 30 || 1-1000 || The number of boxes available in the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || pokemonSaveIntervalSeconds || 30 || 1-120 || Seconds between saving storage data to file. eg Party &amp;amp; PC data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || storageFormat || nbt || nbt/json/mongodb || The storage format used for storing Cobblemon data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || preventCompletePartyDeposit || false || true/false || Whether to prevent Players from depositing their last Party Pokémon into the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBConnectionString || mongodb://localhost:27017 || mongodb://IP address:port || The database connection string for your mongoDB database for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBDatabaseName || cobblemon || || The name of the mongoDB for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalCorrectionBlocks || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumLevelRangeMax || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || enableSpawning || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumDistanceBetweenEntities || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksHorizontalRange || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksVerticalRange || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxHorizontalSpace || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalSpace || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceDiameter || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceHeight || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || ticksBetweenSpawnAttempts || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumSliceDistanceFromPlayer || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maximumSliceDistanceFromPlayer || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || exportSpawnConfig || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || savePokemonToWorld || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || pokemonPerChunk || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || baseApricornTreeGenerationChance || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || shinyRate || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || teraTypeRate || || || &lt;br /&gt;
|-&lt;br /&gt;
| Starter || exportStarterConfig || false || true/false || Whether to generate starter.json for editing the starter list.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || autoUpdateShowdown || true || true/false || Automatically updates Showdown to the version shipped in the current Cobblemon version.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || defaultFleeDistance || 32 || || How far away a Player must get to flee a battle (non-PvP). If the value is -1, battles cannot be fled.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowExperienceFromPvP || true || true/false || Allows Exp gain from PvP battles.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || experienceShareMultiplier || 0.5 || || Multiplier of how much of the total Exp is given to a Pokémon holding an Exp. Share.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || luckyEggMultiplier || 1.5 || || Multiplier of how much of the total Exp is given to a Pokémon holding a Lucky Egg.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowSpectating || true || true/false || Whether to allow battles to be spectated or not.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || walkingInBattleAnimations || false || true/false || Whether to allow walking animations to play during battle animations.&lt;br /&gt;
|-&lt;br /&gt;
| Passive Status || || 180-300 || || Range of seconds before clearing the status effect. The value is selected randomly from the range each time an effect is applied.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || infiniteHealerCharge || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || maxHealerCharge || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || chargeGainedPerTick || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || defaultFaintTimer || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || faintAwakenHealthPercent || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || healPercent || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || healTimer || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || appleLeftoversChance || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || maxRootsInArea || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || bigRootPropagationChance || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || energyRootChance || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || defaultPasturedPokemonLimit || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || pastureBlockUpdateTicks || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxWanderDistance || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxPerChunk || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || maxInsertedFossilItems || || || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MoeBoy76</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Config&amp;diff=4004</id>
		<title>Config</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Config&amp;diff=4004"/>
		<updated>2024-03-02T21:41:42Z</updated>

		<summary type="html">&lt;p&gt;MoeBoy76: completed battles section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category &lt;br /&gt;
! Setting &lt;br /&gt;
! Default &lt;br /&gt;
! Min-Max/Options&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonLevel || 100 || 1-1000 || The maximum level Pokémon can get to.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonFriendship || 255 || 0-1000 || The maximum friendship value.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || announceDropItems || true || true/false || Notifies the player of dropped items from defeating wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || defaultDropItemMethod || on-entity || on-entity/on-player/to-inventory || &lt;br /&gt;
&#039;&#039;&#039;entity:&#039;&#039;&#039; Drops the item on the entity that is dying, if it exists. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;player:&#039;&#039;&#039; Drops the item on the player that caused the drop, if they exist. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;inventory:&#039;&#039;&#039; Puts the item in the player&#039;s inventory or drops it on the ground if the inventory is full. If the player that caused the drop doesn&#039;t exist, it drops at the position parsed into drops.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ambientPokemonCryTicks || 1080 || || Ticks between Pokémon cries. (Currently unused)&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || experienceMultiplier || 2 || || Additional Exp multiplier for Exp calculation.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ninjaskCreatesShedinja || true || true/false || Whether to give the Player a Shedinja using the first available Pokéball in their inventory when evolving a Nincada.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || displayEntityLevelLabel || true || true/false || Whether to display the level above a Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || captureCalculator || cobblemon || cobblemon || The ID of the capture calculator. Can be added by another mod. If the ID doesn&#039;t exist it uses the default capture calculator.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || playerDamagePokemon || true || true/false || Whether Players can attack Pokémon like normal Minecraft entities.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxDynamaxLevel || 10 || 0-10 || The maximum Dynamax level Pokémon can be upgraded to.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || defaultBoxCount || 30 || 1-1000 || The number of boxes available in the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || pokemonSaveIntervalSeconds || 30 || 1-120 || Seconds between saving storage data to file. eg Party &amp;amp; PC data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || storageFormat || nbt || nbt/json/mongodb || The storage format used for storing Cobblemon data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || preventCompletePartyDeposit || false || true/false || Whether to prevent Players from depositing their last Party Pokémon into the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBConnectionString || mongodb://localhost:27017 || mongodb://IP address:port || The database connection string for your mongoDB database for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBDatabaseName || cobblemon || || The name of the mongoDB for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalCorrectionBlocks || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumLevelRangeMax || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || enableSpawning || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumDistanceBetweenEntities || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksHorizontalRange || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksVerticalRange || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxHorizontalSpace || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalSpace || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceDiameter || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceHeight || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || ticksBetweenSpawnAttempts || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumSliceDistanceFromPlayer || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maximumSliceDistanceFromPlayer || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || exportSpawnConfig || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || savePokemonToWorld || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || pokemonPerChunk || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || baseApricornTreeGenerationChance || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || shinyRate || || || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || teraTypeRate || || || &lt;br /&gt;
|-&lt;br /&gt;
| Starter || exportStarterConfig || false || true/false || Whether to generate starter.json for editing the starter list.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || autoUpdateShowdown || true || true/false || Automatically updates Showdown to the version shipped in the current Cobblemon version.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || defaultFleeDistance || 32 || || How far away a Player must get to flee a battle (non-PvP). If the value is -1, battles cannot be fled.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowExperienceFromPvP || true || true/false || Allows Exp gain from PvP battles.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || experienceShareMultiplier || 0.5 || || Multiplier of how much of the total Exp is given to a Pokémon holding an Exp. Share.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || luckyEggMultiplier || 1.5 || || Multiplier of how much of the total Exp is given to a Pokémon holding a Lucky Egg.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowSpectating || true || true/false || Whether to allow battles to be spectated or not.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || walkingInBattleAnimations || false || true/false || Whether to allow walking animations to play during battle animations.&lt;br /&gt;
|-&lt;br /&gt;
| Passive Status || 180-300 || || Range of seconds before clearing the status effect. The value is selected randomly from the range each time.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || infiniteHealerCharge || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || maxHealerCharge || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || chargeGainedPerTick || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || defaultFaintTimer || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || faintAwakenHealthPercent || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || healPercent || || || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || healTimer || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || appleLeftoversChance || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || maxRootsInArea || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || bigRootPropagationChance || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || energyRootChance || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || defaultPasturedPokemonLimit || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || pastureBlockUpdateTicks || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxWanderDistance || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxPerChunk || || || &lt;br /&gt;
|-&lt;br /&gt;
| World || maxInsertedFossilItems || || || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MoeBoy76</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Config&amp;diff=4000</id>
		<title>Config</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Config&amp;diff=4000"/>
		<updated>2024-02-28T07:39:00Z</updated>

		<summary type="html">&lt;p&gt;MoeBoy76: passive status and starter config&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category &lt;br /&gt;
! Setting &lt;br /&gt;
! Default &lt;br /&gt;
! Min-Max/Options&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonLevel || 100 || 1-1000 || The maximum level Pokémon can get to.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonFriendship || 255 || 0-1000 || The maximum friendship value.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || announceDropItems || true || true/false || Notifies the player of dropped items from defeating wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || defaultDropItemMethod || on-entity || on-entity/on-player/to-inventory || &lt;br /&gt;
&#039;&#039;&#039;entity:&#039;&#039;&#039; Drops the item on the entity that is dying, if it exists. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;player:&#039;&#039;&#039; Drops the item on the player that caused the drop, if they exist. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;inventory:&#039;&#039;&#039; Puts the item in the player&#039;s inventory or drops it on the ground if the inventory is full. If the player that caused the drop doesn&#039;t exist, it drops at the position parsed into drops.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ambientPokemonCryTicks || 1080 || || Ticks between Pokémon cries. (Currently unused)&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || experienceMultiplier || 2 || || Additional Exp multiplier for Exp calculation.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ninjaskCreatesShedinja || true || true/false || Whether to give the Player a Shedinja using the first available Pokéball in their inventory when evolving a Nincada.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || displayEntityLevelLabel || true || true/false || Whether to display the level above a Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || captureCalculator || cobblemon || cobblemon || The ID of the capture calculator. Can be added by another mod. If the ID doesn&#039;t exist it uses the default capture calculator.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || playerDamagePokemon || true || true/false || Whether Players can attack Pokémon like normal Minecraft entities.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxDynamaxLevel || 10 || 0-10 || The maximum Dynamax level Pokémon can be upgraded to.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || defaultBoxCount || 30 || 1-1000 || The number of boxes available in the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || pokemonSaveIntervalSeconds || 30 || 1-120 || Seconds between saving storage data to file. eg Party &amp;amp; PC data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || storageFormat || nbt || nbt/json/mongodb || The storage format used for storing Cobblemon data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || preventCompletePartyDeposit || false || true/false || Whether to prevent Players from depositing their last Party Pokémon into the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBConnectionString || mongodb://localhost:27017 || mongodb://IP address:port || The database connection string for your mongoDB database for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBDatabaseName || cobblemon || || The name of the mongoDB for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalCorrectionBlocks || &lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumLevelRangeMax&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || enableSpawning&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumDistanceBetweenEntities&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksHorizontalRange&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksVerticalRange&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxHorizontalSpace&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalSpace&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceDiameter&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceHeight&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || ticksBetweenSpawnAttempts&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumSliceDistanceFromPlayer&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maximumSliceDistanceFromPlayer&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || exportSpawnConfig&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || savePokemonToWorld&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || pokemonPerChunk&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || baseApricornTreeGenerationChance&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || shinyRate&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || teraTypeRate&lt;br /&gt;
|-&lt;br /&gt;
| Starter || exportStarterConfig || false || true/false || Whether to generate starter.json for editing the starter list.&lt;br /&gt;
|-&lt;br /&gt;
| Battles || autoUpdateShowdown&lt;br /&gt;
|-&lt;br /&gt;
| Battles || defaultFleeDistance&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowExperienceFromPvP&lt;br /&gt;
|-&lt;br /&gt;
| Battles || experienceShareMultiplier&lt;br /&gt;
|-&lt;br /&gt;
| Battles || luckyEggMultiplier&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowSpectating&lt;br /&gt;
|-&lt;br /&gt;
| Battles || walkingInBattleAnimations&lt;br /&gt;
|-&lt;br /&gt;
| Passive Status || 180-300 || || Range of seconds before clearing the status effect. The value is selected randomly from the range each time.&lt;br /&gt;
|-&lt;br /&gt;
| Healing || infiniteHealerCharge&lt;br /&gt;
|-&lt;br /&gt;
| Healing || maxHealerCharge&lt;br /&gt;
|-&lt;br /&gt;
| Healing || chargeGainedPerTick&lt;br /&gt;
|-&lt;br /&gt;
| Healing || defaultFaintTimer&lt;br /&gt;
|-&lt;br /&gt;
| Healing || faintAwakenHealthPercent&lt;br /&gt;
|-&lt;br /&gt;
| Healing || healPercent&lt;br /&gt;
|-&lt;br /&gt;
| Healing || healTimer&lt;br /&gt;
|-&lt;br /&gt;
| World || appleLeftoversChance&lt;br /&gt;
|-&lt;br /&gt;
| World || maxRootsInArea&lt;br /&gt;
|-&lt;br /&gt;
| World || bigRootPropagationChance&lt;br /&gt;
|-&lt;br /&gt;
| World || energyRootChance&lt;br /&gt;
|-&lt;br /&gt;
| World || defaultPasturedPokemonLimit&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureBlockUpdateTicks&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxWanderDistance&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxPerChunk&lt;br /&gt;
|-&lt;br /&gt;
| World || maxInsertedFossilItems&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MoeBoy76</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Config&amp;diff=3999</id>
		<title>Config</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Config&amp;diff=3999"/>
		<updated>2024-02-28T07:21:19Z</updated>

		<summary type="html">&lt;p&gt;MoeBoy76: Storage category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category &lt;br /&gt;
! Setting &lt;br /&gt;
! Default &lt;br /&gt;
! Min-Max/Options&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonLevel || 100 || 1-1000 || The maximum level Pokémon can get to.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonFriendship || 255 || 0-1000 || The maximum friendship value.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || announceDropItems || true || true/false || Notifies the player of dropped items from defeating wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || defaultDropItemMethod || on-entity || on-entity/on-player/to-inventory || &lt;br /&gt;
&#039;&#039;&#039;entity:&#039;&#039;&#039; Drops the item on the entity that is dying, if it exists. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;player:&#039;&#039;&#039; Drops the item on the player that caused the drop, if they exist. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;inventory:&#039;&#039;&#039; Puts the item in the player&#039;s inventory or drops it on the ground if the inventory is full. If the player that caused the drop doesn&#039;t exist, it drops at the position parsed into drops.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ambientPokemonCryTicks || 1080 || || Ticks between Pokémon cries. (Currently unused)&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || experienceMultiplier || 2 || || Additional Exp multiplier for Exp calculation.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ninjaskCreatesShedinja || true || true/false || Whether to give the Player a Shedinja using the first available Pokéball in their inventory when evolving a Nincada.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || displayEntityLevelLabel || true || true/false || Whether to display the level above a Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || captureCalculator || cobblemon || cobblemon || The ID of the capture calculator. Can be added by another mod. If the ID doesn&#039;t exist it uses the default capture calculator.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || playerDamagePokemon || true || true/false || Whether Players can attack Pokémon like normal Minecraft entities.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxDynamaxLevel || 10 || 0-10 || The maximum Dynamax level Pokémon can be upgraded to.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || defaultBoxCount || 30 || 1-1000 || The number of boxes available in the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || pokemonSaveIntervalSeconds || 30 || 1-120 || Seconds between saving storage data to file. eg Party &amp;amp; PC data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || storageFormat || nbt || nbt/json/mongodb || The storage format used for storing Cobblemon data.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || preventCompletePartyDeposit || false || true/false || Whether to prevent Players from depositing their last Party Pokémon into the PC.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBConnectionString || mongodb://localhost:27017 || mongodb://IP address:port || The database connection string for your mongoDB database for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBDatabaseName || cobblemon || || The name of the mongoDB for Cobblemon data storage.&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalCorrectionBlocks&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumLevelRangeMax&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || enableSpawning&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumDistanceBetweenEntities&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksHorizontalRange&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksVerticalRange&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxHorizontalSpace&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalSpace&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceDiameter&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceHeight&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || ticksBetweenSpawnAttempts&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumSliceDistanceFromPlayer&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maximumSliceDistanceFromPlayer&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || exportSpawnConfig&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || savePokemonToWorld&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || pokemonPerChunk&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || baseApricornTreeGenerationChance&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || shinyRate&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || teraTypeRate&lt;br /&gt;
|-&lt;br /&gt;
| Starter || exportStarterConfig&lt;br /&gt;
|-&lt;br /&gt;
| Battles || autoUpdateShowdown&lt;br /&gt;
|-&lt;br /&gt;
| Battles || defaultFleeDistance&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowExperienceFromPvP&lt;br /&gt;
|-&lt;br /&gt;
| Battles || experienceShareMultiplier&lt;br /&gt;
|-&lt;br /&gt;
| Battles || luckyEggMultiplier&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowSpectating&lt;br /&gt;
|-&lt;br /&gt;
| Battles || walkingInBattleAnimations&lt;br /&gt;
|-&lt;br /&gt;
| Passive Status || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || infiniteHealerCharge&lt;br /&gt;
|-&lt;br /&gt;
| Healing || maxHealerCharge&lt;br /&gt;
|-&lt;br /&gt;
| Healing || chargeGainedPerTick&lt;br /&gt;
|-&lt;br /&gt;
| Healing || defaultFaintTimer&lt;br /&gt;
|-&lt;br /&gt;
| Healing || faintAwakenHealthPercent&lt;br /&gt;
|-&lt;br /&gt;
| Healing || healPercent&lt;br /&gt;
|-&lt;br /&gt;
| Healing || healTimer&lt;br /&gt;
|-&lt;br /&gt;
| World || appleLeftoversChance&lt;br /&gt;
|-&lt;br /&gt;
| World || maxRootsInArea&lt;br /&gt;
|-&lt;br /&gt;
| World || bigRootPropagationChance&lt;br /&gt;
|-&lt;br /&gt;
| World || energyRootChance&lt;br /&gt;
|-&lt;br /&gt;
| World || defaultPasturedPokemonLimit&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureBlockUpdateTicks&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxWanderDistance&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxPerChunk&lt;br /&gt;
|-&lt;br /&gt;
| World || maxInsertedFossilItems&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MoeBoy76</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Config&amp;diff=3998</id>
		<title>Config</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Config&amp;diff=3998"/>
		<updated>2024-02-27T23:01:05Z</updated>

		<summary type="html">&lt;p&gt;MoeBoy76: Created page, added all settings to table but only completed Pokemon category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category &lt;br /&gt;
! Setting &lt;br /&gt;
! Default &lt;br /&gt;
! Min-Max/Options&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonLevel || 100 || 1-1000 || The maximum level Pokémon can get to.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxPokemonFriendship || 255 || 0-1000 || The maximum friendship value.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || announceDropItems || true || true/false || Notifies the player of dropped items from defeating wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || defaultDropItemMethod || on-entity || on-entity/on-player/to-inventory || &lt;br /&gt;
&#039;&#039;&#039;entity:&#039;&#039;&#039; Drops the item on the entity that is dying, if it exists. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;player:&#039;&#039;&#039; Drops the item on the player that caused the drop, if they exist. If not, drops at the position parsed into drops.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;inventory:&#039;&#039;&#039; Puts the item in the player&#039;s inventory or drops it on the ground if the inventory is full. If the player that caused the drop doesn&#039;t exist, it drops at the position parsed into drops.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ambientPokemonCryTicks || 1080 || || Ticks between Pokémon cries. (Currently unused)&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || experienceMultiplier || 2 || || Additional Exp multiplier for Exp calculation.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || ninjaskCreatesShedinja || true || true/false || Whether to give the Player a Shedinja using the first available Pokéball in their inventory when evolving a Nincada.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || displayEntityLevelLabel || true || true/false || Whether to display the level above a Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || captureCalculator || cobblemon || cobblemon || The ID of the capture calculator. Can be added by another mod. If the ID doesn&#039;t exist it uses the default capture calculator.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || playerDamagePokemon || true || true/false || Whether Players can attack Pokémon like normal Minecraft entities.&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon || maxDynamaxLevel || 10 || 0-10 || The maximum Dynamax level Pokémon can be upgraded to.&lt;br /&gt;
|-&lt;br /&gt;
| Storage || defaultBoxCount&lt;br /&gt;
|-&lt;br /&gt;
| Storage || pokemonSaveIntervalSeconds&lt;br /&gt;
|-&lt;br /&gt;
| Storage || storageFormat&lt;br /&gt;
|-&lt;br /&gt;
| Storage || preventCompletePartyDeposit&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBConnectionString&lt;br /&gt;
|-&lt;br /&gt;
| Storage || mongoDBDatabaseName&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalCorrectionBlocks&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumLevelRangeMax&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || enableSpawning&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumDistanceBetweenEntities&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksHorizontalRange&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxNearbyBlocksVerticalRange&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxHorizontalSpace&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maxVerticalSpace&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceDiameter&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || worldSliceHeight&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || ticksBetweenSpawnAttempts&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || minimumSliceDistanceFromPlayer&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || maximumSliceDistanceFromPlayer&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || exportSpawnConfig&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || savePokemonToWorld&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || pokemonPerChunk&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || baseApricornTreeGenerationChance&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || shinyRate&lt;br /&gt;
|-&lt;br /&gt;
| Spawning || teraTypeRate&lt;br /&gt;
|-&lt;br /&gt;
| Starter || exportStarterConfig&lt;br /&gt;
|-&lt;br /&gt;
| Battles || autoUpdateShowdown&lt;br /&gt;
|-&lt;br /&gt;
| Battles || defaultFleeDistance&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowExperienceFromPvP&lt;br /&gt;
|-&lt;br /&gt;
| Battles || experienceShareMultiplier&lt;br /&gt;
|-&lt;br /&gt;
| Battles || luckyEggMultiplier&lt;br /&gt;
|-&lt;br /&gt;
| Battles || allowSpectating&lt;br /&gt;
|-&lt;br /&gt;
| Battles || walkingInBattleAnimations&lt;br /&gt;
|-&lt;br /&gt;
| Passive Status || &lt;br /&gt;
|-&lt;br /&gt;
| Healing || infiniteHealerCharge&lt;br /&gt;
|-&lt;br /&gt;
| Healing || maxHealerCharge&lt;br /&gt;
|-&lt;br /&gt;
| Healing || chargeGainedPerTick&lt;br /&gt;
|-&lt;br /&gt;
| Healing || defaultFaintTimer&lt;br /&gt;
|-&lt;br /&gt;
| Healing || faintAwakenHealthPercent&lt;br /&gt;
|-&lt;br /&gt;
| Healing || healPercent&lt;br /&gt;
|-&lt;br /&gt;
| Healing || healTimer&lt;br /&gt;
|-&lt;br /&gt;
| World || appleLeftoversChance&lt;br /&gt;
|-&lt;br /&gt;
| World || maxRootsInArea&lt;br /&gt;
|-&lt;br /&gt;
| World || bigRootPropagationChance&lt;br /&gt;
|-&lt;br /&gt;
| World || energyRootChance&lt;br /&gt;
|-&lt;br /&gt;
| World || defaultPasturedPokemonLimit&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureBlockUpdateTicks&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxWanderDistance&lt;br /&gt;
|-&lt;br /&gt;
| World || pastureMaxPerChunk&lt;br /&gt;
|-&lt;br /&gt;
| World || maxInsertedFossilItems&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MoeBoy76</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Advancements&amp;diff=3627</id>
		<title>Advancements</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Advancements&amp;diff=3627"/>
		<updated>2023-12-01T22:08:33Z</updated>

		<summary type="html">&lt;p&gt;MoeBoy76: corrected catch_pokemon specification to match current codebase&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Advancements&#039;&#039;&#039; are Minecraft&#039;s modern Achievement system that can be used to provide rewards  for completing certain tasks. For more information refer to the Minecraft Wiki: https://minecraft.fandom.com/wiki/Advancement and https://minecraft.fandom.com/wiki/Advancement/JSON_format&lt;br /&gt;
&lt;br /&gt;
==Triggers==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trigger !! Conditions !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:pick_starter&amp;lt;/code&amp;gt; || None || Activates when a Player selects a starter.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:catch_pokemon&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;type&amp;quot; : &amp;quot;elemental type&amp;quot; || Activates when a Player catches the specified number of the Pokémon type. &amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:catch_shiny_pokemon&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;type&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player catches the specified number of the specified shiny Pokémon. &amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;Will be available once breeding is added&amp;quot; &amp;lt;p&amp;gt; &amp;lt;code&amp;gt;cobblemon:eggs_hatched&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;type&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player hatches the specified number of the specified Pokémon. &amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:pokemon_evolved&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;species&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; &amp;lt;p&amp;gt; &amp;quot;evolution&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player evolves the specified number of the specified Pokémon. &amp;lt;p&amp;gt; Species and Evolution can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:battles_won&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # || Activates when a Player wins the specified number of battles.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:pokemon_defeated&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # || Activates when a Player defeats the specified number of Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:aspects_collected&amp;lt;/code&amp;gt; || &amp;quot;aspects&amp;quot; : [&amp;quot;aspect_1&amp;quot;, &amp;quot;aspect_2&amp;quot;] &amp;lt;p&amp;gt; &amp;quot;pokemon&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player collects every aspect listed for the specified Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:pokemon_interact&amp;lt;/code&amp;gt; || &amp;quot;type&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; &amp;lt;p&amp;gt; &amp;quot;item&amp;quot; : &amp;quot;minecraft:item&amp;quot; || Activates when a Player uses the specified item on the specified Pokémon. &amp;lt;p&amp;gt; Both type and item can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:party&amp;lt;/code&amp;gt; || &amp;quot;party&amp;quot; : [&amp;quot;cobblemon:pokemon&amp;quot;, &amp;quot;cobblemon:pokemon&amp;quot;] || Activates when a Player has the specified Pokémon in their party. &amp;lt;p&amp;gt; Each listed species can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:level_up&amp;lt;/code&amp;gt; || &amp;quot;level&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;has_evolved&amp;quot; : boolean || Activates when a Player levels up a Pokémon to the specified level.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:pasture_use&amp;lt;/code&amp;gt; || None || Activates when a Player uses a Pasture block.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:trade_pokemon&amp;lt;/code&amp;gt; || &amp;quot;traded&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; &amp;lt;p&amp;gt; &amp;quot;received&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; &amp;lt;p&amp;gt; &amp;quot;traded_held_item&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; &amp;lt;p&amp;gt; &amp;quot;received_held_item&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player trades the specified Pokémon for the other specidied Pokémon including held item. &amp;lt;p&amp;gt; Traded and received can be listed as &amp;quot;any&amp;quot;. The held items can be skipped or set as &amp;lt;code&amp;gt;&amp;quot;minecraft:air&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Some examples for Triggers that don&#039;t have existing Advancements:&lt;br /&gt;
===Aspects===&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;display&amp;quot;: {&lt;br /&gt;
    &amp;quot;icon&amp;quot;: {&lt;br /&gt;
      &amp;quot;item&amp;quot;: &amp;quot;cobblemon:great_ball&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;title&amp;quot;: {&lt;br /&gt;
      &amp;quot;translate&amp;quot;: &amp;quot;advancements.cobblemon.snakesss&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;description&amp;quot;: {&lt;br /&gt;
      &amp;quot;translate&amp;quot;: &amp;quot;advancements.cobblemon.snakesss.description&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;background&amp;quot;: &amp;quot;cobblemon:textures/blocks/apricorn_planks.png&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;parent&amp;quot;: &amp;quot;cobblemon:root&amp;quot;,&lt;br /&gt;
  &amp;quot;criteria&amp;quot;: {&lt;br /&gt;
    &amp;quot;catch&amp;quot;: {&lt;br /&gt;
      &amp;quot;trigger&amp;quot;: &amp;quot;cobblemon:aspects_collected&amp;quot;,&lt;br /&gt;
      &amp;quot;conditions&amp;quot;: {&lt;br /&gt;
        &amp;quot;pokemon&amp;quot;: &amp;quot;cobblemon:arbok&amp;quot;,&lt;br /&gt;
        &amp;quot;aspects&amp;quot;: [&amp;quot;snake-pattern-classic&amp;quot;, &amp;quot;snake-pattern-sound&amp;quot;, &amp;quot;snake-pattern-legacy&amp;quot;]&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>MoeBoy76</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Advancements&amp;diff=3027</id>
		<title>Advancements</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Advancements&amp;diff=3027"/>
		<updated>2023-10-17T12:29:22Z</updated>

		<summary type="html">&lt;p&gt;MoeBoy76: 1.4 updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Advancements&#039;&#039;&#039; are Minecraft&#039;s modern Achievement system that can be used to provide rewards  for completing certain tasks. For more information refer to the Minecraft Wiki: https://minecraft.fandom.com/wiki/Advancement and https://minecraft.fandom.com/wiki/Advancement/JSON_format&lt;br /&gt;
&lt;br /&gt;
==Triggers==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trigger !! Conditions !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:pick_starter&amp;lt;/code&amp;gt; || None || Activates when a Player selects a starter.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:catch_pokemon&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;type&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player catches the specified number of the specified Pokémon. &amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:catch_shiny_pokemon&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;type&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player catches the specified number of the specified shiny Pokémon. &amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;Will be available once breeding is added&amp;quot; &amp;lt;p&amp;gt; &amp;lt;code&amp;gt;cobblemon:eggs_hatched&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;type&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player hatches the specified number of the specified Pokémon. &amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:pokemon_evolved&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;species&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; &amp;lt;p&amp;gt; &amp;quot;evolution&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player evolves the specified number of the specified Pokémon. &amp;lt;p&amp;gt; Species and Evolution can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:battles_won&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # || Activates when a Player wins the specified number of battles.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:pokemon_defeated&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # || Activates when a Player defeats the specified number of Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:aspects_collected&amp;lt;/code&amp;gt; || &amp;quot;aspects&amp;quot; : [&amp;quot;aspect_1&amp;quot;, &amp;quot;aspect_2&amp;quot;] &amp;lt;p&amp;gt; &amp;quot;pokemon&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player collects every aspect listed for the specified Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:pokemon_interact&amp;lt;/code&amp;gt; || &amp;quot;type&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; &amp;lt;p&amp;gt; &amp;quot;item&amp;quot; : &amp;quot;minecraft:item&amp;quot; || Activates when a Player uses the specified item on the specified Pokémon. &amp;lt;p&amp;gt; Both type and item can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:party&amp;lt;/code&amp;gt; || &amp;quot;party&amp;quot; : [&amp;quot;cobblemon:pokemon&amp;quot;, &amp;quot;cobblemon:pokemon&amp;quot;] || Activates when a Player has the specified Pokémon in their party. &amp;lt;p&amp;gt; Each listed species can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:level_up&amp;lt;/code&amp;gt; || &amp;quot;level&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;has_evolved&amp;quot; : boolean || Activates when a Player levels up a Pokémon to the specified level.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:pasture_use&amp;lt;/code&amp;gt; || None || Activates when a Player uses a Pasture block.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:trade_pokemon&amp;lt;/code&amp;gt; || &amp;quot;traded&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; &amp;lt;p&amp;gt; &amp;quot;received&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; &amp;lt;p&amp;gt; &amp;quot;traded_held_item&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; &amp;lt;p&amp;gt; &amp;quot;received_held_item&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player trades the specified Pokémon for the other specidied Pokémon including held item. &amp;lt;p&amp;gt; Traded and received can be listed as &amp;quot;any&amp;quot;. The held items can be skipped or set as &amp;lt;code&amp;gt;&amp;quot;minecraft:air&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Some examples for Triggers that don&#039;t have existing Advancements:&lt;br /&gt;
===Aspects===&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;display&amp;quot;: {&lt;br /&gt;
    &amp;quot;icon&amp;quot;: {&lt;br /&gt;
      &amp;quot;item&amp;quot;: &amp;quot;cobblemon:great_ball&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;title&amp;quot;: {&lt;br /&gt;
      &amp;quot;translate&amp;quot;: &amp;quot;advancements.cobblemon.snakesss&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;description&amp;quot;: {&lt;br /&gt;
      &amp;quot;translate&amp;quot;: &amp;quot;advancements.cobblemon.snakesss.description&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;background&amp;quot;: &amp;quot;cobblemon:textures/blocks/apricorn_planks.png&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;parent&amp;quot;: &amp;quot;cobblemon:root&amp;quot;,&lt;br /&gt;
  &amp;quot;criteria&amp;quot;: {&lt;br /&gt;
    &amp;quot;catch&amp;quot;: {&lt;br /&gt;
      &amp;quot;trigger&amp;quot;: &amp;quot;cobblemon:aspects_collected&amp;quot;,&lt;br /&gt;
      &amp;quot;conditions&amp;quot;: {&lt;br /&gt;
        &amp;quot;pokemon&amp;quot;: &amp;quot;cobblemon:arbok&amp;quot;,&lt;br /&gt;
        &amp;quot;aspects&amp;quot;: [&amp;quot;snake-pattern-classic&amp;quot;, &amp;quot;snake-pattern-sound&amp;quot;, &amp;quot;snake-pattern-legacy&amp;quot;]&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>MoeBoy76</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Advancements&amp;diff=2011</id>
		<title>Advancements</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Advancements&amp;diff=2011"/>
		<updated>2023-07-07T04:09:12Z</updated>

		<summary type="html">&lt;p&gt;MoeBoy76: corrected coming in 1.4 from evolution to defeated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Advancements&#039;&#039;&#039; are Minecraft&#039;s modern Achievement system that can be used to provide rewards  for completing certain tasks. For more information refer to the Minecraft Wiki: https://minecraft.fandom.com/wiki/Advancement and https://minecraft.fandom.com/wiki/Advancement/JSON_format&lt;br /&gt;
&lt;br /&gt;
==Triggers==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trigger !! Conditions !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:pick_starter&amp;lt;/code&amp;gt; || None || Activates when a Player selects a starter.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:catch_pokemon&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;type&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player catches the specified number of the specified Pokémon. &amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:catch_shiny_pokemon&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;type&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player catches the specified number of the specified shiny Pokémon. &amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:eggs_hatched&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;type&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player hatches the specified number of the specified Pokémon. &amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:pokemon_evolved&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;type&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player evolves the specified number of the specified Pokémon. &amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:battles_won&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # || Activates when a Player wins the specified number of battles.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Coming in 1.4&#039;&#039;&#039; &amp;lt;p&amp;gt; &amp;lt;code&amp;gt;cobblemon:pokemon_defeated&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;type&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player defeats the specified number of the specified Pokémon.&amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Coming in 1.4&#039;&#039;&#039;&amp;lt;p&amp;gt;&amp;lt;code&amp;gt;cobblemon:aspects_collected&amp;lt;/code&amp;gt; || &amp;quot;aspects&amp;quot; : [&amp;quot;aspect_1&amp;quot;, &amp;quot;aspect_2&amp;quot;] &amp;lt;p&amp;gt; &amp;quot;pokemon&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player collects every aspect listed for the specified Pokémon.&lt;br /&gt;
|}&lt;br /&gt;
==Examples==&lt;br /&gt;
Some examples for Triggers that don&#039;t have existing Advancements:&lt;br /&gt;
===Aspects===&lt;br /&gt;
&amp;lt;code class=&amp;quot;display-block&amp;quot;&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;display&amp;quot;: {&lt;br /&gt;
    &amp;quot;icon&amp;quot;: {&lt;br /&gt;
      &amp;quot;item&amp;quot;: &amp;quot;cobblemon:great_ball&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;title&amp;quot;: {&lt;br /&gt;
      &amp;quot;translate&amp;quot;: &amp;quot;advancements.cobblemon.snakesss&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;description&amp;quot;: {&lt;br /&gt;
      &amp;quot;translate&amp;quot;: &amp;quot;advancements.cobblemon.snakesss.description&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;background&amp;quot;: &amp;quot;cobblemon:textures/blocks/apricorn_planks.png&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;parent&amp;quot;: &amp;quot;cobblemon:root&amp;quot;,&lt;br /&gt;
  &amp;quot;criteria&amp;quot;: {&lt;br /&gt;
    &amp;quot;catch&amp;quot;: {&lt;br /&gt;
      &amp;quot;trigger&amp;quot;: &amp;quot;cobblemon:aspects_collected&amp;quot;,&lt;br /&gt;
      &amp;quot;conditions&amp;quot;: {&lt;br /&gt;
        &amp;quot;pokemon&amp;quot;: &amp;quot;cobblemon:arbok&amp;quot;,&lt;br /&gt;
        &amp;quot;aspects&amp;quot;: [&amp;quot;snake-pattern-classic&amp;quot;, &amp;quot;snake-pattern-sound&amp;quot;, &amp;quot;snake-pattern-legacy&amp;quot;]&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>MoeBoy76</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Advancements&amp;diff=2010</id>
		<title>Advancements</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Advancements&amp;diff=2010"/>
		<updated>2023-07-06T23:42:56Z</updated>

		<summary type="html">&lt;p&gt;MoeBoy76: added explanation and MC wiki links, updated aspects for final changes and added an example for aspect usage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Advancements&#039;&#039;&#039; are Minecraft&#039;s modern Achievement system that can be used to provide rewards  for completing certain tasks. For more information refer to the Minecraft Wiki: https://minecraft.fandom.com/wiki/Advancement and https://minecraft.fandom.com/wiki/Advancement/JSON_format&lt;br /&gt;
&lt;br /&gt;
==Triggers==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trigger !! Conditions !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:pick_starter&amp;lt;/code&amp;gt; || None || Activates when a Player selects a starter.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:catch_pokemon&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;type&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player catches the specified number of the specified Pokémon. &amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:catch_shiny_pokemon&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;type&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player catches the specified number of the specified shiny Pokémon. &amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:eggs_hatched&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;type&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player hatches the specified number of the specified Pokémon. &amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Coming in 1.4&#039;&#039;&#039;&amp;lt;p&amp;gt;&amp;lt;code&amp;gt;cobblemon:pokemon_evolved&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;type&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player evolves the specified number of the specified Pokémon. &amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:battles_won&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # || Activates when a Player wins the specified number of battles.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:pokemon_defeated&amp;lt;/code&amp;gt; || &amp;quot;count&amp;quot; : # &amp;lt;p&amp;gt; &amp;quot;type&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player defeats the specified number of the specified Pokémon.&amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Coming in 1.4&#039;&#039;&#039;&amp;lt;p&amp;gt;&amp;lt;code&amp;gt;cobblemon:aspects_collected&amp;lt;/code&amp;gt; || &amp;quot;aspects&amp;quot; : [&amp;quot;aspect_1&amp;quot;, &amp;quot;aspect_2&amp;quot;] &amp;lt;p&amp;gt; &amp;quot;pokemon&amp;quot; : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player collects every aspect listed for the specified Pokémon.&lt;br /&gt;
|}&lt;br /&gt;
==Examples==&lt;br /&gt;
Some examples for Triggers that don&#039;t have existing Advancements:&lt;br /&gt;
===Aspects===&lt;br /&gt;
&amp;lt;code class=&amp;quot;display-block&amp;quot;&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;display&amp;quot;: {&lt;br /&gt;
    &amp;quot;icon&amp;quot;: {&lt;br /&gt;
      &amp;quot;item&amp;quot;: &amp;quot;cobblemon:great_ball&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;title&amp;quot;: {&lt;br /&gt;
      &amp;quot;translate&amp;quot;: &amp;quot;advancements.cobblemon.snakesss&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;description&amp;quot;: {&lt;br /&gt;
      &amp;quot;translate&amp;quot;: &amp;quot;advancements.cobblemon.snakesss.description&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;background&amp;quot;: &amp;quot;cobblemon:textures/blocks/apricorn_planks.png&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;parent&amp;quot;: &amp;quot;cobblemon:root&amp;quot;,&lt;br /&gt;
  &amp;quot;criteria&amp;quot;: {&lt;br /&gt;
    &amp;quot;catch&amp;quot;: {&lt;br /&gt;
      &amp;quot;trigger&amp;quot;: &amp;quot;cobblemon:aspects_collected&amp;quot;,&lt;br /&gt;
      &amp;quot;conditions&amp;quot;: {&lt;br /&gt;
        &amp;quot;pokemon&amp;quot;: &amp;quot;cobblemon:arbok&amp;quot;,&lt;br /&gt;
        &amp;quot;aspects&amp;quot;: [&amp;quot;snake-pattern-classic&amp;quot;, &amp;quot;snake-pattern-sound&amp;quot;, &amp;quot;snake-pattern-legacy&amp;quot;]&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>MoeBoy76</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Advancements&amp;diff=1980</id>
		<title>Advancements</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Advancements&amp;diff=1980"/>
		<updated>2023-06-18T22:05:21Z</updated>

		<summary type="html">&lt;p&gt;MoeBoy76: added descriptions of triggers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Triggers==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trigger !! Conditions !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:pick_starter&amp;lt;/code&amp;gt; || None || Activates when a Player selects a starter.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:catch_pokemon&amp;lt;/code&amp;gt; || count : # &amp;lt;p&amp;gt;type : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player catches the specified number of the specified Pokémon.&amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:catch_shiny_pokemon&amp;lt;/code&amp;gt; || count : # &amp;lt;p&amp;gt;type : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player catches the specified number of the specified shiny Pokémon.&amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:eggs_hatched&amp;lt;/code&amp;gt; || count : # &amp;lt;p&amp;gt;type : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player hatches the specified number of the specified Pokémon.&amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Not currently active&#039;&#039;&#039;&amp;lt;p&amp;gt;&amp;lt;code&amp;gt;cobblemon:pokemon_evolved&amp;lt;/code&amp;gt; || count : # &amp;lt;p&amp;gt;type : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player evolves the specified number of the specified Pokémon.&amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:battles_won&amp;lt;/code&amp;gt; || count : # || Activates when a Player wins the specified number of battles.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;cobblemon:pokemon_defeated&amp;lt;/code&amp;gt; || count : # &amp;lt;p&amp;gt;type : &amp;quot;cobblemon:pokemon&amp;quot; || Activates when a Player defeats the specified number of the specified Pokémon.&amp;lt;p&amp;gt; Type can also be listed as &amp;quot;any&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Not currently active&#039;&#039;&#039;&amp;lt;p&amp;gt;&amp;lt;code&amp;gt;cobblemon:aspect_collected&amp;lt;/code&amp;gt; || aspect : &amp;quot;aspect_name&amp;quot; || Activates when a Player collects every aspect in the feature provided (eg &amp;quot;snake_pattern&amp;quot; for collecting all Arbok skins).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MoeBoy76</name></author>
	</entry>
</feed>