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	<id>https://wiki.cobblemon.com/index.php?action=history&amp;feed=atom&amp;title=Spawn_Pool_World</id>
	<title>Spawn Pool World - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.cobblemon.com/index.php?action=history&amp;feed=atom&amp;title=Spawn_Pool_World"/>
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	<updated>2026-05-23T19:08:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.10</generator>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Spawn_Pool_World&amp;diff=5732&amp;oldid=prev</id>
		<title>Frank The Farmer: Updated some spawn file examples</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Spawn_Pool_World&amp;diff=5732&amp;oldid=prev"/>
		<updated>2025-03-06T05:05:13Z</updated>

		<summary type="html">&lt;p&gt;Updated some spawn file examples&lt;/p&gt;
&lt;a href=&quot;https://wiki.cobblemon.com/index.php?title=Spawn_Pool_World&amp;amp;diff=5732&amp;amp;oldid=4018&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Frank The Farmer</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Spawn_Pool_World&amp;diff=4018&amp;oldid=prev</id>
		<title>Frank The Farmer: Running out of word play. Updated file examples and included new weight multiplier data</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Spawn_Pool_World&amp;diff=4018&amp;oldid=prev"/>
		<updated>2024-03-04T09:17:09Z</updated>

		<summary type="html">&lt;p&gt;Running out of word play. Updated file examples and included new weight multiplier data&lt;/p&gt;
&lt;a href=&quot;https://wiki.cobblemon.com/index.php?title=Spawn_Pool_World&amp;amp;diff=4018&amp;amp;oldid=3806&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Frank The Farmer</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Spawn_Pool_World&amp;diff=3806&amp;oldid=prev</id>
		<title>Kyozenno: ultra-rare percentage update</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Spawn_Pool_World&amp;diff=3806&amp;oldid=prev"/>
		<updated>2024-01-08T06:46:28Z</updated>

		<summary type="html">&lt;p&gt;ultra-rare percentage update&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:46, 8 January 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     ]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     ]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  }&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  }&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bulbasaur is an ultra-rare spawn which occurs 0.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/del&gt;% of the time. It can only spawn on natural blocks, like grass, that are in a jungle biome while the sky is visible. It cannot spawn under trees.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bulbasaur is an ultra-rare spawn which occurs 0.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/ins&gt;% of the time. It can only spawn on natural blocks, like grass, that are in a jungle biome while the sky is visible. It cannot spawn under trees.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Here is a list of options that some of the spawn properties can use:  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Here is a list of options that some of the spawn properties can use:  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kyozenno</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Spawn_Pool_World&amp;diff=2805&amp;oldid=prev</id>
		<title>Blob: navbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Spawn_Pool_World&amp;diff=2805&amp;oldid=prev"/>
		<updated>2023-10-14T11:43:05Z</updated>

		<summary type="html">&lt;p&gt;navbox&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:43, 14 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l179&quot;&gt;Line 179:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 179:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     ]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     ]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  }&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  }&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Addon Creation}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Blob</name></author>
	</entry>
	<entry>
		<id>https://wiki.cobblemon.com/index.php?title=Spawn_Pool_World&amp;diff=2102&amp;oldid=prev</id>
		<title>Frank The Farmer: Created page with &quot;{{TOC|right}} == Preface == The &lt;code&gt;spawn_pool_world&lt;/code&gt; folder contains the JSON files that control how a Pokémon spawns naturally. For simplicity, most people call them &lt;code&gt;spawn files&lt;/code&gt;. These files dictate which Pokémon will spawn, its rarity , its level, and the conditions it will spawn in. Every implemented Pokémon has at least one set of spawn data. Without this spawn data, a Pokémon can only be spawned through commands.   === Spawn File Breakdown...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.cobblemon.com/index.php?title=Spawn_Pool_World&amp;diff=2102&amp;oldid=prev"/>
		<updated>2023-07-26T12:18:39Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{TOC|right}} == Preface == The &amp;lt;code&amp;gt;spawn_pool_world&amp;lt;/code&amp;gt; folder contains the JSON files that control how a Pokémon spawns naturally. For simplicity, most people call them &amp;lt;code&amp;gt;spawn files&amp;lt;/code&amp;gt;. These files dictate which Pokémon will spawn, its rarity , its level, and the conditions it will spawn in. Every implemented Pokémon has at least one set of spawn data. Without this spawn data, a Pokémon can only be spawned through commands.   === Spawn File Breakdown...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TOC|right}}&lt;br /&gt;
== Preface ==&lt;br /&gt;
The &amp;lt;code&amp;gt;spawn_pool_world&amp;lt;/code&amp;gt; folder contains the JSON files that control how a Pokémon spawns naturally. For simplicity, most people call them &amp;lt;code&amp;gt;spawn files&amp;lt;/code&amp;gt;. These files dictate which Pokémon will spawn, its rarity , its level, and the conditions it will spawn in. Every implemented Pokémon has at least one set of spawn data. Without this spawn data, a Pokémon can only be spawned through commands. &lt;br /&gt;
&lt;br /&gt;
=== Spawn File Breakdown ===&lt;br /&gt;
The data in spawn files can be rather self-explanatory. These files can be as simple as spawning in the forest, or as complicated as only spawning at 2:30-3:00AM on top of clay during the new moon in an ocean biome that is south of spawn. &lt;br /&gt;
&lt;br /&gt;
Here is a breakdown of &amp;lt;code&amp;gt;Bulbasaur&amp;#039;s&amp;lt;/code&amp;gt; spawn file. Hover over the underlined text to see more information.&lt;br /&gt;
 {&lt;br /&gt;
    &amp;quot;&amp;lt;abbr title=&amp;quot;This determines whether this spawn data is enabled&amp;quot;&amp;gt;enabled&amp;quot;: true&amp;lt;/abbr&amp;gt;,&lt;br /&gt;
    &amp;quot;&amp;lt;abbr title=&amp;quot;These are lists that say whether the spawn data requires specific mods to be present. Namely, this is mostly for pokémon that spawn in biomes introduced by other mods.&amp;quot;&amp;gt;neededInstalledMods&amp;quot;: []&amp;lt;/abbr&amp;gt;,&lt;br /&gt;
    &amp;quot;&amp;lt;abbr title=&amp;quot;These are lists that say whether the spawn data requires specific mods to be present. Namely, this is mostly for pokémon that spawn in biomes introduced by other mods.&amp;quot;&amp;gt;neededUninstalledMods&amp;quot;: []&amp;lt;/abbr&amp;gt;,&lt;br /&gt;
    &amp;quot;&amp;lt;abbr title=&amp;quot;Here we are declaring where it will spawn.&amp;quot;&amp;gt;spawns&amp;lt;/abbr&amp;gt;&amp;quot;: [&lt;br /&gt;
        {&lt;br /&gt;
            &amp;quot;&amp;lt;abbr title=&amp;quot;Spawn locations require unique ID&amp;#039;s. Calling them something like yourpokemon-1, yourpokemon-2 and so on is acceptable.&amp;quot;&amp;gt;id&amp;quot;: &amp;quot;bulbasaur-1&amp;lt;/abbr&amp;gt;&amp;quot;,&lt;br /&gt;
            &amp;quot;&amp;lt;abbr title=&amp;quot;Which pokémon are we trying to spawn here?&amp;quot;&amp;gt;pokemon&amp;quot;: &amp;quot;bulbasaur&amp;lt;/abbr&amp;gt;&amp;quot;,&lt;br /&gt;
            &amp;quot;&amp;lt;abbr title=&amp;quot;Presets are a collection of potential block candidates to spawn on, this way you don&amp;#039;t need to clarify a ton of blocks every time you make a spawn file.&amp;quot;&amp;gt;presets&amp;lt;/abbr&amp;gt;&amp;quot;: [&lt;br /&gt;
                &amp;quot;&amp;lt;abbr title=&amp;quot;natural is the most common preset. You can pick others like underground, freshwater, redstone or more.&amp;quot;&amp;gt;natural&amp;lt;/abbr&amp;gt;&amp;quot;&lt;br /&gt;
            ],&lt;br /&gt;
            &amp;quot;&amp;lt;abbr title=&amp;quot;We are spawning a pokémon here, so no need to change this.&amp;quot;&amp;gt;type&amp;quot;: &amp;quot;pokemon&amp;lt;/abbr&amp;gt;&amp;quot;,&lt;br /&gt;
            &amp;quot;&amp;lt;abbr title=&amp;quot;What sort of surface is this spawning on? There are some other contexts listed below the example.&amp;quot;&amp;gt;context&amp;quot;: &amp;quot;grounded&amp;lt;/abbr&amp;gt;&amp;quot;,&lt;br /&gt;
            &amp;quot;&amp;lt;abbr title=&amp;quot;How rare is this pokémon?&amp;quot;&amp;gt;bucket&amp;quot;: &amp;quot;ultra-rare&amp;lt;/abbr&amp;gt;&amp;quot;,&lt;br /&gt;
            &amp;quot;&amp;lt;abbr title=&amp;quot;This is the minimum and maximum level this pokémon can spawn at.&amp;quot;&amp;gt;level&amp;quot;: &amp;quot;5-32&amp;lt;/abbr&amp;gt;&amp;quot;,&lt;br /&gt;
            &amp;quot;&amp;lt;abbr title=&amp;quot;This number determines how likely it is to spawn considering its rarity.&amp;quot;&amp;gt;weight&amp;quot;: 9.0&amp;lt;/abbr&amp;gt;,&lt;br /&gt;
            &amp;quot;&amp;lt;abbr title=&amp;quot;Additional spawn conditions are listed in this section.&amp;quot;&amp;gt;condition&amp;lt;/abbr&amp;gt;&amp;quot;: {&lt;br /&gt;
                &amp;quot;&amp;lt;abbr title=&amp;quot;Whether or not this pokémon should be able to see the sky when it spawns.&amp;quot;&amp;gt;canSeeSky&amp;lt;/abbr&amp;gt;&amp;quot;: true,&lt;br /&gt;
                &amp;quot;&amp;lt;abbr title=&amp;quot;Here we list the biomes we want the pokémon to spawn in.&amp;quot;&amp;gt;biomes&amp;lt;/abbr&amp;gt;&amp;quot;: [&lt;br /&gt;
                    &amp;quot;&amp;lt;abbr title=&amp;quot;The Cobblemon tag for jungle biomes. Allows Bulbasaur to spawn in any biome tagged as a jungle.&amp;quot;&amp;gt;#cobblemon:is_jungle&amp;lt;/abbr&amp;gt;&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    ]&lt;br /&gt;
 }&lt;br /&gt;
Bulbasaur is an ultra-rare spawn which occurs 0.1% of the time. It can only spawn on natural blocks, like grass, that are in a jungle biome while the sky is visible. It cannot spawn under trees. &lt;br /&gt;
&lt;br /&gt;
Here is a list of options that some of the spawn properties can use: &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;quot;presets&amp;quot;&amp;#039;&amp;#039;&amp;#039;: You can use any of these presets listed on the [https://gitlab.com/cable-mc/cobblemon/-/tree/main/common/src/main/resources/data/cobblemon/spawn_detail_presets Gitlab] or you can make your own [[Spawn_Detail_Presets|presets]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;quot;context&amp;quot;&amp;#039;&amp;#039;&amp;#039;: You can choose between &amp;lt;code&amp;gt;&amp;quot;grounded&amp;quot;&amp;lt;/code&amp;gt; for land spawns, &amp;lt;code&amp;gt;&amp;quot;submerged&amp;quot;&amp;lt;/code&amp;gt; for underwater spawns, and &amp;lt;code&amp;gt;&amp;quot;surface&amp;quot;&amp;lt;/code&amp;gt; for spawns on the surface of water or lava.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;quot;bucket&amp;quot;&amp;#039;&amp;#039;&amp;#039;: The rarity pool of the Pokémon. You can choose &amp;lt;code&amp;gt;&amp;quot;common&amp;quot;&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;&amp;quot;uncommon&amp;quot;&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;&amp;quot;rare&amp;quot;&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;&amp;quot;ultra-rare&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;quot;weight&amp;quot;&amp;#039;&amp;#039;&amp;#039;: This determines how common the Pokémon will be inside of the assigned rarity pool. Generally, you can treat it like a scale of 0.1 to 10 on how rare it will be in that pool. You can use numbers higher than 10 if you really want that Pokémon to spawn more often. &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;quot;condition&amp;quot;&amp;#039;&amp;#039;&amp;#039;: You can use any of the conditions listed [https://gitlab.com/cable-mc/cobblemon/-/wikis/Spawner/Spawn-Condition here] to make Pokémon spawn&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;quot;anticondition&amp;quot;&amp;#039;&amp;#039;&amp;#039;: You can use any of the conditions listed [https://gitlab.com/cable-mc/cobblemon/-/wikis/Spawner/Spawn-Condition here] to &amp;#039;&amp;#039;&amp;#039;PREVENT&amp;#039;&amp;#039;&amp;#039; a Pokémon from spawning&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;quot;biomes&amp;quot;&amp;#039;&amp;#039;&amp;#039;: A subcategory of conditions and anticonditions. You can use biome id&amp;#039;s or any [https://docs.google.com/document/d/1iB0EJSc2r6mRJXIo1n3XpHbZ5udwJVnrh2pXdhTyH8c/edit biome tags]. Should work with modded biome id&amp;#039;s too!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Spawn File Examples ===&lt;br /&gt;
Instead of making &amp;lt;code&amp;gt;spawn files&amp;lt;/code&amp;gt; from scratch each time, you can use familiar Pokémon as a template. You can simply swap their names for the &amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;pokemon&amp;lt;/code&amp;gt; properties. Here are some simple examples of different spawn files. &lt;br /&gt;
&lt;br /&gt;
* Buneary&amp;#039;s spawn file - A great template for common land pokemon&lt;br /&gt;
 {&lt;br /&gt;
    &amp;quot;enabled&amp;quot;: true,&lt;br /&gt;
    &amp;quot;neededInstalledMods&amp;quot;: [],&lt;br /&gt;
    &amp;quot;neededUninstalledMods&amp;quot;: [],&lt;br /&gt;
    &amp;quot;spawns&amp;quot;: [&lt;br /&gt;
        {&lt;br /&gt;
            &amp;quot;id&amp;quot;: &amp;quot;buneary-1&amp;quot;,&lt;br /&gt;
            &amp;quot;pokemon&amp;quot;: &amp;quot;buneary&amp;quot;,&lt;br /&gt;
            &amp;quot;presets&amp;quot;: [&lt;br /&gt;
                &amp;quot;natural&amp;quot;&lt;br /&gt;
            ],&lt;br /&gt;
            &amp;quot;type&amp;quot;: &amp;quot;pokemon&amp;quot;,&lt;br /&gt;
            &amp;quot;context&amp;quot;: &amp;quot;grounded&amp;quot;,&lt;br /&gt;
            &amp;quot;bucket&amp;quot;: &amp;quot;common&amp;quot;,&lt;br /&gt;
            &amp;quot;level&amp;quot;: &amp;quot;8-35&amp;quot;,&lt;br /&gt;
            &amp;quot;weight&amp;quot;: 9.9,&lt;br /&gt;
            &amp;quot;condition&amp;quot;: {&lt;br /&gt;
                &amp;quot;canSeeSky&amp;quot;: true,&lt;br /&gt;
                &amp;quot;biomes&amp;quot;: [&lt;br /&gt;
                    &amp;quot;#cobblemon:is_forest&amp;quot;,&lt;br /&gt;
                    &amp;quot;#cobblemon:is_hills&amp;quot;,&lt;br /&gt;
                    &amp;quot;#cobblemon:is_snowy&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    ]&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Magikarp&amp;#039;s spawn file - A great template for common aquatic pokemon&lt;br /&gt;
 {&lt;br /&gt;
    &amp;quot;enabled&amp;quot;: true,&lt;br /&gt;
    &amp;quot;neededInstalledMods&amp;quot;: [],&lt;br /&gt;
    &amp;quot;neededUninstalledMods&amp;quot;: [],&lt;br /&gt;
    &amp;quot;spawns&amp;quot;: [&lt;br /&gt;
        {&lt;br /&gt;
            &amp;quot;id&amp;quot;: &amp;quot;magikarp-1&amp;quot;,&lt;br /&gt;
            &amp;quot;pokemon&amp;quot;: &amp;quot;magikarp&amp;quot;,&lt;br /&gt;
            &amp;quot;presets&amp;quot;: [&lt;br /&gt;
                &amp;quot;freshwater&amp;quot;,&lt;br /&gt;
                &amp;quot;underwater&amp;quot;&lt;br /&gt;
            ],&lt;br /&gt;
            &amp;quot;type&amp;quot;: &amp;quot;pokemon&amp;quot;,&lt;br /&gt;
            &amp;quot;context&amp;quot;: &amp;quot;submerged&amp;quot;,&lt;br /&gt;
            &amp;quot;bucket&amp;quot;: &amp;quot;common&amp;quot;,&lt;br /&gt;
            &amp;quot;level&amp;quot;: &amp;quot;1-20&amp;quot;,&lt;br /&gt;
            &amp;quot;weight&amp;quot;: 9.9,&lt;br /&gt;
            &amp;quot;condition&amp;quot;: {&lt;br /&gt;
                &amp;quot;canSeeSky&amp;quot;: true&lt;br /&gt;
            }&lt;br /&gt;
        },&lt;br /&gt;
        {&lt;br /&gt;
            &amp;quot;id&amp;quot;: &amp;quot;magikarp-2&amp;quot;,&lt;br /&gt;
            &amp;quot;pokemon&amp;quot;: &amp;quot;magikarp&amp;quot;,&lt;br /&gt;
            &amp;quot;presets&amp;quot;: [&lt;br /&gt;
                &amp;quot;underwater&amp;quot;&lt;br /&gt;
            ],&lt;br /&gt;
            &amp;quot;type&amp;quot;: &amp;quot;pokemon&amp;quot;,&lt;br /&gt;
            &amp;quot;context&amp;quot;: &amp;quot;submerged&amp;quot;,&lt;br /&gt;
            &amp;quot;bucket&amp;quot;: &amp;quot;common&amp;quot;,&lt;br /&gt;
            &amp;quot;level&amp;quot;: &amp;quot;1-20&amp;quot;,&lt;br /&gt;
            &amp;quot;weight&amp;quot;: 9.9,&lt;br /&gt;
            &amp;quot;condition&amp;quot;: {&lt;br /&gt;
                &amp;quot;canSeeSky&amp;quot;: true,&lt;br /&gt;
                &amp;quot;biomes&amp;quot;: [&lt;br /&gt;
                    &amp;quot;#minecraft:is_ocean&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    ]&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Klink&amp;#039;s spawn file - A great template for nearby block requirements, and mod compatibility!&lt;br /&gt;
 {&lt;br /&gt;
    &amp;quot;enabled&amp;quot;: &amp;quot;true&amp;quot;,&lt;br /&gt;
    &amp;quot;neededInstalledMods&amp;quot;: [],&lt;br /&gt;
    &amp;quot;neededUninstalledMods&amp;quot;: [],&lt;br /&gt;
    &amp;quot;spawns&amp;quot;: [&lt;br /&gt;
        {&lt;br /&gt;
            &amp;quot;id&amp;quot;: &amp;quot;klink-1&amp;quot;,&lt;br /&gt;
            &amp;quot;pokemon&amp;quot;: &amp;quot;klink&amp;quot;,&lt;br /&gt;
            &amp;quot;presets&amp;quot;: [&lt;br /&gt;
                &amp;quot;underground&amp;quot;&lt;br /&gt;
            ],&lt;br /&gt;
            &amp;quot;type&amp;quot;: &amp;quot;pokemon&amp;quot;,&lt;br /&gt;
            &amp;quot;context&amp;quot;: &amp;quot;grounded&amp;quot;,&lt;br /&gt;
            &amp;quot;bucket&amp;quot;: &amp;quot;uncommon&amp;quot;,&lt;br /&gt;
            &amp;quot;level&amp;quot;: &amp;quot;12-30&amp;quot;,&lt;br /&gt;
            &amp;quot;weight&amp;quot;: 9.0,&lt;br /&gt;
            &amp;quot;condition&amp;quot;: {&lt;br /&gt;
                &amp;quot;canSeeSky&amp;quot;: false,&lt;br /&gt;
                &amp;quot;biomes&amp;quot;: [&lt;br /&gt;
                    &amp;quot;#cobblemon:is_overworld&amp;quot;&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;neededNearbyBlocks&amp;quot;: [&lt;br /&gt;
                    &amp;quot;#c:redstone_ores&amp;quot;,&lt;br /&gt;
                    &amp;quot;minecraft:rail&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;anticondition&amp;quot;: {&lt;br /&gt;
                &amp;quot;biomes&amp;quot;: [&lt;br /&gt;
                    &amp;quot;#cobblemon:is_abyss&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            }&lt;br /&gt;
        },&lt;br /&gt;
        {&lt;br /&gt;
            &amp;quot;id&amp;quot;: &amp;quot;klink-2&amp;quot;,&lt;br /&gt;
            &amp;quot;pokemon&amp;quot;: &amp;quot;klink&amp;quot;,&lt;br /&gt;
            &amp;quot;presets&amp;quot;: [&lt;br /&gt;
                &amp;quot;redstone&amp;quot;&lt;br /&gt;
            ],&lt;br /&gt;
            &amp;quot;type&amp;quot;: &amp;quot;pokemon&amp;quot;,&lt;br /&gt;
            &amp;quot;context&amp;quot;: &amp;quot;grounded&amp;quot;,&lt;br /&gt;
            &amp;quot;bucket&amp;quot;: &amp;quot;uncommon&amp;quot;,&lt;br /&gt;
            &amp;quot;level&amp;quot;: &amp;quot;12-30&amp;quot;,&lt;br /&gt;
            &amp;quot;weight&amp;quot;: 9.0,&lt;br /&gt;
            &amp;quot;condition&amp;quot;: {&lt;br /&gt;
                &amp;quot;biomes&amp;quot;: [&lt;br /&gt;
                    &amp;quot;#cobblemon:is_overworld&amp;quot;&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;neededNearbyBlocks&amp;quot;: [&lt;br /&gt;
                    &amp;quot;create:cogwheel&amp;quot;,&lt;br /&gt;
                    &amp;quot;create:large_cogwheel&amp;quot;,&lt;br /&gt;
                    &amp;quot;create:gearbox&amp;quot;,&lt;br /&gt;
                    &amp;quot;create:vertical_gearbox&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    ]&lt;br /&gt;
 }&lt;/div&gt;</summary>
		<author><name>Frank The Farmer</name></author>
	</entry>
</feed>