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{{InfoboxBlock
{{InfoboxBlock
| image = File:Healing Machine (block, charge 0).png
| image = Healing Machine (block, charge 0).png
| image2 = File:Healing Machine (block, charge 1).png
| image2 = Healing Machine (block, charge 1).png
| image3 = File:Healing Machine (block, charge 2).png
| image3 = Healing Machine (block, charge 2).png
| image4 = File:Healing Machine (block, charge 3).png
| image4 = Healing Machine (block, charge 3).png
| image5 = File:Healing Machine (block, charge 4).png
| image5 = Healing Machine (block, charge 4).png
| image6 = File:Healing Machine (block, charge 5).png
| image6 = Healing Machine (block, charge 5).png
| item = File:Healing Machine.png
| item = Healing Machine.png
| itemtooltip = Healing Machine
| itemtooltip = Healing Machine
| stacklimit = 64
| stacklimit = 64
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A '''Healing Machine''' is a utility block that allows the player to heal the Pokémon in their party.
A '''Healing Machine''' is a utility block that allows the player to heal the Pokémon in their party.


The healing machine will start with zero charge when placed in non-Creative game modes. The healing machine will charge up over time, and can be used indefinitely once fully charged.
The healing machine will start with zero charge when placed in non-Creative game modes. The healing machine will charge up over time and continue charging indefinitely, even after being fully charged.


The healing machine emits a redstone signal with a power of 1 for every 10% charge it has when attached to a [[minecraftwiki:Redstone Comparator|Redstone Comparator]].
==Crafting==
==Crafting==
{{CraftingInterface
{{CraftingInterface
| A3 = Iron Ingot | A3-tooltip = Iron Ingot
| A1 = Copper Ingot
| B1 = Copper Ingot | B1-tooltip = Copper Ingot
| A2 = Ghast Tear
| B2 = Copper Ingot | B2-tooltip = Copper Ingot
| A3 = Copper Ingot
| B3 = Iron Ingot | B3-tooltip = Iron Ingot
| B1 = Iron Ingot
| C1 = Iron Ingot | C1-tooltip = Iron Ingot
| B2 = Revive | B2-link = Revive
| C2 = Iron Ingot | C2-tooltip = Iron Ingot
| B3 = Iron Ingot
| C3 = Iron Ingot | C3-tooltip = Iron Ingot
| C1 = Iron Ingot
| output = Healing Machine | output-tooltip = Healing Machine
| C2 = Diamond
| C3 = Iron Ingot
| output = Healing Machine
}}
}}


[[Category:Block]]
==History==
* '''1.0.0''' - [[File:Healing Machine.png|32px]] Added the Healing Machine.<br>The crafting recipe for the Healing Machine was originally 2 copper ingots and 5 iron ingots.{{CraftingInterface
| A3 = Iron Ingot
| B1 = Copper Ingot
| B2 = Copper Ingot
| B3 = Iron Ingot
| C1 = Iron Ingot
| C2 = Iron Ingot
| C3 = Iron Ingot
| output = Healing Machine
}}
*'''1.3''' - The Healing Machine now emits light when fully charged. Added a visual indicator of charge with 6 stages. Now emits a variable Redstone signal when attached to a Redstone Comparator.
* '''1.4.1''' - The crafting recipe of the Healing Machine has been changed to consist of 1 diamond, 1 [[Max Revive|max revive]], 1 ghast tear, 4 iron ingots, and 2 copper ingots.{{CraftingInterface
| A1 = Copper Ingot
| A2 = Ghast Tear
| A3 = Copper Ingot
| B1 = Iron Ingot
| B2 = Max Revive | B2-link = Max Revive
| B3 = Iron Ingot
| C1 = Iron Ingot
| C2 = Diamond
| C3 = Iron Ingot
| output = Healing Machine
}}
* '''1.5''' - Changed the recipe to swap the [[Max Revive]] for a [[Revive]]
{{CraftingInterface
| A1 = Copper Ingot
| A2 = Ghast Tear
| A3 = Copper Ingot
| B1 = Iron Ingot
| B2 = Revive | B2-link = Revive
| B3 = Iron Ingot
| C1 = Iron Ingot
| C2 = Diamond
| C3 = Iron Ingot
| output = Healing Machine
}}
 
{{Blocks}}

Latest revision as of 11:42, 12 May 2024

Healing Machine
Healing Machine (block, charge 0).pngHealing Machine (block, charge 1).pngHealing Machine (block, charge 2).pngHealing Machine (block, charge 3).pngHealing Machine (block, charge 4).pngHealing Machine (block, charge 5).png
Healing Machine.pngHealing Machine
Stack Limit 64
Tool Pickaxe
Hardness 2
Blast Resistance 2
Flammable No
Light Level 2 / 7 (when charged)

A Healing Machine is a utility block that allows the player to heal the Pokémon in their party.

The healing machine will start with zero charge when placed in non-Creative game modes. The healing machine will charge up over time and continue charging indefinitely, even after being fully charged.

The healing machine emits a redstone signal with a power of 1 for every 10% charge it has when attached to a Redstone Comparator.

Crafting

Copper Ingot.pngCopper Ingot
Ghast Tear.pngGhast Tear
Copper Ingot.pngCopper Ingot
Iron Ingot.pngIron Ingot
Revive.pngRevive
Iron Ingot.pngIron Ingot
Iron Ingot.pngIron Ingot
Diamond.pngDiamond
Iron Ingot.pngIron Ingot
Healing Machine.pngHealing Machine


History

  • 1.0.0 - Healing Machine.png Added the Healing Machine.
    The crafting recipe for the Healing Machine was originally 2 copper ingots and 5 iron ingots.
Iron Ingot.pngIron Ingot
Copper Ingot.pngCopper Ingot
Copper Ingot.pngCopper Ingot
Iron Ingot.pngIron Ingot
Iron Ingot.pngIron Ingot
Iron Ingot.pngIron Ingot
Iron Ingot.pngIron Ingot
Healing Machine.pngHealing Machine
  • 1.3 - The Healing Machine now emits light when fully charged. Added a visual indicator of charge with 6 stages. Now emits a variable Redstone signal when attached to a Redstone Comparator.
  • 1.4.1 - The crafting recipe of the Healing Machine has been changed to consist of 1 diamond, 1 max revive, 1 ghast tear, 4 iron ingots, and 2 copper ingots.
Copper Ingot.pngCopper Ingot
Ghast Tear.pngGhast Tear
Copper Ingot.pngCopper Ingot
Iron Ingot.pngIron Ingot
Max Revive.pngMax Revive
Iron Ingot.pngIron Ingot
Iron Ingot.pngIron Ingot
Diamond.pngDiamond
Iron Ingot.pngIron Ingot
Healing Machine.pngHealing Machine
Copper Ingot.pngCopper Ingot
Ghast Tear.pngGhast Tear
Copper Ingot.pngCopper Ingot
Iron Ingot.pngIron Ingot
Revive.pngRevive
Iron Ingot.pngIron Ingot
Iron Ingot.pngIron Ingot
Diamond.pngDiamond
Iron Ingot.pngIron Ingot
Healing Machine.pngHealing Machine