Healing Machine: Difference between revisions
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| itemtooltip = Healing Machine | | itemtooltip = Healing Machine | ||
| stacklimit = 64 | | stacklimit = 64 | ||
| tool = Pickaxe | |||
| hardness = 2 | | hardness = 2 | ||
| resistance = 2 | | resistance = 2 | ||
| flammable = No | |||
| lightlevel = 2 / 7 <small>(when charged)</small> | | lightlevel = 2 / 7 <small>(when charged)</small> | ||
}} | }} |
Revision as of 03:36, 21 February 2023
Healing Machine
File:Healing machine.pngHealing Machine
Stack Limit | 64 |
---|---|
Tool | Pickaxe |
Hardness | 2 |
Blast Resistance | 2 |
Flammable | No |
Light Level | 2 / 7 (when charged) |
A healing machine is a utility block that allows the player to heal the Pokémon in their party.
The healing machine will start with zero charge when placed in non-Creative game modes. The healing machine will charge up over time, and can be used indefinitely once fully charged.