Effects are conditions that affect an entity, such as a player or mob, in a positive, negative, or neutral way. These can be inflicted on entities through numerous means, such as potions and certain food items.
Currently, Cobblemon adds three new effects, all of which are given through consuming Sinister Tea with the respective effect seasonings.
| Icon | Name | Effect | Type | Color |
|---|---|---|---|---|
| Effect Cleanse | Removes all other effects currently affecting the player | Positive | #ffffff | |
| Negative Effect Cleanse | Removes all negative effects currently affecting the player | Positive | #ffffff | |
| Mental Restoration | Actively delays the player's Time Since Last Rest statistic every tick | Positive | #aa66ff |