Advancements

Revision as of 22:05, 18 June 2023 by MoeBoy76 (talk | contribs) (added descriptions of triggers)
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Triggers

Trigger Conditions Description
cobblemon:pick_starter None Activates when a Player selects a starter.
cobblemon:catch_pokemon count : #

type : "cobblemon:pokemon"

Activates when a Player catches the specified number of the specified Pokémon.

Type can also be listed as "any".

cobblemon:catch_shiny_pokemon count : #

type : "cobblemon:pokemon"

Activates when a Player catches the specified number of the specified shiny Pokémon.

Type can also be listed as "any".

cobblemon:eggs_hatched count : #

type : "cobblemon:pokemon"

Activates when a Player hatches the specified number of the specified Pokémon.

Type can also be listed as "any".

Not currently active

cobblemon:pokemon_evolved

count : #

type : "cobblemon:pokemon"

Activates when a Player evolves the specified number of the specified Pokémon.

Type can also be listed as "any".

cobblemon:battles_won count : # Activates when a Player wins the specified number of battles.
cobblemon:pokemon_defeated count : #

type : "cobblemon:pokemon"

Activates when a Player defeats the specified number of the specified Pokémon.

Type can also be listed as "any".

Not currently active

cobblemon:aspect_collected

aspect : "aspect_name" Activates when a Player collects every aspect in the feature provided (eg "snake_pattern" for collecting all Arbok skins).