Documentation for this module may be created at Module:RandomItemSequence/doc
local p = {}
local Random = require('Module:Random')
-- Fisher–Yates shuffle
local function shuffle(t)
for i = #t, 2, -1 do
local j = Random.random(i)
t[i], t[j] = t[j], t[i]
end
end
function p.render(frame)
local args = frame:getParent().args
local itemsParam = args.items or ""
local tooltip = args.tooltip or ""
local link = args.link or ""
-- Only reseed if the editor provided a valid numeric seed
local seed = tonumber(args.reseed)
if seed then
Random.seed(seed)
end
local items = {}
for item in string.gmatch(itemsParam, '([^;]+)') do
item = item:gsub("^%s*(.-)%s*$", "%1") -- trim spaces
table.insert(items, item)
end
if #items == 0 then
return ""
end
shuffle(items)
return frame:expandTemplate{
title = "ItemSlot",
args = {
item = table.concat(items, "; "),
tooltip = tooltip,
link = link
}
}
end
return p