return {
settings = {
align = 'middle',
classname = 'slot-sprite',
image = 'SlotSprite.png',
sheetsize = 256,
size = 32,
stylesheet = true,
},
sections = {
{ name = 'Infobox tool icons', id = 5 },
{ name = 'Crafting stations', id = 2 },
{ name = 'Animal equipment', id = 3 },
{ name = 'Player equipment', id = 4 },
{ name = 'Banner Patterns', id = 6 },
{ name = 'Uncategorised', id = 1 },
},
ids = {
['?'] = { pos = 1, section = 1 },
['Any Pattern'] = { pos = 62, section = 6 },
['Axe Required'] = { pos = 14, section = 5 },
Banner = { pos = 20, section = 2 },
['Banner Pattern'] = { pos = 21, section = 2 },
Base = { pos = 23, section = 6 },
['Base Dexter Canton'] = { pos = 24, section = 6 },
['Base Gradient'] = { pos = 25, section = 6 },
['Base Indented'] = { pos = 26, section = 6 },
['Base Sinister Canton'] = { pos = 27, section = 6 },
Bend = { pos = 28, section = 6 },
['Bend Sinister'] = { pos = 29, section = 6 },
['Blaze Powder'] = { pos = 6, section = 2 },
Bordure = { pos = 30, section = 6 },
['Bordure Indented'] = { pos = 31, section = 6 },
Bottle = { pos = 7, section = 2 },
['Bucket Required'] = { pos = 15, section = 5 },
['Bundle full'] = { pos = 66, section = 1 },
Carpet = { pos = 9, section = 3 },
Chest = { pos = 2, section = 4 },
Chevron = { pos = 32, section = 6 },
Chief = { pos = 33, section = 6 },
['Chief Dexter Canton'] = { pos = 34, section = 6 },
['Chief Indented'] = { pos = 35, section = 6 },
['Chief Sinister Canton'] = { pos = 36, section = 6 },
['Creeper Charge'] = { pos = 37, section = 6 },
Cross = { pos = 38, section = 6 },
Delete = { pos = 63, section = 1 },
Dye = { pos = 22, section = 2 },
Feet = { pos = 3, section = 4 },
Fess = { pos = 39, section = 6 },
['Field Masoned'] = { pos = 40, section = 6 },
['Flower Charge'] = { pos = 41, section = 6 },
Globe = { pos = 42, section = 6 },
Gradient = { pos = 43, section = 6 },
Head = { pos = 4, section = 4 },
['Hoe Required'] = { pos = 16, section = 5 },
['Horse Armor'] = { pos = 10, section = 3 },
['Inverted Chevron'] = { pos = 44, section = 6 },
['Lapis Lazuli'] = { pos = 8, section = 2 },
Legs = { pos = 5, section = 4 },
Lozenge = { pos = 45, section = 6 },
['Netherite Ingot'] = { pos = 65, section = 2 },
Offhand = { pos = 12, section = 4 },
['Offhand BE'] = { pos = 13, section = 4 },
Pale = { pos = 46, section = 6 },
['Pale Dexter'] = { pos = 47, section = 6 },
['Pale Sinister'] = { pos = 48, section = 6 },
Paly = { pos = 49, section = 6 },
['Per Bend'] = { pos = 50, section = 6 },
['Per Bend Inverted'] = { pos = 51, section = 6 },
['Per Bend Sinister'] = { pos = 52, section = 6 },
['Per Bend Sinister Inverted'] = { pos = 53, section = 6 },
['Per Fess'] = { pos = 54, section = 6 },
['Per Fess Inverted'] = { pos = 55, section = 6 },
['Per Pale'] = { pos = 56, section = 6 },
['Per Pale Inverted'] = { pos = 57, section = 6 },
['Pickaxe Required'] = { pos = 17, section = 5 },
Roundel = { pos = 58, section = 6 },
Saddle = { pos = 11, section = 3 },
Saltire = { pos = 59, section = 6 },
['Shovel Required'] = { pos = 18, section = 5 },
['Skull Charge'] = { pos = 60, section = 6 },
Snout = { pos = 64, section = 6 },
['Sword Required'] = { pos = 19, section = 5 },
Thing = { pos = 61, section = 6 },
},
}