Molang PokémonEntity Functions
Can also use entity and pokémon functions. Type is ObjectValue<PokemonEntity>
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Name | Description | Usage |
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in_battle(): Double
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Returns 1.0 if the Pokémon is in battle, otherwise returns 0.0 .
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v.pokemon_entity.in_battle()
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is_moving(): Double
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Returns 1.0 if the Pokémon is moving otherwise returns 0.0 .
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v.pokemon_entity.is_moving()
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is_flying(): Double
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Returns 1.0 if the Pokémon is in flying, otherwise returns 0.0 .
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v.pokemon_entity.is_flying()
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has_aspect(aspect: String): Double
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Returns 1.0 if the Pokémon has the aspect , otherwise returns 0.0 .
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v.pokemon_entity.has_aspect('alolan')
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is_pokemon(): Double
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Returns 1.0 .
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v.pokemon_entity.is_pokemon()
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