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{{InfoboxBlock
{{InfoboxBlock
| image = File:healing machine block charge 0.png
| image = File:Healing_Machine_(block,_charge_0).png
| image2 = File:healing machine block charge 1.png
| image2 = File:Healing_Machine_(block,_charge_1).png
| image3 = File:healing machine block charge 2.png
| image3 = File:Healing_Machine_(block,_charge_2).png
| image4 = File:healing machine block charge 3.png
| image4 = File:Healing_Machine_(block,_charge_3).png
| image5 = File:healing machine block charge 4.png
| image5 = File:Healing_Machine_(block,_charge_4).png
| image6 = File:healing machine block charge 5.png
| image6 = File:Healing_Machine_(block,_charge_5).png
| item = File:healing machine.png
| item = File:Healing Machine.png
| itemtooltip = Healing Machine
| itemtooltip = Healing Machine
| stacklimit = 64
| stacklimit = 64
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}}
}}


A '''healing machine''' is a utility block that allows the player to heal the Pokémon in their party.
A '''Healing Machine''' is a utility block that allows the player to heal the Pokémon in their party.


The healing machine will start with zero charge when placed in non-Creative game modes. The healing machine will charge up over time, and can be used indefinitely once fully charged.
The healing machine will start with zero charge when placed in non-Creative game modes. The healing machine will charge up over time, and can be used indefinitely once fully charged.
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==Crafting==
==Crafting==
{{CraftingInterface
{{CraftingInterface
| row1item3 = File:iron ingot.png | row1item3tooltip = Iron Ingot
| A3 = Iron Ingot | A3-tooltip = Iron Ingot
| row2item1 = File:copper ingot.png | row2item1tooltip = Copper Ingot
| B1 = Copper Ingot | B1-tooltip = Copper Ingot
| row2item2 = File:copper ingot.png | row2item2tooltip = Copper Ingot
| B2 = Copper Ingot | B2-tooltip = Copper Ingot
| row2item3 = File:iron ingot.png | row2item3tooltip = Iron Ingot
| B3 = Iron Ingot | B3-tooltip = Iron Ingot
| row3item1 = File:iron ingot.png | row3item1tooltip = Iron Ingot
| C1 = Iron Ingot | C1-tooltip = Iron Ingot
| row3item2 = File:iron ingot.png | row3item2tooltip = Iron Ingot
| C2 = Iron Ingot | C2-tooltip = Iron Ingot
| row3item3 = File:iron ingot.png | row3item3tooltip = Iron Ingot
| C3 = Iron Ingot | C3-tooltip = Iron Ingot
| itemresult = File:healing machine.png | itemresulttooltip = Healing Machine
| output = Healing Machine | output-tooltip = Healing Machine
}}
}}


[[Category:Block]]
[[Category:Block]]

Revision as of 06:47, 14 May 2023

Healing Machine
Healing Machine (block, charge 0).pngHealing Machine (block, charge 1).pngHealing Machine (block, charge 2).pngHealing Machine (block, charge 3).pngHealing Machine (block, charge 4).pngHealing Machine (block, charge 5).png
Healing Machine.pngHealing Machine
Stack Limit 64
Tool Pickaxe
Hardness 2
Blast Resistance 2
Flammable No
Light Level 2 / 7 (when charged)

A Healing Machine is a utility block that allows the player to heal the Pokémon in their party.

The healing machine will start with zero charge when placed in non-Creative game modes. The healing machine will charge up over time, and can be used indefinitely once fully charged.

Crafting

Iron Ingot.pngIron Ingot
Copper Ingot.pngCopper Ingot
Copper Ingot.pngCopper Ingot
Iron Ingot.pngIron Ingot
Iron Ingot.pngIron Ingot
Iron Ingot.pngIron Ingot
Iron Ingot.pngIron Ingot
Healing Machine.pngHealing Machine