Molang Server Functions
Type is ObjectValue<MinecraftServer>.
| Name | Description | Usage |
|---|---|---|
get_world(dimension: ResourceLocation): MoValue |
If dimension is valid then returns an ObjectValue<World>, otherwise returns 0.0.
|
v.server.get_world('minecraft:nether') |
broadcast(message: String, bypassHiddenChat: Boolean?): Double |
Sends the message to all players. bypassHiddenChat is false by default.
|
v.server.broadcast('Hello World!') |
get_player_by_uuid(uuid: String): MoValue |
If uuid is a valid UUID then returns an ObjectValue<Player>, otherwise returns 0.0.
|
v.server.get_player_by_uuid(v.player_uuid) |
get_player_by_username(name: String): MoValue |
If name is a valid name then returns an ObjectValue<Player>, otherwise returns 0.0.
|
v.server.get_player_by_username(v.player_name) |
data(): VariableStruct |
Returns the VariableStruct representing MoLangDataStoreFactory.
|
v.server.data() |
save_data(): Double |
Saves the MoLangDataStoreFactory and returns 1.0.
|
v.server.save_data() |