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{{InfoboxVersion
{{InfoboxVersion
| title = 1.5.0
| title = 1.5.0
| image = Ruin Structures 1.5.png
| image = Ruins & Revival.png
| release = May 11th, 2024
| updatename = The Ruins and Revival Update
| release = May 12th, 2024
| fabric = [https://modrinth.com/mod/cobblemon/version/9oEoR7Si Modrinth]<br>CurseForge (TBA)
| forge = [https://modrinth.com/mod/cobblemon/version/1.5.0 Modrinth]<br>CurseForge (TBA)
| previous = [[1.4.1]]
| previous = [[1.4.1]]
| next = TBA
| next = TBA
}}
}}
'''1.5.0''' is a major update to Cobblemon. It focuses on adding archaeology and fossils.
'''1.5.0''', named '''The Ruins and Revival Update''' is a major update to Cobblemon that was released on May 12th, 2024.<ref>https://cobblemon.com/changelog#1-5-0<br>https://gitlab.com/cable-mc/cobblemon/-/blob/main/CHANGELOG.md#1-5-0</ref> It adds 124 Pokémon, ruin and fossil structures, the [[Resurrection Machine]] to revive fossils, [[Ancient Poké Balls|Poké Ball]].
==Additions==
==Additions==
* Added ruin structures, where you can find Pokémon-themed Armor Trims and Pottery Sherds, Tumblestones, and more.
* Added 17 ruin structures, where you can find Pokémon-themed Armor Trims and Pottery Sherds, [[Tumblestone]]s, and more.
* Added fossil structures, where you can brush Suspicious Sand/Gravel for Fossils.
* Added 23 fossil structures, where you can brush Suspicious Sand/Gravel for Fossils.
* Added the Data Monitor, Fossil Compartment, and Restoration Tank. Placed in the correct formation, you can use these to create a Restoration Machine where you can bring fossils back to life.
* Added the [[Data Monitor]], [[Fossil Analyzer]], and [[Restoration Tank]]. Placed in the correct formation, you can use these to create a [[Resurrection Machine]] where you can bring fossils back to life.
* Added 3 variants of Tumblestones, which can be planted near Lava or Magma to grow harvestable Tumblestone Clusters.
* Added 3 variants of Tumblestones, which can be planted near Lava or Magma to grow harvestable Tumblestone Clusters.
* Added Tumblestone Blocks, a storage block crafted from 9 Tumblestones.
* Added [[Tumblestone Block]]s, a storage block crafted from 9 Tumblestones.
* Added Ancient Poké Balls, which are aesthetic variants crafted from Tumblestones.
* Added [[Ancient Poké Balls|Poké Ball]], which are aesthetic variants crafted from Tumblestones.
* Added the Ancient Feather, Wing, and Jet Balls, which fly further than regular Poké Balls.
* Added the Ancient Feather, Wing, and Jet Balls, which fly further than regular Poké Balls.
* Added the Ancient Heavy, Leaden, and Gigaton Balls, which are heavier and don't fly as far as regular Poké Balls. These will receive more functionality in a future update.
* Added the Ancient Heavy, Leaden, and Gigaton Balls, which are heavier and don't fly as far as regular Poké Balls. These will receive more functionality in a future update.
Line 19: Line 22:
* Added support for planting Apricorn trees, berries, and mints in [https://modrinth.com/mod/botany-pots Botany Pots].
* Added support for planting Apricorn trees, berries, and mints in [https://modrinth.com/mod/botany-pots Botany Pots].
* Added the hidden "True Vivillionaire" advancement.
* Added the hidden "True Vivillionaire" advancement.
* The "Poké Ball" Vivillon variant is now obtainable by evolving a Spewpa after obtaining the "Aspiring Vivillionaire" advancement.
* Added the Display Case block. Use it to display your archaeological findings, Poké Balls, or other items.
* Added dynamic lighting support for any Species or Forms when using [https://modrinth.com/mod/lambdynamiclights LambDynamicLights] or [https://www.curseforge.com/minecraft/mc-mods/dynamiclights-reforged Dynamic Lights Reforged], at this time we don't ship with any defaults for this feature but addon creators can make use of this feature.
* Added the Display Case block. Used to display your archaeological findings, or other items.
* Added 6 Pokémon-themed Pottery Sherds, obtained from ruin structures.
* Added 6 Pokémon-themed Pottery Sherds, obtained from ruin structures.
* Added a Pokémon-themed armor trim, obtained from ruin structures.
* Added a Pokémon-themed armor trim, obtained from ruin structures.
* Nether Fire Stone Ore in can now be found in the Nether.
* Added Nether [[Fire Stone Ore]] to, surprisingly, the Nether.
* Terracotta Sun Stone Ore can now be found in Badlands biomes.
* Added Terracotta [[Sun Stone Ore]] to Badlands biomes.
* Added effects for many Poké Balls when sending out Pokémon or capturing.
* Added a new send-out ball toss animation that showcases the ball used for the Pokémon.
* Added simple move animations for Pokémon in battle with a proof of concept for more complicated animations.
* Added the EV Boosting Feathers.
* Added the EV Boosting Feathers.
* Added Type Gems.
* Added various new tags for searchability and better compatibility.
* Added the Ability Capsule and Patch, these have no acquisition method for now and only work as intended with the traditional ability format of 1 to 2 common abilities and 1 hidden ability.
* Added Gilded Chests, available in all Apricorn colors.
* Added Gilded Chests, available in all Apricorn colors.
* Added Relic Coins, Relic Coin Pouches, and Relic Coin Sacks.
* Added Relic Coins, Relic Coin Pouches, and Relic Coin Sacks. Gimmighoul might be interested in these.
* Added various new tags for searchability and better compatibility.
* Added Type [[Gems]]. These will have additional uses later, so you should start collecting them.
* Added Type Gems. These items hold no functionality for now.
* Added new held items: [[Ability Shield]], [[Absorb Bulb]], [[Air Balloon]], [[Binding Band]], [[Blunder Policy]], [[Cell Battery]], [[Covert Cloak]], [[Damp Rock]], [[Eject Button]], [[Eviolite]], [[Expert Belt]], [[Float Stone]], [[Focus Sash]], [[Heat Rock]], [[Icy Rock]], [[Iron Ball]], [[Light Ball]], [[Loaded Dice]], [[Red Card]], [[Shell Bell]], [[Sticky Barb]], [[Smooth Rock]], [[Soothe Bell]] and [[Weakness Policy]].
* Added 6 custom Pottery Sherds, obtained from ruin structures.
* Added Hisui starters to the starter selection menu. They come inside of ancient Poké Balls.
* Added cries to Meowth, Alolan Meowth, Galaraian Meowth,
* Added a bubble quirk to Krabby that only plays during clear sunsets. It looks familiar...
* Completed the advancement for placing a Tumblestone near Lava or Magma to make it grow.
* Added forfeit option to PVP battles.
* Added new held items: Ability Shield, Absorb Bulb, Air Balloon, Binding Band, Blunder Policy, Cell Battery, Covert Cloak, Damp Rock, Eject Button, Eviolite, Expert Belt, Float Stone, Focus Sash, Heat Rock, Icy Rock, Iron Ball, Light Ball, Loaded Dice, Red Card, Shell Bell, Sticky Barb, Smooth Rock, Soothe Bell and Weakness Policy.
* Added visual changes for entities affected by Illusion, Imposter, or Transform in battle.
* Added shoulder mounting for Squirtle, Ralts, Roggenrola, Charcadet, Sizzlipede, Litwick, Cutiefly, Flabebe, Flittle, and Scatterbug
* Added species data for Hydrapple, Iron Boulder, Iron Crown, Pecharunt, Raging Bolt, and Terapagos
* Added various new tags for search-ability and better mod compatibility.
* Added the Ability Capsule and Patch. These have no way of getting them (for now) and only work as intended with the traditional ability format of 1 to 2 common abilities and 1 hidden ability.


===Pokémon===
===Pokémon===
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** Using Relic Coins, you can increase Gimmighoul's Coin Stash. Upon reaching 999, it can be evolved into Gholdengo.
** Using Relic Coins, you can increase Gimmighoul's Coin Stash. Upon reaching 999, it can be evolved into Gholdengo.
* Gholdengo
* Gholdengo
 
:<nowiki>*</nowiki>'''Cobblemon exclusive forms.'''
 
:<nowiki>*</nowiki> Cobblemon exclusive forms.


==Changes==
==Changes==
* Alolan Pikachu and Exeggcute changed to Alola Bias.
* Pokémon now transition more smoothly between different poses.
* Pokémon now transition more smoothly between different poses.
* Updated models for Mimikyu, Alcremie, Squirtle, Wartortle, Blastoise, Omanyte, Omastar, Growlithe, Swinub, Piloswine, Basculine, Rowlet, Dartrix, Decidueye, Kabuto, Kabutops, Piplup, Prinplup, Elekid, Electabuzz, Cubone, Marowak, Paras, Drifloon, Drifblim, Venonat, Venomoth, Yanma, Yanmega, and Raboot.
* Updated models for Mimikyu, Alcremie, Squirtle, Wartortle, Blastoise, Pidgey, Pidgeotto, Pidgeot, Omanyte, Omastar, Growlithe, Arcanine, Nidoran Male, Nidoran Female, Lapras, Swinub, Piloswine, Basculin, Rowlet, Dartrix, Decidueye, Kabuto, Kabutops, Piplup, Prinplup, Elekid, Electabuzz, Cubone, Marowak, Paras, Mawile, Drifloon, Drifblim, Venonat, Venomoth, Yanma, Yanmega, Psyduck, Dusknoir, Diglett, Dugtrio, Natu, Xatu, Oshawott, Samurott, Torchic, Grovyle, Sceptile, Sizzlipede, Mismagius, and Raboot.
* Updated animations for Diglett, Dugtrio, Dragonite, Omanyte, Omastar, Pinsir, Falinks, Lechonk, Litwick, Lampent, Chandelure, Carnivine, Galarian Meowth, Galarian Rapidash, Venonat, Venomoth, Phanphy, Donphan, Dratini, Dragonair, Happiny, Chansey, Blissey, Volbeat, Illumise, Numel, Drifloon, and Drifblim.
* Updated animations for Squirtle, Wartortle, Blastoise, Pidgey, Pidgeotto, Diglett, Dugtrio, Magikarp, Dragonite, Omanyte, Omastar, Kabuto, Pinsir, Chinchou, Lanturn, Ralts, Kirlia, Gardevoir, Gallade, Buizel, Garchomp, Pumpkaboo, Falinks, Lechonk, Litwick, Lampent, Chandelure, Carnivine, Galarian Meowth, Galarian Rapidash, Venonat, Venomoth, Phanphy, Donphan, Dratini, Dragonair, Happiny, Chansey, Blissey, Volbeat, Illumise, Numel, Sizzlipede, Centiskorch, Obstagoon, Timburr, Gurdurr, Conkeldurr, Drifloon, and Drifblim.
* Resized Drifloon.
* Added more held items to the held item tag, and [[Metal Coat]] to the held item tab.
* Added more held items to the held item tag, and [[Metal Coat]] to the held item tab.
* Added all ores to the modloader ore tags, and added tags for each ore type to the mod (both blocks and items).
* Added all ores to the modloader ore tags, and added tags for each ore type to the mod (both blocks and items).
* Changed the [[Destiny Knot]] to be crafted with a Ghast Tear, rather than a diamond.
* Changed the [[Destiny Knot]] to be crafted with a Ghast Tear rather than a diamond.
* You can now punch grown [[apricorn]]s to harvest them.
* You can now punch grown [[apricorn]]s to harvest them. We saw so many content creators breaking apricorns with their fists that it was making us die inside.
* The "Poké Ball" Vivillon variant is now obtainable by evolving a Spewpa after obtaining the "Aspiring Vivillionaire" advancement.
* Renamed the "Vivillionaire" advancement to "Aspiring Vivillionaire"
* Renamed the "Vivillionaire" advancement to "Aspiring Vivillionaire"
* Removed the Inferno, Forsaken, Poké Ball, and Void patterns from the Aspiring Vivillionaire advancement.
* Removed the Inferno, Forsaken, Poké Ball, and Void patterns from the Aspiring Vivillionaire advancement.
* Updated movesets to add Gen 9 DLC moves.
* Updated the biome tags for Spewpa's evolutions into the various Vivillon patterns. You should mostly be getting one evolution option at a time now.
* [[Apricorn Sprout|Apricorn sprouts]] can now be planted directly on [[Apricorn Leaves|apricorn Leaves]] to create a new apricorn of the same color.
* Apricorn Sprouts can now be planted directly on Apricorn leaves to create a new Apricorn of the same color.
* Added tooltips to interaction GUIs to make it clearer what they do.
* Added tooltips to interaction GUIs to make it clearer what they do.
* Poké Ball recipes now use tags for their center ingredient, rather than specificized Copper Ingot, Iron Ingot, Gold Ingot, and Diamond, allowing for further datapack customisation.
* Poké Ball recipes now use tags for their center ingredient, rather than specifically Copper Ingots, Iron Ingots, Gold Ingots, and Diamonds, allowing for further datapack customisation and mod compatibility.
* Starter Toast now closes once corresponding button is pressed once.
* Starter Toast now closes once the corresponding button is pressed once.
* Moved some items in the vanilla Food & Drinks category.
* Moved some items into the vanilla Food & Drinks category.
* Stacked Cobblemon Potion Bases can now be quick moved into Brewing Stands.
* Stacked Cobblemon Potion Bases can now be quick moved into Brewing Stands.
* Changed Healer recipe to swap the Max Revive for a Revive.
* Changed the Healing Machine recipe to swap the Max Revive for a Revive so that it is a bit easier to craft.
* Upped the rate that Gastly drop Ghast Tears from 2.5% to 5%.
* Upped the rate that Gastly drop Ghast Tears from 2.5% to 5%, further helping the crafting of a Healing Machine.
* Pokémon with a low Blaze Powder drop chance now drop it more frequently in the Nether.
* Pokémon with a low Blaze Powder drop chance now drop it more frequently in the Nether.
* Reorganised a few advancements.
Reorganised a few advancements.
* Pokémon entity shadows now scale when the Pokémon is being sent out or recalled.
* Pokémon entity shadows now scale when the Pokémon is being sent out or recalled.
* Remade Torkoal particles, now they only appear when in battle.
* Improved the shiny icon within summary and PC interfaces.
* Changed the [[Poison Barb]] sprite so that it doesn't look like a sword when held.
* [[Moon Stone Ore]] generates more frequently in Taigas and has been added to Magical and Spooky biomes.
* Density, Season, and Nether biome tags have been moved and renamed within the biome tags directory.
* Added particles to Lucario when in battle. Lucario is special.
* Movesets updated for Blueberry DLC.
==Fixes==
==Fixes==
* Resized Snorlax.
* Re-added the recipe for the Iron vitamin. Well, technically it's a mineral.
* Re-added the recipe for the [[Iron]] Vitamin.
* Fixed Exeggcute and Pikachu not being able to evolve.
* Cleaned up 69 empty evolutions declaration in species files .
* Fixed evolution priority for Exeggcute and Pikachu regional evolutions. Using a thunder stone on Kantonian Pikachu on the beach will give Alolan Raichu. A second thunder stone would then give Kantonian Raichu.
* Fixed Exeggcute not being able to evolve.
* Fixed battle text for the Poison Touch Ability.
* Fixed battle lang for Poison Touch Ability
* Finally found Sudowoodo and Bonsly. They were missing spawn data. Same with Drifloon and Litwick. Uh... sorry about that.
* Fixed Cubone not being able to evolve into Alolan Marowak.
* Fixed Squawkabilly forms not being recognized.
* Fixed Squawkabilly forms not being recognized.
* Fixed the bounce animation for Poké Balls being delayed by like, a full second.
* Fixed the bounce animation for Poké Balls being delayed by like, a full second. It's enough to drive you mad.
* Note blocks now play the correct sound on the Apricorn Plank based blocks.
* Note blocks now play the correct sound on the Apricorn Plank-based blocks.
* Fixed an issue with transformed parts in posers causing whacky positional issues.
* Fixed an issue with transformed parts in posers causing whacky positional issues.
* Fixed Poké Balls freezing in an open state if you look away when it's meant to close.
* Fixed Poké Balls freezing in an open state if you're looking away at the moment that it's meant to close. This actually fixes some other things but it's hard to explain.
* Adds a translation string name to the Empty Pokeball entity.
* Fixed thrown Poké Balls technically having no name.
* Fixed very many issues with Bedrock particle effects.
* Fixed very many issues with Bedrock particle effects. There are probably many more. Life goes on.
* Fixed Arbok patterns not being as specific in spawning as they were intended.
* Fixed Arbok patterns not being as specific in spawning as they were intended to be.
* Fixed Pokémon not avoiding danger at all when pathfinding.
* Fixed Pokémon not avoiding danger at all when pathfinding.
* Fixed Sobble line not being able to swim or breathe underwater.
* Fixed Pokémon pathing over snow layers and carpets.
* Fixed incompatibility with Just Enough Resources.
* Fixed the Sobble line not being able to swim or breathe underwater.
* Fixed incompatibility with Visual Overhaul.
* Fixed mod incompatibility with [https://modrinth.com/mod/just-enough-resources-jer Just Enough Resources].
* Fixed an issue that allowed Pokemon to spawn on rails.
* Fixed mod incompatibility with [https://modrinth.com/mod/visual-overhaul Visual Overhaul].
* Fixed an issue that allowed Pokémon to spawn on rails.
* Fixed the data set on Pokémon when abilities are given via properties such as in <code>[[Commands#Spawn Pokémon|/spawnpokemon]]</code>.
* Fixed the data set on Pokémon when abilities are given via properties such as in <code>[[Commands#Spawn Pokémon|/spawnpokemon]]</code>.
* Fixed sometimes Pokémon losing hidden abilities when evolving, this fix will only take effect to newly created Pokémon.
* Fixed Pokémon sometimes losing hidden abilities when evolving. This fix will only take effect for newly created Pokémon because of technical reasons that were explained to me but which I then forgot.
* Fixed capture messages not displaying in battle.
* Fixed the Illusion ability causing the wrong Pokémon to be targeted in battle.
* Fixed battles started with fainted party members causing a soft-lock on defeat.
* Fixed some issues with eyes in the faint animations of Hitmonlee and Phantump
* Fixed missing evolution moves, for example Stone Axe for Kleavor.
* Cleaned up 169 empty evolutions declaration in species data.
* Fixed non-consumable held items being consumed or swapped in battle permanently.
==References==
{{reflist}}

Revision as of 03:43, 12 May 2024

1.5.0
Ruins & Revival.png
"The Ruins and Revival Update"
Release date May 12th, 2024
Fabric Modrinth
CurseForge (TBA)
Forge Modrinth
CurseForge (TBA)
Previous
1.4.1
Next
TBA

1.5.0, named The Ruins and Revival Update is a major update to Cobblemon that was released on May 12th, 2024.[1] It adds 124 Pokémon, ruin and fossil structures, the Resurrection Machine to revive fossils, Poké Ball.

Additions

  • Added 17 ruin structures, where you can find Pokémon-themed Armor Trims and Pottery Sherds, Tumblestones, and more.
  • Added 23 fossil structures, where you can brush Suspicious Sand/Gravel for Fossils.
  • Added the Data Monitor, Fossil Analyzer, and Restoration Tank. Placed in the correct formation, you can use these to create a Resurrection Machine where you can bring fossils back to life.
  • Added 3 variants of Tumblestones, which can be planted near Lava or Magma to grow harvestable Tumblestone Clusters.
  • Added Tumblestone Blocks, a storage block crafted from 9 Tumblestones.
  • Added Poké Ball, which are aesthetic variants crafted from Tumblestones.
  • Added the Ancient Feather, Wing, and Jet Balls, which fly further than regular Poké Balls.
  • Added the Ancient Heavy, Leaden, and Gigaton Balls, which are heavier and don't fly as far as regular Poké Balls. These will receive more functionality in a future update.
  • Added Original Trainer functionality. To edit the OT through commands, you must specify originaltrainertype=<Player/NPC>, and originaltrainer=<Username or UUID/NPC Name>
  • Added support for planting Apricorn trees, berries, and mints in Botany Pots.
  • Added the hidden "True Vivillionaire" advancement.
  • Added the Display Case block. Use it to display your archaeological findings, Poké Balls, or other items.
  • Added 6 Pokémon-themed Pottery Sherds, obtained from ruin structures.
  • Added a Pokémon-themed armor trim, obtained from ruin structures.
  • Added Nether Fire Stone Ore to, surprisingly, the Nether.
  • Added Terracotta Sun Stone Ore to Badlands biomes.
  • Added the EV Boosting Feathers.
  • Added Gilded Chests, available in all Apricorn colors.
  • Added Relic Coins, Relic Coin Pouches, and Relic Coin Sacks. Gimmighoul might be interested in these.
  • Added Type Gems. These will have additional uses later, so you should start collecting them.
  • Added new held items: Ability Shield, Absorb Bulb, Air Balloon, Binding Band, Blunder Policy, Cell Battery, Covert Cloak, Damp Rock, Eject Button, Eviolite, Expert Belt, Float Stone, Focus Sash, Heat Rock, Icy Rock, Iron Ball, Light Ball, Loaded Dice, Red Card, Shell Bell, Sticky Barb, Smooth Rock, Soothe Bell and Weakness Policy.
  • Added Hisui starters to the starter selection menu. They come inside of ancient Poké Balls.
  • Added a bubble quirk to Krabby that only plays during clear sunsets. It looks familiar...
  • Added forfeit option to PVP battles.
  • Added visual changes for entities affected by Illusion, Imposter, or Transform in battle.
  • Added shoulder mounting for Squirtle, Ralts, Roggenrola, Charcadet, Sizzlipede, Litwick, Cutiefly, Flabebe, Flittle, and Scatterbug
  • Added species data for Hydrapple, Iron Boulder, Iron Crown, Pecharunt, Raging Bolt, and Terapagos
  • Added various new tags for search-ability and better mod compatibility.
  • Added the Ability Capsule and Patch. These have no way of getting them (for now) and only work as intended with the traditional ability format of 1 to 2 common abilities and 1 hidden ability.

Pokémon

Generation 1

  • Alolan Diglett
  • Alolan Dugtrio
  • Hisuian Voltorb
  • Hisuian Electrode

Generation 2

  • Hisuian Cyndaquil*
  • Hisuian Quilava*
  • Hisuian Typhlosion
  • Sentret
  • Furret
  • Qwilfish
  • Hisuian Qwilfish
  • Heracross
  • Hisuian Sneasel
  • Skarmory
  • Larvitar
  • Pupitar
  • Tyranitar

Generation 3

  • Makuhita
  • Hariyama
  • Aron
  • Lairon
  • Aggron
  • Roselia
  • Trapinch
  • Vibrava
  • Flygon
  • Lunatone
  • Solrock
  • Lileep
  • Cradily
  • Anorith
  • Armaldo
  • Tropius

Generation 4

  • Budew
  • Roserade
  • Cranidos
  • Rampardos
  • Shieldon
  • Bastiodon
  • Hippopotas
  • Hippowdon

Generation 5

  • Hisuian Oshawott*
  • Hisuian Dewott*
  • Hisuian Samurott
  • Woobat
  • Swoobat
  • Petilil
  • Hisuian Petilil*
  • Lilligant
  • Hisuian Lilligant
  • White-Striped Basculin
  • Sandile
  • Krokorok
  • Krookodile
  • Darumaka
  • Darmanitan
  • Scraggy
  • Scrafty
  • Tirtouga
  • Carracosta
  • Archen
  • Archeops
  • Zorua
  • Hisuian Zorua
  • Zoroark
  • Hisuian Zoroark
  • Frillish
  • Jellicent
  • Alomomola
  • Ferroseed
  • Ferrothorn
  • Cubchoo
  • Beartic
  • Deino
  • Zweilous
  • Hydreigon
  • Larvesta
  • Volcarona

Generation 6

  • Flabébé
  • Floette
  • Florges
  • Tyrunt
  • Tyrantrum
  • Amaura
  • Aurorus
  • Carbink
  • Goomy
  • Hisuian Goomy*
  • Sliggoo
  • Hisuian Sliggoo
  • Goodra
  • Hisuian Goodra
  • Klefki

Generation 7

  • Hisuian Rowlet*
  • Hisuian Dartrix*
  • Hisuian Decidueye
  • Fomantis
  • Lurantis
  • Salandit
  • Salazzle
  • Turtonator
  • Jangmo-o
  • Hakamo-o
  • Kommo-o

Generation 8

  • Gossifleur
  • Eldegoss
  • Impidimp
  • Morgrem
  • Grimmsnarl
  • Stonjourner
  • Cufant
  • Copperajah
  • Dracozolt
  • Arctozolt
  • Dracovish
  • Arctovish
  • Dreepy
  • Drakloak
  • Dragapult
  • Basculegion
  • Sneasler
  • Overqwil

Generation 9

  • Gimmighoul
    • Using Relic Coins, you can increase Gimmighoul's Coin Stash. Upon reaching 999, it can be evolved into Gholdengo.
  • Gholdengo
*Cobblemon exclusive forms.

Changes

  • Alolan Pikachu and Exeggcute changed to Alola Bias.
  • Pokémon now transition more smoothly between different poses.
  • Updated models for Mimikyu, Alcremie, Squirtle, Wartortle, Blastoise, Pidgey, Pidgeotto, Pidgeot, Omanyte, Omastar, Growlithe, Arcanine, Nidoran Male, Nidoran Female, Lapras, Swinub, Piloswine, Basculin, Rowlet, Dartrix, Decidueye, Kabuto, Kabutops, Piplup, Prinplup, Elekid, Electabuzz, Cubone, Marowak, Paras, Mawile, Drifloon, Drifblim, Venonat, Venomoth, Yanma, Yanmega, Psyduck, Dusknoir, Diglett, Dugtrio, Natu, Xatu, Oshawott, Samurott, Torchic, Grovyle, Sceptile, Sizzlipede, Mismagius, and Raboot.
  • Updated animations for Squirtle, Wartortle, Blastoise, Pidgey, Pidgeotto, Diglett, Dugtrio, Magikarp, Dragonite, Omanyte, Omastar, Kabuto, Pinsir, Chinchou, Lanturn, Ralts, Kirlia, Gardevoir, Gallade, Buizel, Garchomp, Pumpkaboo, Falinks, Lechonk, Litwick, Lampent, Chandelure, Carnivine, Galarian Meowth, Galarian Rapidash, Venonat, Venomoth, Phanphy, Donphan, Dratini, Dragonair, Happiny, Chansey, Blissey, Volbeat, Illumise, Numel, Sizzlipede, Centiskorch, Obstagoon, Timburr, Gurdurr, Conkeldurr, Drifloon, and Drifblim.
  • Resized Drifloon.
  • Added more held items to the held item tag, and Metal Coat to the held item tab.
  • Added all ores to the modloader ore tags, and added tags for each ore type to the mod (both blocks and items).
  • Changed the Destiny Knot to be crafted with a Ghast Tear rather than a diamond.
  • You can now punch grown apricorns to harvest them. We saw so many content creators breaking apricorns with their fists that it was making us die inside.
  • The "Poké Ball" Vivillon variant is now obtainable by evolving a Spewpa after obtaining the "Aspiring Vivillionaire" advancement.
  • Renamed the "Vivillionaire" advancement to "Aspiring Vivillionaire"
  • Removed the Inferno, Forsaken, Poké Ball, and Void patterns from the Aspiring Vivillionaire advancement.
  • Updated the biome tags for Spewpa's evolutions into the various Vivillon patterns. You should mostly be getting one evolution option at a time now.
  • Apricorn Sprouts can now be planted directly on Apricorn leaves to create a new Apricorn of the same color.
  • Added tooltips to interaction GUIs to make it clearer what they do.
  • Poké Ball recipes now use tags for their center ingredient, rather than specifically Copper Ingots, Iron Ingots, Gold Ingots, and Diamonds, allowing for further datapack customisation and mod compatibility.
  • Starter Toast now closes once the corresponding button is pressed once.
  • Moved some items into the vanilla Food & Drinks category.
  • Stacked Cobblemon Potion Bases can now be quick moved into Brewing Stands.
  • Changed the Healing Machine recipe to swap the Max Revive for a Revive so that it is a bit easier to craft.
  • Upped the rate that Gastly drop Ghast Tears from 2.5% to 5%, further helping the crafting of a Healing Machine.
  • Pokémon with a low Blaze Powder drop chance now drop it more frequently in the Nether.

Reorganised a few advancements.

  • Pokémon entity shadows now scale when the Pokémon is being sent out or recalled.
  • Remade Torkoal particles, now they only appear when in battle.
  • Improved the shiny icon within summary and PC interfaces.
  • Changed the Poison Barb sprite so that it doesn't look like a sword when held.
  • Moon Stone Ore generates more frequently in Taigas and has been added to Magical and Spooky biomes.
  • Density, Season, and Nether biome tags have been moved and renamed within the biome tags directory.
  • Added particles to Lucario when in battle. Lucario is special.
  • Movesets updated for Blueberry DLC.

Fixes

  • Re-added the recipe for the Iron vitamin. Well, technically it's a mineral.
  • Fixed Exeggcute and Pikachu not being able to evolve.
  • Fixed evolution priority for Exeggcute and Pikachu regional evolutions. Using a thunder stone on Kantonian Pikachu on the beach will give Alolan Raichu. A second thunder stone would then give Kantonian Raichu.
  • Fixed battle text for the Poison Touch Ability.
  • Finally found Sudowoodo and Bonsly. They were missing spawn data. Same with Drifloon and Litwick. Uh... sorry about that.
  • Fixed Squawkabilly forms not being recognized.
  • Fixed the bounce animation for Poké Balls being delayed by like, a full second. It's enough to drive you mad.
  • Note blocks now play the correct sound on the Apricorn Plank-based blocks.
  • Fixed an issue with transformed parts in posers causing whacky positional issues.
  • Fixed Poké Balls freezing in an open state if you're looking away at the moment that it's meant to close. This actually fixes some other things but it's hard to explain.
  • Fixed thrown Poké Balls technically having no name.
  • Fixed very many issues with Bedrock particle effects. There are probably many more. Life goes on.
  • Fixed Arbok patterns not being as specific in spawning as they were intended to be.
  • Fixed Pokémon not avoiding danger at all when pathfinding.
  • Fixed Pokémon pathing over snow layers and carpets.
  • Fixed the Sobble line not being able to swim or breathe underwater.
  • Fixed mod incompatibility with Just Enough Resources.
  • Fixed mod incompatibility with Visual Overhaul.
  • Fixed an issue that allowed Pokémon to spawn on rails.
  • Fixed the data set on Pokémon when abilities are given via properties such as in /spawnpokemon.
  • Fixed Pokémon sometimes losing hidden abilities when evolving. This fix will only take effect for newly created Pokémon because of technical reasons that were explained to me but which I then forgot.
  • Fixed capture messages not displaying in battle.
  • Fixed the Illusion ability causing the wrong Pokémon to be targeted in battle.
  • Fixed battles started with fainted party members causing a soft-lock on defeat.
  • Fixed some issues with eyes in the faint animations of Hitmonlee and Phantump
  • Fixed missing evolution moves, for example Stone Axe for Kleavor.
  • Cleaned up 169 empty evolutions declaration in species data.
  • Fixed non-consumable held items being consumed or swapped in battle permanently.

References