Ruins are a set of structures that generate throughout the world. These structures usually resemble man-made, abandoned structures and contain Gilded Chests and Gimmighoul Chests. Alongside these chests, Suspicious Gravel and Suspicious Sand can generate. Some structures also has a "trapped" variant which contains a hazard or a variant of an existing hazard.

Gilded Chest Loot

Item Amount
0-2
0-2
0-10
0-6
0-1
0-2
0-2
0-2
0-2
0-2
0-2
0-2
0-3
2-3 in sets of 10-20
2-3 in sets of 1-2
0-1
0-1
0-1
0-1

Chest and Barrel Loot

1-4 of the loot shown below will spawn in chests or barrels that generate in the structures.

Item Amount
1-5
1-3
4-9
3-10
1-3
1
1

Crumbling Arch Ruins

Crumbling Arch Ruins
Crumbling Arch Ruins.png
Biomes Underground in the Overworld

Crumbling Arch Ruins are structures found in the underground in the Overworld. This structure contains Froglights which has a 33% chance to be a verdant, pearlescent or ochre froglight. There is also some secret gravel that can be found at the top of the biggest pillar.

Suspicious Block Loot

Item Rarity Weight
Rare -
Uncommon 15
Uncommon 15
Uncommon 5
Uncommon 5
Uncommon 5
Uncommon 1
Common 15
Common 5
Common 5
Common 5
Common 1
Common 1

Decaying Crypt Ruins

Decaying Crypt Ruins
Decaying Crypt Ruins.png
Biomes Any Floral Biomes

Decaying Crypt Ruins are structures found in floral biomes in the Overworld. On the surface, these resembled crumbling stone brick crypts with a closed off entrance filled with gravel. Digging down leads to a large room with multiple tombstones and spawners. Two versions of this structure can generate; the regular crypt contains 4 tombstone spots, whereas the spider crypt contains 7 tombstone spots. The spider crypt contains a cave spider spawner underneath, in which up to 5 Gilded Chests or Gimmighoul Chests can generate. Both crypts generate Relic Coin Pouches.

There are 5 different types of tombstones that can generate, each with their own weight:

Suspicious Block Loot

Item Rarity Weight
Rare -
Uncommon 15
Uncommon 15
Uncommon 3
Uncommon 3
Uncommon 1
Common 25
Common 10
Common 5
Common 5
Common 2
Common 1
Common 1

Deserted House Ruins

Deserted House Ruins
Deserted House Ruins.png
Biomes Any biome containing Sand, does not include Red Sand or Beaches.

Deserted House Ruins are structures found in any biome containing Sand, not including Red Sand or Beaches, in the Overworld. This structure contains Loom which has a 0.01% chance to become a Relic Coin Sack instead. Chests have a 50/50 to be either a Gilded Chest or a Gimmighoul Chest.

Suspicious Block Loot

Item Rarity Weight
Rare -
Uncommon 15
Uncommon 15
Uncommon 5
Uncommon 5
Uncommon 5
Uncommon 1
Common 10
Common 10
Common 5
Common 5
Common 1
Common 1
Common 1

Deserted Tower Ruins

Deserted Tower Ruins
Deserted Tower Ruins.png
Biomes Any biome containing Sand, does not include Red Sand or Beaches.

Deserted Tower Ruins are structures found in any biome containing Sand, not including Red Sand or Beaches, in the Overworld. The structure contains 1 Gimmighoul Chest and 1 Gilded Chest at the bottom, with bookshelves that have a chance to generate a Flame Enchanted Book or a Curse of Vanishing Enchanted Book.

Note: This structure is missing the Rare loot in 1.5, which has been fixed for 1.5.1.

Suspicious Block Loot

Item Rarity Weight
Rare -
Uncommon 15
Uncommon 15
Uncommon 5
Uncommon 5
Uncommon 5
Uncommon 1
Common 40
Common 15
Common 5
Common 5
Common 5
Common 1
Common 1
Common 1

Deserted Town Center Ruins

Deserted Town Center Ruins
Deserted Town Center Ruins.png
Biomes Any biome containing Sand, does not include Red Sand or Beaches.

Deserted Town Center Ruins are structures found in any biome containing Sand, not including Red Sand or Beaches, in the Overworld. The structure has 9 different variants each containing 0-3 chests which have a 50% chance to be a Gimmighoul Chest or Gilded Chest. These structures also generate a variety of random structures around it containing Suspicious Sand.

Suspicious Block Loot

Item Rarity Weight
Rare -
Uncommon 45
Uncommon 45
Uncommon 10
Uncommon 5
Uncommon 5
Uncommon 5
Uncommon 5
Uncommon 5
Uncommon 5
Uncommon 5
Uncommon 1
Common 25
Common 10
Common 5
Common 5
Common 5
Common 1
Common 1
Common 1

Fallen Statue Ruins

Fallen Statue Ruins
Fallen Statue Ruins.png
Biomes Any biome containing Sand, does not include Red Sand or Beaches.

Fallen Statue Ruins are structures found in any biome containing Sand, not including Red Sand or Beaches, in the Overworld. The structure resembles a toppled statue reminiscent of the Pokémon Golett.

Suspicious Block Loot

Item Rarity Weight
Rare -
Rare -
Uncommon 35
Uncommon 35
Uncommon 10
Uncommon 5
Uncommon 5
Uncommon 5
Common 20
Common 10
Common 5
Common 5
Common 1
Common 1

Hidden Bunker Ruins

Hidden Bunker Ruins
Hidden Bunker Ruins.png
Biomes Snowy Taiga

Hidden Bunker Ruins are structures found in Snowy Taiga biomes in the Overworld. The structure contains a hidden trapdoor with a ladder to a bunker, which can be revealed by either breaking the snow or melting it unintentionally by using the Smoker.

There are 8 locations for random blocks to generate on the trapdoor shelving:

If all of these chances fail, air will generate in its place.

Suspicious Block Loot

Item Rarity Weight
Rare -
Uncommon 45
Uncommon 45
Uncommon 5
Uncommon 5
Uncommon 5
Uncommon 5
Uncommon 5
Uncommon 5
Uncommon 5
Uncommon 1
Common 25
Common 10
Common 5
Common 5
Common 5
Common 1
Common 1
Common 1

Mossy Oubliette Ruins

Mossy Oubliette Ruins
Mossy Oubliette Ruins.png
Biomes Swamp

Mossy Oubliette Ruins are structures found in Swamp biomes in the Overworld. The structure contains cracked stone brick, hinting that the player should mine behind it. The structure generates Relic Coin Pouches.

Inside are 3 traps, minus any mobs that spawn within:

  • A Tripwire which activates a Dispenser which fires a Splash Potion of Poison at the player
  • A floor with a pot in the center which falls if the player breaks the pot in the center, which will cause the player to fall onto Pointed Dripstone
  • There will be a specific block which will activate TNT that falls from the ceiling. Sometimes this may fail due to normal gunpowder also being in the activated dispenser instead of just TNT.

Sometimes the structure can be flooded upon generation, which will essentially disarm most of the traps.

Suspicious Block Loot

Item Rarity Weight
Rare -
Uncommon 15
Uncommon 15
Uncommon 5
Uncommon 5
Uncommon 5
Common 25
Common 10
Common 5
Common 5
Common 5
Common 2
Common 1
Common 1

Rooted Arch Ruins

Rooted Arch Ruins
Rooted Arch Ruins.png
Biomes Lush Cave on the Surface

Rooted Arch Ruins are structures found in Lush Cave biomes on the surface in the Overworld.

Suspicious Block Loot

Item Rarity Weight
Rare -
Uncommon 15
Uncommon 15
Uncommon 5
Uncommon 5
Uncommon 5
Uncommon 1
Common 25
Common 10
Common 5
Common 5
Common 5
Common 1
Common 1

Toppled Pillars Ruins

Toppled Pillars Ruins
Toppled Pillars Ruins.png
Biomes Forest

Toppled Pillars Ruins are structures found in Forest biomes in the Overworld. These structures are instead a collection of random, smaller structures, with each having either Suspicious Gravel, Gilded Chests and Gimmighoul Chests, or neither. These structures are unique in that the Rare lootpool is not guaranteed.

Suspicious Block Loot

Item Rarity Weight
Rare -
Uncommon 20
Uncommon 20
Uncommon 5
Uncommon 5
Uncommon 5
Uncommon 5
Uncommon 1
Common 25
Common 10
Common 5
Common 5
Common 1
Common 1

Unstable Cave Ruins

Unstable Cave Ruins
Unstable Cave Ruins.png
Biomes Any biome containing Sand, does not include Red Sand or Beaches.

Unstable Cave Ruins are structures found in any biome containing Sand, not including Red Sand or Beaches, in the Overworld. The structure contains 4 chests; a Gimmighoul Chest, a Gilded Chest, a normal Chest and a Trapped Chest which will cause the entire cave to collapse. The structure is built in a way to make the player carefully support blocks in this structure and brush what they can without causing the unstable blocks to fall. All Suspicious Sand is intentionally placed on either the pillars or the ceiling of the cave. The cave also generates Relic Coin Pouches.

Note: This structure is missing the Uncommon and Rare loot in 1.5, which will be fixed for 1.5.1.

Suspicious Block Loot

Item Rarity Weight
Rare -
Uncommon 20
Uncommon 20
Uncommon 10
Uncommon 5
Uncommon 5
Common 20
Common 10
Common 5
Common 5
Common 2
Common 1

Gimmighoul Towers

Gimmighoul Towers
Temperate gimmi tower.pngSunscorched gimmi tower.pngLush gimmi tower.pngDeserted gimmi tower.pngFrozen gimmi tower.pngRooted gimmi tower.png
Biomes Any Overworld Biomes

Gimmighoul Towers, or Gimmi Towers are structures found in a variety of biomes in the Overworld. These structures have a variant for each biome they appear in, with each variant also having a trapped variant which has a 30% chance to generate instead of a regular version.

The trapped variants include:

  • Temperate -> Silverfish infested tower
  • Lush -> Bee infested tower
  • Sunscorched -> A TNT trap will be set at the top of the tower, with a Pressure Plate in the center that will set the trap off
  • Frozen -> An Evoker spawns at the top of the tower
  • Swamp -> Witches spawn at the top of the tower

Desert Gimmighoul Towers are slightly different, as each segment has a roughly 30% chance to spawn a Husk within.

Each Gimmighoul Tower has 3 segments, with the first 2 segments having a chance to be a platform. 60% of the time, the chests will be a Gilded Chest. 40% of the time, the chest will be a Gimmighoul Chest. The top segment is inversed, meaning 60% of the time the chest will be a Gimmighoul Chest and 40% of the time the chest will be a Gilded Chest.

Gimmighoul Towers also have in-built compatability with waystones mods and will generate a waystone at the top of the tower.

Suspicious Block Loot

Item Rarity Weight
Uncommon 20
Uncommon 20
Uncommon 15
Uncommon 5
Uncommon 5
Uncommon 5
Uncommon 5
Common 15
Common 10
Common 1

Trivia

  • The Deserted Tower Ruins is a subtle nod to Avatar: The Last Airbender, being based on Wan Shi Tong's Library.