19 May 2024
- 13:5413:54, 19 May 2024 diff hist +36 Template:Addon Creation Updated Addon Creation Template to show new and old poser pages current
- 13:5213:52, 19 May 2024 diff hist −154 Tutorials/Creating Custom Spawns Updated conditions links to use wiki page instead current
- 12:2712:27, 19 May 2024 diff hist +2 New Poser →Placeholder Animations current
- 12:2412:24, 19 May 2024 diff hist −2,397 New Poser AAAAAAAAAAAHHHHH
- 11:5611:56, 19 May 2024 diff hist +5,673 New Poser Messy Construction
- 11:3511:35, 19 May 2024 diff hist +31 N File:Sight Cones.png Very Good Diagram current
- 09:4909:49, 19 May 2024 diff hist +1,203 New Poser →Quirks
- 07:2907:29, 19 May 2024 diff hist +739 New Poser Lots of Construction has been done
10 May 2024
- 10:2210:22, 10 May 2024 diff hist +276 Fossils File Added folder location and some formatting current
3 May 2024
- 04:0604:06, 3 May 2024 diff hist +24,028 N New Poser 👷♂️🛑 New poser Construction has started 🚜🚧
28 April 2024
- 01:1501:15, 28 April 2024 diff hist +17 Template:Addon Creation No edit summary
22 April 2024
- 22:5022:50, 22 April 2024 diff hist +90 Tutorials/Regional Forms Didnt specify something so specifying that now lol current
12 April 2024
- 02:5002:50, 12 April 2024 diff hist +44 Template:Addon Creation Regonals
21 March 2024
- 00:4600:46, 21 March 2024 diff hist +1,509 Pokémon/Behaviour Nobody noticed 😏 current
19 March 2024
- 09:5309:53, 19 March 2024 diff hist +811 Pokémon/Behaviour Added some missing behavior properties
16 March 2024
- 05:0705:07, 16 March 2024 diff hist +53 Main Page Adding on a button i just creationed current
- 01:3601:36, 16 March 2024 diff hist 0 N Category:Addon Creation we ball current
8 March 2024
- 07:0407:04, 8 March 2024 diff hist +70 Template:Addon Creation Sounds like there's a new tutorial added to the table
- 07:0007:00, 8 March 2024 diff hist +8,791 N Tutorials/Adding Sounds To Animations Sounds like there's a new animation tutorial current
- 05:1705:17, 8 March 2024 diff hist +36 N File:BlockbenchStuff.png screenshot for clarity current
7 March 2024
- 12:0412:04, 7 March 2024 diff hist +10 Template:Addon Creation Sounds like there's a new asset file
- 12:0312:03, 7 March 2024 diff hist +6,703 N Sounds Sounds like there's a new wiki page current
6 March 2024
- 05:3205:32, 6 March 2024 diff hist +25 Template:Addon Creation Fossilized new page to the table
- 05:3005:30, 6 March 2024 diff hist +2,442 N Fossils File Your scientists were so preoccupied with whether or not they could, that they didn't stop to think if they should.
5 March 2024
- 07:0107:01, 5 March 2024 diff hist +21 Pokémon/Behaviour Addon Creation creation
- 07:0007:00, 5 March 2024 diff hist +21 Spawn Condition Added on Addon Creation Template
- 06:5806:58, 5 March 2024 diff hist +109 Template:Addon Creation Added Properties category and linked 2 pages
4 March 2024
- 11:4811:48, 4 March 2024 diff hist +2,565 Species Additions Made some additions 😏 current
- 11:4311:43, 4 March 2024 diff hist −6 Species Motion to remove the term potion current
- 10:4110:41, 4 March 2024 diff hist +1,199 Species Updated shoulder effects, added lighting data, fixed a couple typos
- 09:4609:46, 4 March 2024 diff hist +181 Species Updated hitbox info
- 09:1709:17, 4 March 2024 diff hist +3,352 Spawn Pool World Running out of word play. Updated file examples and included new weight multiplier data current
- 06:3906:39, 4 March 2024 diff hist −160 Spawn Detail Presets Ruined structure is no longer a preset. Spawned some updated details current
- 06:0906:09, 4 March 2024 diff hist +21 Spawn Condition Structured 1 property into the list and spawned one reference link
- 05:5205:52, 4 March 2024 diff hist +222 Spawn Condition No edit summary
- 04:2404:24, 4 March 2024 diff hist +274 Species Feature Assignments Minor spelling mistake 💀 current
3 March 2024
- 12:5712:57, 3 March 2024 diff hist +6,159 Resolver Resolved some missing property information current
28 February 2024
- 09:3009:30, 28 February 2024 diff hist +1,210 Tutorials/Multiple Visual Variants Added Multiple Variants of reference links current
27 February 2024
- 12:4212:42, 27 February 2024 diff hist +806 Tutorials/Regional Forms REGONALS
- 06:0006:00, 27 February 2024 diff hist +268 Tutorials/Animation Replacement Reanimated The Tutorial 2 current
- 01:0701:07, 27 February 2024 diff hist +349 Tutorials/Animation Replacement Under Construction quick save
26 February 2024
- 23:4023:40, 26 February 2024 diff hist +1,447 Tutorials/Animated Textures Bringing this page back from the dead. Reanimating it with more info if you will current
- 06:2406:24, 26 February 2024 diff hist +70 Tutorials/Animated Textures I figured out what it do
- 05:3705:37, 26 February 2024 diff hist +562 Tutorials/Emissive Textures What does this do current
- 05:0005:00, 26 February 2024 diff hist +137 Tutorials/Emissive Textures →Step 2: Add the new textures to a resource pack
- 04:4804:48, 26 February 2024 diff hist +201 Tutorials/Emissive Textures →Step 1.5: Enhancing your emissive texture with opacity (optional)
- 04:3904:39, 26 February 2024 diff hist +88 Tutorials/Emissive Textures →Preface
23 February 2024
- 05:2805:28, 23 February 2024 diff hist +707 Tutorials/Creating Custom Spawns →Step 2: Create your spawn files
- 05:1605:16, 23 February 2024 diff hist +254 Tutorials/Creating Custom Spawns →Step 3: Test your addon in game
- 05:1105:11, 23 February 2024 diff hist +212 Tutorials/Creating Custom Spawns →Step 2: Create your spawn files
- 04:5704:57, 23 February 2024 diff hist −6 Tutorials/Creating A Model →Step 4: Arrange your cubes into "bones" current
- 04:5704:57, 23 February 2024 diff hist +23 Tutorials/Creating A Model →Step 5: Arranging your bones the right way
- 04:5104:51, 23 February 2024 diff hist +2 Tutorials/Creating A Model →Step 1: Get access to Blockbench
- 04:5004:50, 23 February 2024 diff hist +101 Tutorials/Creating A Model →Step 3: Creating cubes the right way
- 03:4303:43, 23 February 2024 diff hist +381 Tutorials/Creating A Custom Pokemon →Part 6: Creating the lang file current
- 03:3103:31, 23 February 2024 diff hist +149 Tutorials/Creating A Custom Pokemon →Part 5: Create your Pokémon's Species file
- 03:2303:23, 23 February 2024 diff hist +6 Species →Gender
- 03:2303:23, 23 February 2024 diff hist +43 Species →Gender
- 02:5602:56, 23 February 2024 diff hist +9 Species →Evolutions
- 02:5002:50, 23 February 2024 diff hist +123 Tutorials/Creating A Custom Pokemon →Preface
- 01:0501:05, 23 February 2024 diff hist +141 Tutorials/Creating A Custom Pokemon →Step 7: Animate your Pokémon
- 01:0001:00, 23 February 2024 diff hist +23 Tutorials/Creating A Custom Pokemon →Step 5: Arranging your bones the right way
- 00:5600:56, 23 February 2024 diff hist −6 Tutorials/Creating A Custom Pokemon →Step 4: Arrange your cubes into "bones"
- 00:5400:54, 23 February 2024 diff hist +17 Tutorials/Creating A Custom Pokemon →Step 3: Creating cubes the right way
- 00:5200:52, 23 February 2024 diff hist +85 Tutorials/Creating A Custom Pokemon →Step 3: Creating cubes the right way
- 00:4600:46, 23 February 2024 diff hist +2 Tutorials/Creating A Custom Pokemon →Step 1: Get access to Blockbench
19 November 2023
- 21:4921:49, 19 November 2023 diff hist +81 Pokémon/Behaviour No edit summary
7 November 2023
- 22:5822:58, 7 November 2023 diff hist −3 Poser →Poser File Example current
14 October 2023
- 09:0009:00, 14 October 2023 diff hist +150 Tutorials/Creating A Model →Step 7: Animate your Pokémon
13 October 2023
- 13:0913:09, 13 October 2023 diff hist −1 Species →Item Drops
- 13:0813:08, 13 October 2023 diff hist +249 Species →Item Drops
- 12:5912:59, 13 October 2023 diff hist +16,529 Species No edit summary
- 06:0406:04, 13 October 2023 diff hist +1,884 Species →Helpful Information
- 05:0605:06, 13 October 2023 diff hist +224 Species →Where to find official Pokémon data
12 October 2023
- 13:3813:38, 12 October 2023 diff hist +14,713 N Species Created page with "{{TOC|right}} == Preface == The <code>species</code> JSON contains all the data of each Pokémon and its various forms. The species file is '''everything''' a Pokémon is without the visual aspects. Moves, abilities, forms, size, evolutions, and so much more are contained in this single file for every Pokémon. Cobblemon already includes most of this data for all 1,017 Pokémon. Creating a custom Pokémon is as simple as creating a new species file! You can borrow an e..."
- 11:0211:02, 12 October 2023 diff hist +11,486 Resolver No edit summary
- 01:5301:53, 12 October 2023 diff hist +2 Tutorials/Creating A Custom Pokemon →Part 4: Create your Pokémon's Resolver file
11 October 2023
- 12:1812:18, 11 October 2023 diff hist +1,021 Poser No edit summary
- 11:5911:59, 11 October 2023 diff hist +3,038 Poser →Transformed Parts
- 11:5011:50, 11 October 2023 diff hist +1,995 Poser →Quirks
- 11:4111:41, 11 October 2023 diff hist +825 Poser →Animation Overwrites
- 11:3311:33, 11 October 2023 diff hist +863 Poser →Layered Animations
- 11:2611:26, 11 October 2023 diff hist +9,019 Poser →Poser File Breakdown
10 October 2023
- 11:1911:19, 10 October 2023 diff hist +17,265 Poser No edit summary
6 October 2023
- 03:0903:09, 6 October 2023 diff hist +54 N User:Frank The Farmer Created page with "Frank The Farmer </br> caption|maow" current
- 03:0603:06, 6 October 2023 diff hist +27 N File:Jeff.png His name jeff current
- 03:0403:04, 6 October 2023 diff hist +3,288 Poser No edit summary
10 August 2023
- 10:5310:53, 10 August 2023 diff hist +5,509 N Resolver Created page with "{{TOC|right}} == Preface == The <code>resolver</code> JSON is responsible for assigning a Pokémon <code>species</code> its <code>model</code>, <code>textures</code>, and <code>poser</code>. It is also responsible for assigning <code>aspects</code> to a pokemon to create variants like regional forms. Just about anything related to visuals is linked to the resolver file in some way. The <code>resolver</code> file was previously known as the..."
8 August 2023
- 11:0611:06, 8 August 2023 diff hist +1,388 Tutorials/Multiple Visual Variants →Step 7: Create the resolver file for your variants
- 10:4510:45, 8 August 2023 diff hist −15 Poser No edit summary
- 10:0610:06, 8 August 2023 diff hist +5,774 N Poser Created page with "{{TOC|right}} == Preface == The <code>poser</code> file is a JSON that controls all the animations of a Pokémon. It contains information on when the Pokémon will perform certain animations. You can set your Pokémon to only ever perform one animation if you’d like, or you can give it different animations for just about every action it performs! It can even be used to adjust certain properties of an animation so you don't have to edit the animation itself. Due to th..."
7 August 2023
- 12:0112:01, 7 August 2023 diff hist +1,868 Tutorials/Creating A Custom Pokemon →Part 10: Create your Pokémon's Spawn File
- 11:5111:51, 7 August 2023 diff hist +2,405 Tutorials/Creating A Custom Pokemon →Part 9: Adjusting your Pokémon's poser file in game
- 11:4711:47, 7 August 2023 diff hist +1 Tutorials/Creating A Custom Pokemon →Entity Properties
- 11:4711:47, 7 August 2023 diff hist +1,028 Tutorials/Creating A Custom Pokemon →Part 8: Adjusting the Scale of your Pokémon in game
- 11:4311:43, 7 August 2023 diff hist +676 Tutorials/Creating A Custom Pokemon →Part 6: Creating the lang file
- 11:3211:32, 7 August 2023 diff hist +2,626 Tutorials/Creating A Custom Pokemon →Entity Properties
- 09:5509:55, 7 August 2023 diff hist +1,225 Tutorials/Creating A Custom Pokemon →Moves and Abilities
- 09:2509:25, 7 August 2023 diff hist +3,247 Tutorials/Creating A Custom Pokemon →Stats
- 07:1707:17, 7 August 2023 diff hist +1,496 Tutorials/Creating A Custom Pokemon →Basic Information
6 August 2023
- 13:2513:25, 6 August 2023 diff hist +14,422 Tutorials/Creating A Custom Pokemon No edit summary
5 August 2023
- 23:1223:12, 5 August 2023 diff hist +3 Tutorials/Creating Custom Spawns No edit summary
28 July 2023
- 12:1912:19, 28 July 2023 diff hist +35,803 N Tutorials/Creating A Custom Pokemon Created page with "{{TOC|right}} == Preface == This beginner friendly step-by-step guide will walk you through adding custom Pokémon through resource and data packs. Cobblemon addons have certain requirements in order to work in Minecraft. There are several mistakes you can make along the way that can cause the game to crash. This tutorial was created in collaboration with Cobblemon community members who have made these mistakes. Knowledge of coding and resource packs is not necessary! E..."
27 July 2023
- 09:2209:22, 27 July 2023 diff hist 0 Tutorials/Creating A Model No edit summary
- 06:4506:45, 27 July 2023 diff hist +10,197 N Tutorials/Creating Custom Spawns Created page with "{{TOC|right}} == Preface == This tutorial will show you how to create your own custom Pokémon spawns. The JSONs in the spawn pool world folder control how a Pokémon will spawn naturally. You can create or edit files for each Pokémon to give them new spawn conditions. Writing some extra data in the <code>pack.mcmeta</code> of a datapack can also nullify the spawns from the base mod. You can use this to have total control over Pokémon spawns. Som..."
26 July 2023
- 12:1812:18, 26 July 2023 diff hist +8,716 N Spawn Pool World Created page with "{{TOC|right}} == Preface == The <code>spawn_pool_world</code> folder contains the JSON files that control how a Pokémon spawns naturally. For simplicity, most people call them <code>spawn files</code>. These files dictate which Pokémon will spawn, its rarity , its level, and the conditions it will spawn in. Every implemented Pokémon has at least one set of spawn data. Without this spawn data, a Pokémon can only be spawned through commands. === Spawn File Breakdown..."
- 10:1510:15, 26 July 2023 diff hist +4,143 N Spawn Detail Presets Created page with "{{TOC|right}} == Preface == The JSONs in the <code>spawn_detail_presets</code> folder create the <code>presets</code> that are used in Pokémon spawn files. Presets are simply a collection of <code>conditions</code>, <code>anticonditions</code>, and <code>contexts</code> that are bundled up into a new <code>preset</code> named after the JSON file name! They are a great way to make familiar scenes into a simple tag you can use when making spawns. === Preset Breakdown ==..."
- 09:0509:05, 26 July 2023 diff hist +111 Species Additions →Species Addition Examples
- 09:0109:01, 26 July 2023 diff hist +44 N File:New Eeveelutions.png Wow! I love species additions! current
- 07:3107:31, 26 July 2023 diff hist +6,756 N Species Additions Created page with "{{TOC|right}} == Preface == You can create a <code>species_addition</code> JSON to replace or add some new data to an existing <code>species</code> file. Species additions can be a helpful way to add your own regional variants to existing Pokémon. They can also be helpful if you want to rewrite a Pokémon's stats for an addon. This system was created to improve the compatibility between multiple datapacks by allowing datapack developers to target specific species and ap..."
25 July 2023
- 06:2106:21, 25 July 2023 diff hist +1,633 N Species Feature Assignments Created page with "{{TOC|right}} == Preface == You can create a <code>species feature assignment</code> file if you want to assign a feature to a Pokémon or many features to many Pokémon. This is a great way to prevent issues when multiple data packs want add their own <code>species feature</code> to the same species. This article will give some examples of species feature assignments and break down its different properties. === Species Feature Assignment Breakdown === There is only..."
24 July 2023
- 11:2811:28, 24 July 2023 diff hist +10,202 N Species Features Created page with "{{TOC|right}} == Preface == Creating Pokémon variants starts at the creation of the <code>species_features</code> file. This file creates one or many <code>aspects</code> that can each be assigned its own assets in the <code>resolver</code> files. Pokémon that are assigned with a feature can also assign each aspect with its own set of stats in the <code>species</code> files using <code>forms</code>. This article will give some examples of species features and break do..."
21 July 2023
- 11:3411:34, 21 July 2023 diff hist 0 Tutorials/Multiple Visual Variants No edit summary
- 07:4907:49, 21 July 2023 diff hist +14,212 N Tutorials/Multiple Visual Variants Created page with "{{TOC|right}} == Preface == This tutorial will teach you how to create Pokémon that have multiple visual aspects. An example of these would be the Arbok skin patterns, the Pumpkaboo sizes, or the many different variants of Alcremie and Spinda. Due to the variable nature of this system, this guide will only show you how to create and apply extra aspects to a Pokémon. '''Knowledge of creating custom pokemon and [https://wiki.cobblemon.com/index.php/Tutorials/Regional_For..."
18 July 2023
- 14:2114:21, 18 July 2023 diff hist +11,741 N Tutorials/Regional Forms Created page with "{{TOC|right}} == Preface == This tutorial will teach you how to create a regional form for '''''an existing Pokémon.''''' Regional forms are a species variant that can have different looks, types, abilities, moves, and spawn locations! '''Knowledge of creating custom pokemon is ''required.''''' Creating a unique model and textures for your form is highly recommended, but not always necessary. Due to regional forms usually requiring files for both data and assets, this..."
- 14:1214:12, 18 July 2023 diff hist 0 m Tutorials/Animation Replacement →Step 7: Test your resource pack in game
14 July 2023
- 12:2612:26, 14 July 2023 diff hist +10,717 N Tutorials/Creating A Model Created page with "{{TOC|right}} == Preface == '''This is not a guide to Blockbench.''' This '''extensive''' tutorial will guide you in the creation of a compatible Cobblemon model. Cobblemon models have certain requirements in order to work in Minecraft. There are several mistakes you might make when creating a model which may result in you having to start all over. This tutorial was created in collaboration with Cobblemon community members who have made these fatal mistakes. Some experie..."
- 10:5310:53, 14 July 2023 diff hist +67 N File:PaintingACharmander.png Painting a completely normal charmander in blockbench current
- 08:5208:52, 14 July 2023 diff hist +27 N File:Example of Arm.png Sceptiles arm current
- 08:5208:52, 14 July 2023 diff hist +49 N File:CharmanderAndItsBones.png Consider referencing your own bones current
12 July 2023
- 10:2010:20, 12 July 2023 diff hist +7,870 N Tutorials/Animation Replacement Created page with "{{TOC|right}} == Preface == This tutorial will teach you how to add your own animations to official Cobblemon models made by the team. Due to the unique way the official Pokémon are coded, you can’t simply apply animations to them using a poser file. Instead, you can create a '''clone''' of the official model and use this clone to replace the official one. Knowledge of animation and creating custom Pokémon is highly recommended. === Step 1: Acquire all assets for yo..."
- 05:2905:29, 12 July 2023 diff hist +6,154 N Tutorials/Animated Textures Created page with "{{TOC|right}} == Preface == This tutorial will teach you how to make animated textures for Cobblemon using the layers system. Knowledge of creating custom Pokémon and frame-by-frame animation is recommended. A base model with textures is required. === Step 1: Choose the location of the animated textures === The location of your animated textures on the Pokémon will vary for each model. Remember that these textures are layers over the original texture, so they will be..."
- 05:1505:15, 12 July 2023 diff hist +36 N File:EmboarsResolverFile.png Emboar's Resolver File current
- 04:3004:30, 12 July 2023 diff hist +23 Tutorials/Emissive Textures No edit summary
- 03:3703:37, 12 July 2023 diff hist +45 N File:Charmander and its animation frames.png Charmander flames in blockbench current
- 03:2603:26, 12 July 2023 diff hist +58 N File:Charmander blockbench.gif selecting each animation frame in blockbench current
8 July 2023
- 03:0903:09, 8 July 2023 diff hist 0 Tutorials/Emissive Textures No edit summary
- 03:0903:09, 8 July 2023 diff hist +3,413 Tutorials/Emissive Textures No edit summary
7 July 2023
- 14:2114:21, 7 July 2023 diff hist +2,642 N Tutorials/Emissive Textures Created page with "== Preface == This tutorial will teach you how to add emissive textures to a Pokemon. Emissive textures are an additional layer of textures unaffected by light levels and give off the illusion of glowing in the dark. '''A premade model with textures is required.''' === Step 1: Creating your emissive texture === In order to start, you will need an existing pokemon model and texture to be loaded in Blockbench. Since emissives are treated as a second layer of textures on t..."
- 13:2813:28, 7 July 2023 diff hist +75 N File:UmbreonInTheDark.png Showing the translucent effect on Umbreon's emissive textures current
- 12:4912:49, 7 July 2023 diff hist +39 N File:Umbreon Normal Texture.png Umbreon's normal textures current
- 12:4812:48, 7 July 2023 diff hist +38 N File:Umbreon Emissive Textures.png Umbreon's Emissive layer current
1 July 2023
- 07:5807:58, 1 July 2023 diff hist +13 Tutorials/Texture replacement No edit summary
- 07:5107:51, 1 July 2023 diff hist +2,640 N Tutorials/Texture replacement Created page with "'''Preface''' This tutorial will teach you how to make texture replacements for cobblemon into a resource pack. Knowledge of resource packs is recommended. '''Step 1: Creating your replacement texture''' You will need a copy of the pokemon's texture file so you can make edits to it. You can obtain a Pokemon's texture png by searching for it on the Gitlab(link gitlab texture section or something) or the mod's .jar file. Make sure you are grabbing the texture that is..."