1.4.0
Friends & Farms.png
"The Friends and Farms Update"
Release date October 13th, 2023
Fabric Modrinth
CurseForge
Forge Modrinth
CurseForge
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1.3.2
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1.4.1

1.4.0, named The Friends and Farms Update is a major update to Cobblemon that was released on October 13th, 2023.[1] It adds 191 Pokémon, pasture blocks, trading, nicknaming, berries, bag items, and various crops.

Additions

  • Added pasture blocks, used to let your PC Pokémon roam around an area.
  • Added nicknaming from the summary menu of a Pokémon (click their name).
  • Added trading between players.
  • Added mints for changing Pokémon stats. These are most commonly found at high altitudes.
  • Added Revival Herbs, with pep-up flowers when fully grown, growing in lush caves.
  • Added Medicinal Leeks, growing on the surface of rivers and ponds. It is a potion ingredient and can be cooked as food.
    • Can be crafted to Magenta Dye.
  • Added Big Roots, generating from cave ceiling dirt which sometimes spread as energy roots.
  • Added 69 Berry Trees and Berries. Some are found in village farms, some from planting different berries close to each other.
  • Added mulches: Mulch Base, Growth Mulch, Surprise Mulch, Coarse Mulch, Humid Mulch, Rich Mulch, Loamy Mulch, Peat Mulch, and Sandy Mulch
  • Added Vivichokes, obtainable from wandering villager trades and some loot chests.
  • Added medicine brewing using medicinal leeks and berries in brewing stands.
  • Added Pokémon cries when in battles and being sent out.
  • Added medicinal items: Berry Juice, Heal Powder, Remedy, Fine Remedy, Superb Remedy, Revive, Max Revive, Potion, Super Potion, Hyper Potion, Max Potion, Full Restore, Full Heal, Antidote, Awakening, Burn Heal, Ice Heal, and Paralyze Heal.
  • Added battle items: X Attack, X Defense, X Special Attack, X Special Defense, X Speed, Dire Hit, and Guard Spec.
  • Added EV items: Power Anklet, Power Band, Power Belt, Power Bracer, Power Lens, Power Weight.
  • Added food items: Roasted Leek, Leek and Potato Stew, Braised Vivichoke, and Vivichoke Dip.
  • Added evolution items: Auspicious Armor and Malicious Armor, which can be used to evolve Charcadet into Armarouge or Ceruledge respectively.
  • Added recipes for HP Up, Protein, Iron, Calcium, Zinc, Carbos, PP Up, PP Max.
  • Added held items: Bright Powder, Destiny Knot.
  • Added AI for Nosepass to point towards world spawn when idle.
  • Added shoulder mounting for Mimikyu.
  • Added flying placeholder animations to Pidgey, Pidgeotto, Pidgeot, Golbat, Crobat, Scyther, Scizor, Zapdos, Moltres, Articuno, Dragonite, Rowlet, Dartrix, and Decidueye.
  • Added loot to various vanilla chest loot tables (Link Cable in Ancient Cities, Woodland Mansions, End Cities, and Igloos, Vivichoke Seeds in Jungle Temples, Dungeons, and Plains, Savanna, Snowy, and Taiga Villages, and all 7 Apricorn Sprouts in Desert, Plains, Savanna, Snowy, and Taiga Villages, as well as the Bonus Chest, which can also have 5 of the basic Poké Ball types).
  • Added a doShinyStarters gamerule to make it quick and easy to be offered shiny starters.
  • Added a doPokemonLoot gamerule to toggle Pokémon dropping items/exp on death.
  • Added ability activation announcement when in battle.
  • Added animations for Wailord and made it BIGGER.
  • Added Cherry Torterra variant.
  • Added 2 new face spots for Spinda.
  • Added Forretress Shulker variant.
  • Added the /teststore <player> <store> <properties> command allowing command block/mcfunction users to query a party, PC or both for Pokémon matching specific properties and returning the match count, this will be a cheat command in the Minecraft permission system or use the permission cobblemon.command.teststore if a permission mod is present.
  • Added the /querylearnset <player> <slot> <move> command allowing command block/mcfunction users to query a party slot and check if the Pokémon can learn a specific move returning a 1 if yes otherwise 0, this will be a cheat command in the Minecraft permission system or use the permission cobblemon.command.querylearnset if a permission mod is present.
  • Added the /testpcslot <player> <slot> <properties> command allowing command block/mcfunction users to query a pc slot and check if the Pokémon matches specific properties returning a 1 if yes otherwise 0, this will be a cheat command in the Minecraft permission system or use the permission cobblemon.command.testpcslot if a permission mod is present.
  • Added the /testpartyslot <player> <slot> <properties> command allowing command block/mcfunction users to query a party slot and check if the Pokémon matches a specific properties returning a 1 if yes otherwise 0, this will be a cheat command in the Minecraft permission system or use the permission cobblemon.command.testpartyslot if a permission mod is present.
  • Added the /clearparty <player> command for emptying a player's party.
  • Added the /clearpc <player> command for emptying a player's PC.
  • Added the /pokemonrestart <reset_starters> and the /pokemonrestartother <player> <reset_starters> command allowing command block/mcfunction users to reset a players Pokémon data.

Pokémon

Generation 1

  • Alolan Pikachu
  • Alolan Raichu
  • Alolan Meowth
  • Alolan Persian
  • Alolan Exeggcute
  • Alolan Exeggutor
  • Galarian Meowth
  • Galarian Ponyta
  • Galarian Rapidash
  • Galarian Farfetch'd

Generation 2

  • Chikorita
  • Bayleef
  • Meganium
  • Cyndaquil
  • Quilava
  • Typhlosion
  • Totodile
  • Croconaw
  • Feraligatr
  • Hoothoot
  • Noctowl
  • Spinarak
  • Ariados
  • Chinchou
  • Lanturn
  • Mareep
  • Flaaffy
  • Ampharos
  • Sudowoodo
  • Aipom
  • Paldean Wooper
  • Gligar
  • Snubbull
  • Granbull
  • Shuckle
  • Teddiursa
  • Ursaring
  • Phanpy
  • Donphan

Generation 3

  • Poochyena
  • Mightyena
  • Zigzagoon
  • Galarian Zigzagoon
  • Linoone
  • Galarian Linoone
  • Taillow
  • Swellow
  • Wingull
  • Pelipper
  • Ralts
  • Kirlia
  • Gardevoir
  • Surskit
  • Masquerain
  • Shroomish
  • Breloom
  • Nincada
  • Ninjask
  • Shedinja
  • Volbeat
  • Illumise
  • Numel
  • Camerupt
  • Cacnea
  • Cacturne
  • Barboach
  • Whiscash
  • Duskull
  • Dusclops
  • Chimecho
  • Clamperl
  • Huntail
  • Gorebyss
  • Relicanth
  • Beldum
  • Metang
  • Metagross

Generation 4

  • Starly
  • Staravia
  • Staraptor
  • Shinx
  • Luxio
  • Luxray
  • Combee
  • Vespiquen
  • Buizel
  • Floatzel
  • Ambipom
  • Chingling
  • Bonsly
  • Chatot
  • Carnivine
  • Gliscor
  • Gallade
  • Dusknoir

Generation 5

  • Patrat
  • Watchog
  • Lillipup
  • Herdier
  • Stoutland
  • Pidove
  • Tranquill
  • Unfezant
  • Roggenrola
  • Boldore
  • Gigalith
  • Timburr
  • Gurdurr
  • Conkeldurr
  • Venipede
  • Whirlipede
  • Scolipede
  • Cottonee
  • Whimsicott
  • Yamask
  • Cofagrigus
  • Bouffalant

Generation 6

  • Bunnelby
  • Diggersby
  • Fletchling
  • Fletchinder
  • Talonflame
  • Scatterbug
  • Spewpa
  • Vivillon
  • Skrelp
  • Dragalge
  • Phantump
  • Trevenant

Generation 7

  • Crabrawler
  • Crabominable
  • Cutiefly
  • Ribombee
  • Wishiwashi
  • Mudbray
  • Mudsdale
  • Stufful
  • Bewear
  • Comfey
  • Wimpod
  • Golisopod
  • Komala

Generation 8

  • Rookidee
  • Corvisquire
  • Corviknight
  • Nickit
  • Thievul
  • Yamper
  • Boltund
  • Arrokuda
  • Barraskewda
  • Obstagoon
  • Perrserker
  • Sirfetch'd
  • Falinks
  • Ursaluna

Generation 9

  • Sprigatito
  • Floragato
  • Meowscarada
  • Fuecoco
  • Crocalor
  • Skeledirge
  • Quaxly
  • Quaxwell
  • Quaquaval
  • Lechonk
  • Oinkologne
  • Tandemaus
  • Maushold
  • Fidough
  • Dachsbun
  • Squawkabilly
  • Garganacl
  • Charcadet
  • Armarouge
  • Ceruledge
  • Maschiff
  • Mabosstiff
  • Shroodle
  • Grafaiai
  • Flittle
  • Espathra
  • Tinkatink
  • Tinkatuff
  • Tinkaton
  • Varoom
  • Revavroom
  • Glimmet
  • Glimmora
  • Cetoddle
  • Cetitan
  • Annihilape
  • Clodsire

Changes

  • Removed the existing shoulder effects from Pokémon until balanced versions of them are made.
  • Updated models and textures of Weedle, Dwebble, Crustle, Spiritomb, Koffing, Weezing, Kadabra, Alakazam, Emolga, Oshawott, Doduo, Dodrio, Dratini, Dragonair, Dragonite, Sneasel, Weavile, Gyarados, Hitmonlee, Hitmonchan, Chesnaught, Spinda, Mamoswine, Steelix, Misdreavus, Mismagius, Buneary, Lopunny, Golduck, Meowth, Persian, Fennekin, Braixen, Delphox, Snivy, Servine, Serperior, Ratatta, Raticate, Nidorina, Nidoqueen, Nidoran♂, Nidoking, Riolu, Lucario, Haunter, Gengar, Mankey, Primeape, Mew, Mewtwo, Arcanine, Magnemite, Magneton, Magnezone, Exeggcute, Exeggutor, Elekid, Electabuzz, Electivire, Pichu, Pikachu, Raichu, Wooper, Drowzee, Hypno, Aerodactyl, Spearow, Fearow, Lickitung, Lickilicky, Pidgey, Pidgeotto, Pidgeot, Scyther, Scizor, Kleavor, Popplio, Brionne, Primarina, Torchic, Combusken, Blaziken, Happiny, Chansey and Blissey.
  • Updated animations for Steelix, Turtwig, Grotle, Torterra, Ponyta, Rapidash, Piplup, Prinplup, Empoleon, Drowzee, Hypno, Farfetch'd, Exeggcute, Exeggutor, Bidoof, Chimecho, Lickitung, Lickilicky, Popplio, Brionne, Luvdisc, Chimchar, Monferno, Infernape, Sobble, Drizzile, Inteleon, Greninja, Heatmor, Aerodactyl, Ditto, Lotad, Lombre, Ludicolo, Pumpkaboo and Gourgeist.
  • Updated sprites for EV medicines, Rare Candy, and the apricorn door item.
  • Updated textures for apricorn doors and all the evolution stone ores.
  • Ponyta and Rapidash now have animated textures.
  • Updated Apricorn Leaves color.
  • Wild Pokémon now heal if you are defeated by them or flee from them.
  • Doubled the default time between ambient Pokémon cries (they have cries if you're using a resource pack to add them).
  • Moved spawn attempts per tick to a config option (ticksBetweenSpawnAttempts)
  • PCs can now be waterlogged.
  • Starter selection prompt now appears as a tutorial-esque toast instead of plain text.
  • Reorganised the advancements recipes folder.
  • Pokéedit command now supports IVs and EVs.
  • Reorganised creative categories.
  • Pokémon can now wander into non-solid blocks such as foliage.
  • Thrown Poké Balls now despawn after 30 seconds so that they don't fly forever.
  • Dive Balls will now have the same motion speed underwater as if they were thrown in the air.
  • Hardcoded potion shoulder effects have been removed. Vanilla potions or otherwise can now be used with the selected parameters.
  • Clicking categories of the Stat subsection or the party reorder button in the Summary screen will now produce a click sound.
  • Updated PC Recipe.
  • Improved Pokémon AI and movement.
  • Friendship will slowly increase when Pokémon are shoulder-mounted.
  • Master Balls are now unable to be burned when dropped into fire/lava. They're made from stronger stuff.
  • Pokémon will appear red when hurt, like regular entities, except when they're fainting.
  • Pokémon's air meter no longer depletes while battling underwater.
  • Sleeping partially restores PP of Pokémon.
  • Shoulder mounts now match the shoulder position a bit more accurately when sneaking.
  • Poison Heal will now cause poisoned Pokémon to heal outside of battle.
  • Updated Poké Ball, PC, UI, evolution and Healing Machine sounds.

Fixes

  • Fixed spawning moon phase dependent Pokémon only when the moon phase is wrong (that's a funny woopsy)
  • Fixed large Pokémon spawning partially inside walls where they suffocate.
  • Fixed custom Pokémon in your party or PC not being removed when the addon is removed, causing major issues.
  • Fixed messages for entry hazards, screens, weather, damage, healing, Tailwind, Perish Song, Destiny Bond, Shed Skin, Uproar, Forewarn, Disguise, Arena Trap, Yawn, Curse, Clamp, Whirlpool, Liquid Ooze, Miracle Eye, Safeguard, Magic Bounce, Lock On, Focus Energy, Confusion, and more.
  • Fixed Porygon not evolving with an Upgrade.
  • Fixed super sized Pumpkaboo not having any moves.
  • Fixed Infernape look animation.
  • Fixed Garchomp T-posing while swimming which was very funny.
  • Fixed a bug that caused sleeping Pokémon to stay asleep.
  • Fixed a bug that would freeze a battle when a Pokémon gets trapped by an ability, making the trap abilities even scarier and trap-like than they were before.
  • Fixed the Poké Ball close animation canceling whenever colliding with a block.
  • Fixed lighting and Pokémon label issues when a Pokémon item frame is nearby.
  • Fixed Pokémon being able to spawn outside the world border as a tease.
  • Fixed deepslate water stone ore items looking like deepslate fire stone ores. Huh?
  • Fixed a bunch of client-side logging errors when Pokémon are shoulder mounted.
  • Fixed a crash when wild Pokémon have to struggle under specific circumstances.
  • Fixed uncolored pixels on Yanma's shiny texture.
  • Fixed apricorn tree leaves looking gross on the Fast graphics mode.
  • Fixed hoes not breaking apricorn tree leaves any faster.
  • Fixed Shiftry's PC model position.
  • Fixed the /pc command not playing the opening sound.
  • Fixed different forms of Pokémon not being able to appear as different sizes.
  • Fixed the Healing Machine soft locking you from using others when removed by non-players.
  • Fixed animations being sped up when using the Replay Mod.
  • Fixed particle animations not running when a Pokémon is off-screen.
  • Fixed Pokémon variants and layers not rendering correctly when shouldered and playing on a dedicated server, existing shoulders affected will need to be retrieved and shouldered again.
  • Fixed shoulder effects not staying applied through situations that remove potion effects such as drinking milk.
  • Fixed Shedinja:
    • Not being able to recover naturally.
    • Evolving to use the consumed Poké Ball and removed the held item to prevent dupes.
    • Healing above 1 HP.
  • Fixed shearing Pokémon dropping 0-2 wool instead of 1-3.
  • Fixed some alignment issues in the stat hexagon of the summary menu. OCD people rejoice.
  • Fixed capture calculations not applying ball bonuses entirely correctly.
  • Fixed battles soft-locking when consecutive Pokémon faint on switch-in.
  • Fixed timing and color of battle window messages.
  • Fixed players being able to trade, battle and let out their Pokémon while in spectator mode.
  • Fixed Galarian Yamask not being able to evolve and by proxy the damage_taken evolution requirement.
  • Fixed Bisharp not being able to evolve and by proxy the defeat evolution requirement.
  • Fixed White-Striped Basculin not being able to evolve because of a broken recoil evolution requirement.
  • Fixed Primeape, Qwilfish and Stantler not being able to evolve because of a broken use_move evolution requirement.
  • Fixed Bramblin, Pawmo, and Rellor not being able to evolve because of a broken blocks_traveled evolution requirement.
  • Fixed displayName property in spawn files not doing what it's meant to do.
  • Fixed Pokémon not sleeping in the wild like we wanted them to.

References