Healing Machine: Difference between revisions
mNo edit summary |
m (→Crafting) |
||
Line 20: | Line 20: | ||
==Crafting== | ==Crafting== | ||
{{CraftingInterface | {{CraftingInterface | ||
| row1item3 = File:iron ingot.png | | row1item3 = File:iron ingot.png | row1item3tooltip = Iron Ingot | ||
| row1item3tooltip = Iron Ingot | | row2item1 = File:copper ingot.png | row2item1tooltip = Copper Ingot | ||
| row2item1 = File:copper ingot.png | | row2item2 = File:copper ingot.png | row2item2tooltip = Copper Ingot | ||
| row2item1tooltip = Copper Ingot | | row2item3 = File:iron ingot.png | row2item3tooltip = Iron Ingot | ||
| row2item2 = File:copper ingot.png | | row3item1 = File:iron ingot.png | row3item1tooltip = Iron Ingot | ||
| row2item2tooltip = Copper Ingot | | row3item2 = File:iron ingot.png | row3item2tooltip = Iron Ingot | ||
| row2item3 = File:iron ingot.png | | row3item3 = File:iron ingot.png | row3item3tooltip = Iron Ingot | ||
| row2item3tooltip = Iron Ingot | | itemresult = File:healing machine.png | itemresulttooltip = Healing Machine | ||
| row3item1 = File:iron ingot.png | |||
| row3item1tooltip = Iron Ingot | |||
| row3item2 = File:iron ingot.png | |||
| row3item2tooltip = Iron Ingot | |||
| row3item3 = File:iron ingot.png | |||
| row3item3tooltip = Iron Ingot | |||
| itemresult = File:healing machine.png | |||
| itemresulttooltip = Healing Machine | |||
}} | }} | ||
{{Blocks}} | {{Blocks}} |
Revision as of 04:22, 18 February 2023
Healing Machine
File:Healing machine.pngHealing Machine
Stack Limit | 64 |
---|---|
Hardness | 2 |
Blast Resistance | 2 |
Light Level | 2 / 7 (when charged) |
A healing machine is a utility block that allows the player to heal the Pokémon in their party.
The healing machine will start with zero charge when placed in non-Creative game modes. The healing machine will charge up over time, and can be used indefinitely once fully charged.
Crafting