Healing Machine: Difference between revisions
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| image6 = Healing Machine (block, charge 5).png | | image6 = Healing Machine (block, charge 5).png | ||
| image7 = Healing Machine (block, in use).png | |||
| image8 = Healing Machine (block, natural, charge 0).png | |||
| image9 = Healing Machine (block, natural, charge 1).png | |||
| image10 = Healing Machine (block, natural, charge 2).png | |||
| image11 = Healing Machine (block, natural, charge 3).png | |||
| image12 = Healing Machine (block, natural, charge 4).png | |||
| image13 = Healing Machine (block, natural, charge 5).png | |||
| image14 = Healing Machine (block, in use).png | |||
| item = Healing Machine.png | | item = Healing Machine.png | ||
| itemtooltip = Healing Machine | | itemtooltip = Healing Machine |
Revision as of 13:52, 20 January 2025
Healing Machine

Stack Limit | 64 |
---|---|
Tool | Pickaxe |
Hardness | 2 |
Blast Resistance | 2 |
Flammable | No |
Light Level | 2 / 7 (when charged) |
A Healing Machine is a utility block that allows the player to heal the Pokémon in their party.
The healing machine will start with zero charge when placed in non-Creative game modes. The healing machine will charge up over time and continue charging indefinitely, even after being fully charged.
The healing machine emits a redstone signal with a power of 1 for every 10% charge it has when attached to a Redstone Comparator.
Cobblemon 1.6 allows Pokécenters to generate within villages, which contain a naturally generated Healing Machine. These healing machines are unique in that they have a different texture and if mined drops 1 Iron Ingot instead of the block itself.
Obtaining
Crafting
History
- 1.0.0 -
Added the Healing Machine.
The crafting recipe for the Healing Machine was originally 2 copper ingots and 5 iron ingots.
- 1.3 - The Healing Machine now emits light when fully charged. Added a visual indicator of charge with 6 stages. Now emits a variable Redstone signal when attached to a Redstone Comparator.
- 1.4.1 - The crafting recipe of the Healing Machine has been changed to consist of 1 diamond, 1 max revive, 1 ghast tear, 4 iron ingots, and 2 copper ingots.
- 1.5 - Changed the recipe to swap the Max Revive for a Revive
- 1.6 - Added a natural block state property for the healing machine block; when property is set to true, the block will have a different texture and drop an iron ingot instead of itself.