Healing Machine

Revision as of 21:19, 17 February 2023 by Village (talk | contribs) (Created page with "{{InfoboxBlock | image = File:healing machine block charge 0.png | image2 = File:healing machine block charge 1.png | image2 = File:healing machine block charge 2.png | image2 = File:healing machine block charge 3.png | image2 = File:healing machine block charge 4.png | image2 = File:healing machine block charge 5.png | item = File:healing machine.png | itemtooltip = Healing Machine | stacklimit = 64 | hardness = 2 | resistance = 2 | lightlevel = 2 / 7 <small>(when charg...")
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Healing Machine
Stack Limit 64
Hardness 2
Blast Resistance 2
Light Level 2 / 7 (when charged)

A healing machine is a utility block that allows the player to heal the Pokémon in their party.

The healing machine will start with zero charge when placed in non-Creative game modes. The healing machine will charge up over time, and can be used indefinitely once fully charged.