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| output = Full Heal | output-tooltip = Full Heal | output-link = Full Heal
| output = Full Heal | output-tooltip = Full Heal | output-link = Full Heal
}}
}}
{{FutureContent}}
===Cooking===
{|
|{{CookingInterface
| A1 = Antidote
| A2 = Pep-Up Flower
| output = Full Heal
}}
| || ||
|{{CookingInterface
| A1 = Paralyze Heal
| A2 = Pep-Up Flower
| output = Full Heal
}}
| || ||
|{{CookingInterface
| A1 = Awakening
| A2 = Pep-Up Flower
| output = Full Heal
}}
| || ||
|{{CookingInterface
| A1 = Burn Heal
| A2 = Pep-Up Flower
| output = Full Heal
}}
| || ||
|{{CookingInterface
| A1 = Ice Heal
| A2 = Pep-Up Flower
| output = Full Heal
}}
|}
==History==
==History==
*'''1.4''' - Added.
*'''1.4''' - Added.

Revision as of 19:00, 19 November 2025

Full Heal
Full Heal.png
Full Heal.pngFull Heal
Stack Limit 64

A Full Heal is a medicinal item that cures a Pokémon of all status conditions when used.

Obtaining

Brewing

     Medicinal Brew
     Medicinal Brew
     Lum Berry
     Medicinal Brew
     Full Heal


Timer Ball (model).png Notice: Indev Content

Cooking

     Antidote
     Pep-Up Flower
     Full Heal
     Paralyze Heal
     Pep-Up Flower
     Full Heal
     Awakening
     Pep-Up Flower
     Full Heal
     Burn Heal
     Pep-Up Flower
     Full Heal
     Ice Heal
     Pep-Up Flower
     Full Heal

History

  • 1.4 - Added.
  • 1.4.1 - Using a Full Heal now returns a glass bottle.