Revive: Difference between revisions
(Created page with "{{InfoboxItem | image = Revive.png | item = Revive.png | itemtooltip = Revive | stacklimit = 64 }} A '''Revive''' is a type of medicine that revives a fainted Pokémon to 50% of their max HP when used. ==Obtaining== ===Crafting=== {{CraftingInterface | A1 = Heal Powder | A2 = Honey Bottle | output = Revive | shapeless = 1 }} ==Usage== ===Crafting Ingredient=== {{CraftingInterface | A1 = Revive | A2 = Revive | B1 = Revive | B2 = Vivichoke | output = Max Revive | shapel...") |
m (Added healing machine to uses) |
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===Crafting=== | ===Crafting=== | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = Heal Powder | | A1 = Heal Powder | A1-link = Heal Powder | ||
| A2 = Honey Bottle | | A2 = Honey Bottle | ||
| output = Revive | | output = Revive | ||
Line 20: | Line 20: | ||
===Crafting Ingredient=== | ===Crafting Ingredient=== | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = Revive | | A1 = Revive | A1-link = Revive | ||
| A2 = Revive | | A2 = Revive | A2-link = Revive | ||
| B1 = Revive | | B1 = Revive | B1-link = Revive | ||
| B2 = Vivichoke | | B2 = Vivichoke | B2-link = Vivichoke | ||
| output = Max Revive | | output = Max Revive | ||
| shapeless = 1 | | shapeless = 1 | ||
}} | }} | ||
{{CraftingInterface | |||
| A1 = Copper Ingot | |||
| A2 = Ghast Tear | |||
| A3 = Copper Ingot | |||
| B1 = Iron Ingot | |||
| B2 = Revive | B2-link = Revive | |||
| B3 = Iron Ingot | |||
| C1 = Iron Ingot | |||
| C2 = Diamond | |||
| C3 = Iron Ingot | |||
| output = Healing Machine | |||
}} | |||
{{Items}} | {{Items}} | ||
[[Category:Medicine]] | [[Category:Medicine]] |
Latest revision as of 12:53, 31 May 2024
A Revive is a type of medicine that revives a fainted Pokémon to 50% of their max HP when used.
Obtaining
Crafting
Usage
Crafting Ingredient