Weakness Policy: Difference between revisions
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{{InfoboxItem | {{InfoboxItem | ||
| image = File:Weakness Policy.png | | image = File:Weakness Policy (model).png | ||
| item = File:Weakness Policy.png | | item = File:Weakness Policy.png | ||
| itemtooltip = Weakness Policy | | itemtooltip = Weakness Policy | ||
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}} | }} | ||
'''Weakness Policy''' is a [[ | A '''Weakness Policy''' is a [[:Category:Item|held item]] that raises the holder's Attack and Special Attack by two stages when hit by a super-effective move. This can only activate once per battle. | ||
==Obtaining== | ==Obtaining== | ||
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| output = {{ItemSlot| item = Weakness Policy}} | | output = {{ItemSlot| item = Weakness Policy}} | ||
}} | }} | ||
==History== | |||
* '''1.7.2''' - {{ScaledImage|Weakness Policy (model).png|32px}}Added decorative block model for Weakness Policy. | |||
{{Items}} | {{Items}} | ||
[[Category:Held item]] | [[Category:Held item]] | ||
Latest revision as of 20:06, 12 August 2026
A Weakness Policy is a held item that raises the holder's Attack and Special Attack by two stages when hit by a super-effective move. This can only activate once per battle.
Obtaining
Crafting
History
- 1.7.2 - Added decorative block model for Weakness Policy.
