Weakness Policy: Difference between revisions
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===Crafting=== | ===Crafting=== | ||
{{CraftingInterface | {{CraftingInterface | ||
| A2 = {{ItemSlot| item = | | A1 = {{ItemSlot| item = Paper}} | ||
| A2 = {{ItemSlot| item = Glow Ink Sac}} | |||
| A3 = {{ItemSlot| item = Paper}} | |||
| B1 = {{ItemSlot| item = Gunpowder}} | | B1 = {{ItemSlot| item = Gunpowder}} | ||
| B2 = {{ItemSlot| item = | | B2 = {{ItemSlot| item = Fermented Spider Eye}} | ||
| B3 = {{ItemSlot| item = Feather}} | | B3 = {{ItemSlot| item = Feather}} | ||
| C1 = {{ItemSlot| item = Paper}} | |||
| C2 = {{ItemSlot| item = Ink Sac}} | | C2 = {{ItemSlot| item = Ink Sac}} | ||
| C3 = {{ItemSlot| item = Paper}} | |||
| output = {{ItemSlot| item = Weakness Policy}} | | output = {{ItemSlot| item = Weakness Policy}} | ||
}} | }} | ||
Latest revision as of 03:59, 11 October 2026
A Weakness Policy is a held item that raises the holder's Attack and Special Attack by two stages when hit by a super-effective move. This can only activate once per battle.
Obtaining
Crafting
History
- 1.7.2 - Added decorative block model for Weakness Policy.
