Mulch: Difference between revisions
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{{InfoboxMulch | {{InfoboxMulch | ||
| title = Mulches | |||
| image = Mulch.png | | image = Mulch.png | ||
| image2 = Growth Mulch.png | |||
| image3 = Rich Mulch.png | |||
| image4 = Surprise Mulch.png | |||
| image5 = Loamy Mulch.png | |||
| image6 = Coarse Mulch.png | |||
| image7 = Peat Mulch.png | |||
| image8 = Humid Mulch.png | |||
| image9 = Sandy Mulch.png | |||
| item = Mulch.png | | item = Mulch.png | ||
| itemtooltip = Mulch | | itemtooltip = Mulch | ||
| Line 35: | Line 44: | ||
| itemtooltip = Mulch | | itemtooltip = Mulch | ||
}} | }} | ||
A Mulch is an item that is used to craft a variety of different Mulches. It is the fundamental component in creating Mulch used in applying modifiers to [[ | A Mulch is an item that is used to craft a variety of different Mulches. It is the fundamental component in creating Mulch used in applying modifiers to berry trees, as well as mutating [[Revival Herb|Revival Herbs]]. | ||
<!--Mulch can be placed on the ground to create a Mulch Carpet (idk how to word this or if it's even true)--> | <!--Mulch can be placed on the ground to create a Mulch Carpet (idk how to word this or if it's even true)--> | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = Bone Meal | | A1 = {{ItemSlot| item = Bone Meal}} | ||
| A2 = Rotten Flesh | | A2 = {{ItemSlot| item = Rotten Flesh}} | ||
| B1 = Dirt | | B1 = {{ItemSlot| item = Dirt}} | ||
| B2 = Paper | | B2 = {{ItemSlot| item = Paper}} | ||
| output = Mulch | | output = {{ItemSlot| item = Mulch}} | ||
| shapeless = yes | | shapeless = yes | ||
}} | }} | ||
| Line 56: | Line 65: | ||
A Growth Mulch increases the growth rate of the Berry Tree that it is used on for 3 harvests. | A Growth Mulch increases the growth rate of the Berry Tree that it is used on for 3 harvests. | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = | | A1 = {{ItemSlot| item = Bone Meal}} | ||
| | | A2 = {{ItemSlot| item = Mulch}} | ||
| | | output = {{ItemSlot| item = Growth Mulch}} | ||
| | |||
| output = Growth Mulch | |||
| shapeless = 1 | | shapeless = 1 | ||
}} | }} | ||
| Line 73: | Line 80: | ||
A Rich Mulch increases the yield of the harvest of the Berry Tree that it is used on for 3 harvests. | A Rich Mulch increases the yield of the harvest of the Berry Tree that it is used on for 3 harvests. | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = | | A1 = {{ItemSlot| item = Blaze Powder}} | ||
| | | A2 = {{ItemSlot| item = Mulch}} | ||
| | | output = {{ItemSlot| item = Rich Mulch}} | ||
| | |||
| output = Rich Mulch | |||
| shapeless = 1 | | shapeless = 1 | ||
}} | }} | ||
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| itemtooltip = Surprise Mulch | | itemtooltip = Surprise Mulch | ||
}} | }} | ||
A Surprise Mulch increases the chances for a mutation of a Berry on the Berry Tree for 3 harvests. It can also mutate a fully grown | A Surprise Mulch increases the chances for a mutation of a Berry on the Berry Tree for 3 harvests. It can also mutate a fully grown Revival Herb into a [[Mental Herb]], [[Power Herb]], [[White Herb]], or [[Mirror Herb]]. | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = | | A1 = {{ItemSlot| item = Glistering Melon Slice}} | ||
| | | A2 = {{ItemSlot| item = Mulch}} | ||
| | | output = {{ItemSlot| item = Surprise Mulch}} | ||
| | |||
| output = Surprise Mulch | |||
| shapeless = 1 | | shapeless = 1 | ||
}} | }} | ||
| Line 107: | Line 110: | ||
A Loamy Mulch makes the Berry Tree act like it's in a Plains biome for an infinite duration. | A Loamy Mulch makes the Berry Tree act like it's in a Plains biome for an infinite duration. | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = | | A1 = {{ItemSlot| item = Dirt}} | ||
| | | A2 = {{ItemSlot| item = Mulch}} | ||
| | | output = {{ItemSlot| item = Loamy Mulch}} | ||
| | |||
| output = Loamy Mulch | |||
| shapeless = 1 | | shapeless = 1 | ||
}} | }} | ||
| Line 124: | Line 125: | ||
A Coarse Mulch makes the Berry Tree act like it's in a Mountains or Taiga biome for an infinite duration. | A Coarse Mulch makes the Berry Tree act like it's in a Mountains or Taiga biome for an infinite duration. | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = | | A1 = {{ItemSlot| item = Coarse Dirt}} | ||
| | | A2 = {{ItemSlot| item = Mulch}} | ||
| | | output = {{ItemSlot| item = Coarse Mulch}} | ||
| | |||
| output = Coarse Mulch | |||
| shapeless = 1 | | shapeless = 1 | ||
}} | }} | ||
| Line 141: | Line 140: | ||
A Peat Mulch makes the Berry Tree act like it's in a Forest biome for an infinite duration. | A Peat Mulch makes the Berry Tree act like it's in a Forest biome for an infinite duration. | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = | | A1 = {{ItemSlot| item = Moss Block}} | ||
| | | A2 = {{ItemSlot| item = Mulch}} | ||
| | | output = {{ItemSlot| item = Peat Mulch}} | ||
| | |||
| output = Peat Mulch | |||
| shapeless = 1 | | shapeless = 1 | ||
}} | }} | ||
| Line 158: | Line 155: | ||
A Humid Mulch makes the Berry Tree act like it's in a Jungle or Swamp biome for an infinite duration. | A Humid Mulch makes the Berry Tree act like it's in a Jungle or Swamp biome for an infinite duration. | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = | | A1 = {{ItemSlot| item = Mud}} | ||
| | | A2 = {{ItemSlot| item = Mulch}} | ||
| | | output = {{ItemSlot| item = Humid Mulch}} | ||
| | |||
| output = Humid Mulch | |||
| shapeless = 1 | | shapeless = 1 | ||
}} | }} | ||
=== | ===Sandy Mulch=== | ||
{{InfoboxItem | {{InfoboxItem | ||
| title = Sandy Mulch | | title = Sandy Mulch | ||
| Line 175: | Line 170: | ||
A Sandy Mulch makes the Berry Tree act like it's in an Arid biome for an infinite duration. | A Sandy Mulch makes the Berry Tree act like it's in an Arid biome for an infinite duration. | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = | | A1 = {{ItemSlot| item = Sand}} | ||
| | | A2 = {{ItemSlot| item = Mulch}} | ||
| | | output = {{ItemSlot| item = Sandy Mulch}} | ||
| | |||
| output = Sandy Mulch | |||
| shapeless = 1 | | shapeless = 1 | ||
}} | }} | ||
| Line 185: | Line 178: | ||
==See Also== | ==See Also== | ||
*[https://docs.google.com/document/d/1iB0EJSc2r6mRJXIo1n3XpHbZ5udwJVnrh2pXdhTyH8c/edit Cobblemon Biome Tags & Presets 1.4 Document] | *[https://docs.google.com/document/d/1iB0EJSc2r6mRJXIo1n3XpHbZ5udwJVnrh2pXdhTyH8c/edit Cobblemon Biome Tags & Presets 1.4 Document] | ||
==History== | |||
* '''1.5.1''' - All Mulch recipes (except Mulch Base) have been redesigned. The previous recipe for Growth Mulch is seen below. | |||
{{CraftingInterface | |||
| A1 = {{ItemSlot| item = Bone Meal}} | |||
| A2 = {{ItemSlot| item = Bone Meal}} | |||
| B1 = {{ItemSlot| item = Bone Meal}} | |||
| B2 = {{ItemSlot| item = Mulch}} | |||
| output = {{ItemSlot| item = Growth Mulch}} | |||
| shapeless = 1 | |||
}} | |||
==Notes== | ==Notes== | ||
Latest revision as of 23:39, 28 November 2025
| Stack Limit | 64 |
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Mulch is an item that is used to give berry trees a certain boost.
A Mulch Base[a] is an item used to craft a variety of different Mulch.
Usage
Mulch can be used on a Berry Tree one at a time. It can be removed by interacting with the tree with a shovel, or destroying the tree.
Mulch Types
Mulch
A Mulch is an item that is used to craft a variety of different Mulches. It is the fundamental component in creating Mulch used in applying modifiers to berry trees, as well as mutating Revival Herbs.
Growth Mulch
A Growth Mulch increases the growth rate of the Berry Tree that it is used on for 3 harvests.
Rich Mulch
A Rich Mulch increases the yield of the harvest of the Berry Tree that it is used on for 3 harvests.
Surprise Mulch
A Surprise Mulch increases the chances for a mutation of a Berry on the Berry Tree for 3 harvests. It can also mutate a fully grown Revival Herb into a Mental Herb, Power Herb, White Herb, or Mirror Herb.
Loamy Mulch
A Loamy Mulch makes the Berry Tree act like it's in a Plains biome for an infinite duration.
Coarse Mulch
A Coarse Mulch makes the Berry Tree act like it's in a Mountains or Taiga biome for an infinite duration.
Peat Mulch
A Peat Mulch makes the Berry Tree act like it's in a Forest biome for an infinite duration.
Humid Mulch
A Humid Mulch makes the Berry Tree act like it's in a Jungle or Swamp biome for an infinite duration.
Sandy Mulch
A Sandy Mulch makes the Berry Tree act like it's in an Arid biome for an infinite duration.
See Also
History
- 1.5.1 - All Mulch recipes (except Mulch Base) have been redesigned. The previous recipe for Growth Mulch is seen below.
Notes
- ↑ Known as Mulch in-game