Mulch: Difference between revisions
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<!--Mulch can be placed on the ground to create a Mulch Carpet (idk how to word this or if it's even true)--> | <!--Mulch can be placed on the ground to create a Mulch Carpet (idk how to word this or if it's even true)--> | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = Bone Meal | | A1 = {{ItemSlot| item = Bone Meal}} | ||
| A2 = Rotten Flesh | | A2 = {{ItemSlot| item = Rotten Flesh}} | ||
| B1 = Dirt | | B1 = {{ItemSlot| item = Dirt}} | ||
| B2 = Paper | | B2 = {{ItemSlot| item = Paper}} | ||
| output = Mulch | | output = {{ItemSlot| item = Mulch}} | ||
| shapeless = yes | | shapeless = yes | ||
}} | }} | ||
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A Growth Mulch increases the growth rate of the Berry Tree that it is used on for 3 harvests. | A Growth Mulch increases the growth rate of the Berry Tree that it is used on for 3 harvests. | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = Bone Meal | | A1 = {{ItemSlot| item = Bone Meal}} | ||
| A2 = Mulch | | A2 = {{ItemSlot| item = Mulch}} | ||
| output = Growth Mulch | | output = {{ItemSlot| item = Growth Mulch}} | ||
| shapeless = 1 | | shapeless = 1 | ||
}} | }} | ||
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A Rich Mulch increases the yield of the harvest of the Berry Tree that it is used on for 3 harvests. | A Rich Mulch increases the yield of the harvest of the Berry Tree that it is used on for 3 harvests. | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = Blaze Powder | | A1 = {{ItemSlot| item = Blaze Powder}} | ||
| A2 = Mulch | | A2 = {{ItemSlot| item = Mulch}} | ||
| output = Rich Mulch | | output = {{ItemSlot| item = Rich Mulch}} | ||
| shapeless = 1 | | shapeless = 1 | ||
}} | }} | ||
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A Surprise Mulch increases the chances for a mutation of a Berry on the Berry Tree for 3 harvests. It can also mutate a fully grown Revival Herb into a [[Mental Herb]], [[Power Herb]], [[White Herb]], or [[Mirror Herb]]. | A Surprise Mulch increases the chances for a mutation of a Berry on the Berry Tree for 3 harvests. It can also mutate a fully grown Revival Herb into a [[Mental Herb]], [[Power Herb]], [[White Herb]], or [[Mirror Herb]]. | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = Glistering Melon Slice | | A1 = {{ItemSlot| item = Glistering Melon Slice}} | ||
| A2 = Mulch | | A2 = {{ItemSlot| item = Mulch}} | ||
| output = Surprise Mulch | | output = {{ItemSlot| item = Surprise Mulch}} | ||
| shapeless = 1 | | shapeless = 1 | ||
}} | }} | ||
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A Loamy Mulch makes the Berry Tree act like it's in a Plains biome for an infinite duration. | A Loamy Mulch makes the Berry Tree act like it's in a Plains biome for an infinite duration. | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = Dirt | | A1 = {{ItemSlot| item = Dirt}} | ||
| A2 = Mulch | | A2 = {{ItemSlot| item = Mulch}} | ||
| output = Loamy Mulch | | output = {{ItemSlot| item = Loamy Mulch}} | ||
| shapeless = 1 | | shapeless = 1 | ||
}} | }} | ||
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A Coarse Mulch makes the Berry Tree act like it's in a Mountains or Taiga biome for an infinite duration. | A Coarse Mulch makes the Berry Tree act like it's in a Mountains or Taiga biome for an infinite duration. | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = Coarse Dirt | | A1 = {{ItemSlot| item = Coarse Dirt}} | ||
| A2 = Mulch | | A2 = {{ItemSlot| item = Mulch}} | ||
| output = Coarse Mulch | | output = {{ItemSlot| item = Coarse Mulch}} | ||
| shapeless = 1 | | shapeless = 1 | ||
}} | }} | ||
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A Peat Mulch makes the Berry Tree act like it's in a Forest biome for an infinite duration. | A Peat Mulch makes the Berry Tree act like it's in a Forest biome for an infinite duration. | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = Moss Block | | A1 = {{ItemSlot| item = Moss Block}} | ||
| A2 = Mulch | | A2 = {{ItemSlot| item = Mulch}} | ||
| output = Peat Mulch | | output = {{ItemSlot| item = Peat Mulch}} | ||
| shapeless = 1 | | shapeless = 1 | ||
}} | }} | ||
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A Humid Mulch makes the Berry Tree act like it's in a Jungle or Swamp biome for an infinite duration. | A Humid Mulch makes the Berry Tree act like it's in a Jungle or Swamp biome for an infinite duration. | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = Mud | | A1 = {{ItemSlot| item = Mud}} | ||
| A2 = Mulch | | A2 = {{ItemSlot| item = Mulch}} | ||
| output = Humid Mulch | | output = {{ItemSlot| item = Humid Mulch}} | ||
| shapeless = 1 | | shapeless = 1 | ||
}} | }} | ||
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A Sandy Mulch makes the Berry Tree act like it's in an Arid biome for an infinite duration. | A Sandy Mulch makes the Berry Tree act like it's in an Arid biome for an infinite duration. | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = Sand | | A1 = {{ItemSlot| item = Sand}} | ||
| A2 = Mulch | | A2 = {{ItemSlot| item = Mulch}} | ||
| output = Sandy Mulch | | output = {{ItemSlot| item = Sandy Mulch}} | ||
| shapeless = 1 | | shapeless = 1 | ||
}} | }} | ||
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* '''1.5.1''' - All Mulch recipes (except Mulch Base) have been redesigned. The previous recipe for Growth Mulch is seen below. | * '''1.5.1''' - All Mulch recipes (except Mulch Base) have been redesigned. The previous recipe for Growth Mulch is seen below. | ||
{{CraftingInterface | {{CraftingInterface | ||
| A1 = Bone Meal | | A1 = {{ItemSlot| item = Bone Meal}} | ||
| A2 = Bone Meal | | A2 = {{ItemSlot| item = Bone Meal}} | ||
| B1 = Bone Meal | | B1 = {{ItemSlot| item = Bone Meal}} | ||
| B2 = Mulch | | B2 = {{ItemSlot| item = Mulch}} | ||
| output = Growth Mulch | | output = {{ItemSlot| item = Growth Mulch}} | ||
| shapeless = 1 | | shapeless = 1 | ||
}} | }} | ||
Latest revision as of 23:39, 28 November 2025
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Mulch is an item that is used to give berry trees a certain boost.
A Mulch Base[a] is an item used to craft a variety of different Mulch.
Usage
Mulch can be used on a Berry Tree one at a time. It can be removed by interacting with the tree with a shovel, or destroying the tree.
Mulch Types
Mulch
A Mulch is an item that is used to craft a variety of different Mulches. It is the fundamental component in creating Mulch used in applying modifiers to berry trees, as well as mutating Revival Herbs.
Growth Mulch
A Growth Mulch increases the growth rate of the Berry Tree that it is used on for 3 harvests.
Rich Mulch
A Rich Mulch increases the yield of the harvest of the Berry Tree that it is used on for 3 harvests.
Surprise Mulch
A Surprise Mulch increases the chances for a mutation of a Berry on the Berry Tree for 3 harvests. It can also mutate a fully grown Revival Herb into a Mental Herb, Power Herb, White Herb, or Mirror Herb.
Loamy Mulch
A Loamy Mulch makes the Berry Tree act like it's in a Plains biome for an infinite duration.
Coarse Mulch
A Coarse Mulch makes the Berry Tree act like it's in a Mountains or Taiga biome for an infinite duration.
Peat Mulch
A Peat Mulch makes the Berry Tree act like it's in a Forest biome for an infinite duration.
Humid Mulch
A Humid Mulch makes the Berry Tree act like it's in a Jungle or Swamp biome for an infinite duration.
Sandy Mulch
A Sandy Mulch makes the Berry Tree act like it's in an Arid biome for an infinite duration.
See Also
History
- 1.5.1 - All Mulch recipes (except Mulch Base) have been redesigned. The previous recipe for Growth Mulch is seen below.
Notes
- ↑ Known as Mulch in-game